RESIGNED
INTRO
They say quitting is the easy part. Clearly they don’t know anything. Your boss hates you, the calls keep coming through as do your food deliveries. Respond to emergency calls, control police cars, firetrucks, helicopters, ambulances and more.
STORY
Sick of your job as a Emergency Call Operator, you quit. Well, you try to quit. Unfortunately, your boss’s name is Chris and thus, insults you and makes you work your two week notice from home. Now, you have to balance your diet, your sleep and your work for the next two weeks from home. Good luck.
GAMEPLAY
Control police cars, helicopters, firetrucks, ambulances and more from your laptop. Solve emergency situations, save people and stop criminals whilst also maintaining a good sleep schedule & diet, looking after your finances and communicate with your soon to be ex boss through email.
Read More: Best 3D Interactive Fiction Games.
The Cherry Orchard
A beautiful, uniquely styled 3D kinetic novel, imbued with love and respect for Chekhov’s original material. The script adaptation is superb, the voice acting is top notch, and the attention to details, such as facial and hand expressions, graphical effects, and accessibility features, are a masterclass in literary/dramatic game design. I’ve played it through many times in testing, a couple more times since release and, while the game is linear, I’ll be coming back to it many more times to attempt to fully absorb the depth of detail and meaning. Theatre students take note, this could be a valuable study resource.
– Real player with 16.5 hrs in game
Read More: Best 3D Visual Novel Games.
The Cherry Orchard is the MOST visual novel, literally a CG adaptation of the Russian play of the same name. There’s a pseudo-cyberpunk element to it, however, with vaporwave and techno visual effects that accentuate some of the story’s subtext. It’s a little jarring how the lip synch doesn’t really match (but maybe that’s my slow computer not able to handle it), and there are a handful of small glitches that don’t affect the gameplay, like the hovertext in the settings sometimes flickers, but overall it’s interesting to watch.
– Real player with 7.0 hrs in game
Farewells
“Farewells” is a narrative adventure game with the main character boy who comes and goes to his real life and the worlds of video games, and the player advances the game through the multi-layered world.
INTRODUCTION
A boy is playing video games all the time in his room without consideration for the worries of his family. While controlling the boy, the player also controls the video games that the boy plays. The story of this game continues with the “reality in the game” and the “game in the game” are embedded in each other within the multi-layered world, focusing on the role of the characters appearing in video games.
STORY
By advancing through various “in-game games” such as FPS, RPG, Horror, etc., the boy himself and his reality will begin to change. From the experiences gained in the games, the boy begins to solve problems with his family. At the same time, characters from the game gradually appear in the boy’s room, and his world gradually becomes a mixture of reality and the worlds of the games he is playing. The story weaves through this nested structure and focuses on the existence of characters in video games.
CONCEPT
During playing a video game, players always meet and part with many characters. When the player completes a game, the game’s characters also leave the players by being released from the game’s narrative and role. This is a work that unravels the strange relationship between players and the characters of video games formed by this interaction of separation.
CW
This game features battlefields and horror scenes like FPS games and horror games.
Features
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The game allows you to play multiple game genres: FPS, RPG, horror, and it requires you to control the game accordingly.
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Explore the main character’s house, solve family problems and get new games.
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TPS, Top-Down View, FPS, Pixel, the visual experience of all game genres will appear at the same time.
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However, the story unfolds whether you play video games or not. Your own Farewells.
Read More: Best 3D Adventure Games.
Star Control®: Origins
I have broken this review into a few sections, because I feel like what you need to know depends on where you are coming from.
You played Star Control 2, and liked it a lot?
You should like this game. It basically follows the same formula in terms of story and gameplay, but with some welcome improvements, such as an automatic story log where you can review key details of past encounters, and a searchable star map with the ability to add your own bookmarks.
There are also some other subtle improvements. Enemy factions have more than one type of ship you will encounter, bringing added variety to combat. Your own allies will only provide one kind of ship, but your flagship can be equipped with a wide variety of different types of weapons and other abilities.
– Real player with 79.2 hrs in game
tl;dr; A beautiful and very funny adventure which is drowning in grindy, under- or mis-developed mechanics. [Verdict: 2/5]
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I have bought the game myself and completed it.
Let’s list all the positives first:
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Very good art direction overall. Graphics, animations, aliens: all are very well done and a joy to look at.
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Good story. Nothing super-original, but good enough with some minor twists and turns.
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Interesting lore: using the main and also side quests there is a lot background information which enriches the world of this game.
– Real player with 59.5 hrs in game
Forgotten Hope
Forgotten Hope is a fairly short, linear adventure about a girl exploring her memories. A very small team has created a retrospective journey that is worth taking. It is played from a first person perspective as you follow a white wolf. Other than the wolf, you are exploring an ‘empty landscape’ and the narration is in the form of your memories being ‘thought out loud.’
There is a lot of narration and, when it is displayed/spoken, your progress is slowed. Thus, if you are looping back through to pick up missed items, it becomes a bit frustrating. I grew tired of listening and ended up making my second pass through the game in silence.
– Real player with 6.0 hrs in game
“It’s Not About Money, It’s About Sending A Message!"
Story driven game set in a beautiful, peaceful world developed by a small group of people, 3 guys to be precise. Story is well-written not boring at all for a game without any combat actions. Gameplay is pretty much basics but it’s not the focus of this game so it’s okay. Soundtrack is really great, very well composed and it really goes along with the game as you progress. Totally worth it. Voice acting was bit out of focus for me, felt like it was forced sometimes, one thing to improve next time.
– Real player with 4.9 hrs in game
Blaze Revolutions
I liked this game and fells good then your influence turns the city to life and at the drone hives I had to go FULL TERRORIST MODE by placing tree anti ground turrets to destroy the repair van and one anti air turret in front of the drone hive because sometimes soma buldings are really close to each other and out of the influence of parks and I enjoied building in their theritory like the police and riotiers were bateling for the structure and maybe you can ad some multiplayer mode were tree players play as one of the tree heroes and the fourth one as the twin blade soma helicopter that kipnaps your heroes once arrested (that can only see trougf police cars and drones and decide were the next buildings are build )and some new maps in the skirmish because there is only one but is good enougf to return from time to time
– Real player with 21.6 hrs in game
[url] Please see my curator page for more games that are worth your time [/url]
Approximate amount of time to 100%: 9h
Estimated achievement difficulty: 3/10
Minimum number of playthroughs needed: 1
Has it been in a bundle: No
Is there a good guide available: No, but you don’t need any guide
How many people have completed this game at the time I’m writing this review: 1 on Astats
– Real player with 13.9 hrs in game
Eos
This was a great game. It was also a short game, but it’s worth it. I finished it after only 56 minutes of gameplay, but I can’t really complain as the game was 100% free.
The story is unique and bitter-sweet, the art style is stunning yet simplistic, and the puzzles are entertaining. The puzzles remind me of portal, with the cube and button format, but the mechanic with the day/night gates is fairly unique. The puzzles are on the easier side of things, so it’s good for a quiet evening when your kind of tired.
– Real player with 0.9 hrs in game
This is a very basic game designed by students from Digipen Institute of Technology Singapore. Took me under 30 mins, most people completed it in half that time….but it is free!
An enchanting story about a little girl holding a mysterious medallion trying to fulfil her late mother’s dying wish. A voice greets her and as she embarks on her short journey, she learns more about her parents and why she is there. The owner of the voice wants to make sure she is who she really is and tests her with minor trials.
– Real player with 0.4 hrs in game
O.V.N.I. Abduction
I originally down-voted due to the inability to invert the Y axis. A developer has informed that this has been fixed so I will change to a positive for now and revisit once I’ve had time to play with the new settings. I also see that they’ve added options to edit the graphics, sound, resolution, etc so that’s goo!
– Real player with 15.3 hrs in game
The way this game goes from P.T. to Earth Defense Force is funny.
Slow start, but great atmosphere. Ending was pretty meh tho.
Super short alien game at a decent price. Check it out.
– Real player with 4.3 hrs in game
The Lost Legends of Redwall™: The Scout Act 1
I will begin stating I have been following this project since nearly its inception and announcement to be funding via Kickstarter. This is for all intents and purposes an early access prototype meant to glean feedback from people like myself. Do not buy this game at this moment, if you are expecting it to be 100% complete and ready to play. It is early access for a reason. Giving it a negative review for being incomplete after willfully purchasing it as early access content is ignorant.
I do recommend it full heartedly for those who are willing to pick through, nail down details that can be improved upon, and are willing to provide that feedback to the developers. I’ve played through the polished level multiple times now. I still feel like I have missed things, and each time I have played I’ve found something new.
– Real player with 28.5 hrs in game
This game is a hot mess, and it really doesn’t need to be. Redwall is special to me. As a young child I loved the books. I was fairly obsessive about reading them, and I was for years. I could recite the plot of almost any one of the books, despite how long it’s been since I’ve read any of them. I was surprised to learn there was a Redwall game in development, I first heard about it in 2014. When the game came out on steam early access I bought it within the first month, it was one level, and extremely buggy, but it had promise. I would play it for a little while whenever there was an update, until it stopped working.
– Real player with 18.5 hrs in game
The Lost Legends of Redwall™: The Scout Act 3
Step into the epic, story-rich world of the wildly popular Redwall books. The Scout is an episodic adventure game full of vivid characters, high adventure, and most importantly, the first new official Redwall story since 2011. The third episode, “The Abbey,” tells the story of Liam and Sophia’s desperate race to Redwall Abbey after being mortally poisoned by Scumsnout’s vicious maw. This is the dramatic conclusion of their journey through Portman’s Slough, Pontederia, and the ancient Otter’s ruins.