Dungeons of the Fallen
in terms of gameplay and mechanics, to me it’s a mix of Exiled Kingdoms, Secrets of Grindea, DIn’s Curse, 9th Dawn II and Crawlers & Brawlers - albeit arguably shorter than any of these titles in terms of content.
some features:
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exp based leveling.
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multiple skill trees: pick and choose the type of character you wish to be. no class restrictions, but sort of illusion of choice as masteries (separate from skills) pigeonhole options from a viability/efficiency perspective.
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limited slots (4, not including potion slots) on the action bar encouraged wildly different builds between my wife and I based on how we envisioned our characters should play.
– Real player with 30.1 hrs in game
Read More: Best 4 Player Local Pixel Graphics Games.
In general the game was quite good. Decent action gameplay and a good amount of difficulty. The bosses were pretty different and interesting.
Pros
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Difficulty, the game is quite difficult and requires some good strategy.
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There are a number of stat and gear choices which allows you to focus on different types of stats.
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Interesting varied boss fights.
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Controls were good especially after fixing the arrow aiming issue early on.
Neutral
- The game was fairly linear with a few side paths. This isn’t bad for some, but I like more open world games.
– Real player with 12.7 hrs in game