Yahrit!

Yahrit!

Estimated reading time: 2 minutes

I don’t usually play these kind of games, therefore I must apologize in advance to the veterans of the genre who might happen to read my review and find a lack of comparison with other similar titles. This was an exception for me (and it turned out to be a really fun to play one) only because Yahrit! was created by the team which developed Cellar - a game that will always remain close to my heart. In terms of gameplay, the two tiles have nothing in common with each other, but one can easily see that they do have the same warm and delicate touch. That description is hardly fitting for a fighting platformer game, isn’t it?

Real player with 1.1 hrs in game


Read More: Best 4 Player Local Fast-Paced Games.


The concept of Yahrit is very simple, players can kill each other with a dash or by falling off the ledges. Everything is based on mindgames, trying to anticipate when the others will attempt their dash so that you can get the drop on them right after it. It’s a perfect game of chicken. There is a visual indicator showing when a dash is reloading, which allows everyone to see the window of vulnerability. It’s very simple, but it works very well as it’s easy to use and based on tension between players rather than technical prowess.

Real player with 0.3 hrs in game

Yahrit! on Steam

Neighborhorde

Neighborhorde

I LOVE this game, it has a great artstyle, awesome weapons and enemies, and is it has an amazing replayability value.

I originally bought this game because my friend and I were bored and needed something to do, not knowing what I had gotten myself into. The game starts you out looking at a group of animals sitting on a couch together, but as soon as you get into the game you think to yourself, “Huh, this game looks pretty empty.” Then, five rounds later your like, “This game is too easy, give me a challenge.” and then the next round you are just killing some robots and then BAM you get kidnapped by a demon snowman that takes you into a corner and repeatedly beats the everliving shiz out of you. I have only played the game a little while now but holy crap this game is entertaining as heck and I still don’t understand why it isn’t more popular. Overall, I give it a 9/10, the only thing they could’ve done to make it better is to add some more gamemodes.

Real player with 5.5 hrs in game


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I stumbled across this game late one evening. I threw it on my wishlist and waited for it to release. I saw it came out a few days ago and decided “what the heck”. Man, am I glad I did. I absolutely adore Neighborhorde. I have to say, the looks, design, and overall aesthetic is fantastic. The cheery fun visuals and the 90’s toybox theme is wonderful. For 4.99 there is tons of content/replayability. Unlockable “hats” and levels as well as the “roguelike” in-run upgrade system have made it a staple already with my roomates. After we had played it for around an hour we already had the theme stuck in our heads. the controls are super tight too! I purposely go out of my way to buy couch coop games. I have a cooler master scout 2 case with a gtx 1070 that is perfect to take to parties. I have 4 wireless xbox one controllers and 4 wireless 360s. Steam couch coop games are always hits. For 4.99 this game is a total steal and totally worthy of being in my collection.

Real player with 5.3 hrs in game

Neighborhorde on Steam

Samurai Gunn

Samurai Gunn

SAMURAI GUNN IS A LOCAL MULTIPLAYER GAME

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With this in mind, it’s a frenetic combat game which is quick to learn but takes a long time to master. The controls are very simple but also have a lot a slight complexities which make matches against friends feels absolutely epic. It’s hands down the most competive and entertaining local multiplayer game I’ve enjoyed with my housemates. If you like Smash Bros, Towerfall, hell even mario kart, you’ll enjoy playing this with your mates.

Real player with 75.0 hrs in game


Read More: Best 4 Player Local Fighting Games.


Amazing game. Spent hours and hours and hours playing this with people. It’s probably one of the easiest pickup-‘n-play fighting games on Windows and really gets everyone going. I definitely think this was my game of 2013. I’ve spent far more time playing it with guests than any other game I own since I bought it on Christmas.

Because there’s absolutely no documentation, there’s a lot of learning in terms of moves and rules. For instance, if you press your sword and jump and a direction at the same time, you do a mightier jump in that direction than normal. Also, you’re limited to 3 bullets a life (gets rid of bullet sniping or camping), and you can hold down to play dead (you’ll die in water if you do this). There are a bunch of stages all with their own little intricacies. If there’s any game I’d recommend for party play on Steam, this is it.

Real player with 15.9 hrs in game

Samurai Gunn on Steam

Rivals of Aether

Rivals of Aether

The best platform figther in the business next only to Melee. Crazy movement and mechanics with a low enough skill floor for newcomers and an insane skill ceilling that seems to only get higher the further the meta goes on.

Real player with 327.7 hrs in game

This is probably one of my favorite Smash clones out of all of them for now. Not only is the game play, the crossovers, and content, but for the encouragement for workshop support. Modding is one of the main reasons why people even play SSB Brawl still, and for good reason. More content, unexpected characters to play as, and more variety.

Ever since workshop has released during beta and since the making of this review, 5000+ creations ranging from new characters, stages, and more have been released, slowly and surely improving as time progresses. Not only that, but workshop is very optimized for categorizing different characters per series or creator and how it loads them up to not overfill the game.

Real player with 213.8 hrs in game

Rivals of Aether on Steam

There Will Be Ink

There Will Be Ink

Cool isometric twin-stick shooter with a fun theme/premise and surprisingly deep gameplay (cover mechanics, stamina, dodge-roll, wind affects bullets, etc.). Current Beta and Alpha campaigns offer a good mix of challenge and fun. I’ve only played solo and two player coop so far but enjoyed both. There are a few levels that I died a lot on but with some unit upgrades and a change of tactics I was(/we were) able to pass them after a few more attempts. Having a T-Rex with an uzi definitely helped on one occasion. Will be checking back to see what other content and customization is added before this title leaves early access!

Real player with 39.6 hrs in game

It’s a lot of fun for the time it lasts, definitely worth the price.

Real player with 16.8 hrs in game

There Will Be Ink on Steam