Astro Zip VR

Astro Zip VR

Zip past polygon asteroids and dodge explosive space mines in this retro styled arcade-like VR experience.

Speed through the galaxy with your hand and travel as far as you can, using your ship’s experimental warp drive!

Try not to smash into stellar rocks while gathering power ups like boosters and shields!

Watch out for incoming evil Follow Drones that love chasing fast moving space ships!

Collect glowing golden gems to fuel your ship while dashing through the infinity of space.

No buttons or triggers are required to play; simply use the position (and rotation) of the controllers!

Have only a limited amount of time to play? The game offers an endless mode, but a time limit can be set!

Configurable difficulty switches to add more challenge, such as changing the number of ships to start with.

For more arcade like functions see the Arcade info file that comes with the game!


Read More: Best 3D Arcade Games.


Astro Zip VR on Steam

aerofly RC 8

aerofly RC 8

Aerofly RC8 is a very good RC simulator with superb graphics that runs well on low-end GPUs. The aerodynamics are noticeably better than the previous version (RC7), and the aerobatic aircraft now spin and snap roll realistically.

The graphics quality is superb, including the detailed aircraft models and extensive 3D scenery for FPV flying (complete with ripples in the sea). However my favourites are the panoramas, which seamlessly blend foreground 3D objects (including functional windsocks) with background photography, allowing you to fly in front of, or behind (or crash into) nearby objects whilst retaining an incredibly lifelike appearance. And you don’t require much in the way of graphics hardware - it consistently achieves over 60 fps on my laptop’s puny MX150 graphics card with graphics quality set to High, using Vulkan with high quality anti-aliasing enabled.

Real player with 51.9 hrs in game


Read More: Best 3D VR Games.


  • This simulator taught me to fly and land successfully. Never again will I be tossing about erratically.

  • Good visuals, panoramic scenery looks great, 3D scenery is sufficient.

  • Interesting features (multiplayer) and game options (spot landing, etc.) Enough variety in aircraft and scenery to learn what you need to.

  • Possible to play with a game controller in a pinch or with a USB-connected RC radio.

  • High AAA game price for fair visual quality / shallow game loop.

  • Simulation issues, like gears tearing off as soon as they hit grass (see artwork tab to see what I mean). Still haven’t managed a tip stall, so unconvinced about the absolute realism of control laws, which is what I paid for after all (however, this is not a definite criticism, just something I observed made me crash in real life and has not happened in-game; perhaps due to the models available, see below).

Real player with 28.9 hrs in game

aerofly RC 8 on Steam

XTHRUST

XTHRUST

An excellent example of “easy to learn, difficult to master” gameplay.

You pilot a rocket-powered drone using only two buttons - one for each engine. The challenge comes from alternating, combining and timing the use of these engines to skilfully navigate through the various single player and multiplayer tracks competing for the best time.

The current amount of single player content isn’t spectacular, with only 4 tutorial levels and 6 other levels. However each level offers a bonus objective that can be challenging and adds to replayability.

Real player with 10.7 hrs in game


Read More: Best 3D Cinematic Games.


TL; DR: A game with easy to learn but very difficult to master controls is bogged down with a dead multiplayer, a grindy XP and coin collecting system, and a very minimal amount of effort in singleplayer content (a grand total of 15 levels you will get nowhere near the top time on, some you won’t even be able to complete the extra “achievement challenge”, because they, too require a ton of grinding). There’s also microtransactions for coins but with a dead multiplayer I don’t really see the point of purchasing them.

Real player with 8.8 hrs in game

XTHRUST on Steam

AccrO

AccrO

Must have, it its almost therapeutic. I find myself setting some music on and cruising as low as possible trying to hit as many gaps I can.

I think it nails the 5" pretty well.

simple but powerful controls (this is the way)

Cannot wait to see how it further develops.

Real player with 10.1 hrs in game

I am super excited about this sim. There is only 1 map in the game right now from what I can tell… which is a bit disappointing to be honest for $8.99. However looks like the dev is just one guy who loves flying so I’m sure this will be a project of passion with a lot of time put into the details of what makes it so great.

As of now, you can change settings such as thrust to weight, overall weight, cam angle, cam FOV. Thats about it.

The damage system looks promising. When you crash it gives you a list of all the components you destroyed in the crash. I can’t think of any other drone sim that is doing that.

Real player with 3.4 hrs in game

AccrO on Steam

Birchian Flight Simulator

Birchian Flight Simulator

This feels more like a ‘proof of concept’ effort than a real game, the kind of demo put together to show that the game mechanics work before investing time in developing a full game. The plane is nicely detailed and I like that the wheels come down automatically when the plane nears the ground. Having a save/load function was a surprise too. Everything else has been done better, much better, elsewhere.

In the campaign mode there are nine very small maps. The plane’s single machine gun can destroy skyscrapers and static blocks very easily and while the explosions look pretty in static screenshots but they fail to impress in the game. There are other aircraft in some levels but the plane’s gun is rubbish at shooting at them - in front of the player’s plane is a targeting reticule but the actual trajectory of the bullets goes much higher so aiming is out of the question.

Real player with 4.1 hrs in game

this is a great flight simulater you should give it a try

Real player with 0.6 hrs in game

Birchian Flight Simulator on Steam

Cyber Defense 2088

Cyber Defense 2088

This was absolutely a fun game! I thought the concept was really cool, coming from the mobile tower defense world it was definitely an adjustment.

The game itself was visually pleasing, there weren’t any bright blinding lights, everything you needed menu wise while not actively fighting in game was condensed into one area. There’s a little bit of lore to the game, not hugely interactive as far as storyline goes but it sets the right pace and for the type of game it is, didn’t really need it.

Real player with 1.4 hrs in game

Cyber Defense 2088 on Steam

Sky Rogue

Sky Rogue

GAMEPLAY

I am using the Thrustmaster T.Flight HOTAS X Stick and it works out perfectly well. Although there are no presettings for using a Joystick, the setup is pretty quick and easy. You can personalize all buttons very well and thus, I strongly recommend using a joystick or better a HOTAS for the game, which I believe is crucial for the fun factor of the game.

Gameplay feels GREAT. You can literally feel all the properties of the different plane types you are flying and the effects of how you fly. The principle is very easy to learn and becomes more and more challenging, as you fly different random mission from your base (A flying Aircraft carrier). You will have to either destroy enemy bases on the ground in awesome bombing runs or battle bogeys and aces in challenging dogfights with your steadily growing arsenal of all different sorts of weapons. Once you successfully complete a mission and return to your base, a new mission will wait for you. With every mission you complete, your enemies will get stronger and harder to ward off, but if you die once, you will be back at the beginning and have to start all over again. All upgrades you afforded will also be lost.

Real player with 102.5 hrs in game

I have been playing this game since it first went into early access and now that it has been released I can say that it’s not that good. I was hoping that the issues I was having would get fixed up but now that it’s been released I am giving up on that ever happening.

The game isn’t terrible by any stretch of the imagination, I wouldn’t have played 45hrs of it if it was. Rather it has some fundamental design features which mean its just not that fun. This game is a great example of a sound game (a few bugs here and there but nothing game breaking) that falls flat because design choices which encourage unfun play.

Real player with 54.6 hrs in game

Sky Rogue on Steam

Snow Strike

Snow Strike

I love being able to play games like this but my problem with these older games is that it doesn’t give you a controls configuration . I literally had to go online to look it up and from my experience finding the a sit the shows the controls was not the easiest thing . I feel like I shouldn’t have to go through such extent to find controls to a game which I already paid for. Steam could at least have the courtesy of tweaking the games to work with more modern configurations because this was no walk in the park . Having to press weird button configurations like * (shift 8) to start my jet engine !!! like seriously what kind of bullsh*t is that and I could go on but if buy and played this game for the first time then you’ll know what I mean.

Real player with 0.4 hrs in game

Snow Strike on Steam

AZURE DOMAIN™

AZURE DOMAIN™

_The world is dying. A shroud of heavy, toxic clouds blankets the lands, choking and killing everything underneath. In a last ditch effort to save themselves, mankind has taken to the skies. Atop floating platforms built with the latest technology, and with increased advancements in the field of air travel and transportation, humanity managed to escape its doom.

But all was not well. The once-powerful nation of Solbourne, that had united the people under the auspices of the Sun Goddess, had broken into pieces. The new nations now fight amongst each other for precious resources, and Solbourne itself has succumbed to the corrupt rule of the Solar Ecclesiarchy, almost completely usurping the mantle from the Priestess. With little hope left, the reigning Solar Priestess, Tali’dah et Sol, is secretly launching a campaign to bring the nations back into the fold. Tapping into her loyal followers, she seeks to spread a message of peace even as the world burns. But she has made little progress, and Sol, the Sun Goddess herself, is nowhere to be found.

Amidst the war and chaos of this shattered world, a new evil is brewing that threatens to erase humanity once and for all. An extermination 200 years in the making, a being known only as Ginuun is harnessing the extradimensional powers of the fabled Outsiders, entities that transcend life and death, to carry out global extinction. His targets are the floating platforms that are humanity’s lifeline, and one such platform in the far corner of the world, New Horizons, will be the first to meet that fate._

The game’s primary focus will be a single player campaign. You will follow the story of Marcus as he fights to bring together the people of the world. Along the way you will explore the world of Azure Domain freely to unlock many addition areas with side quests and stories rich with lore.

Gameplay consists mainly of dogfighting in aerial combat to defeat the enemies of humanity. Gearing up and properly fitting your aircraft for the mission at hand is crucial for your success. There are currently 6 different aircraft in the game to unlock with more planned in the future. During the pre-mission briefing you can equip your aircraft with different weapons and modules to change the tides of battle in your favor.

Once in the mission area, the player will have to think both short-term tactical and long-term strategic. A large portion of the combat will be enemy fighters that are fast and agile keeping you on your toes. While in areial combat with these fighters, you will also have to attack a variety of highly defended strategic targets, such as massive airships and overcome the defenses of heavily defended city-platforms.

As you dodge, duck, dip, dive, and dodge in the air, you will also have to manage your AI wingmen who are sworn to protect you. You can direct them to protect you in a defensive formation, attack a selected target, escort the player, use abilities and more; all to manage their battlefield presence. If poorly managed the player may become overwhelmed and defeated. But if managed properly your squad can become a dominating fighting force on the battlefield.

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AZURE DOMAIN™ on Steam

Balsa Model Flight Simulator

Balsa Model Flight Simulator

(Also put 230 hours into the public playtest prior to EA, quite confident this will become my most played game by quite a lot)

Haven’t even touched career yet, or done much with the scenario editor. I’ve just been completely captivated by making and flying planes. If you can think of something or find an existing design that seems feasible you can probably make it, and you can even come with new ideas that no one has thought about before and make them work.

This has replaced all other flight sims for me, MSFS may be beautiful and have great wind simulation etc, but I can’t fly and build my own designs which I’d much rather do. The community aspect of this is great too, seeing all the weird and wonderful designs that people come up with is always entertaining to me, and the mix of friendly dogfighting and chill flying around together is just great.

Real player with 285.8 hrs in game

Balsa is one of those games that is up and coming with afterburners lit. Ignore the fact there are no afterburners (yet).

Multiplayer - Check

Weapons - Check

Creative Design Options - Check

Modding - Check

A Dev Team that LISTENS - Check

Keep in mind, this game is in Early Access. This means the game is developing, growing and has potential ONLY limited by feedback provided to the developers. The team even released a modding kit that allows for building mods already. I have been able to create several custom designed propellers, fuselages, and fuel\battery tanks and used them in game.

Real player with 154.7 hrs in game

Balsa Model Flight Simulator on Steam