Dear Future

Dear Future

I forced myself to finish it so you don’t have to.

TL:DR 8 hours of boring walking to uncover a lame story, and a non working multiplayer.

A walking simulator made for some college student art project, what could go wrong???

But the innovative sounding multiplayer component, plus the fact that it’s free, sucked me in. And the game, although minimalist, initially manages to feel well-designed and polished…

But notice how none of the reviewers seem to have played this for more than 30 minutes?

Real player with 7.8 hrs in game


Read More: Best 3D Lore-Rich Games.


Photos of future ruins

Dear Future (Dear Future Production Committee, 2021) is an asynchronous massively-multiplayer photography game about exploring an abandoned city. I have been trying to write about it for several weeks and have found myself incapable of doing with any organization or distance. What follow, instead, are orchestrated recollections and half-formed conclusions of my time with the game. A half-step towards the understanding I’m searching for. A version with photos is available here .

Real player with 1.8 hrs in game

Dear Future on Steam

Oniria Crimes

Oniria Crimes

Oniria Crimes is a strange and interesting game from Ckolmos, a small studio from Madrid, Spain. If you aren’t too fussed about expecting a meaty main story, there is plenty of vibrant voxel art and deep lore to make this game worth playing.

This game is set in Oniria, city of dreams, a sort of shared-consciousness virtual reality world inhabited by people in their sleep. There is plenty of talk about “awake-world” in the game, but we never see it; the full game is spent exploring this dreamy urban environment. The lore of Oniria runs very deep, and a big part of the game is figuring out just what this world is, how it works, and what makes it tick.

Real player with 12.2 hrs in game


Read More: Best 3D Visual Novel Games.


A really good game with a very interesting background that makes you use your brain.

Totally recommended and if possible I recommend to play it with a partner, it’s a lot of fun to be both trying to solve the case and getting our own theories out !

Real player with 12.2 hrs in game

Oniria Crimes on Steam

Act of War: Direct Action

Act of War: Direct Action

A superb, well detailed RTS where a varied army composition is needed and diverse strategies are key to victory as combat can end quickly and brutally. Gameplay is a great mix of casual and hardcore RTS with the usual base building and unit deployment except resources aren’t found in deposits instead are earned either from POW’s or finite oil fields/banks/ammo bunkers. Buildings also utilize realistic gameplay so you’ll have to MedEvac injured troops to field hospitals or ferry a heavily damaged vehicle to a repair depot. Lastly buildings can be garrisoned on different levels when the building provides like on the roof or other visible floors to defend from not just within the structure. Infantry units can depending on the unit type go prone stance for camouflage and gain additional cover at the cost of speed as well as storm a garrisoned building with varying levels of success depending on unit type. Sometimes your units or the enemy’s forces have a chance to survive a battle due to either heavy injuries or are part of a surviving vehicle crew unless captured, repatriate or healed they will eventually bleed to death or stay put for the enemy’s gain. Killing POW’s is useless unless to prevent them from exposing your stealth units so your better off getting them for more money. Vehicles like infantry aren’t all around powerful units so you can’t zerg in this RTS thankfully. Aircraft are treated as off-map support with varying aircraft for different sortie missions but all can be shot down if not properly deployed or if the Air Control Tower gets destroyed. WMD’s are in-game too but whats unique as well is counter WMD defensive teach to prevent such disaster. As your units gain veterancy they will become generally more effective and even heal/repair when idle so its best to keep your army well supported in the long term. Each faction is unique with their own tech trees, abilities, strengths and weaknesses. The US Armed Forces has specialized firepower but needs electricity and descend their DEFCON alert level to access and maintain new tech. Task Force Talon is all about speed and flexability not needing electricity for a direct tech tree but doesn’t have the punch of the other two factions. The Consortium lastly requires you to use all of your units to get the best out of them. The story and characters are set in a well made semi-futuristic Military Sci-Fi theme with an interesting cast and a simple but effective plot that’s better, more interesting then most RTS stories especially if your a fan of Tom Clancy’s style writing though the main antagonist doesn’t have the same impact as say Kane of Nod is like. Cutscenes are made using a combination of real actors and CGI giving a nice cinematic feel for each missions all in a more realistic, gritty, serious take on the genre that’s more engaging and enjoyable then just a simple briefing. Missions have great variety that makes you utilize different strategic skills without being unfair with great AI as you increase the difficulty. Multiplayer is available as well with optional AI enemies or allies in good number of maps and nice number of game modes though its not functional online as its GameSpy so you’ll need 3rd party software like Hamachi or Game Ranger to do so. Graphics are dated and some animations too but it still has great detail with unit interactions, building functions, battlefield scarring and no unit limit help make it still impressive. Audio is passable with mostly similar unit dialogue and the soundtrack is good but limited. In summery a well made RTS despite its age for those wanting to find that niche for an in between casual and hardcore experience and more depth then to simply zerg.

Real player with 24.9 hrs in game


Read More: Best 3D Military Games.


Introduction:

Act of War: Direct Action is a tactical RTS game set in the near future, which tells us the story of the conflict between US forces and terrorist baddie who went full mad berserk mode and almost made it to Nuclear war. Original game was released in 2005, so this is more of a retrospective review, as judging the game according to modern standards would be wrong.

A drama behind the scene:

From the actual announcement, Act of War was possessed as a straight rival to C&C Generals. I still have that fancy magazine where journalist made a review, calling AoW a killer of Generals. In all honesty, even if developers did not initially plan to fight C&C on their own field, the rumors and speculations aren’t born on empty place: both games really have similar gamestyle and gameplay, despite, quite often, having somewhat different approaches.

Real player with 24.2 hrs in game

Act of War: Direct Action on Steam

Citystate II

Citystate II

Don’t buy.

  • Unfinished game

  • Bugs

  • The “realistic economics” in this game leaves a lot to be desired and calling it realistic is laughable.

  • The dev has been MIA since early October (within weeks of release).

  • Developer is either a huckster or lacks any sense of professionalism.

The misrepresentation that you are buying a finished game on the store page and the fact that the developer just disappeared makes me feel as if I’ve been had. The excuse on discord by some person who is not the dev is that he has a family and he takes long breaks. Make of that what you will, but I will not buy another product from this developer.

Real player with 65.1 hrs in game

You simply can’t play more extreme ideologies anymore (Left & Right) which Is kinda where alot of the fun came from. Everything needs to be balanced. It’s okay but at some point you’ll run into bugs that remove zones not just buildings and tank everything. Tbh it gets boring after it happens a few times. Oh and after many hrs my political leaning instantly went from 47-53 to 100-0 to the left which sent everyone into a riot and the whole city was destroyed. That right there is a game breaking bug. I’d honestly say buy the first one. I’m not hating btw, I actually really wanted to like it.

Real player with 25.3 hrs in game

Citystate II on Steam

SecretMission_ProduceForPresident

SecretMission_ProduceForPresident

Background Story :

Race for President is comming !

In 2020 , There are two candidate , one for pence , one for new .

And you’re just the head of a new souvenir factory , all this has nothing business with you .

One day , a man in black find you , and give you a secrect missison :

“You must help the current President pence , do anything you factory can do !”

Then the man who called The Director disappear .

“OK ,let’s see what I can do .”

You start check order , market and production , and start you secret mission .

Game Goal :

1.Make sure you factory survive .

2.Help the current President pence sucess.

How to play :

1.Build your production line ,and select production to produce .

2.Check the market and buy resouces or sign a order .

3.Check the polls view ,and influence the rate of support in secret .

Tips :

–You can upgrade your technology to help your factory .

–The more expensive the production, the more impressive it will be .

SecretMission_ProduceForPresident on Steam

Sephonie

Sephonie

Coming early 2022. Wishlist today!

Memories linger across time, deep beneath the island’s surface…

In this story-driven 3D platformer, explore Sephonie Island’s massive cave network, and link with unidentified species using the novel Puzzle Grid system. Explore the island’s depths as shipwrecked biologists Amy, Ing-wen, and Riyou, unravelling mysteries both scientific and spiritual, watched over by a supernatural being who exists beyond human history.

Sephonie is the newest game from Analgesic Productions' Marina Kittaka and Melos Han-Tani, creators of the Anodyne series and Even the Ocean!

Parkour-esque platforming

The caves of Sephonie vary wildly from lush, jade chasms to reddish flora-filled sandstone caverns. Their physical and rocky layouts demand a fitting moveset! Fling yourself over high ledges using the satisfying Teledash Vault, activate the quick-but-risky Sprint when you need to cover long distances, and deftly Wallrun across dangerous outcroppings.

When the obstacles become insurmountable, use the plants and animals of the environment to unlock powerful new abilities like soaring high jumps and swift grapples.

The Relaxing and Casual Puzzle Grid System

The trio must research the island’s unknown creatures by Linking with them. Using the one-of-a-kind “Puzzle Grid” system, you’ll rotate and place a series of multi-colored puzzle pieces onto the board, and connect large, same-colored islands. Each creature has different challenges to overcome!

There’s no ‘right’ solution to Linking: use your intuition to react to the creature’s moves and what appears on the board, and you will soon be on your way to success!

The caves are full of both small and massive creatures, each with their own importance to the cave’s ecosystem.

A Research Trip Gone Awry

In the near future, three biologists are on a joint research trip to use their ONYX implants to research the creatures of the uninhabited Sephonie Island. However, a mysterious phenomenon destroys their ship, leaving them shipwrecked.

Amy Lim, Taiwanese-American and bold leader, hails from the midwestern USA town of Bloomington. Riyou Hayashi, an analytically-minded Japanese-Taiwanese researcher, calls the bustling Tokyo his home. And Ing-wen Lin, a kind and considerate Taiwanese scientist, lives in Taipei.

The trio will find their motivations and loyalties put to the test as they navigate Sephonie’s caverns, facing not only rocks and creatures but also their deepest memories and dreams. As they grow more intimate with each other and the island, an ancient force, brewing deep in the island’s abyss, may threaten their newfound relationship, and the world…

Features

  • A deep, emotional story about the close bonds of a trio, the priorities of nations, and the delicate connection of humans and nature, spanning beyond human history.

  • A human experience crafted entirely by the IGF Grand Prize-nominated duo of Marina Kittaka and Melos Han-Tani, behind works such as Anodyne 1 & 2, Even the Ocean, and All Our Asias.

  • Master a parkour-esque moveset to sprint, wallrun, jump, and fling yourself through Sephonie Island’s rocky and physical caverns!

  • A novel and accessible Puzzle Grid System that will stretch your brain in fun ways.

  • A beautiful and varied cave system filled with all manner of large and surprising creatures, visually brought to life by Marina Kittaka.

  • A lush, melodic and ambient soundtrack by Melos Han-Tani.

Join us on Discord to chat about the game!

Or, join our newsletter to stay up to date on the game’s news! https://analgesic.productions/


Sephonie does not support square resolutions (Less wide than 16:10). Sephonie will run fine with these resolutions but some UI may be cut off, which you can fix by using the in-game UI Scaling option or by running the game in a 16:9/16:10 windowed resolution.

The same goes for UWHD resolutions in fullscreen.

Sephonie only officially supports certain controllers (PS4/5, XB1/XB360). Other controllers may work but functionality not guaranteed. In particular the Nintendo Switch Pro Controller is NOT supported. See forum for details.

Sephonie on Steam

Asset Flip

Asset Flip

Ever wanted to play a game that has every feature you’ve ever wanted in a game?

Now you can!

Introducing, the most unanticipated title to hit the shores of the gaming community since that last indie game you bought that was utter trash.

Build, craft, survive, and asset flip.

!!! FREE KEY FOR THE FIRST 100 DISCORD MEMBERS !!! GET YOURS NOW !!!

Click the Visit Website button on this store page to jump straight in!

Presenting, an ever evolving multiplayer sandbox environment where you can craft an increasing number of items, build empires, explore environments, kill enemies, level-up, and even buy loot crates for unique and rare non-gameplay altering aesthetics as we progress through the development process. All the while having the game itself being manipulated and moulded by the community - a mod-centric asset flipping survival experience.

That’s right! This game is moddable, and it is our primary focus. It is you, the player, who will direct this game’s story, playable features, quests, AI, and any other feature that you can imagine and wish to see within this realm, alongside the direction of the developer.

Voting will occur on what assets you want to see flipped within our expanding universe. You too can add your own Unreal Engine assets to the game and have the community choose the most popular mods to see officially asset flipped. Each flipped asset that is officially introduced to the game will be meticulously integrated and optimised within the framework we desire to create a unique player experience.

Join us on our journey to flip as many assets as possible while maintaining a coherent and unique gaming experience.

Asset Flip on Steam

Escape FishStop 3D

Escape FishStop 3D

เป็นเกมคณภาพที่สุดแห่งยุคแล้วครับ

Real player with 10.7 hrs in game

jail approve

Real player with 5.3 hrs in game

Escape FishStop 3D on Steam

You Are Weak

You Are Weak

A game that seemingly inspired directly by the works of Cosmo D. While much more heavy handed than their games, You Are Weak still possesses strong visual metaphor and a varied experience.

Real player with 1.1 hrs in game

I play a lotta weird shit on here but this has to be at the top of the list so far

Real player with 1.1 hrs in game

You Are Weak on Steam

2020: THE RIDE

2020: THE RIDE

I hated 2020, but this I loved. It’s beautiful in a surreal sort of way, though I feel bad saying that, given the grim subject matter. Still, it’s free, and I agree with the statement at the end. Nobody asked to get on the super fun ride 2020 was. But each of us gets to choose if we stay on.

Works fine on the Oculus Rift, I noticed tiny bits of lag, but I also hook my headset to a potato.

Real player with 0.4 hrs in game

This is an extremely boring game with bland visual effect, really suck.

–————————————————

Manual achievement:

0/0

Real player with 0.3 hrs in game

2020: THE RIDE on Steam