Salsa-Virtual
Experienced on the Oculus Rift with Touch Controllers.
Full roomscale setup is recommended. Wish I could have tested this out with Vive Trackers to see if the feet move well with those.
So these are real dance lessons where you learn some salsa basics and then more advanced moves. You start out almost painfully slow. The tutorial is just you marching and then testing your balance. You can choose an avatar as well as his or her clothes. You have lots of options, in fact, I kept clicking randomly and never saw a repeat. The instructors change outfits with each lesson.
– Real player with 1.6 hrs in game
Read More: Best 6DOF Walking Simulator Games.
looks like it should be a room in VRchat not good enough to be its own game. great idea and you can probably learn something from it but the execution is very bad. It’s not just the sloppy amateur looking graphics. Even the lessons are painful to sit through because the interface is clunky and lacking features.
– Real player with 0.2 hrs in game
BEAT ARENA
Yo Beat Arena is FUN!! It’s not perfect, but it’s a good time.
Character creation is just fine. Nothing groundbreaking, but your character will probably come out looking cool/cute unless you’re really trying to go nuts.
The music selection is okay. If you haven’t played BEMANI games before you might not recognize any of the music (and even if you have, you still probably won’t recognize half the music). If you play the game for a while the music should grow on you. I knew like 4 of the songs when I started playing but now I’m jamming to just about all of them. IDK if Konami’s gonna add more songs, but the game’s website says it’s planned.
– Real player with 14.3 hrs in game
Read More: Best 6DOF Singleplayer Games.
Edit: They finally fixed the song menu so we can finally play the game and so I change my review to positive but you must know this, although the game is amazing at smashing the drum, I can’t say it’s good for the piano and the guitar. Their gameplay is awkward and bad especially guitar not only have bad gameplay but it grinds your ears when you miss the tempo. So I only recommend the game if you want to play the drum because they nailed that part also there aren’t very high difficulty songs even a scrub like me who has never played drum before mastered the current difficulty so beware of that.
– Real player with 7.0 hrs in game
Pistol Dancer
Twos hands two guns!
Pistol Dancer is a shoot’em up style rhythmic FPS. Initially, it’s a home-collaboration kind of project developed for my daughter to get her interested in VR but it’s gradually evolved into a casual/party game that many of us enjoyed with.
Press the trigger alongside music beats to unleash devastating power to the enemies.
Your enemies are little virus bits trying to reach the heart, and you are the last line of defence!
Read More: Best 6DOF Arena Shooter Games.
The Singularity Trials
The Year is 2345.. The Solar Council is in Session. Tasked with creating a lasting tribute to honour all who had perished during The Singularity War.
The Singularity Trials was Born
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Choose from 3 Unique factions from the Solar System
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Pure Earth Initiative (Earth) / New Eden Alliance (Mars) / Theta Corporation (Titan)
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Battle your way through the Solar System.
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Unique landscapes and faction strongholds.
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Purchase armour and weapon upgrades in the Solar Exchange Network – In Game Shop
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Purchase faction swords, axes and poles, upgrade them for Insane Score & Kill Streak Multipliers.
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Change your monitor display camera view to record Game play footage in 3rd Person Perspective! without the need for expensive Mixed Reality Set Ups.
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Unlock additional weapons such as Grenades, Killing Discs and Defensive Shields.
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Take on Faction Bosses located on each Faction Home world, with unique and intuitive Boss Mechanics.
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Delve in to the Data Archives to discover a deep interconnect history between the Factions.
Story Prologue
The atrocities committed in Turing City, Titan, created shock waves across the Nexus.
Theta Corporations home system had been infiltrated by Earth Purists, determined to purge the solar system from the ‘abomination’ of the Nexus Mind, The single most Intelligent Sentient AI mind born of the Singularity.
This event became a catalyst for the 1st Interplanetary war that ravaged through the Solar System.
For 30 years. Millions of souls perished into the cold vacuum of space.
It was to become forever known as ‘The Singularity War’
The Nexus Mind offered a gift in exchange for peace. Space time distortion technology for ALL humankind..
It allowed each faction to look beyond the confines of the Solar System for the first time.
Stability returned to Sol but inter faction differences remained and the scars of war cut deep..
The Singularity Trials was born from this pain.
Each Faction offered up their most competent warriors and commanders to compete in an annual tournament designed to honour their fallen and test their readiness for battle.
For even though the Singularity War was over, the Universe is Infinite… And completely Unknown…
Boom!VR
Never in my life did I think someone would create a VR game that simulates a psy-trance festival, but these devs did it.
Quite realistic and the music is excellent, if you like psy-trance. This game would be infinitely better if they can realise full multiplayer.
– Real player with 0.5 hrs in game
Move It Up
Seems fine to me I guess. Probably better than most of the other countless Beat Saber clones that exist. This is a million times better than Beat Saber. Hell, now that I come to think of it, this game granted to be by the curator connect program (iirc) is the best rhythm game ever made since PaRappa The Rapper on the Sony Gamecast.
! It’s even better than Guitar Hero. https://youtu.be/9pnXRnch8oM
– Real player with 0.5 hrs in game
BATTLESCAR: Punk Was Invented By Girls
Got it for 56 cents as a part of a bundle. Still got disappointed.
To be fair, it is well executed in terms of visual storytelling and cinematography. Some really creative sets there!
Unfortunately, these can’t do much if the narrative and the main characters are bland and uninteresting. The abrupt and undercooked ending made the already underwhelming story - a complete waste of time for me.
Also, it is an oculus exclusive, has a good amount of gender politics at its core, and if your chapter gets interrupted, like USB disconnection (thanks AMD) you need to suffer through the whole chapter without the option to skip forward.
– Real player with 0.9 hrs in game
As a VR artist, I really enjoyed this experience. It is quite daring in terms of the format of narrative and also mixing a kind of “book” feel into the VR aesthetic. I would recommend it for any VR artists as a source of inspiration.
The story is not the best however, a bit tacky and shallow but still enjoyable.
Disappointed that it took much longer to get on Steam than on Oculus Store and also that they only support Oculus headsets, especially since there are almost no interactions (any?), so it’s not like supporting controllers of other headsets would’ve been difficult.
– Real player with 0.9 hrs in game
Holodance
I’ve tried a few of the popular VR rhythm games: Beat Saber, McOsu, Airtone, and Holodance
Music selection
Holodance and McOsu support osu! beatmaps, and Beat Saber has its own unofficial library of songs (requires a mod).
Only McOsu does not include any songs, and only Airtone does not support custom songs.
With Holodance, I usually used the ability to select a random song within a difficulty range.
Gameplay
With custom songs, Holodance provides three ways of hitting notes:
– Real player with 363.3 hrs in game
At 71 years old I’m quite certain most other players of this VR game are considerably younger than I am. I just started playing it yesterday. I’ve logged in 2.2 hours of play so far, gathered 10,200,000 points, and am enjoying it a lot. I exercise close to 3 hours a day, and this game will now add a bit more to that. Primarily arm exercise of course, but arms need exercise too.
This game is different in that you are not just hitting targets flying at you, you have to use your brain too. You need to quickly determine what type of target is coming and where you need to hit it, and then move your arm in the correct direction to capture that orb and get the points for it. Plus you have very little time to make these determinations.
– Real player with 46.1 hrs in game
Rhythm ‘n Bullets
This is an amazing game that makes you feel so powerful. At first I was a little confused about what was happening, but i quickly go on and had lots of fun. The style of the game is just so amazing. I will be playing this game a lot and have fun doing it. It would be nice to see a power up that is a trap that you can put down, and if the bad ships hit it they blow up.
-Eliot
– Real player with 0.6 hrs in game
Milkyway Funland
Couldn’t get on with any of the mini games. There is a stupid system where you have to “earn” goes at the minigames by doing some other (equally dull) mini-games. Why not just allow us to replay the games at will?
– Real player with 0.7 hrs in game
Experienced on the Oculus Quest 2
Milkyway Funland is not really a free to play experience as it has in-app purchases, where you can basically either buy tickets to play the mini-game experiences or buy a pass. The pass costs $14.99 USD and I believe that with that you have unlimited access to all the rides forever if I’m not mistaken. I did not buy the pass.
However, you still have limited access to the content. You’re basically given a set number of tickets so you can experience some of the mini-games. I was able to experience 4 of them. You also have access to the ability to earn tickets. There’s a level with some basic mini-games that if you do well on, you will also get a ticket. However, they do the old carnival trick where the mini-games are much harder than they should be. In fact, the pinball experience is next to impossible (because it’s bugged and the ball will drain right down the middle and it’s just not fun). The whack-a-mole (skeleton) looked easy and it was, but somehow I didn’t get a ticket.
– Real player with 0.6 hrs in game