Aggressors: Ancient Rome
This review is actually a Thank you letter to the developer for making this game.
For unbiased reviews skip this one.
I think it was 25 years ago that most of my school holiday time was used to do what I really like. Gaming. But I did not had my first PC yet, so gaming was spending one day in the city to collect all kind of painting materials and paperboards to create the ultimate game myself.
The Civilization boardgame, HeroQuest boardgame and some rare tabletop games I owned served as an example. But mine had a bigger boards, more options, more counters and features, more of everything actually.
– Real player with 562.4 hrs in game
Read More: Best 4X Strategy Games.
Aggressors - Ancient Rome
This obscure historical game is turn based strategy / tactics to dominate the world starting in 280 BC by default, but adustable from 1000 BC to 500 AD. It is single player and is my personal choice for game of the year. I have played it for over 480 hours in the past 60 days. It is published by Slitherine and available through them, on Steam and GOG.
Where I am coming from
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I am the curator of Strategic Win https://store.steampowered.com/curator/9074928/ and have reviewed 142 games there in the past 2 years. I bought this game from Matrix games.
– Real player with 521.5 hrs in game
My Empire
not really a whole lot to offer its basically a cheap knockoff of Civ 5 not to mention the noise it makes its just terrible all in all stear clear
– Real player with 0.6 hrs in game
Read More: Best 4X Strategy Games.
Legion Gold
Really cool - suits me down to the ground. I had never played this (or even really heard about it back when it was released) so it was a new experience entirely.
Battles are simple - you give your troops a placement, a formation and advance/hold orders. When battle begins, you have no direct control over your units, in what the manual describes as an accurate depiction of a large-scale battle where commanders could not adequately give orders in the heat of the fray. When setting up your regiments, however, you do have to take into account the terrain your soldiers will be fighting on, and it’s necessary to refer to the included manual on this.
– Real player with 37.1 hrs in game
Read More: Best 4X Strategy Games.
If you like this type of game, it is still fun to play.
Yes 8 hours is not much as yet. However i have played SPARTAN on retail version many hundreds of hours.
LEGION is what I expected it to be, similar to SPARTAN in gameplay, interface, and visuals. I has less depth than SPARTAN, as the latter has a more elaborate diplomacy, more and different types of resources, a trade option and a tech tree.
Buy it on sale though, scenarios are limited and there is no grand campaign feature to conquer the ancient world.
– Real player with 20.4 hrs in game
Small War
**What kind of game is this[/]
This is a unique flag game! You need to choose your camp and build the building! Build combat units through barracks and factories, and then manipulate combat units to destroy enemy bases!
**Main features
-Each camp has its own characteristics
-A large number of combat units that can be built are indispensable in the sea, land and air
-Very strategic
-Unique pixel style art
-Support up to 8 players
-Custom tools
Why not add to the wishlist?
Twitter: @ ABCD35558798****
Oriental Empires
TLDR: After 100+ hours playing it, this game is 4.6 at best. ONLY RECOMMENDING THIS TO 4X GAMERS WITH THE PATIENCE TO PLAY AND FIGURE OUT CONVOLUTED GAME MECHANICS AND NO TUTORIAL/GLOSSARY. Getting info on this games core mechanics is some next level Da Vinci code sh!t. Details below seem to be the consensus for this game.
Before you buy it, I would only read the reviews with more than 50 hours gameplay and after launch. Otherwise, good review or bad review, don’t believe it.
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– Real player with 235.1 hrs in game
At its current state, Oriental Empires is not worth the investment
(Edited Spelling)
Summary:
The ideas are there, but there are tons of factors that make those ideas near impossible to experience.
The game seems to be designed to bloom at some point, making the one more turn feel come to mind. Yet there are a lot in the way, dragging the experience down to a slow, slow drag.
Almost like the developer is buying time, letting the gamer live on dreams and imagination alone.
– Real player with 120.4 hrs in game
Ozymandias: Bronze Age Empire Sim
If you’re interested in Ozymandias, please wishlist, follow us and download the demo! :)
At the dawn of history, Bronze Age kings built the first empires. Strategize their rise to power in a uniquely streamlined 4X.
DISTILLED DESIGN
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Focus on strategy over tactics, we’ve stripped the busywork out of 4X gameplay.
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Combat abstracted via innovative Power system so you need only move armies and fleets.
HISTORICAL MAPS
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8 handmade maps charting Bronze Ages around the world, empires in real-world locations.
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Empires are tagged from ‘Easy’ to ‘Very Hard’ to reflect their unique challenges.
COMPETITIVE AI
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Data-driven AI system, flexible enough to succeed in any environment.
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Streamlined ruleset is inherently AI-friendly so no ‘AI cheating’ required.
MULTIPLAYER
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Players take their turns simultaneously so there’s no waiting around.
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Choose to play ‘live’ (short turn timers) or ‘asynchronous’ (long game timers).
Pax Nova
To be honest, this game really didn’t cross my radar until a couple of weeks ago when I saw an article on it and the combined planetary + space layers made me think of Emperor of the Fading Suns. It was on sale for launch and I picked it up. I was a bit soured to the experience initially due to bugs and some UI problems but it seemed like the devs were working on patches so I held off reviewing it. Since there’s been an update I figured I’d go ahead with the review.
Since I posted this review, there’s be a ton of tweaks, bug fixes, and content pushed out by the devs so I’m updating the review to reflect the current state. While there are still some bugs present, the devs have crushed so many of the major ones that I’ve moved the entry to the “Meh” section
– Real player with 265.1 hrs in game
I’ve been sitting on that review for a longer while, but I feel like with latest updates I can finally recommend it, just not for everyone.
You know that sentence, “wide as an ocean, deep as a puddle”? Well, Pax Nova is like that. Just not in the negative way, in my opinion. It’s a casual, simple Empire Builder/4X, that lets you just sit back and relax, something to occupy part of your brain not with a challenge, but heightened activity. Basically a sudoku of strategy games.
Each playthrough there will be multiple planets to explore, each with own map of different size, different strategic resources and with one of few different tilesets (though devs managed to utilize lighting to make two planets with single tileset to look quite different), and above that is vast space, enough for your starships to take turns of travel, despite systems touching elbows with each other. All of those have enviromental dangers, resource nodes for mining and anomalies to explore, all the stuff you expect from a game like that.
– Real player with 111.8 hrs in game
Sins of a Solar Empire: Trinity®
In my opinion this is the best version of this game.
I say this because each “new game” is just a tiny expansion of the original product. in simple terms, they have been charging 60 bucks for the the same old game over and over and over.
I don’t support rebellion for this exact reason.
the only reason you shold buy ANY of these games is if you plan on using one of the many mods available.
as this is an older version, mods for this title will be more likely to be finished and less likely to be broken by random updates.
– Real player with 125.1 hrs in game
For Starters…
Let me preface by saying that I purchased this game back in 2012 during a steam sale. I installed it along with a few other titles, played for a few hours and uninstalled it within a few days. A couple years later I decided to give it another shot and removed it within hours of installing it. In fact, actually googled online to see if there was a way to delete the game from my steam library because I swore the damn game would never fool me into installing it again. It was extremely frustrating trying to learn all of the complex technical nuances to managing and controlling your space fleet, especially when I just downloaded a bunch of other titles and this one has a learning curve, and expects you to actually play through all four of the dense tutorials to gain the minimum level of proficiency to play the game. And of course, I clicked through them without retaining anything, immediately started a skirmish, couldn’t control my empire, was confused about what was going on, got obliterated, cursed the game and uninstalled…
– Real player with 61.4 hrs in game
Revival: Recolonization
Set in a post-apoc version of Earth, Revival is a 4x strategy game where the world and its rules can change at key moments, creating a deep and highly replayable experience. Explore a transformed planet, negotiate or conquer new territories and bring the light of civilization to regressing human colonies in order to prepare mankind for war with a despotic entity.
Enjoy an unprecedented level of freedom
Say ‘yes’ to meaningful replayability. Say ‘no’ to predictable and boring late game!
Revival generates a vast possibility space for you to play around with. From sudden weather changes to zombie infestations and bans on certain weapon types – boy, you are in for a surprise.
Adapt to new conditions with the help of the nuanced edict system that allows you to terraform the planet and fine-tune the game rules on specific regions of the map. Protect your settlement from changes by building special shield constructs or by accepting the blessings of your tribe’s totem tree.
Progress through the ages
Survivors of the terrible catastrophe that almost destroyed mankind have unique traits and bonuses that affect your gameplay style. Pick the right tribe to take under your wing and help your followers evolve through four distinct epochs, all the way to futuristic settlements and breakthrough technology.
Engage in tactical combat
Command an army that is suited to your play style by gearing up troops with a variety of components, which can also be crafted. Adapt your tactics in intense turn-based battles by mixing and matching different parts, as well as smartly using destructible cover to defeat your enemies.
Explore Earth after a devastating cataclysm
Revival takes place on our own home planet whose landscape and climate have been dramatically transformed. Discover pre-cataclysm artifacts and anomalies with unexpected behaviors. Face off against wild beasts that have evolved to survive in these conditions, as well as fearsome mechanical automatons that roam the lands.
Imperiums: Greek Wars
So, I have been playing this game for about near 40 hours at the time of this review.
Imperiums, focus' on the Greek Wars time era. And the developers do a very good job in portraying accurate history, in my opinion. The game keeps trying to ‘curb’ you back toward history. However; you can fight against that, and go your own way. However it requires more effort or ‘elbow grease’ to get there. Basically, to ‘go against’ history; the game feels harder! Usually. Usually when trying to go against history. I really like this aspect of the game.
– Real player with 323.7 hrs in game
As a strategy game Imperiums is one of a kind. Designed from scratched with pen and paper by a passionate developer and now released as the second entry in a hopefully long lasting series of strategy games.
Over the years the game is shaped and finetuned by the help of a small, but very dedicated playerbase who can discuss with the developer in forums on Steam and Discord.
Hundreds of players already mentioned their complains and wishes for the game and the developer keeps a list with urgent must have features and nice to have features for the future.
– Real player with 158.9 hrs in game