Miasma Caves

Miasma Caves

The gameplay of Miasma Caves is very simple: Explore a cave, find treasure, escape alive to sell said treasure in town, repeat.

The Cons:

  • No Automap (for an exploration game this is a huge drawback)

  • Intermediate cave levels are a bottleneck in difficulty (rocks fall, everybody dies faints)

  • Not much of a story

  • A few minor bugs

The Pros:

  • Over 150 different treasure items of 4 different categories

  • Town can be developed

  • A lot of variety in available tools, which allows for different approaches of exploration.

Real player with 150.1 hrs in game


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I have played enough Miasma Caves to recommend it. You play a dragon-lady who spelunks a procedurally-generated cave in search of treasure and you’re a pacifist, so that means that you don’t attack any of the monsters inside. But you still can get hurt (such as from cave-ins, and falls, and the titular miasma), and there’s still a challenge in seeing how far you can go whilst getting out alive! It’s a fun game and I recommend it to anyone, especially those who loved Leila “Woofle” Wilson’s soundtrack in Freedom Planet; some of the greatness in that soundtrack is carried over in this game.

Real player with 41.3 hrs in game

Miasma Caves on Steam

Crystorld

Crystorld

its ok but i dont have arrow keys so its impossible for me to play

Real player with 0.1 hrs in game


Read More: Best 3D Platformer Runner Games.


Crystorld on Steam

Feylin

Feylin

I like the art and I think that it has potential to be pretty good. I am unsure how to accomplish it but the mouse being the indicator of where you swing your sword isn’t that good when you’re constantly moving around. A different control scheme would certainly help. A little more content would be nice but for the price it was a pretty decent framework for a game. I would also recommend more sounds for when enemies are hit and different ways to attack. Great start for a game but definitely needs work.

Real player with 0.5 hrs in game


Read More: Best 3D Platformer Singleplayer Games.


Feylin on Steam

Roll Control

Roll Control

My friend gave me the key to play this game. Oh let me tell you this game is great fun relaxing game. I’ve tried it both on my phone and on my computer and spent 3 hours trying to see how far i can make it through the infinite level. The music also fits right in with the game. Would recommend this game to help kill some time.

Real player with 2.8 hrs in game

So fun, even without a balance board!

Real player with 0.7 hrs in game

Roll Control on Steam

Connected Towers

Connected Towers

-[Graphics]-

☐ Great - ☐ Good - ☑ Simple - ☐ Bad

-[Gameplay]-

☐ Great -☑ Good - ☐ Meh - ☐ Unplayable

-[Audio]-

☐ Great -: ☐ Good -☑Meh - ☐ Bad

-[Audience]- ☑ Kids - ☑ Teens -☑ Adults

-[Difficulty]

☑ Easy ☐ Just Right ☐ Too Hard

-[Story]-

☐ Great - ☐ Good - ☐ Barely a Story - ☑ No Story

Game features 27 very easy puzzle levels that takes 1 - 2 hours to complete (100% Steam Achievements). Recommended for casual gamers and achievement hunters.

Real player with 2.2 hrs in game

cool and simple.

Real player with 0.9 hrs in game

Connected Towers on Steam

Jones On Fire

Jones On Fire

This is the prequel of Hot Tin Roof…is the game fun? No…i will explain why in a pro/ con style and end with my conlusion.

Pro:

N/A

Con:

The upgrades are extremely grindy. In order to have some fighting chance in later levels you need those upgrades. The upgrades cost an arm and a leg and a vital organ like the heart or brain.

The game has 2 currencies. One is regular cats and the other is golden cats. It is very dumb to do that because gold cats are slow to come across and building up to get a single upgrade is very time consuming and adds to the boredem of the game.

Real player with 26.1 hrs in game

You know, I honestly don’t get what all the hate is about for this game. I think it’s a great time waster. For someone who has a lot of free time, and especially during this summer, boredom can hit pretty hard. And for the past few weeks, that’s what’s been happening. It’s games like this and another game I tend to play in short bursts, Pictopix, that really help get me out of those slumps.

And you may not think that boredom is that big of a deal, but for me it is. It leads me to almost what seems like pseudo-depression. A lot of free time and not knowing what to do with that time. It makes me lose motivation for most things, and just overall suckiness. Games like this, simple one off games that really have very little plot, or intense gameplay, just relaxation, which is rare for games these days, are great for fetting out of these moods. I don’t want to hear about story, or tutorials when I’m trying to be entertained, I just want to play, and this game lets me do that. Even the other game this company has made, Hot Tin Roof (which I also own), has a lot of plot and storytelling, which is fine when you’re in the mood for that. But when you’re looking for something to just pass time with, this game is perfect for that.

Real player with 24.2 hrs in game

Jones On Fire on Steam

Smith and Winston

Smith and Winston

In order to destroy most games, you have to play around with corruptions, or data mine them, or use glitches, or speedrun them. This game lets you destroy practically all of the game dev’s hard work in level design, go ahead! It’s part of the fun! You can rush through the game, or you can dig around and find all of its secrets. It rewards you for dying as little as possible but also doesn’t punish you heavily. You can come back infinitely but using a continue wipes your score. It brings back the fun of arcades in going for high scores.

Real player with 8.4 hrs in game

So…first of all…grabbing this game at a -75% discount…seems okay to me, it’s about Rm 6 for me ( let me give you a references…it’s about the price of 2 packs of snacks….) I had noticed that…this game is made by some Indie developers, so I wanna try to be “that guy” that do what I can if I like their product

Pros:

  1. Twin stick shooter…fun? yeah, i think it’s fine

  2. Funny NPC (AI) giving comment from time to time

  3. Destrutible environments… but it caused lag for my potato…fun if you have better setup

Real player with 6.8 hrs in game

Smith and Winston on Steam

Tap Tap Builder

Tap Tap Builder

This is the sort of game that I historically like, but this game I simply didn’t. Parts of the interface are unintuitive, like having to do each section of road fully independently and there being no option to place them all and tap them sequentially.

The graphics are a very particular style, which I personally quite like, but I can see why people might not.

In summary, I think that this game feels like a bad port of a mobile game. I don’t know whether or not it is, but it has that feel. In its current incarnation, it unfortunately isn’t something that I can recommend.

Real player with 0.1 hrs in game

Tap Tap Builder on Steam

WormJuice Skateboarding Olympics

WormJuice Skateboarding Olympics

Ollie straight into a vibrant nes colored world!

Skate and compete in premade Arena tracks, download new ones, or build whatever you like with the provided voxel-styled objects (by poetic voxels).

Ride down the Mega Ski Ramp and jump onto the speedrun track!

Try to get that fastest time or make the speedrun machine generate your favorite new track.

In short

WormJuice Skateboarding Olympics keeps you going for hours, losing track of time with plain old fun.

Features include

WormJuice Skateboarding Olympics on Steam

Pendelum

Pendelum

This is addicting, the good way

A great game, it has a wide variety of levels already in the game to play offline and train your skills. You will need these to break your and other peoples records. You can go bonkers with the level editor, a fabulous tool to sink in for hours and then challenge people online to beat your levels - the only limit is your imagination, and skill.

The game is challenging in just the right way to be motivating and frustrating at once. I cant recommend this game enough, espacially to people that like puzzle and physics games will be able to spend many, many hours in this.

Real player with 19.5 hrs in game

Pendelum is such a neat concept. Although I admittedly don’t have much experience with physics-based puzzle games, I’ve never played anything like it. The level design is quite good, in general. I liked the feeling of simply moving the pendulum (as it has a certain weight to it), and in trying to maintain enough height to maneuver with some precision. I decided to pick up Pendelum so that my co-op partner and I could play through the three sets of levels designed specifically for co-op play.

However, I do have a few gripes. First of all, it’s just a bit too punishing for my tastes. Levels come in sets of four, and if you don’t complete the whole set in one go, you’ll have to start again from the first one in the set (even if you’ve made it to the final level). There are also no checkpoints in the levels themselves. This omission is more forgivable - however, some of the levels are quite long. My co-op partner and I failed repeatedly on the penultimate level within the second set of co-op levels, and then put the game down until the following week. We picked it back up again, made it to the final level, but again failed repeatedly until we became exhausted with the game.

Real player with 2.3 hrs in game

Pendelum on Steam