Ring of Fire
Ring of Fire is a detective noir puzzler set in the solarpunk utopia of New London.
You play as Detective Grosvenor, a jaded, middle-aged woman hunting through the still-dark corners of the city in pursuit of a radicalised serial killer.
Using your powers of deduction you must solve the brutally gruesome murders of the Ring of Fire killer. Examine clues, interrogate key suspects, and cross-reference your findings in the police database to uncover the mystery.
SEARCH
Solve the case using text entry, meaning you can’t brute force the puzzle.
INTERVIEW
Push your suspects to the brink through branching cinematic conversations with meaningful consequences.
INVESTIGATE
Explore the 3D crime scene to examine evidence both visually and textually.
Read More: Best Abstract Simulation Games.
One Rainy Night
Welcome to One Rainy Night. Follow our hero through a barrage of puzzles and adventure quest to investigate the mysterious disappearance of the inhabitants of Sleepy Falls.
Be well tested as you solve a mix of familiar and new puzzles. Collect items to unlock new areas as the adventure and story unfold.
KEY FEATURES
SOLVE - Solve an array of puzzles
EXPLORE - Explore new areas with some traditional platform gameplay
DISCOVER - Discover the mystery of the disappearances
Read More: Best Abstract Puzzle Platformer Games.
幽灵高校(Ghost College)
achievement system doesn’t work, you can do the achievement a thousand times and it wont give you the medal.
– Real player with 13.9 hrs in game
Read More: Best Abstract RPG Games.
This game is honestly grinding on your nerves…
Slow movement, confusing quests & scripts, the energy limit that basically soft locks your game and forces you to start over from the previous save once you used up the energy and hence unable to proceed through triggering conversations.
You can’t talk to the NPCs in the game when you have no energy left, or do any actions other than entering different rooms.
The game is also quite buggy in times where you have scenes suddenly being jerked across the screen before settling down and allowing a go at the minigames.
– Real player with 3.3 hrs in game
Who Killed Mr. White?
Mr. Arthur White is dead.
Who killed him? How? What was the motive?
Who Killed Mr. White? is surreal a turn-based Clue-inspired detective game where you get to solve a murder mystery by interrogating paintings.
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Uncover a short yet riverting mystery
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Interview characters (Sienna Roy, an architect, Patrick Mauve, and Teal Morris)
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Explore the house (investigate the dining room)
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Listen to a great soundtrack
Murder Diaries 2
Murder Diaries 2 - with a good plot. Nice graphics and pretty good music. The gameplay is pretty simple, you fly around the white circle and piece together the whole story. The game is addictive. Recommend!
– Real player with 11.7 hrs in game
A very good and beautiful game with its own riddles and mysticism, it makes you think about the plot, it is pleasing to the eyes. It is somewhat reminiscent of an old game from my childhood, which was also about investigations.
– Real player with 11.3 hrs in game
Acolyte: Prologue
My play through of the prologue here (once it uploads) if you get stuck and need help: https://youtu.be/9GET1gsMWZ0
I had so much fun with the prologue I’m super stoked to see what comes next also the link for the transcendent edition brought up a 404 error on itch.io. Check this game out for sure also it’s very easy to get stuck on a tangent if you make a mistake figuring out part of the puzzle. I had to close and reopen the game to get back to what I needed, luckily it saves your progress. I love games that make you think outside the box and use outside resources. I had two things that might have been glitches? I rated a haiku and the task didn’t complete I got information for a evidence database but I couldn’t find the evidence database I had two messages I couldn’t find in my message log and all messages were shown as read but regardless I still made it to the end of the prologue so nbd
– Real player with 8.7 hrs in game
so.. this sucks. don’t get me wrong, i LOVE this game, i just found it yesterday and I loved it. I beat the prologue, then went and bought the transcendent version to continue the story. (weirdly enough the transcendent edition has more actual bugs and not fictional bugs than the steam version, including spelling errors, but c’est la vie)
i’ve reached the part now where i had to fill my contacts list, and figure out the passwords to unlock the cosmetics. there are 0 hints for either. for the latter, the hints that ARE given, are extremely vague and i am unable to find any references for them that correlate to the actual game, and it’s extremely frustrating. what does “dog” mean in this context? the cosmetic was related to hair so i put poodle, nope. i also put cat, thinking back to the personality test, also nope. what does QR @ 0:40s mean? and the postal code? where would i even begin to find that? i understand this game is new, so there’s not a lot of info out there, but i’m stuck. (yes, i’ve looked through the discussions and reviews here for any hints, i’ve looked at the itch.io forums for this game, i’ve looked at twitter, ive looked at youtube, i’ve looked at reddit. i’ve even looked at your patreon to see if there was anything there.) i’m unable to progress because i have no idea what to ask, what the passwords might be for the cosmetics, or how to progress the storyline.
– Real player with 1.3 hrs in game
Bot Colony
Bot Colony is an ambitious title, maybe even too ambitious for what it’s worth. So far, playing it is more of a struggle than entertainment…
I am aware that Bot Colony is an Early Access Game, but still, this build is not playable by far. I’m afraid i wouldn’t even be wrong if i would say that there is literally almost nothing in Bot Colony that works as it should… Let’s start with the game’s motto: “The Game You Speak With”. This is the main reason why anybody would pay attention to it, but unfortunately in the end the player will find out that this is actually “The Game Which Doesn’t Understand You”. That’s it. I’ve said it. Natural language understanding is just not ready to be implemented in a game. It wil get you right about one time out of ten. Other then that you’ll get replies like “I don’t know what you mean”.
– Real player with 55.8 hrs in game
Review after June 18 major upgrade
Introduction
Bot Colony is an ambitious title, aiming to provide a non-scripted story by allowing you to freely converse with robots. If you enjoyed literary works like ‘Do Androids Dream of Electric Sheep’, Isaac Asimov’s Robot series, movies like ‘Space Oddysey 2001’(not one of my favorites though) or Anime like ‘Ghost in the Shell’ and ‘Psycho-Pass’, you’ll find a similar setting here.
An important remark is that most of the gameplay is text (or speech) conversations, which at times can be both agitating and humorous, and that might not appeal to everyone.
– Real player with 27.4 hrs in game
Unmemory
Unusual game - reminiscent of the old text-based games we used to play. A little frustrating at times, trying to work out how to move forward. Worthwhile if you like adventure games and fancy something with a different interface.
– Real player with 10.2 hrs in game
Fun puzzle game with a nice multisensory story telling emphasis. I have to say though that the process of garnering the “materials” for the puzzle can be somewhat frustrating; for example the KLF puzzle requires something that is fairly obscure to find just to get started. The puzzles themselves, once you have all the materials needed, are alright at straightforward difficulty (hints are really optional), although I am particularly impressed by the last puzzle, the Dancers Numbers, the solution of which (the only I looked up online) really blew my mind for the cleverness. (as aside, I was too taken up with the thought that the dancers might be instructing a sequence about how the button ought to be pressed; which is quite tempting, but this is not nearly as clever as the official solution). Overall it is a great game
– Real player with 9.4 hrs in game
Mind Shadows
An idea that really needed more work before being put up for sale
Pros:
Decent Scenery
Good use of the environment to provide a tutorial
Interesting concept
Cons:
Game jumps around randomly for no apparent reason from scene to scene
Voice acting needs work
No way of accessing options inside of the game to change, well, anything
Game honestly should have been a free demo or at least early access
Nothing even remotely scary or tension building in the game
No sense of threat or danger in the game
– Real player with 0.8 hrs in game
Tutorial system is integrated very nicely compared with standards in the industry and the first person perspective is lovingly crafted to feel more vulnerable versus float-y. Lighting and visuals are deceptively tailored to always bring paranoia to the player and relies on minimal sound design for effective mood setting. Great for exploration minded gamers.
– Real player with 0.7 hrs in game
New Ice York
This game is so much more than I expected it to be. At first, playing it- I was charmed by how weird it was but after playing through it, I found myself feeling connected to this universe and the characters within it. It’s intuitive- familiar, but totally different. Refreshingly fun, and an overall great release by magicdweedo, an artist I’ve really enjoyed since Mealmate™. Make sure to check out the soundtrack, too- it’s really catchy!
– Real player with 8.7 hrs in game
New Ice York has deceptively good writing. The first chapter is unfortunately slow, which is a bad problem for a game of this length to have, but that slowness does its job of lulling you into a familiarity with the characters that it uses as a platform to build off of. NIY unfurls in a way similar to Frog Fractions or magicdweedoo’s last major game, Ticket: breaking its own rules and shuffling weird mechanics around. Where the former games engage themselves in a game of zany one-upsmanship, though, New Ice York’s treatment of mechanics is much more narrative and constrained. Detective has an oblique resemblance to Deadly Premonition’s Francis York Morgan / Twin Peak’s Dale Cooper, and similar to those stories New Ice York’s descent into surrealism takes on a personal significance in the quest of the protagonist.
– Real player with 6.3 hrs in game