The Ancients

The Ancients

Earth in prehistoric times. The continents are shifting, the last ice age is coming. Fierce predators roam the land.

KEY FEATURES

  • Survive in harsh conditions of prehistoric earth and wild creatures of virgin nature.

  • Research and craft new tools according to your geographical needs.

  • Protect your tribe from wild animals, cold winters, drought, make them feel safe.

  • Discover the language and build an identity for your tribe so your people will be a whole.

  • Create root religious ideas and combine them to create your own religion.

  • Observe every change of your tribe. (Further reading tribe scene below)

  • Build your own culture, make your tribe patriarchal or matriarchal, polygamic or monogamous, etc.

  • Shape your tribe policies, authoritarian or free people, brutal or peaceful, equal or hierarchical. Each decision will help you deal with difficulties in its own way.

  • Migrate different nodes on earth, to even the most impossible areas and try to survive there, you will be native to where you stay in the end.

  • Meet the prehistoric animals, and be prey to them or make them your prey.

  • Witness the historical development of humanity or create your own history.

  • Try to make the best decisions in various events caused by internal or external sources.

From being starving hunter-gatherers, you will develop a great tribe with many options on prehistoric technology to great cultural breakthroughs. Your goal is to survive and thrive in real-world-inspired locations and migrate to new lands.

CULTURE TREE

The culture tree is where you discover religion, policies, and human interactions inside and outside of your tribe, the main purpose of the culture segment is to allow the player to shape the cultural development of the people. We worked on it to make it as real as real tribe’s decisions.You decide the roots of the culture of your community and what they are like when they advanced to settled life.

RESEARCH TREE

The research tree aims to help the player overcome the obstacles of the game by inventing new tools materials and crafting options. Research Tree is composed of six different categories inspired by historically correct ancient technologies. Our research tree consists six different categories, and six consecutive historic periods. You can become better in any category than others, like historic tribes.

TRIBE SCENE

The Tribe Scene gives you a close-up look at your tribe’s development. You can see the results of your tribe development on this screen. In addition to visuals, tribesmen and tribe states can be observed here. You can check if your tribe members are fed, feeling safe, and bound to the tribe socially. Otherwise, they may fight, steal or leave the tribe. Being a tribe doesn’t mean traveling and eating together, you have to live together and survive as a community.

MIGRATION MAP

While surviving against the wild, relentless nature of the last ice age; travel the vast landscape of the ancient earth. The ancient earth was geographically different than the earth we know today. The world was not like today at the last ice age, do you want to try to walk to America from Asia? Do you know Britain and japan weren’t islands at all…

Discover the ancient earth with your tribe.

HEXAGONAL MAP AND TACTICS

In the game, the player controls different clans of a tribe. These clans may gather food, hunt animals, make camp, or later in the game improve campsite with basic structures like tents and fences against wild animals. Our maps consist of hexagon tiles which is very useful for planning tactics for your clans.


Read More: Best 4X Strategy Games.


The Ancients on Steam

Terraformers: First Steps on Mars

Terraformers: First Steps on Mars

Interesting theme, the graphics are simple but cool, the music is nice, it does run on GNU/Linux, but after eight hours of repetitive play, I wouldn’t call this a civ strategy kind of game, but more like a deck building card game, with lots of randomness, which gets you nowhere. You just need to be lucky to get the right cards at the right time for the right random spots to get a better score. No matter how good your planning is, there is too much luck involved. Maybe the 30 days span of a gameplay is too short for seeing the bigger picture, this is just a demo after all, but that’s my take on the current game. I do wish the devs good luck and I hope the final game offers a better experience.

Real player with 8.8 hrs in game


Read More: Best 4X Strategy Games.


A pretty solid board game

Game is very reminiscent of the popular board game Terraforming Mars, with some slight changes.

  1. Your starting hand is always the same 2 cards

  2. Beyond Oxygen, H2O and Temperature, there’s a nebulous “atmosphere” terraform setting

  3. Ever 10 years you select a leader, who has special abilities and traits that can be used on your turn

  4. Pop happiness is measured and scored.

Overall its fun for a few play throughs, but with the same 6 leaders, same starting hand, and hard 30 turn limit, you’ll only have fun for a bit.

Real player with 4.1 hrs in game

Terraformers: First Steps on Mars on Steam