Colors of the Cube
Colors of the Cube is about a cube trying to restore color to a colorless world ruled by triangles.
Each level your goal is to reach the orb of color so you can release a new color to the world. The sneaky triangle will try and get to the orb before you to stop you from getting more colors.
Each level comes with a new twist and challenge for you to try and overcome.
Read More: Best Abstract Casual Games.
Couplinked
This game is a refreshing take on simple and engaging arcade style controls and game play. Just when you think you are getting the hang of things each level and tier challenges you and makes you rethink how to play the game. The music is super chill and a great track to listen to at the end of a stressful day. Six hours into the game, currently the only feedback I have is I wish they would allow changes to the colors of the nodes and the electricity.
– Real player with 5.9 hrs in game
Read More: Best Abstract Runner Games.
Couplinked is a simple game, and for the cost of entry, the replay-ability is high.
Goal is simple, you control two circles simultaneously while matching them by colour as well as avoiding obstacles. Controls at first will definitely be confusing, but with a bit of practice there is a certain satisfaction in matching nodes consistently at a real quick rate.
Definitely not for the faint of heart, as it does get increasingly difficult. My experience with puzzle games come from things like Catherine and Puyo Puyo Tetris, and they can be very frustrating to those uninitiated.
– Real player with 1.9 hrs in game
S H R i M P
I’m going to give my thoughts on the game as a whole and further down there will be a section addressing people who are having a hard time with this game.
The Game
First off, I love the aesthetics of this game. It has a strange, abstract, almost dreamlike feel to it while also having lore that suggests that this is a world with a history. Something I appreciate is that the game is weird, but it doesn’t feel quirky. The stereo has a nice selection of songs that range from chill to unsettling which helps set the mood for both the horror focused levels and the platforming focused levels.
– Real player with 36.1 hrs in game
Read More: Best Abstract Linear Games.
Honestly, this game has so much love and effort put into it. Sure the movement may be a little wonky at times, but it’s a new game and still a little rough around the edges. I highly recommend this if you’re into weird movement mechanics, difficult platforming, and a horror experience that just straight makes my, (and hopefully your) skin crawl.
– Real player with 18.6 hrs in game
Acolyte: Prologue
My play through of the prologue here (once it uploads) if you get stuck and need help: https://youtu.be/9GET1gsMWZ0
I had so much fun with the prologue I’m super stoked to see what comes next also the link for the transcendent edition brought up a 404 error on itch.io. Check this game out for sure also it’s very easy to get stuck on a tangent if you make a mistake figuring out part of the puzzle. I had to close and reopen the game to get back to what I needed, luckily it saves your progress. I love games that make you think outside the box and use outside resources. I had two things that might have been glitches? I rated a haiku and the task didn’t complete I got information for a evidence database but I couldn’t find the evidence database I had two messages I couldn’t find in my message log and all messages were shown as read but regardless I still made it to the end of the prologue so nbd
– Real player with 8.7 hrs in game
so.. this sucks. don’t get me wrong, i LOVE this game, i just found it yesterday and I loved it. I beat the prologue, then went and bought the transcendent version to continue the story. (weirdly enough the transcendent edition has more actual bugs and not fictional bugs than the steam version, including spelling errors, but c’est la vie)
i’ve reached the part now where i had to fill my contacts list, and figure out the passwords to unlock the cosmetics. there are 0 hints for either. for the latter, the hints that ARE given, are extremely vague and i am unable to find any references for them that correlate to the actual game, and it’s extremely frustrating. what does “dog” mean in this context? the cosmetic was related to hair so i put poodle, nope. i also put cat, thinking back to the personality test, also nope. what does QR @ 0:40s mean? and the postal code? where would i even begin to find that? i understand this game is new, so there’s not a lot of info out there, but i’m stuck. (yes, i’ve looked through the discussions and reviews here for any hints, i’ve looked at the itch.io forums for this game, i’ve looked at twitter, ive looked at youtube, i’ve looked at reddit. i’ve even looked at your patreon to see if there was anything there.) i’m unable to progress because i have no idea what to ask, what the passwords might be for the cosmetics, or how to progress the storyline.
– Real player with 1.3 hrs in game
PLUGGED
#### Fast-Paced Arena Combat in VR…
#### Run, Fly, and Shoot Your Way Through the Mainframe…
#### From the Exo-Suit Brawlers to the Light-Speed Byte Riders, Battle in Various Arenas and Combat Scenarios…
#### Customize Your Rigs and Make Your Identity Known…
#### Get Plugged, and Enter the Arena…
PERFECT MATTER
A twin stick shooter at its finest, definitely worth the buy!
Found out about the game through a subreddit and just working on some of the achievements now. Played through the whole game with keyboard + mouse, so don’t be worried if you don’t have a controller at hand, or don’t like the feel of one. Simple mechanics evolved into complex gameplay, and all in all a really unique experience.
– Real player with 25.2 hrs in game
A great twin stick shooter with an upgrade system that always keeps the game interesting and keeps your play style changing to suit each level and situation. I highly recommend for everyone to give this game a try. For the price you get a great bargain on an amazing game.
– Real player with 18.5 hrs in game
Balls Royale
Day one review (to be updated).
The game has a few bugs and errors but over all I find it fantastic! The gameplay shown in the videos and screenshots is exactly what you’re getting so I won’t go into detail about it. These are my main takeaways after almost 2 hrs of gameplay:
1. The power-up which shrinks the size of the others paddles, or whatever they’re called, is terrible. When it is active you have no chance whatsoever to dogde balls coming from the sides so if a ball comes in a steep angle you instantly loose.
– Real player with 3.1 hrs in game
So there were these two games, Pong and Breakout. This game, Balls Royale, is kind of a combination of the two. And in my short time playing thus far, is pretty feckin rad. Problem is, it needs more people. What kind of people? People who don’t mind spending two dollars for some fun. Because trust me, it’s fun.
The matches don’t last long, the chat is pretty lively and fun, and the Developer, Enigmum, pops into matches when not chatting with the folks playing. There are a few unlocks for ball color, bar color, etc, but nothing extravagant. No, it’s all about the gameplay. Granted, it’s one of those “I’ll jam out on it for a half hour or so” kinds of games, but that “half hour or so” is gonna be pretty feckin fun.
– Real player with 2.7 hrs in game
Overture Music Visualization
I love this! The whole concept works well for using as a “stream starting” screen. I would love to be able to upload my own images and have the music visualizer over the image as well as use the existing backgrounds. I’m hoping for something to use in October, or for holidays, specific themes for different games, etc.
Edit: It’s been a while, and there hasn’t been many updates. I’ve since stopped using this for a stream opening. The scenes just got a bit stale. It’s fun for a bit, and it works well for it I intended it for. Just would’ve loved to see some fresh scenes, maybe even ones for holidays.
– Real player with 98.0 hrs in game
I am writing this review from the standpoint of private use, not say to visualize my music on social media (although the developer has indictated they welcome such usage). And from that angle it’s quite the neat tool. In comparison to the few programs that allow music visualization (including music players themselves) it has a bunch of options to modify and adjust the visualization itself and a bunch of scenes/visualization styles.
What was important for me - and what I found nowhere else - is that it works with the general sound output of your OS, instead of being dependant on the user selecting songs to play within the program interface. So if you want to have something nice to look at while you listen to sound from Youtube, Spotify or your private music collection, you can have that. Additionally to that, one of the latest updates also added the mic input as potential source.
– Real player with 36.4 hrs in game
Starlight: Defence Command
This is such an addictive tower defence game with some features I’ve never seen for this genre of game before. I was invited to be an alpha tester on this game. It’s got an 80’s Tron vibe for me, but with some epic music and sound effects. Very configurable towers, and more interest that a kind of repetitive TD app game, with proper missions rather than just the same level over and over.
One of my favourite aspects is that the levels have a kind of “fixed” duration (if you make it to the end of the level that is..) I like this because I’m one of those people who is motivated through my procrastination by playing games …okay I’ll just play Level 1 for 20 minutes…then laundry for 20 minutes…level 1 again…then something else I need to do in the real world. This really suits my preferred playing style for a game.
– Real player with 44.0 hrs in game
This is a more cerebral TD game in a genre that leans towards kuwaii aesthetics. Tower customization is probably the most detailed I have seen and it is pretty satisfying when you dial in an effective tower strategy. There is leveling up, so it is worth replaying early maps and it gives you a chance to try alternate methods. The story is interesting and told in text and can be ignored if you don’t care about it.
Developer responded to a minor issue I noticed within 24 hours. Definitely worth trying out if you like TD.
– Real player with 28.1 hrs in game
Youropa
Youropa
A stomach-turning puzzle game not for people who are scared of heights.
Rating
73 ️⭐️⭐⭐️
Gameplay Footage
https://www.youtube.com/watch?v=tIR4z9JSric
Overview
Youropa is a 3D puzzle game where you must defy the laws of gravity to reach your goal. Walking on walls, upside down, on your side, at ridiculous heights, will have your senses mixed up and confused. On a few occasions I had to stop playing the game because I felt a bit sick. The game really portrays a sense of height as you walk around on ledges and walls looking down at the scenery below.
– Real player with 11.7 hrs in game
Second Update
I’d like to keep the original review in tact so future viewers can see the full context and timeline of the events that took place. To summarize, the developer saw my review and responded with patches much faster than I would have ever expected. In the comments I called the response unprecedented, and I’ll echo that here.
When I review a game I’m never going in to that with the hope of punishing the dev or game. In my opinion, the absolute best outcome one could hope for is for them to care and respond positively to criticism which happened here.
– Real player with 11.2 hrs in game