BurningBridges VR

BurningBridges VR

You can watch my video review & gameplay here: https://youtu.be/LkCXQOm4oqg

Experienced on the Oculus Rift with Touch Controllers

I bought this game for $2.49 USD during the Steam Lunar New Year Sale 2019. I thought I was getting a good deal for a hidden indie gem in VR. It looked very cool in the store page video and screenshots to me … a relaxing platformer with cool visual aesthetics.

Unfortunately, the game is a buggy mess. This game has one of the most horrible UIs that I have ever dealt with in VR. It’s difficult to start the game. If you look at the Steam Discussion area for this game, you will see a post about the game not starting. Well, that’s because the UI is so horrible that it’s very easy to not see how to start the game. It will test your eye sight to start this game because you will have to find the vanishing red reticle to start this game.

Real player with 1.1 hrs in game


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Crashes and control problems. Avoid this one.

Real player with 0.2 hrs in game

BurningBridges VR on Steam

Tales of a Rabbit: The Story of Willie Hop

Tales of a Rabbit: The Story of Willie Hop

Pretty terrible game, as much as I hate to say it. The graphics are very simple which is totally fine and that’s not an issue at all. The biggest issue is the huge difficulty straight off the bat and the horrible, awful jumping momentum. Let me give some examples: When you jump while standing still and push a direction like forward, you have almost no momentum at all. This is a HUGE issue because if you want to jump over hazards like the spiked purple plants or whatever, you’re gonna land right on top of them if you don’t have enough momentum. However, if you have too much momentum, you’re just as much in trouble as with no momentum. This is because you have almost no control over your character in mid air. There’s also a big issue with getting flung around constantly if you don’t take your time. What I mean by this is that, for example, if you jump and accidentally bump your head against something like a roof of a house, you often get flung back and because of this, in my case, it pushed me RIGHT OFF THE STAGE multiple times. Keep in mind that I was not even pressing any directional buttons to move except for the jump key. The difficulty is absolutely insane. Now, I have nothing against challenging and difficult games but this game takes it WAY too far in my opinion. Like I said, you’re introduced to extreme difficulty right in the first stage. A great example is you have to travel across excruciatingly narrow platforms that are slimmer and smaller than a straw. On top of that, there are spiked plants EVERYWHERE on these narrow platforms. As for the really narrow platforms, I don’t know if this is a graphics issue on my end but I’m pretty sure it isn’t. I think it could be intentional but either way, the difficulty still stands, regardless of graphical issues or not. Another really bad thing is that if you get hit, you get chucked backwards or sideways, often making you fall to your death and losing a life, especially on those super narrow platforms. There’s also no breathing room/no few seconds of invincibility. Nope. If you get hit and get knocked back into another hazard, you take damage immediately. All this insane difficulty made me quit after really trying my best on the FIRST STAGE. I just kept dying and dying, over and over again. If you lose all your lives, you lose all your progress and you get warped back all the way to the beginning of the stage. At the time of writing this review, I didn’t get far at all. No matter how hard I tried. Like I said, I have nothing against difficult games. I like a good challenge but this game goes way over the top with its difficulty. I don’t recommend this game. It will definitely make you lose your sanity. It’s a big shame because I love 3D platformers where you collect a bunch of stuff like coins.

Real player with 1.1 hrs in game


Read More: Best 3D Platformer Education Games.


Tales of a Rabbit: The Story of Willie Hop on Steam

Defentron

Defentron

Defentron is a pretty relaxing game, despite being a tower defense. The retro look and sound are well done and suitably nostalgic, without needing to rely on gratuitous particle effects, waves, or flashes like some other retro games or genres like to use. The different types of towers all have fun and unique properties, and the enemy variety and additions from stage to stage kept me thinking a good amount, rather than finding one strategy I liked and just using that on everything.

Being able to power up a given turret in a pinch was cool too, but if I have one criticism about that mechanic’s game balance, it’s that it feels necessary to use that function on the basic turrets (at least for the early game), which destroys them afterwards, and it felt like a bit of a waste. That is, instead of trying to plan out placement or turret types to counter different contingencies, I felt like I had to budget my resources to account for “necessary losses” rather than just “acceptable losses,” which made it feel less like a puzzle game at those parts, and more like the traditional gratuitous enemy spam TD games that I don’t like nearly as much as this one.

Real player with 16.1 hrs in game


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Defentron is a fun tower defense, and certainly a challenging one. Many levels can really get you stuck until you figure out the right sequence of towers and upgrades to buy, but that difficulty gives the game a lot more longevity and replayability, specially if you are going to try and complete all achievments.

It took me 14 hours to complete everything the game had to offer, which I feel is a good value for the pricetag

Real player with 15.4 hrs in game

Defentron on Steam

Cosmotronik

Cosmotronik

Beat the Moon levels. Got all the cheevos, and have put in a good 8 hours more or less on this game.

Pros - Simple controls, fun physics to experiment with, cool environment never got old, and platforming feels good for the most part. My favorite part is how there is more than one way to beat the level. Making for good replayibility if you want to try other methods. Plus leaderboards and cool level design makes me want to replay and look forward to the new levels.

Cons - Some challenges are a bit much, there’s a fine line between challenging and infuriating and this constantly walks it, and on certain levels, just dives head first into maddening territory. Jump pads sometimes require a bit too much precision, and I’ve spent most hours of this game being stuck on part and dying in cheap ways. There’s also a weird glitch where the soldier doesn’t get up if he smalls on a small platform, but the game is still in play and doesn’t consider it a failure.

Real player with 8.7 hrs in game

Cosmotronik on Steam

Henry’s Day

Henry’s Day

The story for this game is incredible and is most certainly the highlight of the game. This game does not hold your hand which can be good or bad depending on your preference. Personally I liked exploring the game world and finding the side quests and reading the little silly comments the characters would make.

There are some minor delays in the graphics when the game world would load in certain buildings or objects. I know the developer released a patch recently that addressed some of that so I am assuming they will continue to update the game.

Real player with 8.3 hrs in game

One thing i find interesting in this game is the lore. Although I’ve yet to complete this game at the time of this review, I’m eager to find out more about Henry and his whole situation. The concept of a repeating day is really neat, and having a time limit always seems to up the challenge. I’ll find myself getting into these conversations that Henry has as he meets new people, just to glance down at the time and say “crap! I’ve only got 30 seconds left in the day, and I got to find out whats gonna happen next.” Its a very neat game, and I feel it is worth the time I’ve already put in it.

Real player with 4.5 hrs in game

Henry's Day on Steam

Deception

Deception

Some background

Exactly on November 2nd, every one hundred years, a mysterious event occurs.

They call it… Deception.

A new human body enters these tunnels. No one knows how or why they get here, even the subject himself.

The body is forced to wander around towards the end, solving environmental puzzles to reach what is presumed to be the only exit, until it slowly goes insane.

No one has managed to escape yet, we all died here… physically, but our energy is still alive.

We can’t touch anything, move objects or open doors… but we can hear you, and you can hear us through your unconscious mind.

We Are thousands, and thousands Are Yet to Come.

If you, by chance, will ever join us, I want you to know that you need to believe in yourself, because who hopes, dies last.

~ a Soul

About the game

Deception is an explorative environmental-puzzle game.

Your goal is to find a way out between the walls of a cursed place before going crazy.

It will not be easy.

You will find numerous elements and powers along your path that will allow you to continue, even if the solution is often not visible.

Additional features

By playing you will be able to “vote” for the difficulty of a room, your score will then be registered with the others and presented to new players who enters.

This feature is not obligatory for playing and it requires an active internet connection.

Deception on Steam

Spirit Messages

Spirit Messages

https://youtu.be/84JKo_cvBsg

Ask questions to spirits who may communicate to via a broken qwerty keyboard, will you find the answers you seek? Probably not, but you might get some minor stretching done while playing.

Real player with 0.1 hrs in game

Spirit Messages on Steam

7th Sector

7th Sector

A great side-scrolling sci-fi puzzle-adventure game, occasionally let down by some tedious elements.

Picture Playdead’s side-scrolling masterpieces, LIMBO and INSIDE, add some of Cyberpunk 2077 and Half-Life 2’s atmosphere, and what you get is essentially what 7th Sector is all about.

7th Sector is a visually striking side-scrolling story, occasionally interjected with puzzle elements, set in a dystopian city of the future, the likes of which strongly resemble the environments encountered in Half-Life 2 and Cyberpunk 2077.

Real player with 21.9 hrs in game

Thank you to the lone developer and publisher,Носков Сергей, for creating and providing a good game for me to escape, explore, think and enjoy.

The 7th sector is simply put, a very good side scrolling puzzle game set in a beautiful cyberpunk dystopian future. I can name a half-dozen games where it is similar in aesthetic and story, but it is able to differentiate itself from others with a no hand holding approach to the puzzle/problem gameplay. This approach is welcome to puzzle adventurers but newcomers will find this difficult to frustrating and reading user reviews not surprising.

Real player with 14.8 hrs in game

7th Sector on Steam

Markerboard Jungle: Frogs

Markerboard Jungle: Frogs

Explore the lives of a variety of frogs immersed in the world of this fascinating creature. Learn how to survive, or fail to survive. Defend your habitat against dangers that real frogs encounter every day. Starting as a tiny frog egg, help your frogs grow and thrive though changing seasons, as they discover helpful friends and face deadly foes.

SAVE THE FROGS, SAVE THE WORLD

Strategize at the global level to help save the future of frogs on planet Earth. Different regions of the world have unique challenges to meet, including local wildlife, seasons, forest fires, pollution and climate change effects.

TODAY’S MENU

  • Frog Food -

Ants, Beetles, Crickets, Earthworms, Fish, Flies, Moths, Slugs, Snails, Spiders.

  • Tadpole Food -

Algae, Diatoms, Periphyton, Pollen, Organic and Inorganic Debris. Boiled lettuce.

FREQUENTLY ASKED QUESTIONS

Questions you might have about this game:

Q: What is the main gameplay like?

A: The action part of the gameplay is from a third-person perspective and alternates between playing a survival and exploration game as a frog, and drawing with a marker to interact further with the local habitat.

Q: What about a meta-game or a campaign map?

A: There is a campaign map represented by a globe of the Earth, with information layers that show game progress, time, seasons, goals, and other useful information.

Q: What game modes are planned at launch?

A: Play Mode and Sandbox Mode

Q : What is the Play Mode about?

A: Play Mode acts as a story-driven guide book to the lives of amphibians around the world. The main game involves topics and scenarios about a frog’s life, presented in the form of an action-adventure story that visits frog-friendly ecosystems around the world.

Q : What is the Sandbox Mode?

A: Choose a custom scenario and play a survival game, or load up a screensaver and chill.

Q: What kinds of frogs are there?

A: Playable characters will include a good variety of the world’s frogs.

Q: What sort of game zones or biomes are there?

A: Biomes include rainforest, grasslands, woodlands, chaparral, peat bog, ponds, rivers, beaches and suburbs.

Markerboard Jungle: Frogs on Steam

Requiescat 救贖之路 (Demo)

Requiescat 救贖之路 (Demo)

The music and art really surprised me.Looking forward to the full version.

Real player with 8.5 hrs in game

Requiescat 救贖之路 (Demo) on Steam