Hacker’s Beat

Hacker’s Beat

I was looking for a different kind of rhythm game and this might be it. From watching the gameplay videos of this game, it got me pretty hyped. The fact that the edit mode just came out just get me even more excited to play this game.

The core gameplay is alright, I’ve certainly had some fun playing some of the charts but I think there’s something wrong or missing from the game. For example, after exiting the result screen I was greeted by random white triangles on a black background while the music’s still playing. I thought “Oh, something cool is happening” so I started to mash the keyboard for a few minutes only to realize it has crashed.

Real player with 40.3 hrs in game

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Wow! After my very first playthrough I found myself inspired enough to write a positive review. The music is phenomenal! The visual a bit on the trippy side, and it’s a good idea to preview the songs before trying them out in-game, to get a feel for what they may throw at you. It’s not easy, and that’s not a bad thing…as it poses a good challenge that gets easier with familiarity. This game is in my favorites playlist already…so with less than a half-hour played at the time of reviewing Hacker’s Beat. it’s safe to say my playtime will grow rapidly. This game may not be for everyone, but it sure is for me!

Real player with 2.0 hrs in game

Hacker's Beat on Steam

Hanoi Puzzles: Flip Match

Hanoi Puzzles: Flip Match

A simple change in the game mechanic gives the puzzles a new way to solve. I am just as happy with this game as the previous version.

Some puzzles are straight forward early on to learn some basic concepts of moving and solving. Then later the solutions are not as obvious and you get to plan out your moves. But if you dont want to solve for the minimum moves, you can just move as much as you want. Being able to move to the next level with the “correct” solution, is huge for me.

The music is still calm and fits the style. Some of the music is a little bit… stronger or more aggressive compared to the previous game, but still calm and in the background.

Real player with 8.4 hrs in game

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Very challenging puzzles and the soundtrack is really good,


Real player with 3.7 hrs in game

Hanoi Puzzles: Flip Match on Steam

The Entity

The Entity

The Entity: The Good, The Bad, The Ugly - a textbook case of what happens when REAL play testing is underrated and overlooked.

The Good:

+The use of a cellphone as a light source, with battery management, was a nice alternative to the standard flashlight trope.

+Use of the generator as a pseudo game timer was also somewhat unique for this genre of game.

+The interior cells and assets for the house for the most part looked decent and consistent.

The Bad:

-The couch in the basement was bright magenta (either it’s texture was corrupt or just missing altogether).

Real player with 5.0 hrs in game

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Short but good game. I have a few gripes though, and did find some bugs:

-Sound levels are too low; I need to crank my volume up to 100% to hear anything well

-Price tag might be just a tad too much given the games length

-Personally didn’t like the enemy design, looks too much like a recycled design from the Aliens franchise

-Nowhere near dark enough; it should be pitch dark everywhere there is no light source (I did turn the vibrance setting on my card all the way up so that might explain how I was able to see through darkness so well)

Real player with 4.7 hrs in game

The Entity on Steam