Desecrators
OK, first off I was a big Descent fan and more recently a fan of Overload but it didn’t have coop. For me, I thought that was a mistake.
Then along comes Desecrators. It seems to be a cross between Forsaken mostly, and partially Descent. The graphics look cool but are somewhat retro looking. The tanks remind me of Forsaken and the rest, Descent. And best of all, it has coop!!!
The most critical aspect of a 6DoF game is the ship control. The ship control is spot on with the default settings. It feels perfect and very neutral. You can also toggle auto ship leveling. The game allows you to rebind keys and has full controller support.
– Real player with 39.8 hrs in game
Read More: Best 6DOF Procedural Generation Games.
Another great indie 6DOF game ! 🙂
Desecrators is really promising and already pretty damn good despite being early in development, there’s lot of potential here to create a one of it’s kind 6DOF game.
Good controls, it’s fast and responsive, really nice feeling piloting the ship with just the right amount of inertia.
The weapons are satisfying and there’s many different to use.
Desecrators also have great retro graphics style which remind me of Forsaken.
The levels are procedurally generated so we get a new experience each playthrough and that’s pretty nice !
– Real player with 13.9 hrs in game
Overload Playable Teaser 3.0
There have been many attempts to rekindle the magic of Descent, the venerable progenitor of the entire 6DoF genre. Some have been bug-ridden trash, others have been moderately acceptable if lacking polish, and a couple have been well-made but lacking in important features like multiplayer. But the true look, feel, and pace of the Descent originals have only ever been rivaled by the equally-venerable competitor, Forsaken. Even the recent entrants to the field, Descent: Underground and Sol Contingency, pay homage to their forebears while not quite adequately delivering the full experience.
– Real player with 27.9 hrs in game
Read More: Best 6DOF Free to Play Games.
ORIGINAL: When I first saw Overload I was a little skeptical (as other 6DOF games left me a tad disappointed, even the better ones), but when I saw who was developing it (the original creators of Descent) and after 30 min of playing the TEASER I immediately dropped down a TON of money to fund this game. It is everything I’ve been wanting from a descent game since Descent 1-3 came out, and even if it doesn’t carry the name, after playing it you will understand. This game has the heart and soul of descent. The atmosphere is created by the levels, music, and robot sounds. The bots dodge, flank, and run away from you. Controls felt perfect, and that was at the default settings. Very well done, and this is just the playable teaser. It’s free to try, and you should. I love every bit of this.
– Real player with 20.9 hrs in game
Overload
Overload is a Six Degrees of Freedom first person shooter with a single player story mode, replayable challenge modes with leaderboard, and online multiplayer. If you enjoyed Descent, you will enjoy this. But why? What about this game is special?
- The Nostalgia
The moment you teleport into Ymir Outpost and start moving around, you already begin to recall the feeling of the original series. The first secret you discover. The first robot that pops out of a secret room after you trigger it. The first time a Scorpion surprises you. The first cryotubes you rescue. The first secret level you find. You will remember everything you loved about the original game as you get introduced to some of the new concepts that Overload brings to the table.
– Real player with 942.0 hrs in game
Read More: Best 6DOF Classic Games.
The crew from the classic Descent games returns for a modern incarnation of the 6-degrees-of-freedom games we all know and love. There are three primary game modes available:
Single Player Campaign
Much like the old-school shooters it draws influence from, the biggest draw in this game is easily the single player campaign. The Cronus Frontier campaign is no-nonsense, fast-paced action. While a little bit shorter compared to the classics of old, the overall level design and difficulty balance is much more polished. With five selectable difficulty levels, both directionally-challenged newbies and challenge-seeking veterans should be able to find some enjoyment here. The upgrade system offers a nice bit of flexibility to your playstyle and nicely rewards those with a keen eye for secrets. My only criticisms are that I found most of the boss fights to be somewhat underwhelming, and that some players might find the lack of mission variety to grow a bit repetitive by the end.
– Real player with 745.2 hrs in game
First Floor
I LIKE THIS GAME
– Real player with 0.7 hrs in game
fucking blew out my ears
– Real player with 0.4 hrs in game
Crazy Music Tennis
“Crazy music tennis” is a music rhythm sports game developed by Magic Ai. It provides high-definition dynamic and hot-blooded game experience for players who like music and tennis. In this VR game, players can use tennis racket to hit the fast-moving tennis along with the strong and even crazy music rhythm, and at the same time, they have to cross all kinds of pose shaped barrier walls.
Players who like music rhythm games and VR sports experience must not miss this exciting music tennis game “crazy music tennis”. After entering the game, you will find that hitting tennis closely following the powerful music rhythm is not only a game but also a training. It is a good method for a player to play well and master tennis skills skillfully. Many well-known tennis schools combine music and tennis training, with unexpected results. In the game (training), players play with music rhythm, and at the same time, they should be keen to observe the hitting point and direction, avoid the barrier wall in time by hitting the ball shape, and comprehensively train and improve the sports and coordination ability. The game can choose songs of different difficulty, players can see their score, but also can challenge the leaderboard.
Dental Madness: Cavity Mania
Fun little simulator game. Great soundtrack! Love the toothy chompy dude! Have fun clearing all those cavities!
– Real player with 3.0 hrs in game
A fun game that you can pick up and work on to either better yourself as a dentist or better your hand eye coordination with your mouse and keyboard! The controls are different but you get used to them pretty quickly and then you find yourself trying to beat your own scores! I haven’t gotten good enough to fully beat the game yet but today I got further than I had in the past! A good buy and a lot of fun! Will definitely continue playing and try to keep surpassing the leader board! The more you play, the more enjoyable it is!
– Real player with 1.0 hrs in game
Fugitive 3D
Join our Discord to find people to play with: https://discord.gg/2qk2Spe
The sequel to the 2D game, Fugitive is here! And it’s in 333 DDD
Play hide and seek with your friends on a warm summer night. Hide behind bushes as the Cops search for you. Make your way to the end zone without getting caught! If you’re friend gets frozen by the police, you have to decide if it’s worth trying to go rescue them. Or be the Cops, and drive around in your cop car shinning your flashlight into dark corners.
Features:
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Cross-platform! VR and Flat players can play together.
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Server browser: Find a game quickly from any platform!
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Positional VOIP: hear the fugitives whispering in the bushes as you search for them.
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Watch the Replay: At the end of the round talk with everyone about how close they were to catching you as you all watch a replay over the round!
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Free and Open Source!
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Even runs on Android phones, so your one lame friend with no VR and no PC can still join in on the fun :P
As a Cop
Your job is to hunt down the Fugitives and bring them to justice. It’s a dark night out, and they are good at hiding, so you’ll have to get them in your flashlight to see them. Luckily you’ve got your trusty cop car. You can quickly patrol the streets, picking up your fellow cops and dropping them off strategically around the city.
As a Fugitive
You’re on the run, but Johnny law is in hot pursuit. You’ll have a few seconds head start, stay out of sight! You have to get to the safe zone to escape. But if the Cops see you, you’re as good as dead.
Geocore
I just met a very dedicated and pretty cool game developer, psionik, and took a ride with him and 2 other Descent Rangers through his game Geocore, which is available on steam. The game is in alpha and about to go beta so for the small $10 fee I got it. After a quick but in-depth set-up I hopped into the Fury, complete with an arsenal of weapons that could rip a tank a new one and we toured the map. This overcharged pyro-style wonder has got the feel down. I mean it could fly like D1 with the right tri-chording feel, it has the after burners, weapons and feel of D2 & D3 too. To say the least, I was impressed. The other rangers were also impressed and I just wanted to give him a thumbs up and a recommendation and provide a video link of the match we just had. http://www.twitch.tv/tsunami_k/v/33285714 If you have questions you can find him in the mumble chatroom mumble.descentrangers.com on port 31393.
– Real player with 7.3 hrs in game
I really want to advocate for this title, but unfortunately, it seems that the developer has moved on to other endeavors (no updates since 2018.)
As of right now, it generates random levels in single-player which you just sort of… go through until you die? I haven’t found an end to one yet, and likely won’t.
The weapons you’re given seem fine, but the aiming feels sluggish even after increasing the mouse sensitivity.
If you’re looking for a 6DOF game to play, there are better offerings on Steam:
– Real player with 6.2 hrs in game
Retrovirus
Updated now that I have a powerful enough PC and have completed the game
A brilliant little game (although quite demanding on your PC) if you have the specs to run this game it’s certainly worth getting
Pros:
It’s simple, virus-blasting fun
it has a suprisingly in-depth Storyline (if you take time to collect all the E-Mails)
Combat is straightforward and easy to understand, same with upgrading and new weaponry
there aren’t any forced tutorials, you’re free to charge in guns blazing if you wish or to take it slow and be tactical
– Real player with 25.1 hrs in game
I bought this game on a whim after having the opportunity to watch a friend play a bit of it.
I am really enjoying it. :)
I never played Descent so this style of game is completely new to me. I like the visuals of Retrovirus and the music (would buy the soundtrack). The story is nicely presented in a way that isn’t intrusive but not overly vague either. There is enough concrete information given to me to follow along, while enough is left unsaid to keep me curious and exploring for more.
I have been playing on “Admin” (medium) difficulty. The gameplay has been challenging in certain areas but not to the point of making me want to break my computer. I’ve died frequently but instead of making me frustrated, it’s caused me to reconsider my approach to the room and strategy. In other areas I have the freedom to take my time and really absorb the visuals. Certain levels “deeper in the machine” were pretty impressive and I like how the interior of the computer has been portrayed. Some optional areas are so well hidden that I couldn’t find them. There is replay value in exploring to find all those hidden gems.
– Real player with 21.9 hrs in game
Sublevel Zero Redux
Amazing game. Brings back fond memories of the mechanics of the Descent series (before Freespace), but with it’s own unique take on the 6DoF (6 degrees of freedom) genre. The feel of the movement and combat is just right, and the game strikes a perfect balance of high speed action and item/resource management of an roguelike rpg. The game rewards skill greatly, and encourages you to conserve your ammo and use each of the many weapon types to their maximum effectiveness. Repair kits are uncommon, and take up vital (and limited) inventory space, so crucial decisions must be made about what to keep and what to leave behind. There is also a surprisingly deep crafting element, allowing you to combine weapons, hulls, and ship components to create new ones. These items, especially weapons and hulls, can dramatically alter your playstyle.
– Real player with 92.1 hrs in game
Fantastic game.
This sounds obvious but the best thing about the game is simple feel of moving about the environments and firing the weapons. It is really well nailed, really tight and fortunately this game follows up on that by giving me a depth of reasons and excuses to keep exploring: later levels having new tougher enemies, new environmental hazards to interact with, unlocks and upgrade choices (that often adversely effect something else), a developing crafting system. There are also (and least interestingly) findable text logs that allude to the storyline. All of this feeds into giving you a strong motivation to continue that original gameplay loop that is so satisfying and forms a very tight and efficient experience -considering in 4-5 hours I’m usually not out of the tutorial in a AAA style game.
– Real player with 54.4 hrs in game