Robot88
It needs some polish, but I will be hoping for updates to make the posing more flexible.
The forearm sorely needs a way to be rotated on more than one axis so you can turn the wrist and minor things like that.
But besides minor bugs and that this is the best Rock’Em’Sock’Em Robots type thing I have ever played lol.
GIMME MORE MOVE MEMORY!!!
– Real player with 13.9 hrs in game
Read More: Best 3D Fighter 6DOF Games.
you can kick robots and more 😂
create your techniques and your own fighting style 👍
– Real player with 11.3 hrs in game
Clone Drone in the Danger Zone
This game is amazing no other words needed.
– Real player with 109.8 hrs in game
Read More: Best 3D Fighter Multiplayer Games.
A very fun experience, it is a fun challenge to see how far you can get in endless
– Real player with 81.0 hrs in game
FIGHT BOTS
Game is very good. Reasonable level of difficulty that requires you to actually try new gear and upgrade
– Real player with 3.0 hrs in game
Read More: Best 3D Fighter Third Person Games.
this is basically like that tv show robot wars and that game robo-pit
– Real player with 1.1 hrs in game
Galaxy Arena
the game is great but please make more smoother for low pc bro
– Real player with 2.5 hrs in game
KAIF
– Real player with 0.3 hrs in game
Override: Mech City Brawl
Okay so, Despite the thumbs up there is a lot more to this.
In its current state I cannot recommend this game, depending on what you want from it.
It succeeds in one key aspect. being a party game. For the purpose of playing offline splitscreen with your mates this game is excellent. Through lack of arbitrary restrictions the combat is surprisingly deep if you decide to properly explore it.
Fundamentally this game is fantastic.
However, when it leaves the realm of split screen this game starts falling flat on almost every aspect.
– Real player with 13.8 hrs in game
I’m teetering on recommending this and telling people to flee for their lives until a few updates hit to smooth things over, and that actually punches me in the gut. It’s actually depressing that something that came off as incredibly fun during the beta is leaving me so on edge after release.
To start, the game is just as fun as you’d imagine a giant robot brawler to be. Hits actually feel like hits. When you connect with a charged attack or a nice meaty special, it feels good. The issue here is the hit detection at times. Direct hits will at times just phase through the target with no explanation, and certain moves shift the hitboxes around in the wonkiest ways.
– Real player with 13.3 hrs in game
Override 2: Super Mech League
Completely different game from the first.
the first game was like a test run not bad but needed more time to mature through the likes of a sequel and then we get override 2 a different game from the first in too many ways and just like the first it feels like it is a test run that needed more work before release both games are like tech demos… they are playable no bugs or glitches from what i can tell graphics are good (better in the first game) gameplay can be fun at times but mostly dull most fun is had with 2-4 player splitscreen especially because the game has no community but as long as you have friends/ family its a non issue however this game ditches the story mode that the first game had in place of a lazy league mode that tries to force online on you and since there is no community you wait for long periods of time for it to stop matchmaking (cant stop it unless you go offline on steam) to fight bots anyway. they also just straight took away customizations from the first game feeling like they are trying to add them later as paid dlc sleezy…. speaking of sleezy devs have a habit of releasing the game and dropping it after release they did it with the first and quickly did it with this one they are no where to be seen dont expect balance patches or qol gameplay changes to advance the game further.
– Real player with 6.3 hrs in game
Changes From Original Override
Super Mech League (SML) takes the entire game in a new direction. For the uninitiated and return players, I will outline the differences from my experience. I will try objectively list differences with my opinions on the changes listed separately. I would recommend both games, though SML provides more content and would be recommended first.
Gameplay/Combat
It is important to note that the fundamentals of fighting have changed since OG Override. In both games, each arm/punch and leg/kick was individually assigned to the shoulder and trigger buttons. This was a distinguishing feature in playing like a lumbering mech.
– Real player with 5.7 hrs in game
Code Zero
Well made game made by what I believe is a single dev. It plays like a DMC styled action game with a Megaman aesthetic. Support the dev and buy the game!
– Real player with 0.8 hrs in game
Playthrough with medium and hard mode here: https://youtu.be/L5SAe3_ewnc
I’m straight up editing out easy mode, because it actually makes this game look bad when it’s actually pretty well made. Medium should be the easy mode it’s like normal difficulty and fun to play through easy just has less enemies less mechanics less obstacles less everything instead of just taking less damage or doing more damage in easy mode it just makes the game look bland The fact the game makes you go through easy mode to play medium is a shame, I was actually disappointed finishing easy mode I’m glad I stuck around for medium. Once you get to medium though the spinny mini game in the areas was fun, you get projectile enemies, and shield dudes are the devil. Hard mode is actually hard, which is good in a game like this where you have sick mechanics adding difficulty and making me feel like a bad ass is A+ the game is short, but I’m excited for more difficult stages for sure. There’s one move this dude does I can’t put my finger on it, but I hate it maybe the creator knows what it is but he does like a one swing attack I don’t know if it’s to come out of a sprint/run or a dash, but if you do it in hard mode the shield dudes/any other enemy in the game are going to pound the life out of you I wish whatever that move is wasn’t in the game it makes you feel stun locked. I really enjoyed this though overall definitely recommend for the price.
– Real player with 0.5 hrs in game
RoboSlayer
This game is like halo and it is NOT PART OF THE HALO FRANCHISE!!! Its 2069 and you need to Fight to Protect the LAST PLANET. Save Everyone from the robots before time is up and the stop the robots from destroying the last planet!!! There are 3 guns so far soon to be more. This game is also a low poly game so it isn’t demanding to your GPU. Updates will come soon!
Game Features
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Multiple guns
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Different enemies
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Levels are hard or easy
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Health regen packs
Smashpunks
Smashpunks is a frenetic online multiplayer arena battler where players compete for glory in a dangerous underground vehicle combat sport. Take command of powerful melee machines and master a wide variety of abilities, powers, acrobatic and combat skills as you smash your way to victory!
Find your niche amongst a diverse roster of Smashbots and become a fearsome Smashpunk. Do you smash your foes, support your team, steal objectives or outsmart the enemy?
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Battle online in chaotic 8 player matches and dominate a range of varied arenas set across a wild and exotic world
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Frantic physics fighting - smash, bash, crash and pummel enemies while mastering the nuances of each Smashbot’s handling
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Fight and survive alongside your friends in Smashflag, an intense gamemode where every step towards your goal must be hard fought
Roadmap
Our plan is to start testing Smashpunks using Steam Playtest, followed by launching onto Early Access. Throughout both periods we’ll be regularly adding new content and features to the game!
The Sperminator: Rescuing Tzar Vlad
Given the fact that the project is developing, this is a great game in its genre of indie RPG!
11 levels are sweet for everyone)
Pleasantly surprised by the variety of weapons, items and locations, this I clearly did not expect.
Also, preparing for the battle with the boss, collecting totems, you will definitely have time to enjoy the gameplay.
In general, I recommend!
– Real player with 8.3 hrs in game
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– Real player with 5.6 hrs in game