Descent

Descent

I played this game like crazy when I was young. It’s really hard until you get the hang of it, and then you become basically unstoppable. The most scary part of the game for me was level 7, the first time I encountered the first boss. I went out into this big lava room and the boss made such a horrible scary sound when he appeared, and it killed me. Then I would hide inside the tunnel leading to the bosses' room, and it would appear nearby. My heart would nearly stop when I would hear the sound effect he would make, because then I knew he was nearby. The boss would fire missles into my tunnel I was hiding in, and the little green balls would lock onto my ship and destroy me. After trying countless times to beat him by shooting at him from inside my not-so-safe tunnel, I made a bold and daring move. I left the tunnel. And amazingly, even though I played only with the keyboard, my little fingers would move so fast I could slide up, down, right, left and spin in all kinds of crazy circles, the little green balls would try to lock onto my ship but I was able to dodge them all. The funnest part of this game for me was its built-in replay recording feature, which will record a replay of your game. Once I got good at beating the boss, I increased the difficulty level to “insane”, and recorded countless epic replays of me beating the boss on insane. He would shoot missles as fast as a machine gun on insane difficulty, and every one of those missles would explode into a cloud of green balls. Hundreds of green balls would be in the air at once. Shoulda been impossible for me to dodge them all. Even just one or two of them hitting me would destroy my ship at that level of difficulty. But I would dodge them all. I would do loop to loops around the boss, zig-zagging through all the green balls, all the while shootting at him and throwing his own green balls right back at him, destroying him with his own green balls! It was so much fun. Some of those replays were so insane, I wish I still had the recordings, but that was a long time ago. This is one of the few games where you will often be turning both up/down plus turning right/left plus sliding up/down plus sliding right/left plus moving forward/backward plus shooting –- all at the same time!

Real player with 51.1 hrs in game


Read More: Best 6DOF Classic Games.


Descent is the kind of games which are hard to write a review about. No, not because it is kinda tricky and complicated or controversial. No, it’s quite opposite actually. The problem is else… Modern player will hardly pay attention to it and fans will buy without need of any reviews. So there is no audience for the review and a question, whether I should write it at all, rises. And that’s a pity because the game is quite unique and it still doesn’t have proper rivals (apart from its other titles). So, I am going to try to describe it shortly in hope that at least one rookie will pay their attention to it.

Real player with 49.7 hrs in game

Descent on Steam

Zerograve

Zerograve

Visuals are crisp and clear, game design is very intentional. Sense of space in this game is a bit more open that traditional decent clones, and level designs offer unique combat encounter which will always challenge the player while offering opportunities to innovate tactically. If you are not a fan of the neon aesthetic or feel like the graphics are too simplistic, don’t let that dissuade you. Heck of a lot of fun to play with a HOSAS setup.

Real player with 12.6 hrs in game


Read More: Best 6DOF Robots Games.


Shoot your way through a neon maze filled with hostile drones and battle robot bosses with cool weapons. It’s highly addictive and after each completed stage I was thinking one more! Catchy music too.

https://youtu.be/YvV7G24JzPg

Real player with 8.0 hrs in game

Zerograve on Steam

Descent 2

Descent 2

Download the DXX-Rebirth source port to play in 1080p without dosbox!

Vertigo expansion with its own redbook audio is available here.

The base D2 metal Redbook audio soundtrack is already included in the steam release, but you will have to download and set it up as an addon if you use DX-Rebirth.

As for the game itself, 1st Descent remains the best imho. Here you get the most overpowered weapon on lvl 3 (Gauss) and never switch to anything else, unless you run out of ammo (you don’t, not even on higher difficulties), shich kind of ruins the nice variety in weapons that D1 had. In D1 every weapon had it’s use, which was nice.

Real player with 24.3 hrs in game


Read More: Best 6DOF Classic Games.


My childhood games have returned. Descent 2 and Descent: Freespace were the #1 hits of my day on the Windows 98 and finally after many years I get to relive these experiences. It’s taking me a while to get reacquainted with my old joystick but I’m totally loving every minute of it.

Descent 2 requires some definite tweaking. It took my about an hour to figure everything out, including my joystick issues, but it all functions properly and took no additional patches to work. Using the mouse could be an issue unless you really know how to modify the game. I however do not know this, but I feel the joystick is the only way to properly relive the experience.

Real player with 19.2 hrs in game

Descent 2 on Steam

Descent 3

Descent 3

Third and last title of Descent series. After release of the second one Parallax Software broke into Outrage Entertainment and Volition Inc. The former made the last chapter of Descent series and the latter created not less interesting Freespace series.

Despite quite a big development in contrast to the second title, the third one was not accepted by all fans. The main reason is leaving simple shooter behind and changing it with narrative and complicated locations with alternating vast spaces and narrow corridors, and also kind of cartoon graphics. And though I understand what fans do not like about Descent 3, I don’t understand why they don’t like it. Yes, third title moved away from its origins but is it bad? I don’t think so: levels are now really complex and rich. And though developers tried to diversify maps even in the previous titles, the mines remained mines, but here we have mines and caves, industrial structures and planets’ surfaces, and even night city with a subway. Yeah, graphics became cartoonish because of engine change but game’s seriousness and difficulty didn’t vanish. The same can be said about gameplay. Though every mission now has its own goal, the main aspect of it is still shooter with simple spatial puzzles.

Real player with 30.6 hrs in game

While I do have fond memories of this game, it has not aged well. There are issues with the graphics implementation of both OpenGL and Direct3D, with only a Glide wrapper offering good, non-glitchy visuals (on is included in this version). That said, many graphical niceties aren’t present if you don’t have a Pentium 3 or better also includes AMD CPUs. Many audio APIs that D3 can use have been deprecated and/or removed from later versions of Windows, making the only good audio choice be DirectSound. The game wasn’t designed with widescreen displays in mind, meaning that setting it to, say, 1080p is a pain and the graphics will either be squished or parts of the HUD will be cut off.

Real player with 1.6 hrs in game

Descent 3 on Steam

Space Block Buster

Space Block Buster

A friend let us played on his VR system & had lots of fun, time flew. Reminds me of playing racquetball but without knee aches. My family enjoyed hitting the blocks. Right now purchased it, we recommend it.

Real player with 19.4 hrs in game

Breakout meets Racket Tennis 2019 for VR!

A highly polished VR game with great sound, graphics and game play. Both my 10 year old daughter and I love playing this game. It’s like a cross between a modern day Breakout and some sort of Racket Tennis. I love the power-ups but I think there are two de-buffs. I’m not sure if they are but the small ball and the baseball bat seem to make things harder. My favourite power-up is shooting gun. It really heaps blast away the blocks.

This game manages to keep things fresh and the Boss Battles are the best way of doing that. They are super challenging and help to mix up the play style. Highly recommended.

Real player with 2.7 hrs in game

Space Block Buster on Steam

Galactic Federation

Galactic Federation

Cool game!

Real player with 0.1 hrs in game

Galactic Federation on Steam

Plumber

Plumber

This is fun for a time. I HATE the time limit. I much prefer to approach puzzles in a logical way, and this game lends itself to a slow and methodical approach rather than a scramble.

Also, the torch and dark levels add nothing but jank (now we have to work with one hand whilst holding a torch in the other).

Also, the bugs (worst part) led me to lose my trust in some of the levels having a solution, as there are levels that are obviously impossible becasue of programming faults.

Also, the spelling mistakes….

Real player with 3.2 hrs in game

This is a fun little 3D puzzle game that challenges your spatial visualization abilities with the classic “connect the pipes to make the water flow” concept.

I’m playing standing up and walking around to pick up and place the pipes, which needs a large enough play space, I have not played it sitting down.

I’ve completed 65 Tasks so far. One was unsolvable due to a bug (one pipe won’t connect to other pipes), and two have a part spawning in a way that activates the water valve, but if you catch it fast enough when the levels start, you can solve them.

Real player with 2.7 hrs in game

Plumber on Steam

Pixelpunk XL

Pixelpunk XL

This game feels really good to control, it sounds cool, its aesthetic is really, really nice, and the missile launcher is incredibly satisfying to wield.

My main complaints with the game involve the enemies, and the lack of a map. The entrances to other rooms are pretty small, and it can be sorta difficult to actually find them. Along with that, the enemies have a lot of health, either that or your starting gun just isn’t very good. I find myself using the rockets, and just hoping that I find more rockets, or a different weapon. The kamikaze enemies are extremely annoying, as they trail you, and it’s often difficult to turn around and shoot them. Considering that they explode upon death, this makes it almost nigh impossible to kill them without taking damage, after they’ve locked onto you.

Real player with 3.7 hrs in game

I had a great time once I cracked open Pixelpunk XL.

PPXL has super smooth controls, and you feel totally free when flying around, always anticipating what the next room will have in store for you. I played for almost 4 hours straight on the first play, the only thing dragging me away from the screen being my pregnant wife’s request for a run to the local store for food.

The random generation of levels gives a fresh feel to each play, and the option to retry a generated level after losing, or generating a new level is great.

Real player with 3.6 hrs in game

Pixelpunk XL on Steam

Stationery Frontier

Stationery Frontier

Remember building war planes in class with all that you have in your pencil box?

Stationery Frontier is a game that brought your childhood imagination to life,

with more than a decent configurations to choose from, for the first time in your life your ruler-pen fighter can fly without you holding it.

Pew pew POW POW!

What good is a fighter without bombs and bullets, no more imaginary POW POW, pilot your ruler bomber, or protractor fighter, and smash through eraser tanks and home appliances, in the living room, the house, and more.

Be the HERO!

We all know you have had held up you plane pretending yourself as the ace pilot shooting down bad guys and save the world.

Don’t lie to yourself! We KNOW what you did back then, don’t worry, we’ve got this covered!

Progress in the classic childish plot in single player mode and be the ace pilot that saves the world.

Play with your friends (Coming soon!)

Invite your friend to experience the dogfight once only existed in your mind, perform stunning moves and show them who’s boss!

**_Live your childhood again

Wake your inner-child,

pick up your stationeries,

Be the operator.

Defeat your enemy!

But with no boring lessons!_**

Features:

  • Flying!

  • Shooting!

  • Pews & Pows!

  • 9 fighters!

  • Some maps!

  • Survive in bullet hell!

  • Annihilate your enemy!

  • Racing through loops and hoops!

  • LAN multiplayer (Coming soon!)

Stationery Frontier on Steam

Move Forward

Move Forward

Good fun if you’re up for the challenge and occasionally yelling at the screen.

Real player with 0.6 hrs in game

Move Forward on Steam