Conquest of Elysium 5
Conquest of Elysium 5 is the next iteration of the past CoE games with more content, and with nearly the same (pixel art) graphics that were used in Civilization 2. They have gotten a little better over the years, but not much. If you played CoE4, there are three new factions, new modding tools, and new “Planes” within each map to conquer. The biggest difference for me from the previous version was not just that there was more to conquer though, it is that the “more” that exists is also now much more accessible. More on this below:
– Real player with 193.4 hrs in game
Read More: Best 4X Strategy Games.
I love this game, I never get tired of it. It strike the perfect balance between complexity and accessibility.
– Real player with 167.9 hrs in game
Conquest of Elysium 4
Conquest of Elysium 4 is a entertaining 4X game that looks simple but hides alot of strategy within its looks.
To begin when you first start up the game you get many choices on how you want to create your game. Do you want a team game, have each player be unique and how big do you want the world with what current state do you want the world to be in. This isn’t even getting into the game yet and you get many choices on what you what the game to be like, after deciding all of that you get to pick one of the classes.
– Real player with 560.0 hrs in game
Read More: Best 4X Strategy Games.
I seriously can’t recommend this game enough. It has its quirks (no control in combat), but the replay is huge. All the classes actually do play differently! The “Voice of El” collects relics from settlements and uses them to increase his holy bonus and gain (random) units from El in his settlements. The more “seals” broken (7 in total for the world), the closer the world gets to El and the more powerful units you get for free. You can also spend money to convert settlements to your faith. Even if an enemy recaptures it, it’ll still pay you money every year (in a lump sum)!
– Real player with 394.6 hrs in game
Hero’s Hour
If you’re interested in Hero’s Hour, please wishlist and follow us :)
Hero’s Hour is an accessible, yet-deep and content-rich Strategy Roleplaying Game. Take control of your hero, explore the world, build up your town, fight fast-paced battles, level up your hero and amass an army large enough to take out the opponents - before they take you out.
Turn Based + Real Time
While exploring the overworld and developing your town and army are both turn-based, giving you time to think and plan out your next moves, in battles your units will do the best to fight for themselves in real time - all hundreds of them. Cast spells and give attack orders to swing the tide of battle - or just sit back and watch as your might unfolds.
Procedural Generation
Hero’s Hour brings impactful procedural generation to the strategy game formula, ensuring that every time you play, there will be new areas to explore and strange buildings to enhance your hero or army. Seek out obelisks to start you on small procedural quests that send you around the world. You won’t even be able to use the same build order each time you play the same faction.
Features
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10 factions with special mechanics, strengths and weaknesses
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20 hero classes, with a special skill each
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36 common hero skills
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134 units (without counting upgrades)
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70 unique unit abilities
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145 artifacts
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75 spells & abilities
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Dozens of impactful map buildings
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Local “hotseat” multiplayer
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Co-op with other players or even with the AI
There’s a lot of stuff in this little game!
Being on the faster side compared to other turn based strategy games, you may even be able to finish the hotseat games that you start!
Read More: Best 4X Strategy Games.
军团战棋Legion War
Just on the last weekend I played a big FFA the demo for 10.2 hours.
Then got the full game and played 2 1v1s for a combined other 5.5 hours!
It is rare that a game captivates me that much from the get go.
The AI is also quite competent already, which is part of what makes the game so fun to play. But I also see room for improvement there.
There’s some minor annoyances that could easily be improved like:
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no hotkey for ending the turn
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a lot of places where I first have to select something and then click a button instead of having double-click work there like with the hero-skill-tree, would be really nice if equiping items worked the same way
– Real player with 85.9 hrs in game
Legion War is a classic style turn-based conquer the world game with tons of options and depth to it. I’ve played nearly 75 hours and haven’t even touched the two campaigns currently included.
As of this review there are 5 playable factions with unique units, heroes, spells/abilities and mechanics as well as several minor factions that can be encountered in game and whose units can be recruited.
The game receives regular updates adding new and completely unexpected content, and development on the campaigns for other factions seems to be ongoing at a steady pace.
– Real player with 74.5 hrs in game
Conquicktory
Conquicktory is a minimalistic turn-based strategy focused on top-level decisions in your civilization’s development. You’ll control the diplomacy relations with neighboring countries, declare wars, plan the key strikes and distribute funds to the peaceful/military issues. Your subjects will do the rest of work - there is no need to deeply micromanage all the aspect of your glorious growing empire.
The game map has 3 views:
1. Military view. If you see a spear with a flag over one of your cities, it means that you can create an army in it. Simply touch and drag from it and you’ll see the army path. Army will capture cells around its path. The same dragging way is used to plan the movement of your existing armies. Also you can see the cells defense ratings on this view. Cells are defended by nearby armies, cities and forts.
2. Diplomacy view. Here you can select a country and see its current enemies (red) and allies (green). You can select a country and suggest a treaty to it, or declare war. Also here you can answer the treaties suggestions from other players
3. Economy view. You can see how much each of your cities brings to you, and set the funds spreading to war, peaceful growth and treasury. You can fund new cities and fortresses in this view.
Game features:
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easy control mode which lets you focus on the top-level questions of you empire
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simultaneous moves, which are performed once all the players have issued orders
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challenging AI, which does not cheat but can make clever moves
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spectator mode, where you can relax and spectate how the AI play (and try to guess the winner)
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prebuilt maps of the world, continents and countries, which you can conquer