Hell’s Revenge 3D
Tiempo divertido Fun time
– Real player with 0.6 hrs in game
Read More: Best 3D Platformer Demons Games.
Octarina
I got this game to play with my 3 year old daughter and its been a prefect little game for us to enjoy together. She calls it the octopus game and i have videos of her just screaming with joy when the octopus pops on the screen, its so darn cute. She even helps me spot the collectibles to grab while where playing. The game itself is really short but its really enjoyable and still somewhat fun to go back and play over again like I’ve done many times. There is 2 other mini games included like the floor is lava which is a fun bonus to play. Overall, for a free game its a great one to try out.
– Real player with 20.8 hrs in game
Read More: Best 3D Platformer Destruction Games.
What a amazing game! So far its just one level, with some unique and fun game modes, like the floor is lava. The controls are easy to start playing, and hide more complex mechanics that you start to use when trying the time challenge, like speeding up in the air depending on how fast you are rotating. The achievements in this were a blast to hunt down! the first / only level has 31 collectables to find, along with a couple (i think 7) random side task achievements. Close to everything in this game can be interacted with, your either destroying something, or using a item you picked up to destroy something. Id highly recommend this to anyone, Its free and freaking fun! I just wish they had more levels, id be willing to pay for this!
– Real player with 8.5 hrs in game
The Adventures on Uranus
The Adventures on Uranus is an example of competent developer direction and skill. With a game like this on the market, it is unimaginable how Cyberpunk even has a chance.
I ran into one bug, which put a damper on my progression in the game. I walked from one tower, to the other tower. Upon entering the second, and final tower, I was unable to ascend the stairs of this beautiful environment.
Nonetheless, the artistic direction and world building are phenomenal. The developers really thought out a unique and interest world for me to engage in. It’s set on an alien world, never before seen or heard of — Uranus. Apparently this name is rooted in deep, real world, mythology. Way to go devs!
– Real player with 0.2 hrs in game
Read More: Best 3D Platformer Singleplayer Games.
The Adventures on Uranus is a short, sweet experience. No objectives or timer of any kind make for a genuinely relaxing experience, allowing you to get absorbed into the vibrantly-colored world of this game. The tower interiors are especially mesmerizing, and the town square is thoughtfully laid out and peaceful. A wonderful and promising first foray into game design and programming - well done to John and Alex!
– Real player with 0.1 hrs in game
Cosmotronik
Beat the Moon levels. Got all the cheevos, and have put in a good 8 hours more or less on this game.
Pros - Simple controls, fun physics to experiment with, cool environment never got old, and platforming feels good for the most part. My favorite part is how there is more than one way to beat the level. Making for good replayibility if you want to try other methods. Plus leaderboards and cool level design makes me want to replay and look forward to the new levels.
Cons - Some challenges are a bit much, there’s a fine line between challenging and infuriating and this constantly walks it, and on certain levels, just dives head first into maddening territory. Jump pads sometimes require a bit too much precision, and I’ve spent most hours of this game being stuck on part and dying in cheap ways. There’s also a weird glitch where the soldier doesn’t get up if he smalls on a small platform, but the game is still in play and doesn’t consider it a failure.
– Real player with 8.7 hrs in game
Protorunner
Get in to the flow
Jump, wall run, dash, swing and use the environment to finish the challenges quickly and in style! Or just run around the arena and enjoy the fluid movement. Unlock different areas and challenges each with unique mechanics.
Prove you are the fastest
Compete against other players and your friends in races and compare your scores in the leaderboards. Find the shortest path and then try to finish it the fastest! Who will be the parkour master?
Eternity Egg
Harness instruments of entropy to return a twisted land to perfect thermodynamic equilibrium.
Eternity Egg has 3D platformer, action-adventure, & exploration elements. You can:
- Traverse harsh environments with modular, upgradeable mechs;
- Explore the corners of a macabre fantasy world with responsive, fast-paced kinematic movement;
- Liberate enslaved souls from entropic vessels;
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Wield entropic instruments to gather & harness displaced energy;
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Vanquish engorged entropy parasites;
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Barter and trade in a wild west gift economy;
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Converse with freakish denizens;
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Unlock the secrets of a warped reality;
The game is currently in active development, & some details here may change before final release.
DreamWatcher
This is my ideal game. It has easy to grasp game mechanics, and welcoming audio and visuals. While having easy mechanics, the game still requires you to think to be able to complete the puzzles and progress which I really like about a puzzle game. Once you finish the tutorial and enter the nexus, you aren’t forced to start in one area and progress in a linear way. The game allows you to start wherever you want, and progress in different areas and at your own pace, that combined with a big map makes for a very immersive game you can spend a lot of time playing around and explore in. While doing the main parts in the dream and nightmare wing and after getting the first quest book, I found myself confused on what to do next. At that point I had a lot to spend at the shop, once you buy all the map locators it becomes clear. It also isn’t very clear that you can’t move the high boxes until you get later relics, maybe have a small message saying you require a relic to push and kick them. I like how bright the whole game is, the nexus is bright, with the different areas having different shades of lighting, with very nice transitions. I think that aspect is very nice and pleasing, it goes well with a puzzle game. Although the visuals can be buggy sometimes, this does not affect overall game play. I wont say what they are, but all the relics feel very satisfying to use and explore areas you weren’t able to before. Especially the last one, and the animations for it are very nice. (I like the twirl). I noticed when I was stuck on the edge of a platform, or glitched after getting off with the claws, after a few seconds I would be placed on the floor automatically. That is a nice quality of life mechanic. I like the loading screen animation, the fish is very pleasing to look at. SPOILER WARNING.
! I would say the ending is a bit confusing, so the agent just turns into a book? I’m not sure if I missed something or if there wasn’t much explanation given about that. Also the codex for the library of dreams is very exciting. I would also suggest adding a keyboard controls option, like in project hive. Having to use a controller can be off putting for some people.
– Real player with 20.0 hrs in game
I enjoyed the game– it wasn’t too difficult so might not appeal to those who need really tough bosses. I loved the intricate maps and levels. Finding my way out of some areas was the trickiest part. The control response for moving the character was snappy. The double jump feature felt very satisfying. Grabbing cubes was painful at times, and it would take me several tries to move the cube where it needed to go. The graphics for the spiders and monkeys were rudimentary. I liked getting new skills and the amount of visual detail in the environments.
– Real player with 15.2 hrs in game
Vectromirror™
The game is similar to Vectromirror 0. Although in early access, as of writing, the 3 levels are extremely fun to play. It is a bit harder than Vectromirror 0, so be prepared focus! Overall a really fun game, and definitely worth the cost.
– Real player with 18.6 hrs in game
An incredible game. I’ve never played a game with better physics or game mechanics. The graphics are very unusual but unique. I can’t think of any flaws.
– Real player with 13.5 hrs in game
Recompile
I’ve been looking forward to this game since I got my hands on a super early version at Day of the Devs 2018. The game has come a long way since then, and has turned into a beautifully crafted world with a story that you must piece together by finding memories throughout the game areas.
If you played the demo of the game, you got a single short level where you were able to power up real quickly. The final version spreads out the powering up over the course of the entire game, making it feel like a true metroidvania. You’ll pick up powers such as double jumps, dashes, and hacking abilities that let you manipulate certain things within the game. There are also a total of 5 different weapons to find. I finished the game in about 9 hours of play time.
– Real player with 16.8 hrs in game
Really went into this game wanting to like it and I’m mixed.
-The Demo-
I played the demo since I love neon and synthetic world kinds of aesthetics (Tron, Fract OSC, Heavy Bullets, Reboot, ect). It just has a cool world look/tone and feel. I’m for it.
Real good conveyance for where to go and what to do, and the ability progression was so well paced and rewarding.
Great demo, I was excited for this game ever since.
-The Game-
Playing this game still has a cool look/tone and feel. I really like the main character’s flashes of light, the particle effects and jitter. The world is a particle effects display that is so enjoyable.
– Real player with 9.0 hrs in game
Togges
A game unlike anything you’ve ever seen!
A combination between something completely new, and totally familiar.
Spread and stack adorable cubes to explore incredible worlds, collect goodies, discover funny stories, and help the King President dominate the universe to save from the unknown threat of the Void.
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A unique game about spreading and stacking adorabe cubes (a.k.a. Togges).
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Classic Collect-A-Thon 3D platformer.
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Amazing handcrafted worlds with beautiful art direction.
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A non-linear game with dozens of content to explore and discover.
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A wide variety of lovely characters and funny stories.
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Emergent gameplay full of creative mechanics.
Incredible gameplay, fascinating worlds!
Beneath all the Stars, in the Bottom of the Cosmos there is an Endless Wall, keeping the known universe from the dangers of the unknown. In the formation of the constellations, the leaders of each domain must protect all the existence. This is the story of the Togges.
Explore multiple worlds and immerse yourself in incredibles settings with stunning vistas. From a futuristic city in the Savannah, to a realm made of carrot cake, discover funny stories and make friends around the Cosmos.
Solve environmental puzzles, discovering how to interact with the world in a range of creative mechanics, and find all sorts of collectibles, with dozens of content in handcrafted levels where every corner has something interesting to do.
Overcome challenges while combining different Togge Colors and abilities, and find new ways to play creating unexpected situations due to emergent gameplay, with multi-layered open levels, completely free for you to explore and master the game.
A game made with love, from a 3D Platformer fan to another 3D Platformer fan. A charming revival from the “strangest” creative B games from the Golden Era of the 3D Platformers, with a modernized vision taking notes from the great classics.