Effie
This is again more of a neutral rating than a definite positive one. But let me get more into the details to explain.
Effie is a typical Unreal 3D-platformer made by a small team, and this shows, in both good and bad ways. On the positive side you can definitely see the dedication and work that was put into the environments of some levels (like the Vineyard or Windmills City), the platforming sequences are decent, too, and the many runes to collect give some good incentive to explore. Difficulty stays in a casual to easy range, yet doesn’t get too boring. Music was quite fitting as well, not too much variation, but also alright on the whole. So I have to admit I had fun regarding those aspects all in all. I didn’t mind the sometimes a bit clunky movements, or the narration style (a voiced narrator tells the game like a story to his grandchild). But the design and technical flaws sadly always pulled my experience down in between.
– Real player with 10.8 hrs in game
Read More: Best 3D Platformer Collectathon Games.
TL;DR at the end.
When you start the game, right off the bat, first thing I noticed is how unpolished the game is, the animations for opening chests for example seem half-assed, the combat basically consists of just mashing heavy attack and later on when you unlock the boomerang move (which for some reason is even stronger than the heavy attack while also being a huge AoE) and you spam that instead you have to watch that animation in slow-motion EVERY. SINGLE. TIME.
On the narrative side, the story is very basic but that’s not why I’m here for, and the voice acting is pretty lame and you’d keep hearing the same voice lines over and over again for example every time you open a blue chest you get one of two voice lines, and you open quite a lot of them.
– Real player with 8.0 hrs in game
Worn Thin
⠄⠄⠄⠄⣠⣴⣿⣿⣿⣷⣦⡠⣴⣶⣶⣶⣦⡀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄it’s good
⠄⠄⠄⣴⣿⣿⣫⣭⣭⣭⣭⣥⢹⣟⣛⣛⣛⣃⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄Play it
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⣿⣿⣿⣿⣿⣿⣿⣶⣶⣭⡭⢟⣲⣶⡿⠿⠿⠿⠿⠋⠄⠄⣴⠶⠶⠶⠶⠶⢶⡀
⣿⣿⣿⣿⣿⢟⣛⠿⢿⣷⣾⣿⣿⣿⣿⣿⣿⣿⣷⡄⠄⢰⠇⠄⠄⠄⠄⠄⠈⣧
⣿⣿⣿⣿⣷⡹⣭⣛⠳⠶⠬⠭⢭⣝⣛⣛⣛⣫⣭⡥⠄⠸⡄⣶⣶⣾⣿⣿⢇⡟
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⣿⣿⣿⣶⣦⣬⣭⣭⣭⣝⣭⣭⣭⣴⣷⣦⡀⠄⠄⠄⠄⠄⠄⠠⠤⠿⠦⠤⠄⠄
– Real player with 3.6 hrs in game
Read More: Best 3D Platformer Colorful Games.
my full play through here once it uploads (first youtuber to beat it?): https://youtu.be/KvQM9L30mf8
Fun game and absolutely nothing rage inducing about it. The game is short but it can take forever. I liked the little easter egg you could find as well. IF you beat the game it does feel rewarding and you can definitely tell your improving as you play. The music is super nice and relaxing as well plus the pill is doing his best to save the man with the most F**ED up teeth in the world.
– Real player with 1.5 hrs in game
Billie Bust Up
You can support us on Kickstarter at http://kickstarter.com/projects/billiebustup/billie-bust-up/
🎶Billie Bust Up is a musical 3D platformer inspired by Disney musicals, with memorable unique villains and singing bosses, we’ve entwined the gameplay into the music
🎭Each main character has their own song that sells their personality, motives, and charm. Up to 15 unique songs by Daniel Ingram!
🎼The lyrics serve as a telegraph for the gameplay
🥁 Attacks drop to the beat of the music with rhythm-based battles
🎸Music adapts to the way you play
🎹 Different gameplay experiences and battles for each song to engage the player in new and more interesting ways, as to not get repetitive
🐈 A large and unique cast of characters, each with their own backstories, personalities, and charm
🌸 A cheerful and cute exterior masking a deeper and darker story
🎤 Optional sing-a-long mode for every song
❤ Accessible! We think it’s important for everyone to have the chance to play
🐐🦊 Optional local split-screen co-operative gameplay between Billie and Oscar
Read More: Best 3D Platformer Collectathon Games.
Hollow Mind: The Lost Puppy
While this game doesn’t do anything especially bad, it simply doesn’t offer any reason to play it. It looks pretty, but the gameplay is too simplistic to offer any intrinsic entertainment, and there’s no narrative or other such reward to make it worth sitting through. Add in the bugs and general lack of polish and you get a game that simply isn’t worth the time in its current state.
The core of an interesting game is certainly here, but it’s barebones enough that it feels more like a project the developer used to play around with ideas than an actual game. The biggest issue in my opinion is a lack of reward or positive feedback for the player. For example, the stated goal given at the beginning of the game is to collect the “three” stuffed animals in every level. However, not only are there more than three of them in many levels, but there’s no actual incentive to collect most of them. A few of them have achievements tied to them, but it’s fully possible to gather all the achievements without collecting them, leaving most of them utterly pointless.
– Real player with 2.2 hrs in game
little glitchy no point of the game just jumping
little fun
worthy for 2 dollar or something like that no more.
– Real player with 1.7 hrs in game
Mail Mole + ‘Xpress Deliveries
My rating: 7/10
Initially the level design is very basic and easy, perfect for getting the hang of the mechanics of this platformer. Each level is slightly more difficult until you complete the set, then also adds new mechanics and consequence with each new area. Very solid, smart design. Keeps the player engaged and challenged and the overall game from feeling stale.
The timing aspect doesn’t have to be taken seriously if you only want the story, which is great for freedom of choice I think. I see they have support now for Leaderboards and a Speedrun timer, not among my concerns but is cool to see. Makes me wonder if the racing segments could be evolved into an online multiplayer racing game? Happy to see the passion from the developers regardless!
– Real player with 14.1 hrs in game
Target Audience: More Laid Back Platforming Fans
Summary:
Mail Mole is worth the price of admission, although it’s one of those games that’s focusing on a sub-set of the platforming lovers of the world. Taking strong influence from games such as Super Mario Sunshine, it’s unique underground movement mechanic provides a solid basis for a game that focuses on more straight forward trap avoidance and speed (at times) more then exploration or combat. Level design may be simple, but it allows focus on the minute details of movement and really, that’s what the game really hinges on in the end, and it did provide me fun for the game’s 5 hour or so run time. The environments are pretty but won’t blow you away, and the game seems like a perfect type of game for younger kids to get them introduced to the world of platformers, while still being enjoyable for adults.
– Real player with 6.3 hrs in game
New Super Lucky’s Tale
I can’t recommend a game enough for those looking for something new in the same vein as classic 3D platformers from the N64/PS1 era. This is it! Although the game is targeted to a younger audience, there’s a lot that may keep you hooked no matter what the age: a fun and diverse selection of levels (3D, 2.5D side-scrolling, “runner” style levels, and a selection of varying bonus levels, just to name a few) and locations, cute characters, and whimsical and diverse soundtrack, just to begin with. Not to mention the Foxington hub world, designed for some pretty decently challenging stages!
– Real player with 13.2 hrs in game
I played the original version a long time ago and enjoyed it so much, that I just had to buy this one and play it again.
After playing this new version, I launched the original one to see the difference and wow, its a big one! In the new version, the graphics are smooth and the controls are tight!
There are a few misses in my opinion. In Wigglemania the hitboxes are a bit messed up. When an enemy hits you, most of the time it won’t register which of course is at your benefit, but its such a shame. What’s even worse to me is the fact that in the original version, Lucky ran on all four and I thought it was so cute and playful. Now he’s running oddly on two legs and it just looks wrong somehow. Feels like the animation is too fast for Lucky’s pace. However, they’ve also changed the burrow animation and this one is for the better! I love how Lucky’s tail pops out of the ground, it looks so cute. Burrowing was one of my favorite features in the original version and its even better in this one.
– Real player with 11.1 hrs in game
Balcony
Given such a low price, this game pleasantly exceeded my expectation! If you are a fan of Overcooked, the Balcony is an excellent new take where you need to go through obstacles and puzzles under time limit to deliver items and party with your friends. For an indie game, each stage feels well-designed and filled with creativity. I really love the dinosaur at the end! Overall a recommend!
– Real player with 3.3 hrs in game
this game is so fun and cute, i hope i will not hot headed.
– Real player with 3.0 hrs in game
Cracked Up
Gameplay
Cracked Up is a fun puzzle platformer where an chicken uses her eggs as a weapon, or just as a way to climb up onto platforms.
Find your way back to your nest but watch out for foxes, pits and other dangers along the way.
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30 levels to complete
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5 crazy egg types
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Many brain scratching puzzles
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Secret Golden Eggs that unlock
Story
Dumpling the chicken was swept up by a tornado and was thrown into a world of puzzle and excitement. Help Dumpling get back to the farm by solving puzzles, jumping platforms and using your eggs with unique properties. On the way Dumpling will have to deal with the wildlife, dangers and eat a whole bunch of seeds. Eat berries to change your eggs into powerful puzzle solving tools to help travers this mysterious world!
Dann Fox & The Time Machine
Fight, Jump, Run!
Dann Fox & The Time Machine is a third person action platformer with fast paced combat, beautiful levels to explore and lots of secrets to unlock!
Combat
Beat your enemies up with a simple and fast combat system!
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Use a variety of unique weapons, each with it’s own move set
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Jump and roll to doge attacks
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Choose different companions to help, either by attacking or defending
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Bring your favorite weapon to the next level by upgrading it with the bosses’ powers
Levels
Jump, roll and run your way through the platforming challenges of the levels! Each containing obstacles like…
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Moving platforms
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Falling Pillars
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Rolling Boulders
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Deadly Spikes
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And many more!
Features
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More Than 8 Hours Of Gameplay On Your First Playthrough
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50 Levels
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10 Boss Fights
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12 Unique Weapons And Powers
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Customizable Weapons And Companion
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Over 200 Collectables
Flixy Cats
Flixy Cats were first seen in an alley in Hollywood, California in 1988. Since then, they have popped up at bus stops and on huge buildings worldwide!
Now you can see them in a brand new game!
The Flixy Cat world is about to be overrun by ravenous pirate rats! The cats must defend themselves by hitting the rats with marshmallow mallets, sending the rats ot a confetti land where they can have all the garbage they can eat.
Flixy Cats is a 3D platform where you can control Max and his entire cat crew. You can explore different worlds, discover new power ups to help in the journey, team up with another cat to assist you and much more.