Crisis VRigade 2
So I’ve played this now for a few hours on the Rift and i think it’s great! Some people are playing it for like 25 mins and then going it’s too hard etc, have you ever played the one in the arcade all them years ago?? IT WAS HARD! Where is the fun of running through the whole level in easy setting? However for arguments sake maybe have a couple of difficulty settings for you and your Nan?? I have managed to get onto the train in the third level and I am now a little stuck but i will persevere!
I would like to see a few changes though? Spawning with enemy’s at the side of you is a little lame as they are obviously going to be the first ones that you kill? Maybe a riot shield also in your left that can take one hit maybe??
– Real player with 16.3 hrs in game
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A Sit Down simulator, I would like to say that after playing the first one you will be on the floor all the time. your still doing that in this one as well. the fact that when they say three two one GO they are already shooting up at the spot you are in before GO which gives them a chance to at least tag you. (Same thing in the first Version not enough time to save the Hostages). I would hope they at least simulate shooting maybe 5 seconds before they even aim at you which would give you time to at least react. Overall I still enjoy the game for the challenge and I did beat the game on HELL MODE in the First Version. which took time after you learn which route is easy to manage, but you will be doing a lot of crouching and blind fire. (After playing this from Beginning to End using Consumables to help aid the game, the structure is very well made then the first one. it gives it more of a Time Crisis feel knowing there are BOSS Battles. Only in the first level I’m concerned is that when you aim exactly where the enemy is they will not come out until you aim away from the spot they are at which then kills time on you to move to the next level. overall the other levels fixed that issue with them hiding for long period of time. (Onto HELL MODE)
– Real player with 4.8 hrs in game
Hired Ops
Decent FPS Shooter!
I can’t recommend this game to anyone for a million reasons!!
Another missed project by Absolutsoft!!
From the beginning of the development the game was supposed to be P2P, and many times the developers as well as their community manager promised that the game would never be F2P, however it turned out to be the biggest lie of Absolutsoft company and their team!
It went further in the development of the game where it took the company and developers more than two years to create four different classes of operators aka the characters in the game that the players would play with!!!
– Real player with 1017.1 hrs in game
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So to preface.. I just logged over hour 100 of Hired Ops, additionally i’m currently sitting at Rank 68 on the world leader boards. This isn’t me flexing the e-peen about my stats but rather to add validation for my forthcoming scathing of some persistent issues with game.
Firstly, you’ll notice that i DO recommend this game, highly in-fact. I consider Hired Ops a true reawakening to the glory days of fast paced tactical shooters ( circa MW2, MW3 ). The mashup Counter-Strike/MOBA perk and currency system is a surprisingly unique and enjoyable mechanic to progress through matches, constantly tipping the balance in either teams favor while rewarding good gun play for the individual. The customization system has a pace that makes you feel validated ( although slightly grindy ) it keeps you coming back searching for rare attachments and weapons. The gameplay is fluid, kills feel rewarding, weapons have good feedback, and the maps are fleshed out with competition in mind..
– Real player with 424.2 hrs in game
Sea Dogs: City of Abandoned Ships
This is the perfect pirates game. i spent years trying to play this game but my computers never allowed me. now i have had the chance to fully play this game i have to say it has given me hour of fun. do you want to be a merchant and become the wealthiest man in the Caribbean and trade your way to power, or become a privateer and attack your nations foes and bring riches and glory to your nation or do you want to be a feared pirate who will attack anything on sight for wealth and reputation and be the most fearsome man in the Caribbean sea. THE CHOICE IS YOURS. I LOVE THIS GAME!!!!!
– Real player with 125.3 hrs in game
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This game is not “good.” It has an extremely high learning curve, no tutorial, a clunky interface, poorly laid out and unintuitive quest objectives, sub-par writing, semi-frequent crashes, and is heavily dependent on the community “Combined Mod” to smooth out its rough edges.
That said, it is the best pure Pirate RPG available. But that probably says more about the gaping hole that exists in the market and less about this game itself. Aside from the brief but very welcome tangent that the Assassin’s Creed franchise took with Black Flag we have not seen a good single player pirate RPG in a long time; probably since Sid Meier’s Pirates. So if you need your pirate fix and are willing to take the time to learn this game, then you will be satisfied. But I can’t help but wonder why we haven’t seen a better Pirate game made.
– Real player with 75.9 hrs in game
Sea Dogs
Yes it’s old, but it places its emphasis in sea battles on sailing and strategy. You can’t just load guns in 3 seconds and then switch from solid balls to grapeshot without going through another reload. Turn rate and speed are crucial to monitor. And the story line is fun, too.
– Real player with 94.4 hrs in game
Fascinating game. It was great years ago, and I finished it again with great pleasure nowadays. And that’s not a call of nostalgia. There are many old games which didn’t age well, but I can’t say such a thing about this one. Yes, it’s graphics will not impress you these days and some gameplay mechanics are rather old. But the game brings an enthralling non linear story, great music and atmosphere as well as interesting albeit little clunky gameplay.
The game is 20 years old, but it has unique walkthrough for 4 different nations and unique dialogs for all characters, not just secondary ones, but even unimportant ones. For example, there is no copy-cat tavern keepers or store owners with standard phrases. Each one has his own character, story or even quest. And a word about quests. There is no copy-paste quests as well. Each one is unique and there is a lot of them. Believe or not, but it is the only game where I still remember the names of most of the characters after so many years.
– Real player with 41.5 hrs in game