Emanate

Emanate

You awake in limbo with a choice - await your fate, or find an escape. Leap your way to freedom with high speed movement and high-stakes obstacles. Experience Emanate’s atmospheric environment and fast paced soundtrack as you climb your way to the top in this single-level 3D platformer!

Gameplay

Emanate is a single-level, vertical world filled with jumping patterns made up of various platforming mechanics. The most common of which are the orange/red bounce pads, purple wall-jump pads, and the fading platforms, that vanish from under your feet after a very short amount of time. Combining these simple mechanics urges you to keep moving forward, making for some incredibly challenging and intense platforming gameplay.

What to expect

  • Moody, atmospheric environments: Starting from the bedrock of oblivion, up through deep ethereal forests and vast looming clouds, to huge other-worldly cathedrals.

  • Fast, exciting soundtrack: An ambient, break-techno tracklist that increases in speed and intensity as you progress through the game.

  • Emanation orbs: You have three chances per checkpoint to learn the patterns ahead of you. If you fall, expend an orb and you’ll recall back to the last checkpoint you activated. Any misstep after your orbs are gone and you’ll find yourself falling back down below.


Read More: Best 3D Platformer Difficult Games.


Emanate on Steam

Gravity Runner

Gravity Runner

An innovative platformer/runner from an indie dev. It’s fun and hard - each level ramps up the difficulty and throws some new obstacles at you. I love the aesthetics - the scenery, lighting and soundtrack set up a cool vibe.

Real player with 7.0 hrs in game


Read More: Best 3D Platformer Retro Games.


A fun neon endless runner. As you progress more mechanics get introduced and the levels become trickier - and as you fall behind things get more chaotic and difficult!

Huge fan of the cyber neon graphic style.

Real player with 6.5 hrs in game

Gravity Runner on Steam

Playhear : Square Paper City

Playhear : Square Paper City

How an Electronic Music Album would sound and look if it was a Video Game?

Welcome to a new way to listen to music with this first opus of Playhear, a series of musical pieces made into games!

Surreal City

Settled in a weird and minimalistic place, Square Paper City is a Musical Walking Simulator with mazes, some puzzles and a bouncy and dynamic world.

A new way to play a music album

This interactive experience will make you live and feel a music LP as something new: semi-procedural, designed according to the game and the levels, moving and modulating according to your actions. The simplest inputs have dramatic consequences over your musical experience.

There’s also rhythmic totems to test your rhythm abilities, some shooting skills to help you find your way in the monochromatic mazes, some light Parkour, and other fancy mechanics.

Made with experimentations in mind

I made this game in solo, following my emotions and knowledge, testing visual technologies and interactive audio systems to provide a psychedelic but dynamic and fun walking game in a living painting!

I have also been working closely with some audio plugin developers as a tester and sound designer.

This game is a tribute to them (Unfiltered Audio, Rhizomatic, UVI, Bitwig, Sugar Bytes…) and to experimenters.

Finally, here’s the

  • Push the Boundaries of the Way we Play/Listen to Music: a technical and artistic approach to interactive music

  • Automatic Writing and Serendipity: a surreal way of composing the story and developing the game content with serendipity.

  • Minimalistic Systems and UI: more immersion for the player. No complexity, immediate onboarding.

  • Synaesthesia: attempt to make a world that lives according to music and visual connections.

  • Focus on Experimental Art and Trippy Mood: I wish to experiment on both the technical art and the interactive music system in order to push the boundaries of abstract and artistic games.

  • Diversity in electronic music genres: as I always done in my musical career

  • This Game is an Instrument as Much as it is an Art Piece: give the opportunity to the player to play the game as an album or live show during a party or whatever.

  • Use a Limited Range of Instruments: especially those that I’m testing for audio developers friends and a few others that I really need for the overall quality of the music

A game made by Tomavatars


Read More: Best 3D Platformer Puzzle Platformer Games.


Playhear : Square Paper City on Steam

Cubico

Cubico

Cubico is a free game where you play as a ball with weird physics in a simplistic geometric world to overcome all sorts of typical platforming obstacles

My first impression after starting this was: “This feels like some kind of university project.” It then took me a few minutes to give my 15 year old gamepad a working configuration and figure out the basics. The game tried to guide me with specially colored and shaped objects most of the time. At some point though, this seemed to have failed and I was hoplessly lost and a bit bored. I then checked Leeson’s achievement guide and found out I wasn’t lost at all, I just felt lost. I also found out that this was indeed developed as a Bachelor Project.

Real player with 2.8 hrs in game

Gameplay: https://youtu.be/l_Tv2GL1kYE

Completed this one sitting. A solid, hyper stylized platformer that was a blast to play. You’re basically moving through an open world environment, terraforming different nodes to get you from a to b or deducting to get into places. The goal is to achieve a series of parts, scattered around the game world. I went into this assuming it would be a marble madness like – and when it wasn’t, I was slightly disappointed but after getting around to what the game really was, I was elated. Great job devs!

Real player with 1.3 hrs in game

Cubico on Steam

No Straight Roads: Encore Edition

No Straight Roads: Encore Edition

Can someone get me another Sayu? This one’s all melted!

All my hours are logged on the switch version (~150 hours), I love this game despite how gut punching it can be with difficulty and bugs (of which are mostly patched in this version). It makes up for all of it with its overflowing charm and dedication to fan service. My artwork is in the game too I guess! Underneath the bridge in Akasuka.

Real player with 28.0 hrs in game

Underappreciated game with an incredible soundtrack, worth it for the music alone. If you are curious in the slightest then do yourself a favour and give it a try, you will fall in love!

Real player with 15.3 hrs in game

No Straight Roads: Encore Edition on Steam

Run Die Run Again (RDRA)

Run Die Run Again (RDRA)

It is 2127 and the divide between the “haves” and “have-nots” has grown to astronomical proportions. To give the masses entertainment and hope of being elevated from their state of poverty, the governments of the world formed a “lottery meets Olympics”, in the form of the contest called, “The Run”. In The Run, athletes are selected to navigate virtual obstacle courses, filled with deadly hazards. The courses are so tough that people started calling the game, “Run, Die, Run Again” or “RDRA”, for short. Eventually, The Run was renamed, to Run, Die, Run Again.

Run Die Run Again (RDRA) on Steam

Climb Fall Human Guys

Climb Fall Human Guys

How to get this one achievement???

Real player with 1.9 hrs in game

This game could easily fool anyone as a Triple A title. With it’s extremely astonishing graphics, highly detailed characters, it’s so easy to get sucked up into this world of creativity and imagination. Let’s start off with the gameplay and controls ; the objective is simple , “Find pizza in the highest place”. You’re going to have to walk , jump , climb your way to victory to “Find the pizza in the highest place”. These controls are the least clunky I have ever seen , they are extremely smooth and easy to understand. Oh, and don’t get me started on this game’s soundtrack. It is a musical masterpiece , with it’s wide range of tracks, all of them are all lovable in their own ways. I rate this game a 10/10.

Real player with 0.8 hrs in game

Climb Fall Human Guys on Steam