Interregnum Chronicles: Signal

Interregnum Chronicles: Signal

First advice: Read the game description closely :)

This plays like a “walking” simulator inside a satellite called “Harmony” that accommodates one person, so you’re floating in microgravity with ways to grab onto things and push yourself around. The core of the game is to tweak signal processing using human interfacing terminals, and that mysterious signal of unknown origin and requires decoding to find out what it is/says/does. At first the system doesn’t have the capacity to process the entire signal so an Operator (you) needs to approve lots of AI upgrades. See where this is going?

Real player with 26.9 hrs in game


Read More: Best 6DOF Story Rich Games.


So I have played this game a fair bit and tried to “get into it” but honestly, it’s pretty awful. I’m writing this review with steam saying that I have had 11 hours playtime, but really it’s more like 5 or 6 because I would leave the game on to “idle” in order to farm the necessary resources to progress the story.

And that is pretty much the game in a nutshell. Leaving it running to obtain an ever increasing targeted number of resources that are basically just numbers on one of several terminal screen’s. There are Networking, Data Processing and Memory “resources” that you need to increase in order to upgrade the stations AI and each resource is tied to the others with glass ceilings that you need to break by obtaining more of one of the other resources. There are ways to expedite the process such as using up to 4 batteries on a terminal but honestly, that just gets annoying. The batteries will explode if you overcharge them (or at least damage the stations electrics) and when you do use them they don’t last long at all. I haven’t timed them but I would be shocked if they actually last more than a minute or two at most. When you do have to recharge them as well, you can only carry one at a time and so you have to take each one from where you need it back to the garden where the charging ports are. Obviously you can’t plug one in and leave it charging whilst you fetch another as it will likely overcharge and short out the electrics so you end up floating along carrying one for a 2nd, dropping it to pick up another, dropping it to pick up a 3rd and so on until you get them where you need to go. Obviously you are in space with no gravity and so they drift…. a lot. Yeah, lets just say that gets old. Fast.

Real player with 11.6 hrs in game

Interregnum Chronicles: Signal on Steam

Salsa-Virtual

Salsa-Virtual

Experienced on the Oculus Rift with Touch Controllers.

Full roomscale setup is recommended. Wish I could have tested this out with Vive Trackers to see if the feet move well with those.

So these are real dance lessons where you learn some salsa basics and then more advanced moves. You start out almost painfully slow. The tutorial is just you marching and then testing your balance. You can choose an avatar as well as his or her clothes. You have lots of options, in fact, I kept clicking randomly and never saw a repeat. The instructors change outfits with each lesson.

Real player with 1.6 hrs in game


Read More: Best 6DOF Rhythm Games.


looks like it should be a room in VRchat not good enough to be its own game. great idea and you can probably learn something from it but the execution is very bad. It’s not just the sloppy amateur looking graphics. Even the lessons are painful to sit through because the interface is clunky and lacking features.

Real player with 0.2 hrs in game

Salsa-Virtual on Steam

Before Nightfall: Summertime

Before Nightfall: Summertime

Walking simulator with a twist: collecting wood so you can keep the fire burning.

Real player with 1.0 hrs in game


Read More: Best 6DOF Relaxing Games.


no ice

Real player with 1.0 hrs in game

Before Nightfall: Summertime on Steam

Polygon World VR

Polygon World VR

Polygon world VR will give you the opportunity to immerse yourself in an unusual low-poly style. With the visual composition and musical accompaniment, your consciousness will be completely relaxed by five minutes. The game gives you the opportunity to relax before, between or after other VR games or just relaxed after hard day.

#### Key Features

Gameplay - This game has many possibilities. You can: Fly like Superman, warm up muscles before training, overcome phobias, train with weapons, or just have fun. What will be the gameplay? One of those or you can find own?

Interact - In the game you can:

*Pick up staff like mug, knife, fork or weapon.

*Open doors.

*Climb on ladder, wall and balks.

*Much more coming soon.

Locations - Each location represents its own world or the era of that time. You will be able to penetrate the atmosphere of each era in just 10 minutes

Music - Every Location “world” has high quality music like on AAA games. Every location has more than 15 tracks. This track has specific atmosphere (Meditation, action adventure calming).

Visual - You gonna drop in on unusual low-poly style. There are no visual effects in our game that can cause discomfort for players.

What is the goal of Polygon World VR?

RELAX AND HAVE FUN!!!

Who are the developers?

Just myself. This started off as a simple animal education project which I worked on as my portfolio. I only started learning to be as game dev or any IT branch. Now, after a 2019 Here we are!

Polygon World VR on Steam

Rooten

Rooten

Nice little game with a great narrative and atmosphere reminiscent of the Darkwood or Annihilation (the movie).

It’s definitely worth playing if you like the dense forest mood, meditative walks in the fog, and living mushrooms…

Real player with 3.8 hrs in game

Rooten is a great horror adventure. It’s not that scary, but it has a great mood & exploring gameplay. I’m a big fan of the in-game mechanic of time that goes by itself and brings feel of a daily routine that gets worse every day. In the first days it feels like there’s too much time for you, but you’ll lose that feeling as the game progress. Art somehow reminded me Don’t Starve in a great way, even though it’s different styles, but I like how 2D and 3D are mixed. The sound design is amazing and very immersive.

Real player with 3.2 hrs in game

Rooten on Steam

VR Walking Simulator

VR Walking Simulator

‘VR Walking Simulator’ is pretty much what its title suggests. You get to walk about a few small areas, some of which are better than others. You get woodlands, alien woodlands, a mountain and a post-apocalyptic town. You can teleport around or free move and you even get a camera to take a few images with. It’s all weird, it’s all kind of pointless, but yet…somehow I still managed to find some fun here. I explored, I took a good number of images and I even managed to sink into the scenery. If like myself you are happy to just wobble around a small 3D area exploring it this is the app for you. Those looking for a bit more fun or some actual gameplay will have to look elsewhere.

Real player with 1.9 hrs in game

This is a relaxing and interesting experience to explore and sit around take in the views , put on some background music and find a corner that’s perfect for sitting , or just lay down and watch the clouds , this turns out to be a gem for the price as the creator constantly adds new content and areas to explore , graphics quality is really good and lots of options for walking speeds and graphics settings, love it highly recommended.

Real player with 1.7 hrs in game

VR Walking Simulator on Steam

First Floor

First Floor

I LIKE THIS GAME

Real player with 0.7 hrs in game

fucking blew out my ears

Real player with 0.4 hrs in game

First Floor on Steam

Lushfoil Photography Sim

Lushfoil Photography Sim

Experience detailed, true-to-life recreations of various landmarks around the world. Each environment is authentically recreated using reference photos taken on location, and includes detail at both a small and large scale.

  • Capture Every Detail

Use a realistically inspired DSLR to observe and capture the world around you. Includes an abunance of settings that you’d expect from a real-world professional camera, including Auto/Manual Focus, Exposure, Contrast, White Balance, Aperture and a selection of filters, for full creative control over your shooting. All photos are saved to your hard drive, like a collection of real photos.

  • Leave no Stone Unturned

Objectives are not the first priority in the game, but it will reward the types of players who are patient, observant, and like to venture off the beaten path. Each environment is filled with Unlockables, Secret Objectives, Collectibles, and Easter eggs that not everyone will find.

  • Smooth as Butter

Each environment is very efficiently optimised and doesn’t need the latest hardware to run. There are extensive custom settings that will help the game run on a wide range of systems, and will still take full advantage of high-end cards.

  • VR Support

A Virtual Reality DLC will be released in Early Access shortly after the game comes out. I’m a huge advocate for VR and I would love to give everyone the opportunity to experience the level of immersion that VR offers.

Lushfoil Photography Sim on Steam

TERMINUS

TERMINUS

This is the most Trippy VR experience out there right now…. Excellent space face melting music… Better than I expected… Worth it and I want to do it again….

Real player with 2.3 hrs in game

A lot better than I thought it would be!

Yeah I’ll be honest, I was looking for a trippy VR app to space out to whilst under the influence - and from the screenshots I thought “this will do”.

But actually - the sound design, the physics collisions, the way it ran.. overall it totally exceeded my expectations, had my synapses firing all over the shop with thoughts / memories and ideas.

Highly recommended - if you enjoy this would also suggest Art Plunge, Air Car, Ayahuasca, Conscious Existence and Sheaf Together

Real player with 1.1 hrs in game

TERMINUS on Steam

Welcome to PINEHILLS

Welcome to PINEHILLS

While the store page states it was released in August 28, 2021, it is not a full release. The files even state on the startup screen they are using the July Early Release. Therefore, this game is still “Early Release”. I spent 2 hours going into every empty building, going along every road, covered the lighthouse and even went as far into the ocean until you fall off the map. The game only has 3 “otherworldly” flashbacks. The total number of angels you can find are 4 of 12. The game is impossible to complete because there are no more angels to find on the map. Once you find all 12 angles I’m guessing the trapdoor inside the church will open and you can complete the game? If you want a “complete game” with a similar map check out Titan Chaser. Your money will be better spent there unless the dev releases the complete game of Welcome to PINEHILLS cause right now this is not it folks!

Real player with 3.8 hrs in game

The game is akin to one puzzle like you would find in Res Evil 4 and the whole game has been centered around it.

Find x number of angel statues around the game world and replace them in PineHIlls' church.

Problem is after that hiding three or four statues and placing some very empty stock asset structures in about about six different spots the devs never came back to scatter the remaining angels.

This should be Early Access but the empty discussion board suggests abandoned.

Real player with 2.3 hrs in game

Welcome to PINEHILLS on Steam