Skyjunk
Stylized Action and Meaningful Upgrades
Admiral Dynamo’s robot armies are invading the idyllic sky islands that you call home. Trash them with your trusty blade and blaster to free the townsfolk and collect valuable scrap. Gear up to find the perfect combos of items and gadgets. Mechanized monstrosities are ready to greet your advance towards the enemy stronghold.
Dynamic Movement
Explore wild platforms in the clouds with your grappling arm and booster. Take advantage of grindable pipes, wall kicks, and slingshots to outmaneuver the enemy. You’ll need to keep your wits about you to collect the most loot and emerge unscathed.
Procedural Level Generation
A world cast into chaos, rebuilt in the sky. Every run is different, with new islands to explore and conquer. Each battle, you’ll have a chance to analyze the terrain, then use it to your advantage when enemy reinforcements arrive.
The Forest Prison
The Forest Prison is a FPS action puzzle that gets the player to engage in an immersive single-player campaign across 18 levels.
Based on a completely fictional story and characters, The Forest Prison tells the gripping story of a detainee who tries to pass
the tests imposed by the management of a prison from which no one has ever escaped alive.
The prison is located in a heavy wooded mountain area and has 18 sections. You can escape from a section using only 3 tools:
Read More: Best 3D Platformer Puzzle Platformer Games.
Out of Bounds
Out of Bounds is a first person shooter platformer. Try to package your own game by finding and compiling blueprints, meshes, textures and sound effects. But watch out for the bugs!
The original game was created in 7 days by solo developer Tobias Rusjan (Doorways and Hellbound ) for the Epic Megajam 2021 “Running out of space”.
Read More: Best 3D Platformer FPS Games.
DARK MAGIC 2
❤ Audience ❤
☑ Beginner
☑ Casual Gamer
☑ Normal Gamer
☐ Expert
☼ Graphics ☼
☐ Bad
☐ Alright
☑ Good
☐ Beautiful
☐ Fantastic
♬ Music ♬
☐ Bad
☐ Alright
☑ Good
☐ Beautiful
☐ Fantastic
☠ Difficulty ☠
☑ Easy
☐ Average
☐ Easy to learn / Hard to master
☐ Hard
☐ Unfair
§ Bugs §
☐ Bugs destroy the game
☑ Lots of bugs
☐ Few Bugs
☐ You can use them for speedrun
☐ Nothing encountered
☯ Story ☯
☐ There is none
☐ Bad
☑ Alright
☐ Good
– Real player with 5.8 hrs in game
Island Domination
An extremely short game that might be worth a couple of dollars but at it’s current price I really cannot recommend it considering how many decent games you can buy on sale for the same price.
GRAPHICS:
Graphics are fairly decent as it has been made in CryEngine, the same engine used for Crysis but there are a couple of textures that look very off, like your characters hand looks like it’s low resolution covered in some sort of disease ridden blisters.
For some reason the main AR weapon also has a low resolution texture.
– Real player with 0.9 hrs in game
Great game.
– Real player with 0.6 hrs in game
Patient Zero
Patient Zero is a randomly generated twin-stick shooter Action-adventure game with great emphasis on its roguelike elements. You play as one of the hazmat crew enlisted in a top-secret adventure to find Patient Zero and stop another deadly virus from sweeping the world. This task will take you into the Void a simulation where a randomly generated stage of events are awaiting you. As you delve deeper into the Void you will find treasures that might give you unworldly powers but be careful as not all items are what they seem and knowledge of the Void is vital to survive. These randomly generated dungeons will be filled with all kinds of treasures, monsters, and bosses for you to take on along your way to finding Patient Zero and saving humanity from total annihilation
Key Features
-
Procedurally generated dungeons, enemies, bosses, and items, leaving you with tons of replayability as you will never play the same dungeon twice
-
100+ items and armor sets to power up your character and also change their appearance and give them unique special powers
-
10+ bosses and loads of minibosses to destroy on every run in the void
-
3 dungeon types spanning 3 different themes with unique traps to change the gameplay
-
Multiple Patient Zero bosses to find and kill to keep the endgame fresh
-
Tons of unlockable including multiple characters and Items
Bean Stalker
Only a few hours in, but this is something special. Definitely a bit of learning curve, but once it starts to click it’s soooo cool and satisfying. I haven’t even gotten to crafting guns and stuff yet, I’m still having fun just whacking bugs with my stalk climber things to compulsively grab crafting items for later. The verticality and intense traversal make it an awesome experience. Also pretty well optimized. It’s one the few games that can run at 120-144hz on my machine. Look forward to seeing how it progresses, but it’s still worth jumping in now in my opinion!
– Real player with 26.8 hrs in game
Being quite honest, I don’t really know what’s out there in VR in terms of climbing simulation, and I never really tried one such games so I came into Bean Stalker with a mind somewhat void of expectations or bias - But knowing entirely well that a straight up simulation, this would not be!
Instead I’m proposed with an action game where you are climbing a giant bean stalk, plunder all manner of crafting materials, make yourself some tools and weapons, and murder a number of vicious critters on your way up including some bosses which are your primary enemy, the other one is the floor that sits far, far below.
– Real player with 12.4 hrs in game
Park Rangers of The Undead
Pretty fun game who wants to pew pew zombyy hordes, waiting for more updates keep up the work :D
– Real player with 0.3 hrs in game
Alright, I’m aware this is an early access game so I’ll try not to be too harsh.
Here are my first impressions:
I feel like the LPSP models really clash with the art style of the other assets in the game. I don’t know if the other assets are also from the Unreal Engine marketplace but I just don’t think they personally fit together at all. LPSP is very low poly and blocky, where as the models for the zombies are fairly high poly and not blocky at all. The training area is also ripped directly from LPSP with very small changes - so there’s nothing I can really say about that, I’m assuming that it will be replaced down the road.
– Real player with 0.1 hrs in game
Save the girls Action
After finishing all missions, i had no option to fight the boss.
Soo i am not able to complete the game.
– Real player with 1.7 hrs in game
WELL… NOT BAD IN ALL I GUESS?
nothing was perfect you kown’s…this game also have some problems:
first:some times this game runs not bad…but sometimes my FPS drop very big(and i never heard of GT960…instead of GTX960),i just using my GTX750TI to play this Game[my hardware suck]…so that’s the reason i guess?
second:zombie’s moving animation:All zombie in this game lost their leg?i have no idea why ALL zombie just walk like their lost their leg!and when the player just attacked by zombie,player just feel some pushing him not by the sound…i think zombie find player should scream or shout at players… and add biting(or swing their arm to attack player’s) animation?
– Real player with 0.9 hrs in game
Battle for Sea 3D
Battle for Sea 3D is an overpriced game. The controls in the game are terrible, the graphics in the game are terrible. I do not advise anyone to buy this game ..
– Real player with 0.3 hrs in game
If you’re looking for a battleship clone, look elsewhere: While the gameplay is true to the original, the bland visuals, uncooperative camera, and sluggish pace provide–at most–one to two rounds of enjoyment.
Upon starting the game, you’re greeted by a fullscreen window with only one option: Place your ships. Through quick trial and error, you’re probably figure out that you click once to anchor, then once more to rotate the angle, but nowhere is this shown. Speaking of which, there doesn’t appear to be any settings menu, or exit button.
– Real player with 0.2 hrs in game