Loot Grind Simulator

Loot Grind Simulator

Another “simulator”…let’s look at it!

Loot Grind Simulator is another idle/casual game with clicker aspects. Your goal is to complete quests you sign up for and get loot out of them and your ultimate goal is to get all achievements…and to reach the top stat of Unique quality items while completing all of your collections.

The scope of this project is very small and you don’t even see what your quests are. You click the quest contracts and they activate timers until they are marked completed, thus giving you randomized loot based on the level of the quest, the speed of the quest, and the expected quality of the item reward…which isn’t guaranteed. Personally, I just opted to choose random quests and autoclick various areas. You can randomize quest rewards, but you’re probably better off just taking what you get the first time as that’ll probably be much faster with less effort.

Real player with 5.4 hrs in game


Read More: Best Abstract Casual Games.


Overall a good experiment in game making for the developer. I hope to see more from them as they improve.

Pros:

Not a micro transaction in sight.

Clean UI interaction.

Cons:

Assets are common fodder.

Progression is boring and linear.

Personally I have no issue with the use of store assets, as when creating games alone, it’s better to be able to focus on the mechanics sides of things. That being said, the mechanics are too simple to generate extended interest. As I said in the beginning, I hope to see more from the developer in their future endeavors.

Real player with 3.3 hrs in game

Loot Grind Simulator on Steam

Mind Lock

Mind Lock

Mind Lock is an interesting game that I think is worth your time. I haven’t played many Metroidvania’s but I am a fan of in-depth magic systems in games, and this one offers a magic system like no other. As you can imagine since it’s in early access (and only one level is available), the game is still in the works and more content is being added in the future. Still, I want to give everybody a fair review to base their decisions on:

The game is charming, relaxing, and a good time if you enjoy messing around with magic systems, although your choices may not have as large of an impact as you may think. However, the current mouse and keyboard controls are a little asinine, and the game does state that it was designed to be played on controller. You can’t change your keybinds so I fear that those /iwithout a controller will have a bad time. If you do have a controller, you’ll find the controls to be very easy to get used to. Still, I can’t help but feel excited for the game’s future, and for $5 it’s not too much of an investment.

Real player with 6.4 hrs in game


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Penguin :D

Real player with 1.2 hrs in game

Mind Lock on Steam

Nira

Nira

Nira is a pixel based RPG which heavily reminds me of the old Holy Grail on the Atari 800 from back in the 80s.

The price is very generous for the content, hard time, and updates to come.

I purchased this game moment it was released as I could not bare to be without Nira once the beta ended.

I had the opportunity to play this game and help with debugging and suggestions along with many others who helped out as well.

The game is quite simple to learn, and very enjoyable. It’s one of those games you start playing then realize the day flew by.

Real player with 144.8 hrs in game


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I’ve been really enjoying playing Nira, so far, I know it’s early days right now but I find the gameplay engaging and the items satisfying to obtain and use.

It’s very easy to get into; the way that the tools progress leads you nicely through the crafting tree, the combat is simple and rewarding (especially once you have gathered enough resources for projectile weapons), and I enjoy the foraging/farming aspect, it’s nice to see crops that you have gathered, or traded for, grow.

I cannot speak to the multiplayer myself, as I have yet to try it, but I enjoy the single player mode immensely.

Real player with 28.9 hrs in game

Nira on Steam

Heart Lock: A Cozy Intro To Spellcraft

Heart Lock: A Cozy Intro To Spellcraft

Very well made game for just coming out. I like the idea and hoping to see future content and I’ve also gotten my friend to play it also!

Real player with 3.0 hrs in game

nice, fun, little indy game

Real player with 0.3 hrs in game

Heart Lock: A Cozy Intro To Spellcraft on Steam

Olden: Card Game

Olden: Card Game

Olden: Card Game is designed in such a way that every battle will give a different and unique experience. A mix of overpowered and weak cards in your hand and deck will constantly test you and your opponent ability to adapt and make the best out of the current situation. In order to give players a form of individuality and theory crafting outside the match, the game offers unique talent systems per every avatar that will help the player with various perks.

In this battle of entities there is no deck building and no card collecting, so all you need to do in order to enter the match is to choose your avatar and hit the play button.

For now, there is: Entity of Light, Death, Chaos and Life.

Your entity will give your troops a unique bonus during the whole length of the game.

Basic rules

To win the game, the player needs to harvest 300 value points. Your entity receives value points whenever you sacrifice your own cards.

Once your turn begins, you receive 2 tokens: an action token and a draw token. Your options are to:

  • Play a card and build your board presence

or

  • Engage in combat by attacking one of your opponents’ cards

or

  • sacrifice your own card, so you can harvest its current value.

Doing any one of these three things will consume your action token.

To consume your draw token, simply click on the main deck to draw a card, and that’s it.

For now, there are 3 card abilities, effect, passive and combat.

Effect is something that will happen only once, at the moment a card is played by the player. A card’s effect does not trigger in cases where you summon or resurrect it with other cards. Effects take place only if they are played directly from your hand.

A card’s passive ability will be present so long as the chosen card is on the board. Once the card with the passive ability is removed from the board, its passive ability will go away along with it.

Combat ability is something that will only trigger once that card engages in combat with an enemy card.

As mentioned, you can use your turn to perform an attack action and engage in combat. To perform an attack, simply place your card on the top of the opponent card. After one turn, your card value number will sink its value into the opposing card. If your card has enough value to destroy your opponent’s card, it will do so, and then it will return to your side of the board.

If your card does not have enough value to destroy an opponent’s card, it will do its damage after one turn, and then be destroyed.

You can engage in combat with cards that are already on the board, or with the cards from your hand.

One card can be attacked by multiple cards at the same time.

To win the game, a player needs to harvest 300 value points. Players can harvest value points by sacrificing their own cards that are not currently in combat. To perform a card sacrifice, select your card, and then click on its respective altar. Performing a card sacrifice will consume your action token.

Dandy Rat Studio takes a very strong stance against microtransactions, pay to win attitude and other predatory business practices. You are more than welcome to visit us on our official website and subscribe to our newsletter, so you can receive important announcements, special events and gifts such as: beta keys, high-res digital art, unique skins and many more things.

We thank you for having the time to check out our first game.

Olden: Card Game on Steam

Epic Chef

Epic Chef

The key to comedy is timing. The simple nature of the game mechanics allows the humor to just keep rolling. Is this some new avante garde game? No.

It is fun. Pure and simple fun. Stop worrying about how hard or easy the game is and let it take you on a ride worth the price. If you only care about being some hoity toity gamer critic? Move on.

The cooking is more of a puzzle with ingredients than a mechanic. It sets the canvas for a fun story with characters you will remember and not have to wiki when you need to find them.

Real player with 126.8 hrs in game

Absolutely fantastic! The humour and story telling is amazing. I was afraid, that it was targeting a young audience, but this isn’t the case. Witty characters, great punchlines.

It is also more in depth than I thought. Not mentioning spoilers, there is a lot more going on, than just building your farm and the cooking competitions.

If you look for a great story game, combined with some farming, resource gathering and cooking, you are going to love this game! I would not recommend it, for people who don’t care about a story and are looking more for a cooking simulator.

Real player with 89.3 hrs in game

Epic Chef on Steam

Miner Gun Builder

Miner Gun Builder

I enjoy being able to have a second account on my PC to really get to go through the entire early game, it’s pretty fun especially since I know basically all the tips and tricks beforehand lol. But to newcomers, this game can be very confusing with descriptions in some places or some things may not entirely make sense so I HIGHLY recommend joining the Discord server to be able to ask any questions to us (I am Fwuffy Doge). :3

Real player with 271.8 hrs in game

Works as advertised - a surprisingly deep and fun game to just run on the side while doing other stuff. And then you get a new ship and you don’t even realize it took your full attention for an hour. So many details to optimize:

-Raw Damage

-Number of projectiles

-Bullet trajectory

-AOE

-Piercing

-Bouncing

-Critical chance

-More I’m forgetting

And that’s on top of the maze you have to create in each ship to get from the projectile generator over to the gun points. Good stuff.

Admittedly, the UI definitely needs some work. The game itself is almost a puzzle that you unlock as well as you get further, the captains, the endless missions, the random new weapon slot you forgot you can unlock by scrolling down more.

Real player with 93.3 hrs in game

Miner Gun Builder on Steam

Doodle Art: Drawing Games

Doodle Art: Drawing Games

It’s never been easier to create wonders! Doodle Art: Drawing Games, you can create cool doodles rich in color and style. Create magic with this quick drawing game and make some glowing doodle art! Install Doodle Art: Drawing Games today!

This doodle drawing game allows you to choose from over 200 colors and 140 different brushes to create cool mandala doodle, simple doodle or extraordinary doodle glow art! You can even create your own color and use different designs to turn your doodle art into magic drawing. Quick drawing games like Doodle Art: Drawing Games offer endless possibilities. This magic drawing game allows you to use simple doodle moves on your canvas and create wonders with your doodle drawing glow art designs! Start doodling now!

Doodle Art: Drawing Games on Steam

Tree House Survivors

Tree House Survivors

Through an “accident” seafarers arrive on an island where they have to fight for their survival. Help them by building and managing a tree house for them.

Assign jobs to your survivors and create the perfect environment to keep your residents happy. Setup your tree house smart to prevent accidents and help your survivors to gather new people. Manage the power and water supply in your tree house. Gather resources and create production chains in your tree house to ultimately find a way off the island for the residents.

The survivors

The survivors have needs. Fulfil them by building the required rooms in the tree house. Having residents with bad moods may lead to negative events.

Build

Build rooms in the tree house and keeping an eye on the special room requirements.

Manage the water and energy supply

Some rooms require water and energy supplies. Create the required infrastructure and production chains to meet the needs.

Decorate

Decorate the rooms so that the residents can feel comfortable.

Tree House Survivors on Steam

Alchemistry

Alchemistry

Warning: following GIF are developpement builds, this is not final content.

Various challenges

Through challenges, use the given elements to craft transitional elements to reach given objective !

Sandbox mode

Use sandbox mode to freely craft items together and maybe succeed to create rare items, and to discover everything !

Would you be able to craft every item ? To resolve every challenge ?

Only one way to know: begin the new apprentice of Alchemistry !

Note: A Demo is available for free for you to try the game !

Alchemistry on Steam