Refunct
6 hours of playtime out of a fifteen minute game (without speedrunning) , which is still going by the day.
This game has an fantastic momentum based movement system that makes getting around the map fun, almost so much so that it rivals Mirrors Edge and Titanfall 2 for how thrilling it is to control.
Just get it, it is so much fun just to chain together wall jump combos, slide out of every jump, and create your own path through everything. When you add the amazing atmosphere, music, day/night cycle, achievements, and stunning lighting and visuals then you get what is the main purpose of playing this game. But it doesn’t end there…
– Real player with 8.6 hrs in game
Read More: Best 3D Platformer Puzzle Platformer Games.
Intro
Refunct is a very refreshing and fluid experience. For such a short game, it was satisfying to play and was definitely worth the 1.50$ spent. It feels like thought and effort went into making it, and that immediately sets it apart the bad apples that comes through Greenlight.
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Presentation
Refunct is a 3D parcour platformer at the same time it has a relaxing, peaceful atmosphere.
Refunct immediately puts you into the game when you start it up. But that’s okay because the game doesn’t need to annoy you with any tutorial, the mechanics are easy to learn on your own.
– Real player with 6.3 hrs in game
SEUM: Speedrunners from Hell
I wasn’t aware of SEUM up until I had played its demo (now removed from the Store). In less than one hour, I was completely convinced that this game had immense potential, so I added it to my wishlist and waited for a sale. Six months later, here I am writing a review for it.
SEUM is a first person platformer where you have to complete each level as fast as possible. Featuring a leaderboard system, you can track your times, your friend’s and the worldwide records for every level. The scores are reset on every season, to make sure the top scores are fair without fixed exploits. It is technically an incentive to come back to it once in a while in case being on top is something you love.
– Real player with 87.1 hrs in game
This game is a ton of fun. Fast paced, perfect controls, great music, tons of levels, and full of little references. It can be a bit difficult at times, but it rarely ever feels unfair. A couple of time limits feel a little strict, but it’s not too bad. Really, you get a lot of content for the price. And it’s on sale now, so that’s even better.
I’ve only played through about 50 levels, so I see that things are different later on, I will update my review.
The game doesn’t hold your hand, but it also doesn’t hold you back either. You can play the game properly and go through each level as fast as you can. Or you can take your time, and come back later when you are ready for a better time.
– Real player with 21.2 hrs in game
Cloudbuilt
This game is absolutely stellar. I doubt I will play anything better this year, or perhaps even in years to come.
First and foremost, this game grants the player absolute control over the character. The movement is fast and responsive, and the more you learn about the game, the better you can maneuver, to the point where you can do things you never would have thought possible at first. This sense of control is absolutely wonderful because I can apply both my reflexes and timing as well as my puzzle-solving skills to the level in front of me. The level design features branching paths that allow you to tackle the level many different ways, and give the player a sense of exploration. Will you go the easier and slower path, take more difficult shortcut, or will you look for the perfect jump to create your OWN shortcut? The game also allows you to place your own checkpoints, and unlike They Bleed Pixels, they actually mean it, meaning that you get to tackle the level before you on your own terms without compromising the difficulty.
– Real player with 120.5 hrs in game
Read More: Best 3D Platformer Difficult Games.
So close…so very very close. This would have been a GOTY contender for me but it slips and wobbles
hard
I’ll start with the good: Cloudbuilt is basically Sonic Generations. Remember boosting to beat your time and precision, quick twitch platforming within a level that has multiple pathways? It’s here. Maybe the budget isn’t, but the excitement and speed definitely is. As is the creativity, only difference here is levels have more vertical movement and therefore aren’t as fast, but the idea is the same.
– Real player with 18.2 hrs in game
BSurfing
Pretty good game, fun mechanics, but the only thing I miss is more content. At this stage in this game’s development, the game lacks the amount of content that is necessary to keep the player engaged for more than a few days. But still pretty fun, especially for a game in this stage of development.
– Real player with 25.9 hrs in game
Love the game tho but could u maybe add some new items ???
– Real player with 15.7 hrs in game
Escape from Naraka
I think Escape from Naraka is similar to SEUM: Speedrunners from Hell.
But In Escape from Naraka, your overall score will be tallied up from crystals and artifact collected, damage taken throughout the level, and the time it took to complete the level (No level select option)
Gameplay is great, good graphics. My biggest gripe in this game is the Enemy AI . AI is attacking/moving too fast, it FEELS like you’re surrounded and there’s nowhere to run, the only option is to fight, but you cant….kill (mostly) or outrun them (mostly).
– Real player with 11.9 hrs in game
Game yang sangat menarik,, mekanisme game yang simple dan juga puzzle yang cukup buat saya degdeg’an bukan karna gampang atau susahnya suatu puzzle, di stage 1 saja puzzle dan jumpscare bisa muncul bersama’an yang membuat saya harus waspada pada puzzle selanjut’a. dan mungkin untuk stage selanjutnya akan menjadi lebih susah lagi dari sebelumnya.
Selamat buat Xelo Games yang berhasil membuat game dengan nuansa Bali, dan juga untuk Soundtracknya juga enak didengar dengan campuran Gambelan dan musik modern. dan saya berharap kedepannya nanti Xelo Games bisa menghadirkan game - game lain dengan Nuansa Lokal lainnya.
– Real player with 5.4 hrs in game
Non Compliant
Synopsis
In 2085, bodies became a luxury consumer product. The wealthy wear them like clothes, leaving millions of claimants waiting for an organ that will never arrive, their wallet being too small.
The player begins in a transparent tank under the scrutiny of a haughty and arrogant woman . For some reason, she does not seem satisfied and the scientist in charge evacuates the player to the incinerator.
Description
Non-Compliant is a cyberpunk platformer in virtual reality, where you wake up in a garbage incinerator without information of your environment. You’ll need to explore this new world and discover what you are, where you are and find a way to survive.
Features
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Find the exit
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Climb big structures to explore the world
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Survive without weapons in places where you are not welcome
Parkour Tag
Fun game. If you like Rocket League but hate your teammates this is the game for you. No need to worry about teammates because its 1v1. The movement is satisfying and fast paced it peaks your anxiety as you are being chased and a sense of urgency while you are chasing. The game is quite punishing as one mistake can often cost you the round, but this gives you room to improve and land jumps, wall run, cut corners, and juke your opponents to the point of perfection. It has a small player base as of now but once more people see this game its popularity will skyrocket. Would recommend. See you in pubs :D
– Real player with 61.5 hrs in game
This game is really great. The developer is very responsive to feedback, and focused on creating the best and most competitive version of the game possible. At its current trajectory, I believe the game has a very bright and popular future. The gameplay is simple, easy to pick-up, fast, fun, but hard to master. Chasing your friend down or being chased down by your friend unleashes a hilarious and primal fear I haven’t felt in any other game. There are a handful of movement mechanics that feel incredibly rewarding to master. When played fluidly, the game is so satisfying to watch and play. At every level of play, it’s incredibly fun and exciting to play tag. You have to balance having a route/strategy and playing mechanically. I’m excited for the future of this game, and I highly recommend it.
– Real player with 37.5 hrs in game
Protorunner
Get in to the flow
Jump, wall run, dash, swing and use the environment to finish the challenges quickly and in style! Or just run around the arena and enjoy the fluid movement. Unlock different areas and challenges each with unique mechanics.
Prove you are the fastest
Compete against other players and your friends in races and compare your scores in the leaderboards. Find the shortest path and then try to finish it the fastest! Who will be the parkour master?
Raising Torolith
Raising Torolith is a first-person physics based indie platformer where you take on the adventure to raise back an entire kingdom - Torolith. You will learn about the world while powerfully dashing through the medieval age in a relaxing & beautiful scenery. Castles, towers, islands and helpful companions will be a strong part of your adventure.
Mastering the movement is a core part of the gameplay - the focus is set on high speed sliding, key point maneuvers and obstacle evasion. Feel the wind in your hair and be ready for the next surprise.
Core Features
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Two Play Modes: Campaign & Racing
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Free Movement: Control your momentum and air time. Boost yourself into the air, slide on platforms, climb walls, destroy some obstacles. Combine chaos with precision to become a master.
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Raise the kingdom: Reach the orbs and raise the kingdom! Entire islands and castles might emerge from the water.
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Checkpoints: No section replaying if you don’t want to.
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Exploration & Story: Talk to the Torolithians in the world, hear what they have to tell you. Interact with seemingly abandoned objects, you will get a better feeling about it all. Most importantly, enjoy the colorful, manually designed landscapes.
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No Violence: The game is relaxing (of course, not counting the times when you just can’t make that jump and feel like destroying the kingdom once again) and focuses on bringing you a very pleasant atmosphere so there is no violence you will be part of.
Synthrun
The tutorial levels had me intrigued, but the subsequent levels made it clear to me that this game is clearly lacking a lot of development and should still be in beta.
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Core mechanics are fine, but at times can lack polish
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Jumping is broken, and the window for jumping is so small that the last chance jump mechanic is actually a safer bet most of the time as it brings you closer to the next platform and widens the window if you have quick enough reflexes.
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The walkable platforms are a mostly useless mechanic as the only real way to use them is to just keep running.
– Real player with 1.5 hrs in game
Synthrun is a Unity Asset Flip style 3D platformer, it looks like the developer copy+pasted a game template/tutorial for a basic 3D platformer, changed a couple of things and dumped this mess on Steam as a cash grab. That theory is supported by the way game keys were sold off to cheap, low quality bundlemongers, DailyIndieGame.
Anyway, this is pretty bad, clunky controls, bad camera angles, and some of the laziest minimalist graphics I’ve seen for a long time. This is very, very far from acceptable standards for a modern PC game.
– Real player with 0.2 hrs in game