Starshot: Space Circus Fever

Starshot: Space Circus Fever

This may be the best way to play Starshot: Space Circus Fever today.

It’s relatively sad, because, as it’s been said, it is a bad port.

This being said, all of the issues can be overcome, and you can have an enjoyable experience with a few precautions.

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TECHNICAL ISSUES


…obviously we’ll have to live with these homemade “fixes”, I have no hope these devs will ever take a second look at the game.

First of all, the FRAMERATE. The game becomes completely unplayable at some points in the first level. You have to exit the game and restart, you get 1 frame per second or something. I solved this problem running the game in compatibility mode for Windows XP - Service Pack 3. After I did this, my save file got deleted (?), but then I completed the game with ZERO FRAMERATE ISSUES, FROM BEGINNING TO END.

Real player with 13.1 hrs in game


Read More: Best 3D Platformer Collectathon Games.


Personally I enjoyed the game for the nostalgia. One of the first games i ever played on computer. Starshot is a super old game, and therefore plays like it. Broken camera angles, messy controls and getting stuck on more than a fair share of objects. However I got lucky with it playing just fine on windows 10. I honestly thought I would encounter more bugs running it.

Real player with 7.8 hrs in game

Starshot: Space Circus Fever on Steam

Ice Age Scrat’s Nutty Adventure

Ice Age Scrat’s Nutty Adventure

Strap in because this’ll be the longest analysis about an Ice Age video game you’ll ever see.

In 2006 Ice Age 2 had a video game where you played as Scrat on a hunt for nuts adjacent to the plot of the movie. It is a game I love because of its tight controls and sense of adventure. Eurocom were the developers and they did a phenomenal job on something that didn’t need that much attention to development. Ice Age: Scrat’s Nutty Adventure exists as a spiritual sequel to the game; created 13 years after Ice Age 2 and 3 years after anything Ice Age had come out. What executive decided that there needed to be a Scrat game made now I do not know, but I’m thankful developer Just Add Water was given that opportunity.

Real player with 19.1 hrs in game


Read More: Best 3D Platformer Family Friendly Games.


Reduced to its basics of course again a pretty average 3D-platformer, but actually I didn’t expect anything different from a typical franchise game. Like I said in other reviews before, I somehow take a liking to those ones, and in that regard it didn’t disappoint me. To be honest, lots of its design is indeed done well, animations are kind of good, environments are different, music is orchestral, sound effects are funny. What I especially cherished was that the cutscenes with the trademark Scrat-parts (like in the movies), you know, where he gets in one mess after another and gets hit a lot, were plentiful. Really loved those parts, so I can’t complain about that, they were indeed true to the spirit. That saying, I also didn’t mind the plentiful bugs or flaws I encountered the longer I played, probably non-avoidable for such type of lower-budget and Unity-based games, like the double jump sometimes doesn’t work when jumping too close to an edge, returning to the hub makes you invisible and messes up the graphics, jittering platforms or movements, input tutorials that don’t vanish, sporadic sounds that don’t stop, falling through the floor at times, or the repetitious fights and too few enemy types. No, what in the end really annoyed me a bit actually was the fact that to 100% the game you had to replay nearly all levels (because you later acquired new abilities which open formerly closed sections). Worst problem, even if you got those items in a replay, you always had to again play through the entire level to finish it. Really wish that there was a ‘return to main hub ‘ button in the levels. Especially when looking for those hidden statues, oh boy, they were sometimes really diabolically hidden, and playing through the levels over and over again, seriously, at these moments I started to curse the game.

Real player with 14.3 hrs in game

Ice Age Scrat's Nutty Adventure on Steam

Cracked Up

Cracked Up

Gameplay

Cracked Up is a fun puzzle platformer where an chicken uses her eggs as a weapon, or just as a way to climb up onto platforms.

Find your way back to your nest but watch out for foxes, pits and other dangers along the way.

  • 30 levels to complete

  • 5 crazy egg types

  • Many brain scratching puzzles

  • Secret Golden Eggs that unlock

Story

Dumpling the chicken was swept up by a tornado and was thrown into a world of puzzle and excitement. Help Dumpling get back to the farm by solving puzzles, jumping platforms and using your eggs with unique properties. On the way Dumpling will have to deal with the wildlife, dangers and eat a whole bunch of seeds. Eat berries to change your eggs into powerful puzzle solving tools to help travers this mysterious world!


Read More: Best 3D Platformer Collectathon Games.


Cracked Up on Steam

Effie

Effie

This is again more of a neutral rating than a definite positive one. But let me get more into the details to explain.

Effie is a typical Unreal 3D-platformer made by a small team, and this shows, in both good and bad ways. On the positive side you can definitely see the dedication and work that was put into the environments of some levels (like the Vineyard or Windmills City), the platforming sequences are decent, too, and the many runes to collect give some good incentive to explore. Difficulty stays in a casual to easy range, yet doesn’t get too boring. Music was quite fitting as well, not too much variation, but also alright on the whole. So I have to admit I had fun regarding those aspects all in all. I didn’t mind the sometimes a bit clunky movements, or the narration style (a voiced narrator tells the game like a story to his grandchild). But the design and technical flaws sadly always pulled my experience down in between.

Real player with 10.8 hrs in game

TL;DR at the end.

When you start the game, right off the bat, first thing I noticed is how unpolished the game is, the animations for opening chests for example seem half-assed, the combat basically consists of just mashing heavy attack and later on when you unlock the boomerang move (which for some reason is even stronger than the heavy attack while also being a huge AoE) and you spam that instead you have to watch that animation in slow-motion EVERY. SINGLE. TIME.

On the narrative side, the story is very basic but that’s not why I’m here for, and the voice acting is pretty lame and you’d keep hearing the same voice lines over and over again for example every time you open a blue chest you get one of two voice lines, and you open quite a lot of them.

Real player with 8.0 hrs in game

Effie on Steam

Mail Mole + ‘Xpress Deliveries

Mail Mole + ‘Xpress Deliveries

My rating: 7/10

Initially the level design is very basic and easy, perfect for getting the hang of the mechanics of this platformer. Each level is slightly more difficult until you complete the set, then also adds new mechanics and consequence with each new area. Very solid, smart design. Keeps the player engaged and challenged and the overall game from feeling stale.

The timing aspect doesn’t have to be taken seriously if you only want the story, which is great for freedom of choice I think. I see they have support now for Leaderboards and a Speedrun timer, not among my concerns but is cool to see. Makes me wonder if the racing segments could be evolved into an online multiplayer racing game? Happy to see the passion from the developers regardless!

Real player with 14.1 hrs in game

Target Audience: More Laid Back Platforming Fans

Summary:

Mail Mole is worth the price of admission, although it’s one of those games that’s focusing on a sub-set of the platforming lovers of the world. Taking strong influence from games such as Super Mario Sunshine, it’s unique underground movement mechanic provides a solid basis for a game that focuses on more straight forward trap avoidance and speed (at times) more then exploration or combat. Level design may be simple, but it allows focus on the minute details of movement and really, that’s what the game really hinges on in the end, and it did provide me fun for the game’s 5 hour or so run time. The environments are pretty but won’t blow you away, and the game seems like a perfect type of game for younger kids to get them introduced to the world of platformers, while still being enjoyable for adults.

Real player with 6.3 hrs in game

Mail Mole + 'Xpress Deliveries on Steam

Super Sami Roll

Super Sami Roll

Super Slam Spammin’ Sami

I’ve got so much to say about this little guy

The PROS (why you should buy Sami):

Sami is fast

Sami has physics

Sami is a very cute game with great designs

Sami unlocks hats, skins, and other fun customizations

! There’s other playable characters?

! … I can’t tell you that it’s a secret…

Sami plays kinda like Monkey Ball but with a interesting wall attach/wall jump mechanic. Sami’s slam move and other subtle mechanics take the deceptively simple gameplay and raise the skill ceiling for speedrunning immensely, giving plenty of opportunities for top level runners and other epic gamers to bring their times on levels insanely low with shortcuts that range from easy to mind-numbingly precise.

Real player with 36.8 hrs in game

Takes inspiration from the best and doesn’t hide it, amazing love letter to 3D platformer, movement feels tight and responsive and it’s a joy to move around. It doesn’t reinvent the wheel but the tongue jump mechanic feels different enough from other platformers and feels very good to use, and the game showcases all around great level design and understanding of what makes the genre fun.

Just the right amount of simple and intuitive controls with increasingly complex level design that really tests your skills, the game starts out slow but the later levels get quite challenging which is very welcome in a genre that tends to be on the easier side. If you love 3d mario games but always get left wanting more in terms of challenge, this is the game for you.

Real player with 29.0 hrs in game

Super Sami Roll on Steam

Faster Than Possible

Faster Than Possible

This game is seriously just a masterpiece. It felt similar to playing a live version of Diary of a Wimpy Kid: Rodrick Rules or just watching Holes (2003) for the first time. Most fun I’ve had in a while, plus I 100%’d it (steam please make it visible on my account)

Real player with 0.8 hrs in game

Faster Than Possible on Steam

I Am Fish

I Am Fish

It’s difficult at times but very fun. Nice graphics and gameplay I think.

Real player with 13.1 hrs in game

有的故事你明明已经猜到套路,但每一次冒险经历都惊喜。明明想到每一个片段,却仍会在过场中发自内心地笑。明明知道结局,却还是忍不住被感动。

从店里的分别到大海的相聚,四条鱼的生活不局限于缸中,从小缸到池塘,从瓶子到河流,再从墩布桶到大海。不断变化的场景一次又一次给玩家惊喜。大到茂密森林边无垠的海,跨海大桥,喧嚣的舞厅机场,被阳光晒暖的一片片田野,小到在瓶子杯子里穿过一幢幢房子,一户户人家,这些画面不能说精致却让人十分舒服。也正是这些多样的变化造就了四条鱼各自不同的冒险,直到四条线在大海相会。

就像游戏里描绘的那样,四条鱼没有被困境困住,自由与团聚总是在一次次尝试后变得越来越近,在快节奏游戏横行的今天不妨来试一下这个温馨故事给你带来的不一样的体验。

Real player with 10.4 hrs in game

I Am Fish on Steam

Bomb Rush Cyberfunk

Bomb Rush Cyberfunk

Team Reptile brings you Bomb Rush Cyberfunk, 1 second per second of highly advanced funkstyle. In a world from the mind of Dion Koster, where self-styled crews are equipped with personal boostpacks, new heights of graffiti are reached. Start your own cypher and dance, paint, trick, face off with the cops and stake your claim to the extrusions and cavities of a sprawling metropolis in an alternate future set to the musical brainwaves of Hideki Naganuma.

Facts:

  • In the game you can choose a character from your crew and explore the three-dimensional streets freely.

  • The goal is to bomb and get your name up. Every neighbourhood has many spots to find where you can paint graffiti. Once you get enough REP you can challenge the local crew for the territory.

  • Features a unique trick system with grinding, sliding, wallrunning and tricking in the air as well as on the ground.

  • You will encounter a lot of weirdos.

About the Graffiti

Your boostpack allows you to hit even the most insane spots with ease. Once you are near a graffiti spot you can activate graffiti mode and be suspended in mid-air. Hit all the targets and the sequence you make will determine the piece that shows up! Bigger size spots mean more targets to hit before the timer runs out.

About the Tricks

You can string your tricks and graffiti into combos to increase your score. Land a combo and your score will be transformed to boost power. The more stylish you are, the more you can use this boost power to zoom through the city at top speed. Do a crazy enough combo and you’ll go into Bomb Rush Mode, gaining infinite boost power.

FAQ

  • When will the game be released?

    2022.

  • Will the game have online multiplayer?

    The experience of this game is focused on single-player.

Bomb Rush Cyberfunk on Steam

SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated

SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated

WOW I was shocked at how fun this was! I never played this as a kid but I was a massive fan of spongebob growing up. So naturally I picked this up for nostalgia reasons. the critics say this is a bad glitchy game but i never experienced one glitch and i had a fantastic time! difficulty is perfectly balanced, story is cute and fun (just what you would expect from spongebob :D) and it was extremely creative! I cant wait for the sequel!

Real player with 16.5 hrs in game

OH MY GOD

The Atmosphere in this game is neat

Ladies and Gentlemen

WELCOME TO HEAVEN

Real player with 15.1 hrs in game

SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated on Steam