[Fencing] is a unique game. You can’t control the characters to run and jump like other games. Here, you can only use the WASD keyboard or the left rocker of the handle to control the character’s vertical upward, forward, left and right jump attack.
The injury mechanism is the same as the scoring mechanism in real fencing competition. If the sword hits different parts of the body, it will cause different degrees of damage! Head, legs, arms and upper body, the degree of injury decreased in turn.
Based on the physical type of combat, therefore, according to your sword time, sword angle, sword length, to determine the hit character, whether it will fly in a certain direction!
Contains the Ragdoll system, after each hit, it will open the corresponding Ragdoll simulation effect according to your hit to the character’s body bone.
-Unique character manipulation
-Injury mechanism of fencing
-Various game forms, free fight, local double, AI watch, follow-up will update the online mode!
-At present, there are six available characters, and more will be launched in the future.
This independent game, developed by me alone, has many shortcomings at present. I welcome the feedback from players who have purchased the game, and hope to make [fencing] more perfect in the future! In addition, I sincerely welcome the friends who love the game, as well as the old comrades in arms of the independent game camp, to actively communicate with me.
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it is better than the mobile verison beacuse you can have unlimited arrows
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nice greek game
OUBEY VR - Samurai
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You find yourself inside of a red grape, and must tear your way out with a samurai sword.
! 4023 https://youtu.be/gWW9Y07VMKw
Gladiator of sparta
Tank controls are bad.
Do not have tank controls in your 1st of 3rd person fighting game.
This is AWFUL to play.
Ertugrul Gazi is an immersive role-playing game consisting of 60 episodes, with features such as horse riding, swimming, rolling and fighting. This game is about the foundation of the Ottoman Empire and the Crusader and Mongolian struggles.
This is Kayı’s game!
This is the epic of a nation’s founding and resurrection!
This is a true story of heroism!
Witness the story of Ertugrul Gazi, a great statesman, leader and warrior!
A story of epic valor inspired by real people and events…
When we awaken on an island and study the mysteries of the island. We spilled blood using our sword and pistol for the greatest treasure in the history of piracy. Make sure you have a good time with its action while dragging this game story in which we strive to rule the seas.
Be careful and don’t overlook the clues. Solving the mystery of an island will never be easy. Find explorable areas, access the knowledge and glory of the pirates who have already ridden the island. Learn from the mistakes of others and do not succumb to your ambition.
You can use your sword or gun to defeat enemies and reach the treasure, so you can reach your target by defeating the enemies that come in front of you. Let’s remind that it is more difficult to hit the target with a gun.
Our game, which has a third person perspective, has been used to provide a more comfortable control with a better observation of the environment.
GRAPHIC AND MAP DESIGN:
Our game is to immerse you in that atmosphere and to do it to increase the sense of exploration.
OPEN THE WORLD:
You are on an island that offers different discoverable regions in a vast open world and there are enemies that will not leave you alone.
First of all, this game is absolutely worth playing if you are into oldschool PvP MMOs. No other game allows such in-depth character customization. Sandbox elements are present but are not annoying to the end of being “chop trees to gather lumber”. “Sandbox” here is actually building cities and demolishing your enemies' cities in sieges, hiring AI mercenaries to craft items which is another good part of this game, crafting isn’t about gathering 10 dragon scales and 1 mummy dust by repetitively killing monsters, it’s more about having mercenaries of right races placed in your forges and having resources from right zones in general, even city building (if you happen to own / manage one) is as simple as placing the building on the city grid and waiting several hours for it to go up in one click.
Overall an exceptionally poor experience.
So why do I have so many hours you ask? 1) nostalgia and 2) I played with friends, but neither of those points are positives to the game in particular. And also do not be mistaken, for an RPG 80% of this playtime was sitting afk while leeching experience from macro-bots which is what everyone uses.
So this game is mislabeled as a PVP title. It isn’t. It’s actually a zerg v zerg title and those battles are decided by sheer numbers. If it was a pvp game, you’d have skills which synergize with each other to allow for good and creative builds. Builds which later you can learn to play and get better as you get more accustomed to playing your toon. Not the case here. At first glance you have SO many races, professions and disciplines to combine that the options eem endless…until you realize that every profession has no more than 2 ways to build it if you want to be in any way viable. Yes, you CAN be a minotaur that uses unarmed fighting, except due to weapon skill restrictions (built into the races) and stat caps you’ll never be more than 20% of the strength of a proper polearm minotaur.