All Our Asias
The game was quite surreal. I have gained some insight within the Asian community and addresses true feelings and doubts toward those who are mixed in race from Asia to America. Floating around the atmosphere felt interesting and intriguing, with an old PlayStation One style graphic to help set off the oddity. It’s a free too, so id day give it a try. There are a few things that could make the experience better but doesn’t set off the mood so I’d give it a 7/10.
The graphics are obviously supposed to be unintelligible but in a way gives the player a sense of what it’s supposed to be, as what PSX style is supposed to be. The environment is great, from simplistic looking geometry to image based texture. There are some places that are un-textured, but doesn’t ruin the experience and not that obvious to others who aren’t familiar with engines. I like the empty space, but I would like a bit more on the environment.
– Real player with 3.2 hrs in game
Read More: Best 3D Platformer Third Person Games.
Aside from the price, I was intrigued by the title and the visuals. What would this free PS1-style title about multiple Asias be about?
Truth is, after reaching the end I’m still not entirely sure.
Don’t get me wrong, there is a premise and it’s a good one, but I’m not sure I get all the plot in the middle. I found this didn’t matter though as the script was a pleasure to read; it was good quality prose and there was just about the right amount of it.
I wouldn’t say the visuals suit, but I think in “All Our Asias”, the visuals aren’t that important. This is a game where the ethereal whistle of the soundtrack can be recalled many hours later and, I don’t the have the words for it, but the mood and tempo of the game is both melodic and melancholic at the same time.
– Real player with 2.5 hrs in game
Mulaka
I gotta cleanse my soul after writing a negative review for Hunter’s Legacy. Mulaka is SO MUCH better of a game, and I’m happy to recommend it unequivocally and at full price. It’s a fast-paced action game with light platforming and even lighter RPG elements (there’s a linear skill “tree”). The art style, music, and even the level geometry itself pay tribute to Northern Mexico and its indigenous people the Tarahumara. It plays somewhat like a modern Zelda (one of the game’s achievements even nods to Zelda explicitly), as it’s level-based ending with bosses that have a slight “gimmick” to them, along with light puzzle elements. There’s collectibles, NPC’s, a bestiary to fill out, all the hallmarks of a game of this style. It doesn’t reinvent the wheel but it’s really solidly designed and built, and it’s an absolute blast to play. The story may not seem like much on its face, but it’s the Tarahumara creation myth playing out in front of you, so you can even say you learned something by playing this game. And do. Do play this game.
– Real player with 69.8 hrs in game
Read More: Best 3D Platformer Mythology Games.
Though controls are clunky and detail is quite thin, this is a nice medium-length action adventure.
Most combat is boring and annoying, but the boss fights are interesting and quite fun, easily the strongest point in the game. Unfortunately poor controls mean a lot of frustration as you often can’t get Mulaka to do what you want him to do. There is also quite a bit of platforming—fortunately the poor controls are not quite as frustrating here. It’s mostly just weird because the world boundaries are rather porous.
– Real player with 15.6 hrs in game
The Legend Of Vraz
A brilliance of proto-Indian gaming scene.
It shows some age around the corners but the academic relevance of this game is unparalleled in terms of bringing Indian mythology into video games. If you are an enthusiast, I’d highly recommend checking it out.
– Real player with 1.1 hrs in game
Read More: Best 3D Platformer Puzzle Platformer Games.
Here’s a Totally Objective Review of the game: https://www.youtube.com/watch?v=iNIavUm98ZA
(10/10)
– Real player with 0.3 hrs in game
Clocknockers
A lot of Fun. Challenging Time Puzzles and a bunch of levels to explore.
Save/Load and Progress system.
Great “Comic Book” style artwork.
Family Friendly !
– Real player with 4.1 hrs in game
La Mora - A Journey in Time
Time is Broken. This should be the Golden age of Mankind. Someone, something, has changed our history, and left us picking up the pieces. You are part of a group tasked with repairing the damage. However, something went wrong. You can’t remember your mission and the machine that brought you here is broken. Your only clues are vague memories, along with a name; La Mora. You have to piece together your mission, your memory, and your wits, before time as we know it, is gone for good!
La Mora is a story driven adventure puzzle RPG.
Path of Kami: Prologue
Path of Kami is a relaxing puzzle exploration game following the spirit of recently-deceased Japanese wolf Kazeyo as he navigates the trials of the Mortal and Spirit World through puzzles. He is accompanied by Wisp companion who is there to guide him on his journey. Path of Kami contains elements of both traditional Japanese folktales (Momotaro, Issun-Boushi), as well as a more personal journey for the main character.
The prologue features a portion of Kazeyo’s journey through the Mortal realm and an introduction to the Path of Kami world!
Features
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Explore beautiful landscapes set in ancient Japan
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Find and collect a variety of collectibles
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Solve puzzles by lighting lanterns
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Enjoy a heartwarming story about a wolf and his Wisp companion
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A handcrafted 3D painterly world
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A beautiful relaxing soundtrack
THE ADVENTURES OF LWANDA MAGERE
Take note Ubisoft and CDPR. THIS is how you create an open world game!
– Real player with 1.4 hrs in game
Omieri fight is bugged, you can’t shake off snakes.
– Real player with 1.0 hrs in game
An Egg Can Dream
Although short, the gameplay is thankfully unique.
Please add more levels Devs!
– Real player with 3.8 hrs in game
Eggcellent.
– Real player with 0.3 hrs in game
Sacred Cubes
Sacred Cubes is a basic physics puzzle where you’re presented with a 3D grid with blocks on it. Tapping your phone screen on some of the blocks makes the blocks on top fall down. The objective is to make the yellow blocks touch the floor without falling off the platform.
There’s dozens of mobile apps like this, and it’s been slapped together with Unity, it has the look and feel of a Unity asset flip for a mobile app game template. I couldn’t see this on app stores, nor could I find any Unity asset/game template that fits this, but that doesn’t rule out the possibility. Giving the game the benefit of the doubt, it still looks, feels, and plays like the kinds of games that are free on mobile, and since you can play this kind of thing for free, it’s impossible to recommend people should pay money for this.
– Real player with 0.1 hrs in game
Can’t enjoy the game if it does not recognize the failed level:
https://steamcommunity.com/sharedfiles/filedetails/?id=2551663579
– Real player with 0.1 hrs in game
VR King Arthur’s Sword in Romano Britania
VR King Arthur’s Sword in Romano Britania’ is a slightly interactive experience in which you get to explore a handful of scenes trying to find a sword. Once you have found the sword you can move onto the next scene. The movement itself is extremely nauseating and there is no educational material here at all, it is just scene after scene. This is not something I can recommend to anyone because it lacks anything to suggest to people. It’s not fun, it’s not educational and the movement means it is not relaxing. This is one app I suggest you avoid, or maybe stab a sword into because that is what the developer should have done to it rather than releasing it.
– Real player with 0.3 hrs in game