Vapor Music Tour
This will be mine one day.
– Real player with 34.0 hrs in game
Read More: Best 3D Relaxing Games.
Can you guys model my workplace?
– Real player with 0.2 hrs in game
Tail Trail
اكملت اللعبة وكانت رائعة صراحة
ملاحظات :
التحكم كان صعب في البداية
حسيت انني محكوم باللعبة زيادة عن اللزوم (ما اقدر اتجول واستكشف الماب براحتي) ـ
تمنيت لو اقدر استخدم السيارة (تحمست دور في الماب بالسيارة) ـ
– Real player with 3.4 hrs in game
Read More: Best 3D Point & Click Games.
لعبت تقريبا ساعتين ونص وما استطعت اكمل اكثر من كذا وهذي بعض الاسباب الي واجهتني :
1-التوقف المستمر اثناء المشاهد :
كل ما تمر جملة في المشهد لازم تضغط على الماوس عشان تروح للجملة الي بعدها وتتكرر
بالاضافة ان المشاهد جدا طويلة
2- الحوارات مملة بدون اصوات او مؤثرات صوتية
3- التحكم بالماوس غير مريح واتعبني لو تم اسبداله او وضع خيارات لتغيير التحكم بأزرار الكيبورد يكون شي ايجابي
4- صراحة الاشياء الي ذكرتها تهون قدام الشي هذا وهوا قلتش الخريطة
لما افتح الخريطة عشان اتجه لمكان ما في المهمة اشوف اللاعب برى الخريطة ما استفدت من الخريطة اي حاجة المهمة الي تخلصها في دقيقة قعدت يمكن خمس دقايق من كثر ما اني اضييع في الطريق بسبب اني ما اقدر اشوف نفسي في الخريطة
– Real player with 2.9 hrs in game
THE NIGHTMARE ELEVATOR
Can you help me make my horror game ? ;)
– Real player with 0.5 hrs in game
Read More: Best 3D Horror Games.
Actual dog water, unplayable and a waste of $14
– Real player with 0.5 hrs in game
I am Your Lawyer
https://store.steampowered.com/app/1286880/Ship_Graveyard_Simulator/
https://store.steampowered.com/app/1661270/Car_Detailing_Simulator_Prologue/
Introduction
You are an ambitious lawyer who, conscientiously, defends innocent people from being wrongfully convicted by the court… but are you sure? But are your clients surely not guilty? To dispel doubts, immerse yourself in the case files and analyze the course of events step by step.
Interrogation
Speak with your client - find out where he was on the day of the crime. You have a range of tools at your disposal such as audio recordings, crime scene photos, fingerprints, etc. to get to the truth. The interrogation will lead you to interesting, unexplored details of the case.
Police station
Talk to the policemen who were at the scene. Ask questions, commission additional research, but remember - it takes time. Be careful, every decision has time consequences - you need to decide which evidence to re-examine in the lab.
City
Move around the town and obtain information and evidence of the case. You have at your disposal places such as a police station, a restaurant where lawyers meet, a laboratory, offices and other places where you can find people useful in this matter.
Laboratory
In the laboratory, you can commission detailed examination of case evidence, such as: fingerprints on objects, surveillance tapes, photos from crime scenes, handwriting and documents.
In court
During the trial, ask questions to any witnesses who are involved in your client’s prosecution.
Find out if they are not lying, have not been under the influence of alcohol, or are not involved in the case.
Listen to testimony in court and react to unfounded accusations!
Investigate the case, reject the prosecutor’s accusations and try to get clear evidence of your client’s innocence.
Many different people sit on the jury. Learn everything about jurors and choose a strategy for action. Decide who to focus on during your final speech.
Lucifer Within Us
Normally I operate a £1/hr to determine if a game is worth playing, and I’ll admit that I was worried about “Lucifer Within Us” when many were seeing short play times in the demo. However, I had enjoyed the demo so much that I gave it a chance knowing that it was very doubtful the game would be very long.
Having completely finished the game with all achievements, I feel the game was worth it.
The story is very well written and pulls you in with the voice acting adding that touch of atmosphere to convey the character emotions perfectly, particularly during confessions. My personal favourite was the second investigation where, despite having worked out what was going on, I was still shocked by the outcome and confession. The little touches with the voice acting delivery and graphic choices were key to creating that atmosphere. Well done!
– Real player with 5.5 hrs in game
I’ll start with the good things. This game has an interesting style and setting. The color pallet doesn’t hurt the eye and the graphics are passable if you don’t scroll too close. A strange mix of high-tech and theology would make an interesting setting for a bigger game. The mysteries themselves are pretty good and may take some time to solve on the first playthrough.
But the problem is, you will only play it once. Now, to the bad stuff.
1. The game doesn’t allow you to lose. You can’t accuse the wrong person, you can’t frustrate the suspects to the point of angry unresponsiveness. In fact, you are encouraged to do so, based on achievements. The absence of failure allows you to just play dumb and spam every possible combination of clues and statements until it clicks, making the whole detective part meaningless. Even when performing the exorcism, you are safe. Wrong daemon name? Well, just try another one!
– Real player with 5.4 hrs in game
VideoHole: Episode I
It’s a fun lil romp with cute characters to talk to, although it’s kinda buggy at the end of the game (Just talk to the ‘Constable’ and book it where you need to go… trust me on this, you don’t want to be frozen). The story was so interesting, I was determined to see the ending, so going through all the bugs end-game was so worth it; unless they weren’t bugs… and actually…–nevermind, spoilerz!~ Also, a strange thing to note, but it recognizes the gamepad for most of the game, ‘cept the ..last telephone that require you hitting the ‘E’ key, though it’s only a minor thing.
– Real player with 3.9 hrs in game
great stuff, deep stuff, beautiful stuff.
Aesthetics, transitions and presentation are on-point, with a fantastic script as well.
Video hole starts off very quirky and light-weight, before sneakily turning into a poignant, melancholic piece of art (as all great art does). The ending is a punch in the gut, the characters remind me of my own friends (if they didn’t all end up crazy :P ), and you can see the developer baring their soul through this.
I was very moved, without really expecting it.
Strongly recommended.
– Real player with 2.5 hrs in game
P.I.D.
Completely without memories, you wake up in a mansion. Your objective is to discover everything that happened, and the meaning of the various clues that you will find along the way. Connect the dots, and fulfill the objectives before time runs out. Use your mind as if your life depends on it, because it does.
P.I.D. is a game with a theme focused on suspense and puzzles, in which there will be 5 days of gameplay.
Items
You will need to find several of the items scattered around the house in order to continue your exploration, and connect the dots to understand what happened to you.
Puzzles
Some of the items are protected by puzzles, solve them to be able to advance the story.
Goals
Meet all daily goals to be able to sleep and move on to the next day.
Time
The day will start with a maximum playing time. Complete all puzzles and objectives before time runs out, and if you can’t, it will come.
Unnatural Freaks: Wolf At Evergreen
This was actually a pleasant surprise. You play as Frankie, who runs the Unnatural Freaks vlog. And you’ve rolled into town to investigate werewolf sightings. Everyone seems to be happy with the tourism and the new werewolf museum, but is there really a werewolf?
Overall it was lovely as I’m a huge fan of werewolves, so I loved that the town went all out with the theme. Though I was puzzled as the museum was both opened after the sightings, but the current curator took it over? Or did he mean the building?
– Real player with 0.4 hrs in game
‘Unnatural Freaks: Wolf At Evergreen’ is an interactive story about small-town sightings of a werewolf. You play the role of a vlogger talking to all the townsfolk about what they did or didn’t see. Despite the game crashing a few times I did enjoy the game and started to get into the story. Sure, it only lasts for about 30-40 mins and it is very low-poly, but for a free game it’s worth a look if only for the storyline and to give a new developer a chance. I would love to see more from this game and I would be happy to pay for the next episode, just so long as the content amount justifies the fee.
– Real player with 0.2 hrs in game
A Case of the Crabs: Rehash
Now all that needs is for Mark Darin to develop a self-remaster of Nick Bounty: The Goat In The Grey Fedora, Brain Hotel, Forever Space, and Nearly Departed for Steam too.
– Real player with 132.2 hrs in game
this game is crab!
⣿⣿⣿⠟⠛⠛⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⢋⣩⣉⢻
⣿⣿⣿⠀⣿⣶⣕⣈⠹⠿⠿⠿⠿⠟⠛⣛⢋⣰⠣⣿⣿⠀⣿
⣿⣿⣿⡀⣿⣿⣿⣧⢻⣿⣶⣷⣿⣿⣿⣿⣿⣿⠿⠶⡝⠀⣿
⣿⣿⣿⣷⠘⣿⣿⣿⢏⣿⣿⣋⣀⣈⣻⣿⣿⣷⣤⣤⣿⡐⢿
⣿⣿⣿⣿⣆⢩⣝⣫⣾⣿⣿⣿⣿⡟⠿⠿⠦⠀⠸⠿⣻⣿⡄⢻
⣿⣿⣿⣿⣿⡄⢻⣿⣿⣿⣿⣿⣿⣿⣿⣶⣶⣾⣿⣿⣿⣿⠇⣼
⣿⣿⣿⣿⣿⣿⡄⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⣰
⣿⣿⣿⣿⣿⣿⠇⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢀⣿
ok puns aside, it was interesting.
– Real player with 1.4 hrs in game
Desolate Roads
I really wish Steam had a mixed button for reviews. This game has a really nice environment (although specific locations are really poorly done…) The monster mechanic is alright. Scares and story are really bad though. Puzzles are also quite lackluster.
Overall I can’t really recommend this one unless it goes free to play someday. Sorry Dev.
– Real player with 1.5 hrs in game
Very neat small experience in the same vein of other short horror games like Paratopic, Anatomy or Marginalia.
What makes Desolate Roads interesting and sets it apart from those titles is that it is less a walking simulator and more a super condensed version of a traditional survival horror game. You have a space to explore with different locations, light backtracking, inventory management, puzzles and also a persistent enemy force that you have to deal with.
It is a very short and focused experience but very effective and a worthy entry to that category of cool short horror games.
– Real player with 1.4 hrs in game