Construct VR - The Volumetric Movie

Construct VR - The Volumetric Movie

Construct VR - the first ever fully immersive Volumetric 6DOF movie

Watch the free demo first to learn more about the technology behind Construct VR.

Construct VR is an experience in the PresenZ movie format, that showcases the technological breakthroughs of VR storytelling through volumetric photorealistic video, powered by V-Nova point cloud compression.

Enter a science-fiction dystopian world, where a robot must fight for his life and the lives of his family. This is the first actual action movie in six-degree-of-freedom (6DoF) photorealistic VR, exploring unprecedented and game-changing dimensions for the medium.

FEATURES:

  • PresenZ’s volumetric movie format, powered by V-Nova compression, allows you to experience unprecedented immersion comfort compared to “standard” VR 360° movies

  • Position and orientation of the VR headset is tracked at all times inside the movie, allowing you to get closer to objects and characters as well as to look around or behind them, creating a real sense of scale and immersion

  • 6DoF eliminates the motion sickness commonly associated with VR 360° movies

  • V-Nova’s point cloud compression technology compresses the file to a small enough size to be downloaded and played on standard VR gaming set ups, finally bringing breath-taking immersion experiences to VR Gaming PCs at home

Construct VR, with a runtime of 8 minutes, is an immersive adaption of the short movie created by Kevin Margo. The PresenZ format keeps the original design and visual quality while transforming the short movie into a fully immersive experience.


Read More: Best 6DOF Narrative Games.


Construct VR - The Volumetric Movie on Steam

Breakout VR

Breakout VR

Play the famous classic arcade Brekout Out now in Virtual Reality.

The VR version of an alltime classic brings you hours of fun and explosive gameplay in an unique atmosphere.

Story:

You are inside the space ship and can only move your ship left and right with your triggers.

Aim and destroy all the bricks to get to the next level.

The game got inspired by Alleyway’s cover image.

  • Play from inside the ship in VR

  • Mess with the world and find out who is the best VR brick breaker in the world

  • Starting with 10 Levels in Early Access and improving

  • Different Powerups can be collected from Multiball to Lazer Shooting


Read More: Best 6DOF 3D Games.


Breakout VR on Steam

FamilyWorldRoam

FamilyWorldRoam

Just purchased this game to see how chill it was. It’s pretty chill. I tried all the different things: space station (one room, as far as I could tell), painting (bob rossish), air balloon – I was testing this in seated position and i was excited above all else to try air balloon…it doesn’t work seated. I also haven’t seen an in-game options menu to change any controls, raise or lower, etc. Ferris Wheel was fairly generic but an interesting and simple introduction as it was the first button I tried. Fireworks was pretty cool, again standard with not many to play with but it has potential and is fun to mingle with. Underwater had fun movement controls which made it interesting trying to time the movements with the sea creatures…and interestingly the controls are similar on the space station, nice floaty underwater effect right there. Aurora…now this one I really enjoyed. I free-roamed over to the lightning bugs and just looked around, it was beautiful, kept going and fell off the map. I was then under the map, walking on water jesus mode while seeing above some of how it had been built, there’s so much you could do with that map if you wanted to, I’d play that as a shooter map even….that experience was enough to give this a positive review. As far as first impressions go, it was relaxing and I enjoyed it. As far as critique, please add more control and camera options in time. I would prefer walking with the left thumbstick and turning/looking with the right thumbstick, I’m sure many others would too. Not bad though, not bad at all.

Real player with 0.3 hrs in game


Read More: Best 6DOF Relaxing Games.


‘FamilyWorldRoam’ is a collection of 6 experiences from a slow hotair balloon flight, to a giant Ferris wheel and even some drawing. If this was free it might have been worth a look, but it most definitely isn’t worth the £4.79 asking price. It looks OK at times I suppose, but that is the only praise I can give it. The first main problem is that the developer describes this as an app that “doesn’t need complex operation”, but it is an utter shit-show to move about. There are far better things to show people new to VR that doesn’t need any movement so when this app fails to do even that it makes it kind of pointless.

Real player with 0.2 hrs in game

FamilyWorldRoam on Steam

Gloomy Eyes

Gloomy Eyes

Played with Oculus Quest 2 and Virtual Desktop streaming.

This was incredibly pleasant. Totally worth it on sale for a half hour experience. Worth it regardless if you don’t need to be as concerned over finances. But I would like to see more of these at $5. Girlfriend watched it first and then I did. Was a nice activity for the weekend.

You don’t need controllers once it starts up simply looking at the 3 chapters will start them.

You will want a decent guardian area set up as you’ll want to get in close at times or change your viewing perspective. It’s 360 degrees although things aren’t happening everywhere all the time. It’ll be clear where you should be looking. Sometimes it’s lower to the ground or higher up. Similar to Allumette: The Little Match Girl in style. I do wish it was a little brighter even if it’s supposed to be dark.

Real player with 1.2 hrs in game

Stars received: 7.5/10 _ Note: v.5 [0.0 to 1] = personal impressions

[0.7] Controls & Training & Help

[0.3] Menu & Settings

[0.8] Sound & Music

[0.7] Graphics

[0.6] Game Design

[1] Game Story

[0.7] Game Content

[0.8] Completion time (level/game)?

[0.7] is it Enjoyable & Fun?

[0.2] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)

[0] BONUS point: Multi-Player related

[1] BONUS point: Review for VR

[N] - if Registration is required with providing PII

Game description key-points: a 30 minutes long story in 3 episodes

Real player with 1.2 hrs in game

Gloomy Eyes on Steam

Virtual Becomes Reality: A Stanford VR Experience

Virtual Becomes Reality: A Stanford VR Experience

It’s a short yet affective experience that points a finger towards the possibilities that VR can offer to everyone in the world. It talks about some interesting psychological experiments which peaked my interest to research more articles relating to what was shows in this experience. I recommend it to everyone who has a VR, it’s simply 15~ minutes long and you get to learn some interesting thoughts!

I thank to everyone who put their time and effort into this project. I too hope that in the future, we’ll be able to have portable VR technology in our daily lives that are used not only for entertainment but also used for enchanting human interactions and focusing on education aswell. Who knows? Maybe the time where we’ll have Augmented Reality (AR) and/or VR contact lenses is closer than we imagine.

Real player with 0.3 hrs in game

That was cool! I was at Stanford many years ago, and would’ve dropped by in 2020 if our road trip hadn’t been cancelled. It was a pleasure to meet you guys by using the VR equipment I invested my holiday savings in instead - making the best of the situation indeed! Cheers from overseas!

Real player with 0.3 hrs in game

Virtual Becomes Reality: A Stanford VR Experience on Steam

Imercyve: Living with Intellectual Disability

Imercyve: Living with Intellectual Disability

It is hard to review a product that cannot really be classified as game but I will try my best.

The idea behind the product is to simulate certain “disabilities”. Each one plays out and ends once a specific time limit has been reached (30 seconds maybe?) There were a total of 4 “experiences” making this one of the shortest games/programs/experiences I own. I ran the program twice and clocked in at 0.3 hours.

The good

  • A couple of the experiences are done very well (Tablet phone call and the brochure).

Real player with 0.3 hrs in game

This is a seven minute experience that seems more like an advertisement for Mercy Connect than an attempt to actually educate anyone about intellectual disabilities. You’re literally given a pamphlet for their organization as one of the last events. I wouldn’t mind that at all if there weren’t already an entry fee or if I felt like that did a good job of educating me about the subject, but as it is it seems tacky. Each scenario was good and I would love for other VR games/experiences to play with sensory changes the way Imercyve starts to but never fully embraces.

Real player with 0.1 hrs in game

Imercyve: Living with Intellectual Disability on Steam

Warp Out

Warp Out

Really fun

Good progression, diverse enemies, and no motion sickness!

A great VR bullet hell

Real player with 3.5 hrs in game

A neat shoot’em up!

Real player with 2.8 hrs in game

Warp Out on Steam

The Book of Distance

The Book of Distance

What can I say that hasn’t been said already?

About 30 minutes, not much to “do” but so much to read & feel.

You’ll need a solid 1.5m x 1.5m space to get the full effect.

Ok, enough with the technical stuff…

Such a wonderful VR experience!!! Just wow.

It resonated with me so much, (lens got foggy, something in my eye…both eyes, weird) as I am first generation after my father immigrated to the United States.

He worked very hard & for almost nothing for decades to provide for our family. We were very poor, no Nike’s or name brand stuff but always had food.

Real player with 1.3 hrs in game

This game is a great way to introduce VR to beginners.

Truth be told I did not believe the other review when they said it will make u cry.

The first 3 minutes when i played this the atmosphere just captured my attention and It made me teared up because of the ambient. From the tone of the narrator to his father’s point of view. It got me on edge. Granted there are a few flaws in the game. But from the way The game was made and told You know that the developers wanted to capture the story telling. Making an immersive experience. Keep in mind that this story is a sad one.

Real player with 1.1 hrs in game

The Book of Distance on Steam

Dental Madness: Cavity Mania

Dental Madness: Cavity Mania

Fun little simulator game. Great soundtrack! Love the toothy chompy dude! Have fun clearing all those cavities!

Real player with 3.0 hrs in game

A fun game that you can pick up and work on to either better yourself as a dentist or better your hand eye coordination with your mouse and keyboard! The controls are different but you get used to them pretty quickly and then you find yourself trying to beat your own scores! I haven’t gotten good enough to fully beat the game yet but today I got further than I had in the past! A good buy and a lot of fun! Will definitely continue playing and try to keep surpassing the leader board! The more you play, the more enjoyable it is!

Real player with 1.0 hrs in game

Dental Madness: Cavity Mania on Steam

The Great C

The Great C

This short adventure cinematic is well-made, though it has some of that “indie” charm to remind that it has been made by a small team of enthusiasts, rather than a heavy-hitter like ILMxLab. Most of the characters' animations are motion-captured performances, though there are plenty of character movements that are stilted and robotic, which were obviously manually-animated. The characters are cartoony, but expressive. And don’t let the character designs fool you… this story is not for young children.

Real player with 0.8 hrs in game

Not quite long enough to be called a movie and not quite short enough as the Google spotlight shorts. At 38 minutes long it’s almost as long as an episode of most series.

The story is good and the actors are quite believable. Graphically it looks a lot like Telltale (rip) games. Which kinda makes me sad that I’ll never see that studio dive into VR.

VR cinematic experiences are quite new and there is a lot of experimentation involved. Some of it really works, like the building case scene, where trying to follow both characters creates tension, or the final confrontation, where the scale of C really can be appreciated. Some of it doesn’t, like suddenly you feel like an ant watching giants and the next moment a giant watching ants. But that cam be expected in such a new medium.

Real player with 0.8 hrs in game

The Great C on Steam