Visitations

Visitations

Here’s the long and short of it:

The Good:

Fantastic visuals, not too taxing on resources so you can really pump up the resolution. Pure VR eye candy.

The Middle:

Guided experiences (vocal) are… adequate. The guy is tolerable, the woman is just nails on a chalkboard.

The fun comes in the solo/choose your own experience mode.

If you don’t like the ingame music, mute the volume on that app and play whatever you want on VLC. There SHOULD be an ingame option for this.

The Bad:

The entire thing uses a gaze based centering system in order to keep you looking head on.

Real player with 7.3 hrs in game


Read More: Best 3D Vision Relaxing Games.


5 minutes of this feels like waking from a restful nights sleep.

Excellent blend of relaxing binaural sound and pulsed light visuals.

The visuals aren’t going to blow your socks off but they aren’t meant to being more abstract and calming.

If you have VR and just need to chill out a bit for 10 minutes you really cant go wrong.

The guided meditation intro shouldn’t be skipped

Real player with 4.5 hrs in game

Visitations on Steam

BLACKBODY THEORY OF MOTION

BLACKBODY THEORY OF MOTION

This game is still in early stages, but it is addictive and genuinely scary.

There are some much-needed improvements, including

  • Better controls for up/down, a function to reset to the “normal” plane where most asteroids are located,

  • View distance that doesn’t look unnatural (now the objects just spawn out of blackness),

  • Saves,

  • Goals, achievements,

  • Softer sounds, current ones are way too harsh.

Real player with 0.3 hrs in game


Read More: Best 3D Vision Realistic Games.


BLACKBODY THEORY OF MOTION on Steam

Freedom Flight

Freedom Flight

Freedom Flight is a relaxing game, where you fly through procedurally generated worlds, collecting energy rings and try to get the best highscore. You need to collect enough rings to get to the next world. In the final game you will also have to search and rescue a friend. This game is made with Unreal Engine 5 and it’s still work in progress, the final version will have more details. The game is based on one of my favourite games: “Superflight”.

Relax and Enjoy

  • Enjoy the flight through beautiful procedurally generated worlds.

  • If you collect enough energy rings you can proceed to the next new environment.

  • Search for parts of your cyborg friend, which got scattered between the worlds.

    (More details coming soon)

Hunt and Score

  • Make your experience more intense and start hunting points.

  • If you get closer to the surface you will receive more points, however you will risk to crash.

  • The energy rings give you extra boost, so you can fly up again. Use your energy wisely, because it runs out quickly.

Your highscore will be added to an online leaderboard (if you like), so you can compete with your friends and show them how to fly like a pro!


Read More: Best 3D Vision Relaxing Games.


Freedom Flight on Steam

Black Hole Simulator

Black Hole Simulator

The simulation was a bit more complex than I anticipated, of course it would probably have some details but I wasn’t really expecting to see general relativity showing up at the left of the accretion disk this gorgeously. After waiting for a minute or two without feeding the gates of hell, the event horizon got empty blank and the radio noise obviously stopped. All that just to start glowing back again very faintly="" a couple seconds later.

So, the simulation could have a simple on-screen log event (it could be optional), it would even help if someone is using the application to explain how a black hole works. I know people can just go to Youtube but why, if there is a beautiful simulation spinning for you at will? /very

Real player with 2.2 hrs in game

Note: The developer, PanGuoJun was kind enough to supply this review copy to the Sturgeons Law Curator group.

Black Hole Simulator is an early access 3D rendered black hole simulator, just like it says on the box. You’re presented with a reasonable facsimile of a black hole, which you can spin around to get different views. You can increase or decrease the size of the thing, alter the gravity model between Newtonian and Relativistic, and you can have it absorb a star and watch what happens. You can also choose between a number of different backgrounds to see how the gravitational lensing makes things look. At this stage of development, that’s all there is to it. To say this is rudimentary bare bones is a massive (geddit!?) understatement.

Real player with 1.2 hrs in game

Black Hole Simulator on Steam

Variables 2

Variables 2

V2 is a top tier tower defense game. The flow is that you start with a couple of 3x3 grids and elevator and a random raised 5 piece block. Arrange those and put your core at one end and the creep gate at the other. Place your choice of tower and then after each round you get more basic tower options. After a set number of waves you must place an additional creep gate. The gates are movable, but the core and towers are not. On advanced levels you can trade in 2 or 3 specific base towers for an advanced tower that should help you progress. Mods are random and can transform the right tower into a beast.

Real player with 20.3 hrs in game

The game is superb, but the translation could be improved

Real player with 13.3 hrs in game

Variables 2 on Steam

Of Ships & Scoundrels

Of Ships & Scoundrels

Did you like Pirates? Do you like turn-based combat? Do you like random maps and exploring?

Then this game could be something for you. For an early access Indie title, it’s got surprisingly good graphics (especially the sea), a real story in single player mode, and some funny mystic creatures. There’s a touch of Age of Wonders, but the battles are less tactical.

POSITIVE

  • good graphics

  • mystic creatures pimp the pirates scenario

  • nice story (no Heavy Rain, though)

  • high replay value (random quests, random maps, hotseat mode)

Real player with 9.4 hrs in game

Looks amazing, nice atmosphere and unique interesting game mechanics. I like it!

You know where the journey is heading. With some little improvements in EA and more content I will be able to put hours in this :)!

Good strategy will lead you to your victory and will demolish your friends, but don’t forget about the immersive story though. Good price for a good game! Go on like this.

Real player with 4.6 hrs in game

Of Ships & Scoundrels on Steam

MOENTO - Modular Environment Toolkit

MOENTO - Modular Environment Toolkit

Let me start by saying that this is one of my favorite games at the moment. 

I think we all have times when we just don’t know what to play, or you just want to relax and not play CS:GO against spinbotter… This is the game that fills this gap. 

I randomly saw this game and instantly fell in love with the assets. 

In the beginning it was a little hard to get an overview of all the buttons, but they were all pretty self understanding. After I played a little around I started working on a house. And let me tell… it is SO SATISFYING to do build anything in this game… the animations are on spot 3 I posted it on the Discord of bblessed Gamestudios and the Developer loved it… so sweet.

Real player with 32.1 hrs in game

This is really, really awesome. Once you get used to the controls and how to work things, you can throw together pretty much anything. I give this game a 10/10

Real player with 17.7 hrs in game

MOENTO - Modular Environment Toolkit on Steam

Flower Design

Flower Design

In the brief time since FLOWER DESIGN was first released, it has blossomed into something rare. It is obvious that this DEV has a love for beauty (as well as desire to share it), and that love is what motivated him to embark on this project. But he also created something of beauty that encompasses game concepts (and even achievements now!)

When FLOWER DESIGN first launches, few components of flower arraigning are available. The player has a single pot, and very few flowers and accessory plants. The player can select a background, and the related lighting and shadows. At first, I considered that this might be a detriment for appealing to the more impatient of today’s gamers. To actually REQUIRE numerous finished arrangements to be “sold” into the game, to collect game currency in order to access more pots and plants? Would players be willing to wait, and work, to produce more elaborate arrangements, after starting off with possibilities so simple and basic?

Real player with 11.6 hrs in game

I play this game when I’m supposed to be going to bed but not ready to get off electronics yet. It’s very simple, you pick flowers for a pot and can change just about all the parameters for the flowers and pot, then sell your creation when you’re done; the more parameters you’ve edited, the more it sells for. This game works perfectly on a touch screen tablet, and is pretty relaxing, except for the fireworks sounds when you sell an arrangement.

My major complaint about this game is not being able to move plants around in the pot. There’s a “pose” button that will change their location and direction at random, but sometimes plants will just stay stubbornly clustered away from one corner of the pot. Add the ability to move plants instead of all the other edits the developer is making to this game, and get rid of the fireworks sound, and it would be perfect!

Real player with 3.8 hrs in game

Flower Design on Steam

Atom

Atom

This game is cool. You can make the hydrogen do some wild things visually. Hydrogen is interesting since (I think) all of our other atoms come from hydrogen, don’t quote me on that.

For .99, it’s certainly worth it.

I hope the author makes more content like this.

Real player with 9.4 hrs in game

Not gonna lie, this game is stupid at the moment. That being said, I’m glad I bought it; it was truly fun to mess around with, and although the novelty has worn off, it was nice. I really hope more is added in the near future. I would recommend this game but only because I thought it was fun for the few minutes I played it. A little tour of the controls would be nice, and it would be good if one could change the quality of the graphics and/or simulation for different PCs to properly run it at whatever they want/need. This game could be a lot of fun if it were to take a look at other sandbox-type simulation games, such as universe sandbox. The variety of different controls with explanations detailed enough that you know what you’re doing when you’re doing it. Overall, I’d say the only reason I had fun playing this was my ADHD deciding to hyperfixate on this for the past little bit. Keep working on this game and it could become something greater

Real player with 0.4 hrs in game

Atom on Steam