Hacker’s Beat

Hacker’s Beat

I was looking for a different kind of rhythm game and this might be it. From watching the gameplay videos of this game, it got me pretty hyped. The fact that the edit mode just came out just get me even more excited to play this game.

The core gameplay is alright, I’ve certainly had some fun playing some of the charts but I think there’s something wrong or missing from the game. For example, after exiting the result screen I was greeted by random white triangles on a black background while the music’s still playing. I thought “Oh, something cool is happening” so I started to mash the keyboard for a few minutes only to realize it has crashed.

Real player with 40.3 hrs in game


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Wow! After my very first playthrough I found myself inspired enough to write a positive review. The music is phenomenal! The visual a bit on the trippy side, and it’s a good idea to preview the songs before trying them out in-game, to get a feel for what they may throw at you. It’s not easy, and that’s not a bad thing…as it poses a good challenge that gets easier with familiarity. This game is in my favorites playlist already…so with less than a half-hour played at the time of reviewing Hacker’s Beat. it’s safe to say my playtime will grow rapidly. This game may not be for everyone, but it sure is for me!

Real player with 2.0 hrs in game

Hacker's Beat on Steam

CLOSER - anagnorisis

CLOSER - anagnorisis

CLOSER - anagnorisis is a creative adventure game.

This is a game with distinctive art and gameplay. It contains a lot of creative designs.

The game tries to make it interesting without fighting. Players need to think about how to accomplish by “winning by cleverness”.

Each section of the game will have a different experience and gameplay, so that players can experience freshness in every part, and can think about emotional cues of the current mood of the character.


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CLOSER - anagnorisis on Steam

Eggy

Eggy

If this game ended after The end? Level I would have given it a good review but it doesn’t. The game ends after Vulcano which is a poorly designed hell compared to the rest of the game. It’s like going from easy to expert. It took me 6 hours to casually make it to the last level but since then I have spent 14 hours trying to complete Vulcano with no luck.

Real player with 20.0 hrs in game


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I just fully completed the game and I can definitely say: it was absolutely worth my time, effort and money. Eggy is a fantastic 2D-platformer with intriguing physics, stunning environments and a lot of creativity.

The game can be frustrating at times, but unlike games such as Getting Over It, Eggy does have checkpoints. Everytime you make it to another checkpoint after a hard section, you feel satisfied and motivated to continue playing.

The game also truly rewards creativity. While there always is a path available to go, thinking out of the box can occasionally work in your favor and reward you with a shortcut or secret.

Real player with 14.4 hrs in game

Eggy on Steam

Superliminal

Superliminal

This is a great game, especially with the new multiplayer addition, but the multiplayer is terrible buggy. I randomly get thrown 1000 miles in the air, I get soft locked, I fall through floors into an endless void unable to do anything, and all sorts of other fun stuff like that. Its a great game but please, Pillow Castle, fix the multiplayer.

Real player with 10.5 hrs in game

10/10 holy god this was an experience. probably my favorite game like this. Second play through and it still felt like I was playing it for the first time. I can’t believe how innovative this game is and I would 1000% recommend this to anyone. Amazing job to the developers, the voice actors, and especially the music. Absolutely worth any amount of money.

Real player with 6.2 hrs in game

Superliminal on Steam

Magic Forms

Magic Forms

Magic Forms is a basic Rubicks Cube simulator. You get a couple of different variations of the cube.

Made with Unity, this looks like a bit of a template/tutorial flip as there’s a number of online tutorials showing how to make this game. The quality isn’t all that great, and let’s face it, this barely qualifies as a video game, so who’d want to buy it?

Not many people, and the developer knows, which is why they dumped keys on DailyIndieGame.

Real player with 0.2 hrs in game

Would have been better if it was a rubiks cube simulator. As is the game not entertaining, and quite boring to be honest.

Real player with 0.2 hrs in game

Magic Forms on Steam

Xangel

Xangel

As the largest economy of mankind, Naya launched the angel coming plan to transform human genes. The project failed. Naya was occupied by the crazy gene scientist Longli. As a former executive of Naya, grace began to fight crime. This work is a third person shooting game. The player plays the protagonist grace, sneaks into Naya and starts fighting. The attack method is a machine gun that can be fired repeatedly, Laser grenade, laser sword chopping, lightsaber sprint, players can complete their mission in a single line plot.

Xangel on Steam

Toree 3D

Toree 3D

For what it is and the price it is: A Geniune Mini-Masterpiece

A short-as-hell but thoroughly entertaining mini-3D Platformer. I’ve gained a lot of enjoyment from this title, and then replaying it going for those additional S ranks. The game shows you what it has to show and gets out before you can notice how limited the title really is. Despite that, it’s rewarding to master Toree as a character within the space and levels flow well feeling the perfect length. The only element I feel is under-utilised in the title is the horror element. It’s non-integral to the game to the point that I don’t think it’s even worth a spoiler warning. I played this originally through the 2021 Edition of Haunted PS1 Demo-Disc and I thought it was a blast both there and here but it definitely feels as if the horror elements were just included as a reason to include it on said disc. (That and the retro-grade aesthetics of course.)

Real player with 4.5 hrs in game

Well worth the time, and certainly worth the money. Beating the game takes just short of an hour and going for all S-Ranks took me 3. It accomplishes what it sets out to do, and while it doesn’t go much further, it’s only a dollar - you can only really fault it so much :P

The only issues I really took with the game were the fact that the air fans don’t work properly on anything above 60hz, which makes 2 S-Ranks notably harder - and the horror aspects felt completely unwarranted. Starry Sky’s whole gimmick struck me as a thing that was thrown in there last second, especially considering it was never followed up on. It just feels like it’s hindering the game from being true to form, personally.

Real player with 3.0 hrs in game

Toree 3D on Steam

Flower Design

Flower Design

In the brief time since FLOWER DESIGN was first released, it has blossomed into something rare. It is obvious that this DEV has a love for beauty (as well as desire to share it), and that love is what motivated him to embark on this project. But he also created something of beauty that encompasses game concepts (and even achievements now!)

When FLOWER DESIGN first launches, few components of flower arraigning are available. The player has a single pot, and very few flowers and accessory plants. The player can select a background, and the related lighting and shadows. At first, I considered that this might be a detriment for appealing to the more impatient of today’s gamers. To actually REQUIRE numerous finished arrangements to be “sold” into the game, to collect game currency in order to access more pots and plants? Would players be willing to wait, and work, to produce more elaborate arrangements, after starting off with possibilities so simple and basic?

Real player with 11.6 hrs in game

I play this game when I’m supposed to be going to bed but not ready to get off electronics yet. It’s very simple, you pick flowers for a pot and can change just about all the parameters for the flowers and pot, then sell your creation when you’re done; the more parameters you’ve edited, the more it sells for. This game works perfectly on a touch screen tablet, and is pretty relaxing, except for the fireworks sounds when you sell an arrangement.

My major complaint about this game is not being able to move plants around in the pot. There’s a “pose” button that will change their location and direction at random, but sometimes plants will just stay stubbornly clustered away from one corner of the pot. Add the ability to move plants instead of all the other edits the developer is making to this game, and get rid of the fireworks sound, and it would be perfect!

Real player with 3.8 hrs in game

Flower Design on Steam

Tengin Music Engine

Tengin Music Engine

Tengin Music Engine is a way to turn your favorite songs into a mesmerizing, psychedelic shooter. Our state-of-the-art AI engine analyzes your music files and adjusts parameters in three dynamic hand-crafted levels to create the perfect reactive environment in which to enjoy your favorite tracks. It works with any sound file – that means any genre, any timbre, or any type of non-music sound (podcasts, video clips), and includes a multitude of user-adjustable options so you can modify your experience precisely in order to get into the perfect headspace. Best of all, it’s totally FREE!

Features Include

  • Ability to upload and react to ANY song or .wav/.mp3 sound file

  • Three beautiful levels and four different selectable weapons to match the mood of your music

  • Online co-op multiplayer

  • Procedurally generated beatmaps/note patterns

  • Stem splitting – have the notes follow the drums, bass, or other instruments

Tengin Music Engine on Steam

4ife

4ife

5ife waiting room

Real player with 14.5 hrs in game

I had a lot of fun playing the game. When is the second come out ?

Real player with 1.6 hrs in game

4ife on Steam