High Cats

High Cats

The game is definitely worth picking up for group play and I would say is just as fun when playing alone. the controls set for keyboard isn’t really good and playing with controller is way better .

Real player with 8.4 hrs in game


Read More: Best 4 Player Local Racing Games.


I found high cats a rather fun little game to play. Its a local multiplayer based game for up to 4 players, but can be played solo as well.

The game requires you to catch a tin of tuna that is runnig away from you. You must catch and eat the tuna before it escapes the level. Why are you chasing the tuna? You are high after eating cat nip. Each level consists of different obstacles you must avoid whilst chasing down the tuna. This progressively gets harder the further you advance through the levels.

Real player with 1.6 hrs in game

High Cats on Steam

Tetsumo Party

Tetsumo Party

Enjoyable & approachable for young children with depth & challenge enough for adults to enjoy!

I read Monster Couch’s ratings blog saying they wanted a 3+ rating and I thought, “I have a 3 and a 3+, let’s see what they can do!”

We had a lot of fun and it was simple enough that the kids could catch on quickly.

Sound quality was excellent and sound effects entertaining.

I liked that it could be cooperative or competitive so the kids could work together.

We barely scratched the surface, but I could see that there was a lot more to the game than we experienced -power-ups, achievement challenges and unlockable characters.

Real player with 21.2 hrs in game


Read More: Best 4 Player Local Funny Games.


Small game with simple mechanics and with a lot of fun :)

Worth a try (mostly with friend on a couch).

I’ve spend 5$ for the worst things in my life :D

Real player with 5.4 hrs in game

Tetsumo Party on Steam

Made to be Crushed

Made to be Crushed

Made to be Crushed is a strategic and nervous local multiplayer shooter where you must succeed in trapping and destroying others.

  • Up to 4 players in local multiplayer !

  • Carefully designed maps for great replayability!

  • A training mode to play alone or in co-op against bots!

  • A strategic game with simple rules and easy to learn!

  • Configurable keyboard and joysticks!


Read More: Best 4 Player Local Funny Games.


Made to be Crushed on Steam

Super Pilot

Super Pilot

This game is one of the “F-Zero-Inspired games” that GETS to say that it is F-Zero inspired. Because it is. The controls and layout, and overall feel are vastly similar to F-Zero GX. Racers don’t get to boost until the second lap, and of course, movement is a fair bit sensitive. The three most important things to getting the F-Zero feel.

However, it does manage to have it’s own identity, as can be seen in how boosting is done. Unlike F-Zero, boosting doesn’t deplete energy, but there’s more a “limit” as to how it can be used. Use it too much too soon, and your machine will easily wreck if you sustain a hit or two. In the event you do get wrecked, you can respawn. This is something that would likely welcome people who were intimidated by F-Zero basically punishing a fail for having players be wrecked for the entire race (more racers however should try to be as punishing in my opinion).

Real player with 64.5 hrs in game

PITCH

Super Pilot is an arcade racer following the footsteps of F-Zero. The game follows F-Zero’s ideas pretty closely and is a perfected execution of a modern take on the mechanics. I struggle to find anything to dislike about Super Pilot and can’t wait for it to continue getting updates and eventually release out of Early Access.

MECHANICS

In this game, you won’t be using anything but pure skill and understanding of mechanics to win a race. There are no powerups and no random advantages. If you are better than the people you play with, or the artificial intelligence, you will simply be better. There’re no blue shells or lightning strikes to cheat you out of a victory. Now, this can be seen as bad because it does mean Super Pilot’s racing is very simple. At the same time, taking away the random factors of a lot of other arcade racers makes this one significantly fairer. You will win because you are better, or you will lose because you’re worse.

Real player with 14.4 hrs in game

Super Pilot on Steam

Antistatic

Antistatic

This game needs more attention.

It’s the most Melee-like platform fighter out at the moment in a genre overran by developers too afraid to commit to the formula that made the genre so big competitively.

Most developers try to differentiate their games with weird, unsatisfying, shallow mechanics that end up souring the experience, but this game from my short time playing is more set on pure and solid gamefeel and exploring the genre from it’s roots, with unique movesets instead of directly ripping or tweaking already existing characters.

Real player with 1.9 hrs in game

Very early in development, so it’s lacking in a lot of departments. That said, the core gameplay is tight and with some time most of the problems will be fixed and most missing features will be implemented. Also, the dev seems pretty engaged with the community and is very active, at least on discord, while posting constant updates about the development timeline. Overall, at it’s current state it’s a very ‘rough’ game with a good core that only shows signs of improving.

Real player with 0.7 hrs in game

Antistatic on Steam

Battlesloths 2025: The Great Pizza Wars

Battlesloths 2025: The Great Pizza Wars

Battlesloths 2025: The Great Pizza Wars is by far my favorite game. It use pixalated graphics for almost everything you see in the game. The game itself only has 4 battle modes at the moment of release. Slice Hunt, Golden Slice, Sloth Hunt, and Last sloth Standing. Along with the game modes comes 18 total weapons ranging from a simple bow and arrow, to a BFSG (Big F*cking Sloth gun). It has a wide variety of levels with their own unique hazards meant to either stop all players or to simply stop them in their tracks. Most noteably is the use of The Nuke. The Nuke can be added to all game modes to add an extra layer of difficulty or just to use in online modes and watch as players scramble to save their points from being cut in half. Currently there are only 8 worlds each holding a total of 3 areas each. However only 7 worlds are available to play in online mode as the world “Temple” is unavailable. Temple has a very unique hazard meant to help players as opposed to killing them. With the small variety of game settings to tinker with before a match starts is a bit underwhelming. You can have timed matches, Matches with a certain kind of weapon, and you can slow down the speed of the sloths. If there were more options available to the player perhaps there would be more enjoyment out fo a few matches. Especially in offline mode (Or playing with bots in this case). The game currently includes over 1017 hats to collect. These hats serve only to add personality to your sloth. The only known way to unlock hats is to play several matches either online with friends or offline with bots. Online matches give much more chances of giving players coins to unlock hats while offline mode with bots is a bit more limited with its coins. Next to blowing out other sloths brains over a piece of pizza there is also a hidden game mode only accessed by a very rare “Hat Demon” Killing this demon will send you to a hidden level with its own unique game mode. Winning this game mode gives you a Golden version of a pre-existing hat. (Some hats look cool golden, i swear.) However i do have my own complaints about the game. The coins are an obvious one because i love collecting and unlocking the hats to add to my collection, if offline mode were given the same treatment as online mode in terms of coins it’d make playing with bots a lot more enjoyable. Instead i’m forced to play to the maximum level available (50 is the limit with the exception of Golden slice which 20 is the limit.) in hopes i get at least 2 or 3 coins at most. The game also has very long and unneeded loading times, it usually takes a minute or two to get to the main screen when booting it up. With online mode however its quite empty. The only online games you’ll play is with friends but even then there are some lag issues. Sadly “Quick Match” doesnt seem to even remotely work at all and your stuck in a neverending loop of waiting for players to join, your best to just create a private match instead as thats more reliable. But overall the game works perfectly fine, it has its issues where it will crash unexpectedly or online mode is lagged to hell but collecting hats, killing sloths, and eating pizza is by far my favorite way to spend my time. I highly reccommend you give this game a shot if you have the time to do so.

Real player with 74.3 hrs in game

This is first and foremost a fun party game. You’ll get a lot more enjoyment playing with local friends pvp or co-op, than playing by yourself vs AI. I experimented with the settings and preferences until I found my happy spot (no hazards, more slices), which brings lots of tension and laughs as you race to finish the pizza.

It’s nice to have a game I can play with the kids that doesn’t involve split screen, and crude humor aside, my kids love the simplicity of the game’s goal and mechanics. They get a kick out of all the hats. Overall, we have a blast whenever we play. One review criticizes the game’s limited rewards and weapons, but this is what it is: a simple, fun game for a group of friends or family to play on a game night. The price seems reasonable for a family game night; you’ll spend triple that at the movies.

Real player with 6.5 hrs in game

Battlesloths 2025: The Great Pizza Wars on Steam

TANKNAROK

TANKNAROK

Its a pretty good multiplayer party game.

The game has fairly simple controls and easy to pick up, its very fast paced and chaotic, with lots of visual effects, environemntal hazards and a wide variety of mostly randomly spawned weapons and gadgets. One round mostly lasts less than a minute, while an entire game lasts around five minutes. It makes it perfect for when you have a little bit of time to kill and a few friends around.

The only real cons with this game are its lack of single player features and a bit of wonkiness with the online multiplayer. However, neither of these are big issues, since this game works best with the local multiplayer. So, if you have some friends who want to play this with you, id definitely recommend it.

Real player with 26.2 hrs in game

Developer posted about this game on social media. Took a quick look at the discount and video and purchased immediately. Got to play with my son tonight and we had a blast. Reminds us of the quick map changes and random weapons we loved in stick fight from another developer. This game is well polished and very fun to play. Just need more people to buy and enjoy the game so I can have more of you to play online with! I highly recommend this game especially if you have a setup to allow couch co-op.

Real player with 5.8 hrs in game

TANKNAROK on Steam

Yahrit!

Yahrit!

Estimated reading time: 2 minutes

I don’t usually play these kind of games, therefore I must apologize in advance to the veterans of the genre who might happen to read my review and find a lack of comparison with other similar titles. This was an exception for me (and it turned out to be a really fun to play one) only because Yahrit! was created by the team which developed Cellar - a game that will always remain close to my heart. In terms of gameplay, the two tiles have nothing in common with each other, but one can easily see that they do have the same warm and delicate touch. That description is hardly fitting for a fighting platformer game, isn’t it?

Real player with 1.1 hrs in game

The concept of Yahrit is very simple, players can kill each other with a dash or by falling off the ledges. Everything is based on mindgames, trying to anticipate when the others will attempt their dash so that you can get the drop on them right after it. It’s a perfect game of chicken. There is a visual indicator showing when a dash is reloading, which allows everyone to see the window of vulnerability. It’s very simple, but it works very well as it’s easy to use and based on tension between players rather than technical prowess.

Real player with 0.3 hrs in game

Yahrit! on Steam

Battery Jam

Battery Jam

Very polished for an early access game, and already plenty to do! I’m particularly fan of the last update that allows to play with bots! Single player is what that game needed (for when you don’t have friends around).

The maps are awesome, particularly the latest additions. The game is frantic as hell but just plain fun!

Real player with 4.2 hrs in game

This is a great, creative, enjoyable local multiplayer game. If you’re looking for a fun fast-paced party game to play with friends, this is a good option. The new update adds match settings which brings more customization to the game! This local multiplayer party game is very polished and with an added element of procedural generation to the levels has plenty of variety. I would highly recommend this to anyone who is interested in this game and has friends to play it with.

Real player with 1.9 hrs in game

Battery Jam on Steam

Think of the Children

Think of the Children

Tags: Combat Arena & Smashbroesque

Additional Tags: Delete Local Content & Remove from Library

TLDR: This is a spin-off of Overcooked using a limited amount of abilities on a cooldown. Suicidal kids, high difficulty. Execution feels much sloppier. Waste of a fun concept.

While I honestly appreciated the overall tone and presentation, the game is not very balanced towards solo play. Having children around is even worse than dwarves in dwarf fortress. They will beeline straight into a danger zone, get an exclamation point going and a few seconds later they are dead. There are 6+ of them and you have usually half a dozen of hotspots to comandeer to successfully complete a mission. That means too many spinning plates at once.

Real player with 13.5 hrs in game

I received Think of the Children in the most recent Humble Bundle. I’ve only played it for about an hour with my partner and we’ve had a decent time with it so far. Despite that, there’s absolutely no chance I could recommend this game to anyone who isn’t getting it in aforementioned bundle. Here’s just a few reasons why.

The game is buggy: Controller support randomly stops working in the menus. I then went to my computer, restarted the game without a controller. Half of the prompts were keyboard prompts, the other half controller. The select level screen was stuck as if my controller’s analog stick was stuck, but my controller wasn’t connected.

Real player with 3.0 hrs in game

Think of the Children on Steam