I AM DIE
Have you ever rolled a dice and thought to yourself “Wow; this is boring. I wish I had full 360 radial movement, a boost, a double jump, and slow-motion capabilities…”?
If so, then I AM DIE is the game for you!
Set across a series of surreal floating islands with procedurally-generated musical soundscapes, I AM DIE is a physics-based 3D puzzle platformer in which you must find, release, and guide a ball to its goal, weaving your way through an increasingly fiendish set of ramps, tubes, conveyors, and other obstacles.
But each roll of the dice counts toward your final score, so as you explore and progress, you must battle against the forces of randomness to keep your level-complete time FAST and your roll-score LOW!
With over fifty main levels (and a few secret ones), I AM DIE is a game that’s easy to play and difficult to master, and may have you tearing your hair out every time you delicately guide yourself toward a “one” and inexplicably land on a “six”.
No microtransactions. No pay to win. No skins or hats or online multiplayer or global rankings. Just good old fashioned platforming fun from an era gone by.
*** Tightly programmed and expansive controls.
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Over 50 unique levels.
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Procedurally generated music.
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No upgrades. You start with everything you need!
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Secrets and achievements.
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Behind the scenes content.
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Should run on very low-end machines (because it was made on one).
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The dice has a super cute voice!**
Have you got what it takes to get a three star ranking on every level? There’s only one way to find out…
Works best with a controller.
Read More: Best 3D Platformer Puzzle Platformer Games.
Metal Tales: Overkill
Metal Tales: Overkill is an action-adventure game where Metal and Adrenaline clash to give you the ultimate 3D roguelike guitar-shooter. Fight against the looming curse affecting your Metal brothers and free them from an ancient evil.
Plan your path and play as you want with procedurally generated levels that will change the game every single playthrough.
The God Kuk is possessing all the guitar gods, and through them, the metalheads. Through infinite concerts, he is helping his legion of metalhead zombies wipe out every original creation of metal bands and their dedicated fans. As legions of metalheads are stripped from their passion, only one person can really grind through the challenge and come out victorious.
Will you manage to defeat all the metal gods, save the world, and become the ultimate Metal God yourself?
Pick and choose from a mouthwatering variety of instruments and add-ons from the history of Metal: customize your game with a wide selection of the finest guitars, turn it right up with only the best amps, and summon the best tricks and tunes for the ultimate combat experience!
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50+ items: charge up with new guitars, strings, pedals, amps, books, and summons
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15 different enemies to beat to the beat
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8 Guitar Bosses - the ultimate showdown!
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4 playable characters to choose from: Are you more Metallica, Iron Maiden or Black Sabbath? Choose the character you identify with the most!
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3 environments: Enjoy exploring 3 different environments like Metal Den, Metal Festival and Hell
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6 levels to blast through with unstoppable energy
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Procedurally generated levels: Experience randomly generated levels to play through. No session will ever be the same
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Local CO-OP to jam it out with a friend
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Mission system to unlock abilities and upgrade stats between runs
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Original soundtrack and international Metal bands’ songs - you are sure to find a new hidden gem!
Read More: Best 3D Platformer Action RPG Games.
Playhear : Square Paper City
How an Electronic Music Album would sound and look if it was a Video Game?
Welcome to a new way to listen to music with this first opus of Playhear, a series of musical pieces made into games!
Surreal City
Settled in a weird and minimalistic place, Square Paper City is a Musical Walking Simulator with mazes, some puzzles and a bouncy and dynamic world.
A new way to play a music album
This interactive experience will make you live and feel a music LP as something new: semi-procedural, designed according to the game and the levels, moving and modulating according to your actions. The simplest inputs have dramatic consequences over your musical experience.
There’s also rhythmic totems to test your rhythm abilities, some shooting skills to help you find your way in the monochromatic mazes, some light Parkour, and other fancy mechanics.
Made with experimentations in mind
I made this game in solo, following my emotions and knowledge, testing visual technologies and interactive audio systems to provide a psychedelic but dynamic and fun walking game in a living painting!
I have also been working closely with some audio plugin developers as a tester and sound designer.
This game is a tribute to them (Unfiltered Audio, Rhizomatic, UVI, Bitwig, Sugar Bytes…) and to experimenters.
Finally, here’s the
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Push the Boundaries of the Way we Play/Listen to Music: a technical and artistic approach to interactive music
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Automatic Writing and Serendipity: a surreal way of composing the story and developing the game content with serendipity.
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Minimalistic Systems and UI: more immersion for the player. No complexity, immediate onboarding.
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Synaesthesia: attempt to make a world that lives according to music and visual connections.
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Focus on Experimental Art and Trippy Mood: I wish to experiment on both the technical art and the interactive music system in order to push the boundaries of abstract and artistic games.
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Diversity in electronic music genres: as I always done in my musical career
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This Game is an Instrument as Much as it is an Art Piece: give the opportunity to the player to play the game as an album or live show during a party or whatever.
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Use a Limited Range of Instruments: especially those that I’m testing for audio developers friends and a few others that I really need for the overall quality of the music
A game made by Tomavatars
Read More: Best 3D Platformer Electronic Music Games.
Simple Ray tracing Mini Game 10
Is there ray tracing technology just for AAA-class games?
no!
Nowadays, you can easily create ray tracing compatible games using Unity.
Isn’t it okay to use ray tracing in a simple mini-game?
With that in mind, I made 10 crispy pieces.
Game content
1. Whac-A-Mole
2. Breakout
3. Car protection game
4. Air hockey (2P match: up to 20 people connected at the same time)
5. Snake game
6. Run game
7. Chicken race
8. Wall protection game
Vocal Space Shooter
A game to feel and interact
A game where the player uses the musical notes and decibels of his voice to play
Vocal Space Shooter brings a deep feeling with the piano sound
An experimental way of using musical interact in games
We hope you enjoy
Features:
*Vocal Inputs
*Musical Interaction
*Piano Sounds
*Physics-based game
*Amazing effects and Colors
*Deep Space
Rhythm Rush!
I love rhythm based gameplay, but this is not rhythmic at all, it’s a shitty janky rail shooter!
The movement left to right is smooth enough
Jumping while moving straight is smooth enough
The wall hugging/jumping is totally fucked
The shooting is totally fucked, I thought it was being caused by some mouse gesture software I usually use, but nope, just the game. You can shoot once fine, usually, but to shoot multiple times it says to hold the button down, and then you just get a completely random rate of fire, if it repeats at all.
– Real player with 6.2 hrs in game
what starts just as another runner game appears to have much more deeper concept behind:
so first about the game - you run avoiding bigger obstacles and shooting lighter obstacles, this is already enough for the game, and there are a lot of similar games in steam, but:
first - wall jumps. this is already a thing that is not usual for most runner games.
second: different visual modes. developer could definitely make 6 different games with these different modes, but he made one, with all in one.
third: difficulties - its not that often met in quite simple ranner games.
– Real player with 5.8 hrs in game
Goblin.Life
10/10 Would recommend to any fellow goblin, great for refunds
– Real player with 0.4 hrs in game
SpermDash精疲力尽
SpermDash is one of the better sperm simulators out on he markets right now. Graphics are solid, game play lacks some stuff but I hope its gonna be updated soon so I can keep improving at the game and keep holding the world record (massive flex). I would recommend the game
– Real player with 1.3 hrs in game
Fun, educational, great for the whole family to learn. Vaginal discharge is a little too strong and deserves a balance change.
– Real player with 0.6 hrs in game
Music Racer
Today is May 24, 2020. I recently realized that my review for Music Racer was probably not written in the best state of mind, so I’m back with a good night’s rest under my belt. I opened the game up in non-Legacy mode.
Grading Criteria:
non-Legacy vs. Legacy (pre 5/27/19 update)
I. Graphics
II. Gameplay
III. YouTube plugin works?
IV. Replay Value
The non-Legacy version is the version of the game made after the 5/27/19 update, which broke the game for a lot of users at first (but now it’s fixed, so +1).
– Real player with 46.1 hrs in game
You may be confused why I’m reviewing this game with barely any playtime. It’s because I’ve played the mobile version of this game, and after just a few minutes of playing I can see the pros and cons of the PC version.
I recommend this game, however, I will give a rather critical review.
This game in a nutshell: Beat Sabre with cars.
This game in an essay:
You have to choose a car, the colors of the rims and the body if you’d like, a map, and a song from either your computer or YouTube. I recommend using local files, as some songs may not show up on the YouTube option.
– Real player with 25.9 hrs in game
VirtualRehabART4Health
Experienced on the Oculus Quest 2
You can view my review & gameplay here: https://youtu.be/19gKuOl92lc
This is not what I would call a great exercise app for VR. It’s definitely missing a lot of the bells and whistles you might expect from a top tier workout program for VR. The visuals aren’t the best. The interactions are very basic. The UI looks pretty bad.
However, it’s very cheap and it gets the job done, especially if you need rehab exercises / light workouts. This also works as just a meditative experience for VR. There are 2 maps: the forest and the garden. In my opinion, the garden looks a whole lot better than the forest.
– Real player with 1.3 hrs in game
I really enjoyed the universe this game brought me to. It consists of a beautiful world filled with dazzling colours and quirky creatures which creates a feeling of otherworldliness. The music option should always be ON as the classical pieces really goes well with this mystical world. The yoga and physiotherapy classes are easy to follow along with, although a bit low intensity - which is understandable as it is meant for rehab. Overall a very relaxing and pretty game!
– Real player with 0.7 hrs in game