Mr Zig
(Warning: Mr Zig features strong themes of Tobacco and may not be suitable for younger viewers)
Do whatever a Zig can with Mr Zig! A surreal adventure game ripe with dark humour and constantly varied gameplay.
Traverse a strange, warped and crumbling world littered with succulent meats and techno medicine just right for plundering.
Dare you wish to enter a zigs home? perhaps explore a fever dream or two?
Learn the dark secrets of the island and figuire out just what is going on at the abandoned factory.
Mr Zig may cause, but not limited to:
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Bone itchiness
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A fear of bright colours
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Dizzyness
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24 hour cold sweats
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Electronic arm spasms
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Advanced muscle delay
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An obsession for wearing odd boots
Read More: Best Abstract Simulation Games.
Factory of Sweets
Stars received: 2.7/10 _ Note: v.5 [0.0 to 1] = personal impressions
[0.5] Controls & Training & Help
[0.1] Menu & Settings
[0.3] Sound & Music
[0.3] Graphics
[0.3] Game Design
[0.1] Game Story
[0.4] Game Content
[0.4] Completion time (level/game)?
[0.3] is it Enjoyable & Fun?
[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)
[0] BONUS point: Multi-Player related
[0] BONUS point: Review for VR
[N] - if Registration is required with providing PII
Game description key-points: pipe fiddler
– Real player with 1.6 hrs in game
Read More: Best Abstract Casual Games.
Level 6 has been fixed. It is now fully beatable.
You click the pipes to turn them around and try to connect the machine with the tank. There’s 30 levels, and they are set up like a maze, where you have to find the right path. I like this approach. However, clicking the pipes is oddly precise and the time limit is somewhat strict on later levels. Also, sometimes the flow gets stuck and you have to reset the connection by spinning a nearby pipe around so the flow keeps going. This may happen several times in the same level.
– Real player with 1.1 hrs in game
aMAZE Frozen
Honestly this only can act as +1 to game library, I dun think it worth for the money, quite boring, it also have a lot of similar game under same series.
– Real player with 39.5 hrs in game
Read More: Best Abstract Casual Games.
AAAAAARRRRGGGGGHHHHHHHH!
This is your typical aMAZE game, where you start with easy mazes and navigate them with some object (this time, it looks like a marble instead of a soccer ball), and where the mazes start easy and gradually get a lot harder.
But THIS time around, they opted for mouse control instead of keyboard control…and if you touch the wall even once, you get to START ALL OVER. It’s very easy to twitch and hit the wall, even on the earliest levels, especially since the control isn’t great to begin with. This makes the entire experience a constant lesson in frustration.
– Real player with 8.9 hrs in game
aMAZE Dark Times
Ok, we all know the Amaze series.
We all know we all reviewed this series quite positively - it features lots of mazes, which get larger and different in shape, and you may spend hours to complete every single game ‘cos the biggest levels are quite challenging.
Nothing spectacular or impossible, of course.. you just have to reach the center of the maze or the exit. It can actually become quite boring.
But this instalment is timed, and has two parts: you have to collect a key, and then reach the center of the maze.
– Real player with 7.1 hrs in game
I only played the aMaze Classic to this day, and it’s incredible how different Dark Times is to it’s successor, with a gap of only two months (and another sequel game) between the two releases. Aside from the flaws, Classic at least tries do be kind of enjoyable, but Dark Times kicks off the bucket of mechanics and level creation for the sake of aesthetic.
I went through the whole game just to keep the platinum, but I’ll tell you one thing, if I didn’t had a good podcast on the background, this would be a fully terrible experience; the “ball” gets stuck everywhere, and there’s no automatic adjustment of flow, so you find yourself kissing a wall everytime you try to press one of the arrows (if you did it not perfectly). The soundtrack isn’t worth it, and the developer knows it; the levels are filled to the 100 just to give you shitty achievements to write “ass” on your profile, and that’s about it, because the only thing that really matters is the ten last levels, as in almost every game from this guy (group).
– Real player with 3.5 hrs in game
aMAZE ZER0
Do you remember those mazes we used to play on kids magazine back then? You now get it on your PC. aMaze is a puzzle game require you to move a soccer ball with WASD to the glowing spot, you’ll find it either in the middle on the other corner of the maze. The higher you get in the level the harder the mazes become.
https://steamcommunity.com/sharedfiles/filedetails/?id=1398873127
There are three types of mazes
Sigma
Triangular
Rectangular
The backgrounds of the mazes are different in each level, they are OK and not distract you from looking at the maze. Music is fine as well but gets boring as it keeps looping.
– Real player with 24.0 hrs in game
At time of writing this review, I have played this game for 2 hours, and have gained all the achievements (192 out of 192). It isn’t bad, but, much like the other ones of the same franchise, it is kind of bland and very very repetitive, I’ve played aMAZE, aMAZE 2, aMAZE Dark Times, aMAZE Double, and aMAZE 3D, and it is kind of the same as the other. Visually it is about the same, the UI could use a lot of work, it seems like it has gotten worse. The sound control is awful to non-existence, the sounds are crisp and clear, but are on a very short loop, and will continue forever.
– Real player with 2.8 hrs in game
Marble Trap
Marble trap is fine, it plays fine, it looks fine, and the music is fine. The game is short and can be beaten in more or less an hour. The game does include steam achievements but they are all for beating a level, and by the end you will have all of the achievements unlocked. It would have been nice to have some more achievements based on for example how fast you beat a level, or how little you die in the later levels, etc. Marble Trap does However has a leaderboard so if you are into that stuff, this game might just be for you.
– Real player with 4.3 hrs in game
Wow. I’m actually impressed with this game. You only use the arrow keys to play, but it doesn’t detract from how involved you feel while playing. I especially loved how very user friendly the controls were - very precise and on the money when it comes to where you want the ball to go. It’s also pretty fun to be careening around corners and speeding past obstacles at just the right time, slowing down only when strategically needed.
My only nitpick is the level-select menu, which was needlessly complicated by the poor placing of the ‘next page’ button - resulting at times in my selecting everything except for the ‘next page’ button. However, I liked the game despite this flaw. Largely, a very lively and well-made game. In fact, I enjoyed it so much, I even bought a second copy for a friend! :D
– Real player with 2.3 hrs in game
Voxel Bot
If you like Q*bert
Then you’ve come to the right place
Wrong button? Again!
– Real player with 2.9 hrs in game
The visuals and music in this game are really good but some might be put off by the Qbert-styled controls. To break them down:
Up/W: used to ascend the level, not to move forward
Down/S: used to descend the level, not for backing up
Left/Right/A/D: still move you across the level in said directions but do so isometrically
It takes some messing around with to get used to.
That said, the level designs and play-thru are well worth the price.
– Real player with 2.9 hrs in game
Choco Pixel 4
Almost identical to Choco Pixel, Choco Pixel 2 and Choco Pixel 3, except for a couple of new ideas.
Minimalist puzzle game with 50 levels. From level 1 to 30, it is pretty straightforward, but then, some of the levels are very challenging. And as far as I am concerned, I really like this mix between easy and difficult levels, I enjoyed playing this game.
One of the main issues was that, sometimes, after working out a solution for a difficult part of a level, you have to be careful and think about how to get out of this part of the level. If you make a mistake, you will be stuck with no way of getting out, so you will have to restart the level, and try to remember how you solved the difficult part, which is not always easy …
– Real player with 2.0 hrs in game
Choco Pixel 4 is a “template flip”, that is to say, it’s a “game” that has been produced by copying a game template or using a game construction kit, and changing a few things. In this case it’s a copy of a basic game template that’s a lazy pixel style ripoff of pathing games like Sokoban. You have a little car, you can move in any of four cardinal directions, but you can’t stop halfway once you’ve set off on each move. Solving each puzzle relies on moving the car in the right sequence to align with the exit and leave.
– Real player with 0.1 hrs in game
Chocolate makes you happy 3
Another casual physicsbased puzzlegame that doesn’t require too much effort and is something rather alright to play between larger and longer games.
50 levels with somewhat varying puzzles will keep you busy from half an hour to few hours, however there is a ton of these already and once you’ve seen one, you’ve seen them all.
5/10, for those days you just don’t want to think about anything
– Real player with 29.9 hrs in game
Very good game i think very simple and easy.
Achievments in this game are easy to gain and when u beat all levels u get all achievments :)
– Real player with 2.2 hrs in game
Hookshot
I have completed this game in a total: 41 minutes
The Game: Hookshot
-Is it worth it to get : yes
-is the game hookshot Easy : no / if you are fast you can do it
-Their is only 24 level’s in this game and dose that make the game bad ? : no
– Real player with 0.7 hrs in game
this is a great game. it’s short and simple, but it does A LOT right given that. the person who made it should be proud
– Real player with 0.4 hrs in game