Rebuild 3: Gangs of Deadsville
A series that takes an inventive twist on the zombie apocalypse setting, Rebuild takes the “man versus man versus nature” struggle present in most games pertaining to zombies and reframes the gameplay from the more common action/shooter elements and turns it into a 4X game of conquest. The world of Rebuild is one in which the survivors are all fairly competent people. Nobody here is an idiot that is going to stand there and quiver in fear while the zombies take a bite out of their neck. The primary struggle is maintaining the flow of your resources and zombies are only really a threat when you spread your people thin. Fortunately the game manages to balance this well so that you’re generally never too comfortable that you don’t have to worry. Each map tends to follow the same flow of scrambling your survivors frantically so you can find food to eat that night to having a slight bit of breathing room so that you can begin to, as the title suggests, Rebuild and then challenge the AI factions present. Zombies ramp up their difficulty as time goes on as well. There are a few strategies that generally guarantee victory as long as you execute them well but I’ll leave you to figure out what those are. It has clever nooks and crannies and like any other good 4X you’ve played it’ll keep you up all night as you have multiple goals planned out at once, one of which can always be achieved in Just One More Turn. The ebb and flow guarantees that you’ve always got something to do.
– Real player with 338.0 hrs in game
Read More: Best 4X Zombies Games.
Summary: Turn based zombie survival
Multiplayer: No
Completion: 46 hrs
Cards: Yes
Cloud: Yes
Rebuild 3 is a real time or turn-based tactical zombie survival game with a focus on recruiting followers and expanding territory. The game offers two distinct modes of play, Quick Play, and Story. Quick play offers unlimited procedurally generated maps, with various settings that can be adjusted to your liking. Story mode is a whole campaign where you can carry over leader stats and a small group between missions.
– Real player with 81.6 hrs in game
Empires of the Void II
Conquer the galaxy - or befriend it! Empires of the Void II is a beloved board game with deep strategy and a compelling story that you write yourself. This is a digital recreation of that board game, allowing you to play with friends (or strangers) in the same room, or across the world. Choose a race and befriend the native species, or crush them under your merciless heel. The power card deck contains dozens of missions that connect to the deep story underpinning the galactic fringe. Save innocent lives from a gigantic rampaging beast, kidnap the leader of your enemies, or gamble with space pirates. Every playthrough feels unique and interesting. Minimalistic graphics and atmospheric music set the tone without getting in the way. Create your own adventure at the fringe of the galaxy!
Read More: Best 4X Strategy Games.
The Mystic
Game is improving a lot trough the EA. Even now i find it god offer. I’m looking for the campaign. if it is good this will be classic.
– Real player with 40.4 hrs in game
Read More: Best 4X Strategy Games.
Kill Demons
Classic RPG single game, carrying players full of memories!
Liu Qingfeng, a disciple of Sanqing palace, obeys his master’s orders to fight the sword protector in the demon cave and get back the demon sword. On the way down the mountain, I met Murong Xiaomei in Wangyou village and killed the snake demon with Murong Xiaomei. Later, he ran into the mysterious woman yuan Pingzhi in Jianye city. The three of them wandered the river and lake together. In the process of killing demons and demons, they gradually discovered a big secret. How will Liu Qingfeng choose? Can they finally save the world? It’s up to you to continue to write about the world of Voldemort
Void Eclipse
It’s a combination of 4X, deck builder, and grid-based, turn-based tactics with unique factions. Terrific unit design, artwork, and battle animations. Battles were quite challenging so you’ll have to use the full combination of unit upgrades and abilities to succeed.
– Real player with 1.2 hrs in game
Played the beta, bought the game.
Unique exploratory travel/resource acquisition with turn-based encounters, As you advance, you’ll be able to form multi-unit multi-skill squads (check out the dev’s demo vid).
Cool artwork and immersive audio ambiance
– Real player with 1.1 hrs in game
Gemini Wars
“So i had around 40 hours in this game, it is not good it is not bad either. Missions lack in challenge, they are mostly the same, protect this, defeat that. The later part where the aliens apears was slightly better but i wish game is longer, more ship classes and details. However for people who like this kind of game its okay. Graphics, could be better, much better.
Would i recommend this game?
Game recieved many negative reviews,and mostly because it didnt deserve positive ones, for the current price of 14,99EUR i wouldnt recommend this game. If you find it on sale, for cheap, try it, you wont lost anything except few hours of your life. I would give positive on this one since i did had fun in skirmish with this game, and because i love some of the ship designs. Otherwise if there is neutral button i would hit instead.
– Real player with 43.6 hrs in game
This game feels like it is still in beta with all the glitches.
Pros:
Good concept. I enjoy how quickly bases can be built if you have the resources which makes comebacks not entirely out of the picture. Easy to pick up.
Cons:
Ships will shake violently when trying to move and sometimes won’t even move when part of a large selected group. AI is horrible for skirmishes. I played a skirmish where the AI player sent its starting construction ship to where I was building my fleet about 5 minutes into the game and it was destroyed easily ending the game.
– Real player with 28.0 hrs in game
Sorcerer King: Rivals
After finishing game on insane difficulty I finally feel ready to write a review. In short, I think Sorcerer King Rivals is an amazing game. One of the best games I have ever played in fact. Having said that, I doubt it will appeal to people looking for a deep strategy game. Because this game is not that deep and not particularly hard, except, maybe for a highest difficulty. Also, I think it is important to mention, that I barely played FE:LH and did not like it at all so if you are looking for a similar experience, you may not like SC:Rivals. SC:Rivals is more like Eador: Masters of a broken world. So, as always, keep your expectations in check) Now, let’s talk about what is good, not so good, and pretty bad in this game
– Real player with 87.0 hrs in game
A great game. It’s fairly small in scope for a 4x, but I think this has allowed the developers to focus on producing a polished product. Sorcerer King: Rivals has lots of scripted story and events, which makes it different to other 4x games which rely soley on the quality of the AI players to pose a challenge. As Sorcerer King relies on heavily scripted events, don’t expect great AI. On the plus side, Sorceror King tells a great story with writing that is often hilarious.
You will see reviews complaining about lack of replayability, but I think if you want 300hours out of the game you need to look at the Civilization series or Galactic Civilizations 3. I’ve played Sorceror King for a total 65 hours. I will agree however, that the strategic map AI is extremely passive. It generally does not initiate combat and will wait for you to attack it. This means its not really much of a threat and this does effect replayability.
– Real player with 65.1 hrs in game
Thea 2: The Shattering
I played the first Thea and loved it so of course I had to grab this Thea. I also am loving it but being that it is in Early Access still it is not without its flaws and bugs and crashes. I will mostly talk about the issues I see currently because I think that is what people really want to see when they read a review BUT please understand there is a lot to also love about Thea 2 and it has a lot of heart. So while I talk about some of my issues, understand overall I love this game and how it is progressing.
– Real player with 478.4 hrs in game
Thea 2 is mixture of 4X, RPG, card game and rogue-like - it’s one of its kind no game is quite like it. If you like some or even all of those you should definitely check it out.
Thea 2 has amazing replayability - if I could only play one game for the rest of my life this would be it. It greatly improves and expands on the concepts of Thea 1.
For me it’s one of the best games I ever played - hence a happy 9/10
Quick gameplay summary
In Thea you start us with a small group of characters (determined by your choice of gods and which traits you choose) - you need to survive, battle monsters, face random events, gather resources to craft new things, research new materials and recipes or just not starve. You want to find out why the world has been shattered and restore the power of your god. To do this you roam the lands, eventually found a village and recruit more characters/make babies.
– Real player with 180.8 hrs in game
Homeworld Remastered Collection
PLEASE SEE EDIT AT BOTTOM, ORIGINAL REVIEW IS POSTED IN ITS ENTIRETY FROM RELEASE TO CURRENT STATE
Sadly, as a HW player since the first game came out, (Back in 1999) I cannot recommend this game.
The first time I played Homeworld, I was a young boy about 8 years of age. My grandfather introduced me to the game, and whenever I go see him I will still play LAN games against him, on the same two disks that we have always played on. Now, with that being said, at 8 years of age I didn’t really understand tactics or how to win, the main objective for me was to build a heavy cruiser and try bum rushing the enemy mothership, praying that my prized cruiser didn’t get salvaged in the process! As I grew older and understood the game more, I enjoyed it more as I began using formations and tactics to alter the outcome of battles, some of which were against slim to none odds.
– Real player with 168.7 hrs in game
Homeworld remastered collection
Homeworld is one of my favorite games, when i heard it was coming to steam, i immediately bought it (and it was the reason i got into steam) and when i got my first game, i couldn’t be more excited.
By playing both remastered and classic versions, i can see all the improvements they have done, and unlike many remasters out there in popular games, this one actually improves some gameplay mechanics rather than just giving some crispy new graphics.
Classic version
– Real player with 93.3 hrs in game
Moon Defence
Well, first of all, Moon Defence is rule-breaker. Hit’n’run? No. Infinite ammo? No. Comics allmighty kill’em all hero? No.
It is some more serious stuff, Paratrooper © old school action in 3D with real world economics and physics. Aiming is hard, movements are slow, resources are hard to earn.
Аnd don’t forget, you are just an engineer at the Moon, with handmade laser hammer and dusty solar panel. Let’s call it “casual hardcore”. Stop farming infinite vegetables, try to aquire some more jigowatt in empty space, where no one can hear your scream. Moon is a harsh mistress.
– Real player with 1.2 hrs in game
This game is overpriced and is a shocker to play. You run out of ammunition so quickly then you are well and truly stuffed. The controls are awkward to use and the radar is next to useless. I wish I had not even bothered with this overpriced game. A good idea but poorly executed. The graphics are okay but it is just so frustrating to play you give up.
– Real player with 0.7 hrs in game