Bombslinger
Probably the closest to a legitimate Bomberman experience you’ll get to on PC, not just Steam, outside of emulation, and far more party-ready. The multiplayer is solid, and you can play online via Parsec (which I recommend if you’ve got a good connection for just about any local-multiplayer game).
The single-player is fun and has all the highs and lows of any other rogue-like game. Other than a few very rare bugs that can occur (especially frustrating toward the end of a very powerful run), the game runs very smoothly and without issues on a large variety of hardware. The bosses are extremely tough when starting, but are fairly predictable, and as a result this particular game is more consistent than most rogue-likes. The item variety adds a fair bit of strategy to the game, and it’s fun messing with different builds to find either incredibly powerful builds that will allow for an easy run or succeed-or-suck builds that are a huge gamble with the possibility of quick death or deft victories. I’ve put in a lot of runs on this game and it’s an excellent time killer with endless opportunities for fun during multiplayer. My only wish is that multiplayer would get more options for customization going forward. Other than that, the game is fairly flawless, and delivers on its promises excellently for both the experienced rogue-player and newcomers alike.
– Real player with 44.5 hrs in game
Read More: Best 4 Player Local Pixel Graphics Games.
Pros:
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overall the game is fun
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nice art style
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different builds are possible
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some degree of replayability(different bosses, unlockable starting items, levels layouts randomly generated each playthrough)
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not a lot of bomberman-like games out there
Cons:
- the game starts slow. Your avatar moves slow, has one bomb with one title blast radius. I almost dropped the game at first, but struggled through the first couple of runs and luckily unlocked a couple of items which made the game less tedious
– Real player with 19.2 hrs in game
Spelunky 2
Thus continues my solo quest to reach the Sunken City…
This game is very addictive and helps me procrastinate from other tasks.
– Real player with 1161.5 hrs in game
Read More: Best 4 Player Local 2D Platformer Games.
Thank you Derek for the fun time.
777 hours are a lucky number.
This is a really hard game, and very punishing, but it’s also really nice. While it’s hard the difficulty is adjusted by your objectives. Want to just beat the game? Good luck, it’ll take a while but you’ll do it reliably with some effort. Want to get the hard ending? It’s reasonably harder, but you’ll be ready for most of it once you have to do it. Want to get the special ending? Good Luck. That’s all. It’s a challenge ridiculously hard and long, but you’ll enjoy the way.
– Real player with 796.2 hrs in game
Orbiz
I just wanted to say that the game has a huge potential. I really dig the visual and the background music but I wanted the SFX to be much improved :)
I already play the game alone and together with three other friends. I might say that the game is very difficult and extremely punishing (you start from the beginning if you lost). The tactic when playing alone and together is vastly different. While it is easier to move alone but no one covering you which means that you need to move a lot. When playing multi player, your friends can have your back but the room of movement is fairly limited. Hopefully, the developer can address this problem.
– Real player with 3.9 hrs in game
Read More: Best 4 Player Local Difficult Games.
While Orbiz took me on an adventure back to my early days of gaming, it has a long way to go before it’s ready to be officially launched. Amisdt the flaws in the game mechanics, I still had a blast bashing my way through swarms of the undead. This game has huge potential lying just below the surface, and I genuinely hope Anoman Studios spends the next year or two polishing Orbiz to its tremendous potential. For being such a new company, Anoman looks to have a bright future and I’m personally looking forward to seeing where they go next.
– Real player with 1.2 hrs in game
Seals of the Bygone
Thought It could be at least as good as Caveblazers, but It isn’t.
Everything looks so small that the action animation of the hero make little sense to player.
Unlocked a couple of different roles, only to find they are too weak to survive the first wave of respawned enemies.
Why does the hero have to be pulled back to a boss when it breaks loose from seal? that’s ridiculous. The boss fight is a mess, they spawn all the time with those annoying projectiles flying across the ledges and walls, together with all the other spawns chasing you, there isn’t much you can do but run, which is frustrating and not rewarding or enjoyable.
– Real player with 41.0 hrs in game
Just finished my first run of the game, and everything about this makes me nostalgic for those first few months that Risk of Rain 1 released. I played that game sicne launch and never found another experience quite like it…until today! This game is a love letter to RoR but feels less hairpulling at times. RoR had the tendency to really really murder the player if they weren’t properly managing time or stage searching, but SotB has a more forgiving in-level system (the Seals and their Void key counterparts) that will reward experienced players while not punishing players who got into the game for reasons other than playing a challenging rouge-like. Extremely promising early access in my opinion, can’t wait to try out all the Sealers and see what the developer has in store for this game in the future!! I hope it receives some more attention, this game is dying to be played by the likes of Northernlion, BaerTaffy, ShinyRawrquaza etc. Seriously if you enjoyed either Risk of Rain this is a must buy!
– Real player with 22.0 hrs in game
Legend of Dungeon
Not Quite Legendary
Legend of Dungeon = Roguelite-lite + Commodore 64 + Rainbow Vomit
This game reminds me of action games back on the ol' Commodore 64. I make this reference even though I know it will plainly sail straight over the heads of most of you youngsters, making me feel like the aging and increasingly irrelevant gaming hipster that I am. sigh
Uh, anyway. The premise of this game is very Rogue. IE - Journey to the bottom of the randomly generated dungeon to collect the frazzledazzled THING and return for ultimate glory. Unlike Rogue, it is very light on the RPG mechanics. You collect glowing experience orbs from fallen enemies and gain levels which translates into direct health and damage increases. There is no stat or skill management whatsoever.
– Real player with 33.5 hrs in game
Legend of Dungeon is a permadeath roguelike dungeon-crawler game. Every time you play, it is a different dungeon. It is never the same dungeon unless you input the same seed. The objective of this game, you need to navigate your way down to level 26 to grab a treasure and bring it back to level 0 to complete the game. You will come across a variety of monster mobs and 7 different bosses to kill. Once you grab a treasure at level 26, heading back to level 0, you’ll find difficult mobs existing at all levels. This is identical to Impossible mode except it is not that way at start. The difficulty of this game is relatively easy (considering my guide) but there is Impossible mode where you’ll deal with potential powerful monster mobs right away starting Level 1 instead of deep in the dungeon.
– Real player with 30.8 hrs in game
Gerty
This game combines exploration, shooting, movement/dodging, and stats/skill progression. Making it a really fun procedurally generated experience every time as levels, enemies, even map types are different with each playthrough.
As you play you gain points that can be used to unlock new items purchasable in the store, new characters to play as well as passive bonusses.
This is a great buy for the price and I’ve played it for up to 3 hours at a time, even though i might only have intended to play 10-15 minutes :)
– Real player with 31.3 hrs in game
Really liking the experience so far! Gerty is a twin stick shooter with a rogue like twist and it works like a charm. All of the 4 playable characters are unique from one another and offer interesting skills and items to mix and match. For an early acces game, Gerty has a really well polished core and it’s a blast to play with friends. Yeah, it’s a bit on the short side as of now, but I suspect the guys are working more content into the game. Check it out, especially if you like playing coop with friends!
– Real player with 19.5 hrs in game
Anti Frank’s Wrath
Anti Frank is unleashing his wrath on the universe! Play by yourself or with a few friends locally to take down hoards of zombies and stop Anti Frank! Play as one of four unique characters and buy new upgrades and weapons as you rid the universe of zombies.
Anti Frank’s Wrath is a top-down arcade shoot-em up based in the futuristic 1980’s. It supports 4 player local co-op (or steam remote play).
Nightmare: Les Origines
Discord https://discord.gg/7npAQnc2PF
Early Access Game!
James wakes up in a strange place, the sound echoes around him, horrible flashbacks resurface, but what’s going on?!
My wife and daughter came back, but not as I wanted, they scare me, I feel like they want to hurt me, and another girl in pajamas appeared to me, she looks strangely like the baby- sitter of our missing daughter, good god what did I do ?!
I don’t deserve to live anymore, this letter will serve as a confession for those who read this, although I doubt anyone will see all of this, I’m so sorry. James
A dark story awaits you, alone or with friends up to 4 players
A Game Of Warzonestudio In total Independence.
Would you be able to overcome the dangers and lift the veil on the mystery?
“Since my accident, I have the impression of having changed, how would I say, the world seems against me, I feel judged by my family, my own daughter begins to see fear of me, my wife does not approach me more.
Something’s wrong in my head I can feel it, I know it. "
In no time, you discover that you are not alone as you uncover the clues to unravel the horrific mystery of what is going on in this house and fight to survive the terror that haunts you.
Game available only in French
Explore, fight, flight, fear, nightmare, find hidden objects and try to figure out why you are here!
Co-op Multiplayer: This game supports 1-4 player co-op
Playable solo
GAME DURATION
The length of the game varies depending on the style of play. It is up to the player to discover and unravel the story.
Standard playing time is counted in hours unless you know exactly where each item is. So please don’t share the location of the items so as not to spoil the gameplay of others.
Deep Dark Dungeon
Fantastic tune but Very Bad controls, the character stops moving every time you press a weapon button shame the monsters dont. Could have been a great game otherwise.
I still recommend this game though the devs seem to be less active from what i hear.
To be honest the game is unplayable if you just use the keyboard, mouse would have helped but its as if the devs didnt even test this game out and just wrote it. If the most glaring of issues is noticed within 1min of playing and ignored,it says to me they dont care a hoot about this game.. check out their website that tells you everything you need to know about this train wreck
– Real player with 6.6 hrs in game
This game needs safe spots, it’s not that fun as people say :( PS I pees on this game)
– Real player with 3.0 hrs in game
Tallowmere 2: Curse of the Kittens
THIS IS THE BEST. GAME. EVER. No hyperbole, no exaggeration, no lie. I would have said that for Developer Chris McFarland’s first Tallowmere, where I have over 1300 hours playing, by far the most of the nearly 2000 Games I own on Steam…but his Tallowmere 2 scratched every itch for a second game I didn’t even realize I itched for. Not only masterful, and a perfect improvement on the Original, IMHO, but you get to a point where you can play reflexively; eliminates stress, pain and any downfall while making for a challenging, exhilarating second outing. Pandemic? Tallowmere 2. Bonkers US Election? Tallowmere 2. Worst Year ever? Best Game ever. I’d gained 200 hours playing the Tallowmere 2 Demo, prior to the long-awaited E.A. Release Dec. 4th…and it STILL feels like new. I suppose it could be worse that the biggest shining, glowing Event of the Year is the release of a Game, rather than some personal accomplishment…but then…this Game really is THAT good! Too bad I couldn’t Nominate THIS game a week prior to its' release. IT’S. REALLY. THAT. GOOD. (UPDATE- NOV 2021- I DID NOMINATE THIS GAME FOR 2021 GAME OF THE YEAR!! So, I DID get my chance to Nominate what I STILL adamantly maintain is the BEST. GAME. EVER.!!!! My play-time since I wrote this review should speak for itself, too :) I hope y’all have found as much enjoyment with Tallowmere 2 as I have :) )
– Real player with 283.7 hrs in game
I’ve wrenched myself away from Tallowmere 2: Curse of the Kittens in order to proclaim it a bloody triumph. “Wrenched” is both completely honest & a total lie: I’d’ve played for another three hours straight with nary a pause for any reason – mind-blowing sex included – if I’d not been brutally murdered the second I thought, “I am now an unstoppable god.”
I’m already itching to duel katanas again, so I’ll make this as quick as I am in bed & hopefully return for a more thorough review at a later date. Suffice it (for now) to say that fans of clever quick roguelikes are in for a treat. Fans of beautiful pixel art are also in for a treat. Fans of violence & gore are similarly in for a chunky, oozing treat.
– Real player with 112.3 hrs in game