Tidal Shock
This game is addictive! I find myself wanting to play “just one more round” again and again. I love the array of weapons and the variety of terrain in the arena makes it slightly easier to navigate as you play more. Controlling your character underwater in 360 degrees is a new take that makes this game all the more entertaining and challenging.
I’m not great at this game (or any multiplayer shooter for that matter), but I keep coming back for more. Even if I’m not in the lead, I always feel like I’m still in the running. The lead changes often throughout the round and your position in the game can change in a split second with one profitable kill or one strategic drop off at the reactor.
– Real player with 7.7 hrs in game
Read More: Best 6DOF Multiplayer Games.
Tidal Shock
Gameplay
Tidal Shock is multiplayer arena shooter with an underwater setting. At first glance, it looks like your typical shooter where you run and gun to make it to the leaderboards and for the most part, it is just that.
What makes it stands out from other shooters though, is its setting. Instead of running around in corridors or jungles, you swim around underwater. This gives you the freedom to move around both vertically and horizontally. That not only translates to movement but also for enemies to look out for as the enemy can be right on top or bottom of you.
– Real player with 2.9 hrs in game
DRONE The Game
One hell of a game. Although still a prototype, I think you’ll enjoy the public release. I was a backer for this project and I can say that the money I spent was more than worth it. If you paid mind to the game’s info, you likely saw the 12 backer tiers. I started out at Tier 2 (“Traveler”) when I first heard of the game. When they released the multiplayer demos I couldn’t wait, so I bumped up to Tier 3 (“Explorer”) a few months later. Last year I decided to upgrade to Tier 4 (“Operator”), and as of 2 July 2019 I ended up upgrading to Tier 5 (“Engineer”) because this game really has turned out so well. If you needed proof for how much these guys delivered, here you go.
– Real player with 51.3 hrs in game
Read More: Best 6DOF Multiplayer Games.
This game showed significant promise in its early stages, and the main draw for me was being able to build and fly my own little fighting drones in the editor - with the hope of eventually being able to create land-based units with tank treads or mechanical legs.
However, development on this title unfortunately seems to have slowed to a complete halt: there hasn’t been an update, not even a bugfix, in over a year, and there’s been no word on how development is progressing in about 6 months.
They succeeded in their promise of delivering a functional drone editor, but even then a good portion of its features and place-able parts are unfinished, and at the moment users are restricted to basic cubes which they can cut into other shapes, as opposed to the totally freeform shapes seen in prebuilt designs. There’s also the slight issue of players being able to min-max their builds to obscene effectiveness by just putting a bunch of wings or something.
– Real player with 37.9 hrs in game
AS+CEND
AS+CEND is a space shooter where you pilot powerful combat ships in ferocious clashes against other players in a fully 3D environment. Fight in complex arenas with six degrees of freedom using different ships, weapons and abilities. Each match in AS+CEND is a deliberate battle of deadly intent that can quickly become a frantic fight for your life, or resolve into a satisfying kill when all goes according to plan.
Think in all directions! Each side of an AS+CEND ship has a shield which protects you from attacks from that direction. Some of these facings also have weapons mounted. Attacking with these weapons will let you strip the shields from you enemies, but it will also drop the shields on that side. Claim victory by exposing your opponent’s hull while protecting your own weaknesses.
We’re working hard to bring more tools of destruction to the table. New ship frames will offer different movement styles and ultimate abilities to confound your enemies. New weapons will impose a variety of deadly threats in your conflicts. New abilities will create more opportunities for you to trick your opponents.
Regularly Updated Content
Ship Frames
We plan to introduce new ship frames each with a unique layout of equipment slots, movement power and ultimate ability.
Weapon Modules
We’re going to regularly add new weapons to the existing weapon types as well as introduce brand new archetypes.
Ability Modules
We’ll be adding new and interesting abilities to the game to mix up the combat formula and keep fights from getting too comfortable.
Combat Arenas
We’ll be developing more maps, generally timed against other major feature releases. Maps will be introduced in sets of combat arena that are all similarly themed and will be used in most of the game modes.
Upcoming Features
Patrols
Patrols are single player activities designed for players who want to challenge their combat skills but don’t have the time or desire to compete directly against other players. This game mode will features progression and randomization for a different challenge each run!
Battles
Battles will be 3 vs 3 matches that will give players the chance to emphasize their teamplay in more goal-oriented game modes.
Customization
Everything from cosmetics to custom ship layouts, we’re planning on allow players to tailor their equipment to their own desired play style.
Ranked Play
We’re planning on having seasonal ranked options for players who wish to play with and against similar skilled players and challenge themselves to rise through the ranks.
Read More: Best 6DOF Multiplayer Games.
Shooty Skies Overdrive
The VR version of the free2play title. There is so much colour! And so many things to unlock! VR really helps the mechanics shine as you feel like a kid playing with a toy aeroplane! Absolute Insanity!
– Real player with 10.6 hrs in game
Have you ever pretended your hand is a plane/spaceship and zoomed it around going “pew! pew!” blowing up bad guys? Ever play a “bullet hell” game and thought it might be cool in full VR? Shooty Skies Overdrive let’s you play pretend again, and shows just how cool it can be. There are Power Ups to give your off-hand things to do (with full right/left handed support) and difficulty levels that live up to the name “Overdrive.” Progression, checkpoints and gameplay unlocks help keep things fresh, and let’s you tweak numbers to get the Power Ups you prefer. Nothing hugely sophisticated, but varied and hectic enough to keep me coming back for more. Bright but low-fi graphics means it runs like silk, even with a million bullets in your face.
– Real player with 4.6 hrs in game
Scifyre League
Welcome to Scifyre League
Enter the Scifyre League, a game filled with action-packed, fast-paced, thrill-enducing sports and combat!
Scifyre League is a multiplayer sci-fi sports/shooter mashup for the virtual-reality platform. It combines unique features such as soccer, football, ranged and melee weapons, jetpacks and more!
Choose between a wide variety of items to defeat your enemies, and claim ultimate victory!
Team up or challenge friends and family, and when you need a little break, test your skills against powerful bots!
With dazzling visuals, thrilling audio, immersive controls, and epic game-play, Scifyre League is sure to gain the top spot of your game leaderboard!
NeonXSZ
It’s not descent, so get that out of your head. It’s way faster pace, and includes millions of upgrade combinations with hundreds of different play styles based on what loot you get and how you combine it together and upgrade. This is a very unique game in that the upgrades are so varied for both the player, the friendlies, and the hostiles, but they are mostly all the same sets! If you can do it, an enemy might do it too.
There are many lovingly made details, good progression that keeps the pace up to whatever speed you choose, and some pretty tough puzzles.
– Real player with 179.5 hrs in game
I’ve been playing and testing this game for over a year, since April 2013. I was the first pre-alpha tester and I’ve submitted the most bug reports. I know the game. When I started it was great, and it has just been improved a lot in every area since then. I have played for hundreds of hours if you qount all the non-steam dev builds and while I have tried a lot of different ship loadouts there are still many ships and loadouts that I want to try but haven’t because new things to try is added all the time :) And this is true even after I’ve played past the levels where new qontent is unlocked for every progression!
– Real player with 109.7 hrs in game
Pistol Dancer
Twos hands two guns!
Pistol Dancer is a shoot’em up style rhythmic FPS. Initially, it’s a home-collaboration kind of project developed for my daughter to get her interested in VR but it’s gradually evolved into a casual/party game that many of us enjoyed with.
Press the trigger alongside music beats to unleash devastating power to the enemies.
Your enemies are little virus bits trying to reach the heart, and you are the last line of defence!
Star Age: Space Combat
A promising game; similar to star fox, but it’s all space pvp. It moves away from the “big battleship” kind of gameplay you’ve come to expect from space shooters these days. Still rough overall, but if you enjoyed star fox: assault’s space multiplayer, you’ll want to wish list this game for sure.
– Real player with 2.5 hrs in game
Muffin Fight
Fun Arcady VR game, very tiring so best experienced in short bursts.
– Real player with 18.3 hrs in game
A fun 2-4 player frantic party game, really gets the adrenaline flowing. Has online matchmaking so don’t worry if you can’t gather another 3 people who have VR
– Real player with 11.6 hrs in game
Rifle Dodger
this game does not work with a rift headset as you can not pick up the gun and play. if you have a rift headset do NOT get this game as it does not work
– Real player with 0.3 hrs in game
You see what you get in the trailer, overall it is pretty well polished.
– Real player with 0.1 hrs in game