The Patcher: The 1st Open Beta

The Patcher: The 1st Open Beta

“The Patcher” is a full-scale tactical multi-player action VR game.

Be strong! Be ambitious!

You must choose a faction – either ‘Junkmol’ or ‘Skymagg’ – as a Patcher of the Neo JS City. By fighting numerous battles, you will obtain weapons, revamp them, and gain experience. Every weapon and skill have degree of proficiency as you play, so you’ll get stronger as you level up.

Hybrid Multi-play

Don’t forget that you’re one of the factions, even if you fight against monsters on the battlefield. Cooperate with your fellow Patchers! If you succeed in defeating a mighty monster with others, you might get a chance to obtain a rare item. However, when you come across an opponent of the other faction, it’s best to attack right away or retreat and bring in your allies. Your instant decision is critical in each battle.

Various Game Modes

The war between two factions ends only when one side ultimately falls. Get ready for the best result!

  • ‘Deathmatch’: Create a party to fight the other faction.

  • ‘Conquest War’: Occupy the enemy’s territories for as long as possible, by any means.

  • ‘Boss Raid’: Defeat the giant boss with your party members. However, you’re not the only hunters there. Compete with the other faction for the throat of the boss.

Strategic Action Combat

Since the past, the Patchers have fought strategically with three weapons: a sword, gun, and bow. Of course, each weapon has its own characteristics, but you must find which one works best for you and become skillful at using it. The weight, reach, accuracy, and control of each weapon is vastly different and is key to your tactics.

The Storyline of “the Patcher”

_‘Neo JS City’ was once the most beautiful city, and there was a reason for it. The upper classes wanted to get rid of anything they saw as dirty and trivial. That’s why they decided to move all the unpleasant facilities – like the sewage treatment plant and the prison – underground.

Meanwhile, some people illegally and secretly settled in these underground facilities. Their habitation was called the ‘Patch Build’, and they called themselves the ‘Patchers’.

But the environment around the Patch Build was more severe than they expected. Survival got harder and harder. This caused a rupture in the community. Some said pioneering a new land for a better future was be the way to go. Others wanted to stick to the existing land and refine what they already had.

Now, you must follow one of them – and choose your fate!_


Read More: Best 6DOF 360 Video Games.


The Patcher: The 1st Open Beta on Steam

BLAST-AXIS

BLAST-AXIS

Edit: Added some gameplay.

https://www.youtube.com/watch?v=IMYDIrcV0D0

As a big fan of 6DOF games i had to give this game a try.

So i played the free demo 20 minutes then instantly bought the game !

Really good gameplay, tight controls and great sense of speed.

The level design is quite good too with nice music and great atmosphere within the levels.

BLAST-AXIS also deliver many satisfying weapons to use and also give you the choice to play in first person or third person (worth mentioning as it’s not always the case in many other games).

Real player with 11.6 hrs in game


Read More: Best 6DOF Gore Games.


In this game you play as a cute little maintenance robot fighting blobby blue aliens who have invaded phobos for some irrelevant reason. It isn’t the most polished 6DOF (descent-like) shooter, but it probably is the most unique and original, and it might just be the most fun. The game’s main strengths are solid level design and a diverse and fun arsenal.

There are six weapons in the game but thanks to ammo types and alt-fire modes these unfold into… a lot of weapons, I can’t do the math. For example, the “tube” mortar launcher has three ammo types: flame rounds, grenades, and flak shells. Drilling down further, the flak shells can either be fired in “burst” mode, acting like a shrapnel shotgun, or in “fuze” mode, which fires a single projectile that explodes with AOE damage when it hits a wall or enemy. There’s a tool for every job, and each weapon is a good mix of quirky and powerful which gives them a real sense of personality. They’re your friends and you come to love them as you spend time hanging out. The cluster missiles in particular are an absolute joy.

Real player with 9.4 hrs in game

BLAST-AXIS on Steam

Interregnum Chronicles: Signal

Interregnum Chronicles: Signal

First advice: Read the game description closely :)

This plays like a “walking” simulator inside a satellite called “Harmony” that accommodates one person, so you’re floating in microgravity with ways to grab onto things and push yourself around. The core of the game is to tweak signal processing using human interfacing terminals, and that mysterious signal of unknown origin and requires decoding to find out what it is/says/does. At first the system doesn’t have the capacity to process the entire signal so an Operator (you) needs to approve lots of AI upgrades. See where this is going?

Real player with 26.9 hrs in game


Read More: Best 6DOF Walking Simulator Games.


So I have played this game a fair bit and tried to “get into it” but honestly, it’s pretty awful. I’m writing this review with steam saying that I have had 11 hours playtime, but really it’s more like 5 or 6 because I would leave the game on to “idle” in order to farm the necessary resources to progress the story.

And that is pretty much the game in a nutshell. Leaving it running to obtain an ever increasing targeted number of resources that are basically just numbers on one of several terminal screen’s. There are Networking, Data Processing and Memory “resources” that you need to increase in order to upgrade the stations AI and each resource is tied to the others with glass ceilings that you need to break by obtaining more of one of the other resources. There are ways to expedite the process such as using up to 4 batteries on a terminal but honestly, that just gets annoying. The batteries will explode if you overcharge them (or at least damage the stations electrics) and when you do use them they don’t last long at all. I haven’t timed them but I would be shocked if they actually last more than a minute or two at most. When you do have to recharge them as well, you can only carry one at a time and so you have to take each one from where you need it back to the garden where the charging ports are. Obviously you can’t plug one in and leave it charging whilst you fetch another as it will likely overcharge and short out the electrics so you end up floating along carrying one for a 2nd, dropping it to pick up another, dropping it to pick up a 3rd and so on until you get them where you need to go. Obviously you are in space with no gravity and so they drift…. a lot. Yeah, lets just say that gets old. Fast.

Real player with 11.6 hrs in game

Interregnum Chronicles: Signal on Steam

Xenoform

Xenoform

Xenoform

A slick and addictive little retro space flight combat simulator, Xenoform has you scouring the ravaged landscape of a low-poly retrofuture alien planet in your scrappy little VTOL fighter jet and beating back the waves of cosmic invaders. The story of a recently terraformed planet and the impending alien onslaught that threatens it is told through the letters of our protagonist pilot to his family back on Earth, as the player takes his role and struggles on the road to becoming a fierce intergalactic fighter pilot.

Real player with 5.1 hrs in game

Excellent retro style shooter, reminding legendary Commodore/Atari/Sinclair game ‘Virus’ (especially fighter control scheme). Simple, well balanced, slightly addictive. Ideal for casual relax.

Real player with 3.4 hrs in game

Xenoform on Steam

Waddle Home

Waddle Home

(played on the oculus rift s in a relatively small l-shaped play area)

waddle home is a short easy puzzle game about leading penguins through a tile-based island, collecting eggs and avoiding enemies to reach a final goal. there’s 40 levels, having taken me about 2 hours to beat all of them with 100% collectables and now working back through in order to get the 1000 minimum score on each level achievement.

it’s not a new concept - not by any stretch of the imagination. back to bed is pretty much the same game - replacing penguins with a dreaming person and the dogs with robots - relying on the gimmick whereby your player(s) walk straight and turn left, and enemies walk straight and turn right. the primary differences are that a) this game is in vr and b) back to bed has a deeper set of mechanics and a more challenging levelset. if you’re going into this game expecting a brand new exciting (and difficult) puzzle experience, this isn’t worth your £4. buy back to bed instead, it delivers a far better experience on that front.

Real player with 4.2 hrs in game

Your goal is to release cute penguins onto a level, who passively move through it: they only walk forward (you don’t control them), and only turn right when they bonk on something. You look down on the entire level as though you were a kid standing over a playset (think one of those Thomas the Train tables). Because of this, the game feels smaller and involves no movement around your room. If you can only play standing up, this is the perfect VR game for you. Anyway, the penguins need to pick up eggs and then exit. To guide them, you can raise or lower blocks, thereby altering the penguins' paths. There are enemies along the way who can remove your penguins. That’s it! Highly polished game, clean design, good fun. For an entry-level VR user who is looking to do something besides the tech demos and partial experences that lack progression, this fits the bill nicely. It not a visual feast, but it’s charm factor is AAA.

Real player with 2.3 hrs in game

Waddle Home on Steam

StarDrone VR

StarDrone VR

Was watching this game for a while, stalking it so to speak and finally it is here, and it is not what I expected. But since I did not know what to expect I had to fall back to wondering if it was good, no need to wonder anymore. The game so far seems very good and quite groovy. Finally a good looking VR game that I can relax and enjoy.

Will post more as game goes on, but I would recommend this for sure, it is very unique.

Real player with 2.8 hrs in game

Experienced on Windows Mixed Reality

You can view my gameplay & initial impressions review here: https://youtu.be/qV7ks_inAs0

So my first impression of the game was not very good. I wasn’t having fun and the game just didn’t look good in VR. The 3D graphics just didn’t pop. Plus, on top of that the motion controllers are used like laser pointers where you press trigger as a one button controller. Finally, there wasn’t a tutorial or explanation for anything that you were doing.

I switched to an Xbox One controller. It was a combination of gaze-based navigation and one button controls. It felt very odd at first, but seemed more seamless than the motion controllers. I started going further into the levels and I was starting to have some fun. The further I went, the trickier the levels got. New elements are introduced which change up what you’ve been doing and the goal isn’t always the same in every level.

Real player with 1.5 hrs in game

StarDrone VR on Steam

Directive Nine

Directive Nine

Very good for what it is, lacking in some areas, but that can easily be fixed with new content in future updates. A very solid base and easily worth the $10 in it’s current state, can’t wait to see what the future holds for this title!

Real player with 8.5 hrs in game

Warning: Somehow the game is not being developed anymore and the Developer appears to not give any kind of message since April.

The game was great and it was evolving with features !

But somehow on the last update is unplayable now for me, because you have no pointer to even select to start the game.

I managed to start it anyway by luck and reached a level where an invisible wall blocks me and the enemies on the other side so basically there is not even a game to play.

So I do not like to post a bad review because the game was really fun when it worked, but right now this is an alert to avoid doing discovering this dissapointment and refund.

Real player with 4.7 hrs in game

Directive Nine on Steam

Sharks of Mars: Prologue

Sharks of Mars: Prologue

  1. Doesn’t work on index at all.

  2. Gun keeps magically disappearing int he middle of a gun fight with vive wands, leaving me shooting with my fingers.

Altogether too janky.

Real player with 0.5 hrs in game

Sharks of Mars is a great game i recommand

the graphism are great , the laser gun design is wonderfull and the idea to have to combine with clip behind the weapon is really awesome

every clip can enable different effects like for exemple a sniper mode without the need to close one eye so our eyes ( i appreciate a lot this )

and can fire another type laser beam or another has an effect of explosion

of course we would like more clips and color clip and type of beam but it is planned for the future

Real player with 0.5 hrs in game

Sharks of Mars: Prologue on Steam

Somewhere on Zibylon

Somewhere on Zibylon

Note: My card idler went crazy on this one and gave me way too many played hours.

Somewhere in Zibylon is a Descent-like third person puzzle/exploration/combat game where you control a robot zone and fly through various environments.

While certainly a good concept, the implementation here is completely broken. Fixed controls, and broken controls (I was unable to propel the ship, I could just look around). Maybe with control mapping that could have been worked around but as is, for many gamers, this game will be unplayable. No resolution options either. $14 is a joke for an unplayable game.

Real player with 36.3 hrs in game

What a cute little game! The puzzles are actually quite fun, though they do make me feel a bit stupid at times. Some are pure logic ones involving levers, weights, timing, and so forth, but a fair amount of others have to do with figuring out the geometry of the space you’re in. The game is quite beautiful at times, and while it feels (I can’t tell for sure yet) like it is not going to have many sandbox elements or choices, it’s pretty relaxing if you take your time. Just take a look at the video and I hope you’ll see that this is no ordinary “random game that was released with a flurry of other games on Steam”, the developer put a true effort into making it worth the bother.

Real player with 31.4 hrs in game

Somewhere on Zibylon on Steam

Gedel Escape

Gedel Escape

The plot of the game

Dominic Stewart is an adventurer in deep space. On board the SBS-M72 spacecraft, he studies one galaxy after another in order to find traces of his father, who did not return from another expedition several years ago.

During the next trip, Dominic’s ship falls into a black hole and through the curvature of space finds itself in a previously unexplored system near the planet Gedel. The ship is wrecked.

The star next to which Gedel is located has gravitational instabilities, as a result of which bursts of space-time distortion occur every 12 hours. The entire planet falls into a time loop and rolls back a planetary day ago. Gödel exists on the same day every time. To get out of the planet Dominic needs to overcome time…

Features of the game

The main enemy is time

Time on the planet Gödel is divided into planetary cycles. At the end of each cycle, everything that is there disappears from the inventory. The exception is items that are placed in protected slots. But there are only five of them! You have to choose what to save in these slots: resources, crafted items, or something else you need to survive?

Jetpack flights

From the start, the player has access to a jetpack, with which he can fly around the world of Gedel and visit all the most inaccessible places. But keep in mind that the jetpack consumes energy, so for long flights you will need a lot of batteries!

Crafting system

All items are immediately available for creation. All you need is resources. But while you mine their planetary cycle will end and the contents of the inventory will be reset to zero. In pursuit of crafted items, you can stay at a broken trough!

Resource management

You need to constantly choose what to focus on: survival or completing quests. There is not much time, and each planetary cycle may be the last.

Puzzle

The world of the planet Gedel is filled with mysteries. Solving them, you get to know the plot of the game, the history of the planet and get useful things.

Gedel Escape on Steam