Micro Mages
Another Kickstarter backer here, I have been looking forward to this game for months. Micro Mages is a Nintendo NES game in 40KB, which was the size of a standard NES ROM cartridge when the NES was first released (and the same size as the original Super Mario Bros launch title). Later NES games would take advantage of techniques like bank switching to use bigger ROMs.
At the time of writing Morphcat has only put the game trailer on the Steam store page, not their other far more popular video which shows exactly how they fit the game into 40KB. It really is an incredibly well made video I promise you won’t regret watching it, so HERE is the YouTube link .
– Real player with 64.1 hrs in game
Read More: Best 8-bit Music Indie Games.
This game is simply excellent. Other reviews do a good job explaining why this is a technical marvel or why you should support the developers, but the last question is “Is it any good?”
Absolutely.
When I started playing, it felt pretty easy. I was zipping through levels and I knew it wasn’t a very long game. I did get one or two Game Overs in the Normal levels but I probably finished the first 13 in an hour and a half.
Then you have the 13 Hard Mode levels. Definitely harder, but I still wasn’t sure how long it would last. Great news, though: They really are unique levels in their own right. They resemble their Normal level counterparts, but it becomes a much tighter game with clever level design. And the difficulty keeps ramping up. Absolutely no death feels “cheap”; it always comes down to how well you play. And near-death experiences keep you feeling engaged.
– Real player with 13.8 hrs in game
Quest Of Graal
Overview
QUEST OF GRAAL is a multiplayer platform racing game! The goal is to reach the end of the level and grab the golden cup first! You can play alone against AI or with up to 4 players in split screen.
You can cooperate with other players to make it through the treacherous monsters and deadly traps that stand in your way, but you’ll have to betray them to win!
You will use not only weapons and magic items to make it through the mayhem, but also the power of golden statues which unleash their special abilities!
Explore more than 20 levels, including the royal Camelot castle, the verdant forest of Brocelia, the teeming depths of the Lake, and more. Discover the history of Arthur and Merlin’s quest for the Graal by unlocking storybook chapters as you play.
Features
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More than 20 LEVELS over 4 WORLDS
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Play in TOURNAMENT MODE against AIs or with other players to unlock content
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Try CUSTOM MODE to play the game with different options offering replayability
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Learn the basics of the game in the TUTORIAL by following Merlin’s advice
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Discover the storybook in the GALLERY and other secrets
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Run in GHOST MODE to face the creators' best times in each level
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Vary the pleasures in DODGEBALL MODE in throwing ball clashes
Golden statues
The golden statues each offer a unique skill that can make the difference during the race but be careful, at the slightest damage received it will be lost!
Read More: Best 8-bit Music Indie Games.
Serious Scramblers
After almost 20 hours of playing this game, I find it in 3 words to describe it.
Marvellous, Exciting, Enjoyable.
Oh, you read that right. Those 3 words summed it up.
[GRAPHIC]
Okay, thing is, this game is really enjoyable. But how it is enjoyable? First the retro vibe and simple graphics are already mesmerizing. I mean, in this age now, how many of us can still enjoy some good old-school style game. This one does, so it’s great!
- CHECKED!
[MUSIC]
Music wise, absolutely catchy and melodic. Sure, it’s a bit repetitive but old-school games are like that. Plus, it’s not some dull and boring musics but rather, it fits the gameplay very well. Personally, I like it. And importantly, it brings me back to my younger days when I was playing those NES games. So yeah, it’s cool, good and memorable.
– Real player with 21.8 hrs in game
Read More: Best 8-bit Music Singleplayer Games.
first impressions (updated with new info):
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great pixel art and music.
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gets you on the edge of your seat in the way a good arcade-type game would.
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fast-paced, no waiting around to restart your next fall.
- a very important element (that you can go from one edge of the play area to the other a la Pacman) isn’t taught to you except as a loading screen type tip (which I didn’t see until after I’d learned it by myself), so I figured you couldn’t go to the sides at first. this made some jumps that would otherwise have been easy hat frustratingly appear impossible to avoid. I kinda wish that info were relegated to an info tab or something in the menu, rather than as an obscure tip.
– Real player with 16.2 hrs in game