Magical Battle Festa
Pros:-Graphic is pretty good
-The gameplay is awesome
-There is many variation of build…you wanna go tank / speed / attack etc..
-There is many of characters and you can mix the skill disk and formation to suit your type of build
-Magical Battle Festa Mode will test your build and combo to the limits
-Its extremely fun if you have friends to play with you(i highly recommended it)
-The Story is normal(the good thing about the story is the voice actor…so cute… :v)
– Real player with 15.1 hrs in game
Read More: Best 3D Fighter Surreal Games.
Personally, I like the game. Though I do find it a bit too easy. Only a couple of battles so far have taken any real skill. But the story, while kind of cliched, so far is at least kind of fun. I feel like it would be a great multiplayer game as it stands. Since a human player would boost the difficulty considerably.
Besides the easy difficulty, the other issue is that you can get trapped in combos pretty easily. And there’s no way to break out of a combo once you get caught in it. The game does at least have a decent recover. But it would be nice if you could counter, dodge, block, or cancel an opponents move while in a combo. The last three would already be possible if the recovery time was shorter.
– Real player with 8.9 hrs in game
Onee Chanbara ORIGIN
OneeChanbara ORIGIN is a great game. Surprising by OneeChanbara standards. This is probably the best OneeChanbara game to date. I’ll break down this review in sections.
Visuals
This might be subjective, but I very much like the new anime art style. For one, the main character artist is Katsumi Enami, known for her artwork in recent Nihon Falcom games. The new art style, which is far from generic anime, really breathes life into Aya and Saki’s designs. One of the strengths of anime art styles is making emotions more prominent on characters’ faces, and this game is no different. You can really see the sadness in Aya’s eyes and the stubbornness in Saki’s. The world settings are a lot more vibrant as well, as are the blood and gore effects. ORIGIN is a really pretty game and will no doubt age well. Also, a quick shoutout to Aya and Saki’s new Xtatic Form appearances. Their Xtatic Forms from Z2 Chaos looked a bit strange (Saki’s looked especially ugly), but in ORIGIN, they’re fantastic. Although there are slight demonic features, Aya’s form is pretty damn sexy, while Saki is still very cute (must be because they maintained that adorable fringe).
– Real player with 117.4 hrs in game
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Having played Bikini Samurai Squad and Z2 Chaos, I can say that Origin definitely took aspects of those games and not only incorporated them into the game, but also polished and improved upon those aspects. The art style is definitely something I enjoy. It’s a simple yet dynamic and vibrant style that is appealing to the eye and makes the player feel like they’re in an anime which can be enjoyable to some (like myself). It’s really a matter of taste.
Gameplay wise, I enjoyed the element that they incorporated from Z2 Chaos, for instance, XTatic forms and Xtasy combos. It was quite nostalgic seeing those elements again and it definitely made me want to play Z2 Chaos again. I also very much enjoy the parry system. It reminded me of Saki’s counter from Z2 Chaos but much more refined, polished and improved. It gives me a DMC 4/5 Royal Guard feeling. One thing I experienced however when it comes to parries. I’m not sure if anyone else experienced it, but if you parry as Saki against the Fatmen zombies and do a cool finish either in Xtatic form or when you’re about to turn beserk, the camera goes haywire and you zoom around all over the place. It does go back to normal eventually but it’s a very interesting glitch. You can still attack while zooming but you have to shift the camera constantly.
– Real player with 48.2 hrs in game
Hand with hand
Game crashes whenever you look into key bindings.
AI is dysfunctional.
The action button is binded to “n” for some reason.
The art is eh.
– Real player with 0.4 hrs in game
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SENRAN KAGURA ESTIVAL VERSUS
came for the tiddies, stayed for the plot
– Real player with 61.9 hrs in game
My First Senran Kagura game. I had way more fun than I expected. Simple yet satisfying combat with tons of cute girls and fan service. It’s meant to be played by shutting your brain off and just enjoying the game for what it is.
– Real player with 24.9 hrs in game
Shuyan Saga™
As we’ve come to love, some visual novels are truly amazing, they deliver a story in such a deep beautiful way that it truly is an inspiration or pure bliss to play and enjoy the game, this is what we have with Shuyan Saga, a truly amazing story filled with Action and Adventure, with a little dash of clicking gameplay, something not very common in Visual Novel games, but a real fun add on to an great game.
A Brief intro into the story can be summarized as follow, We have a Princess, a Evil Overlord hell bent on subduing ancient spirits to increase his power so he can rule the world, a deep Chinese theme filled with Chinese Mythology, all in all a very decent package delivering an truly amazing experience. As usual i don’t share too much story lines in Visual Novels since the game is pure story based, so easy to spoil for some.
– Real player with 19.0 hrs in game
Made by the Canadian developer Loftysky Entertainment, Shuyan Saga features a typical revenge story set in the ancient China presumably the Qin dynasty period. The character development & progression is good as we see Shuyan develop from a playful princess to a mature and responsible young lady throughout the course of the game.
Shuyan saga shows true love for the Chinese culture and uses thousands if not more original artwork to make the game feel authentic and absolutely gorgeous to look at. While I feel the English dub is really good, the recently updated Chinese dub is where Shuyan Saga really nailed it. It actually sounded so much professional and better than most Chinese games nowadays. It shows that much effort has been put into the selection process to faithfully recreate the true to period Chinese dialogue.
– Real player with 8.0 hrs in game
Mitsurugi Kamui Hikae
It’s not too often than I walk down the street and decide that my life plagued by the lack of indie hack and slashes in my life, but whenever I am Steam is there to save the day with a hanky, a knife, and a picture of a waifu.
In Mitsurugi Kamui Hikae, a very SEO friendly name, you play as a Mitsurugi out to Kamui Hikae. Probably just means Blade Templar Maiden, haven’t the foggiest.
Your stages are all various flavours of circle and your combat is aiming to hack and slash with the best of them. Why, you’ve got your launchers, your forward and neutral ground combos, your alt combo and your weird katana meter that dictates how much katana you can katana. That can be upgraded to 9 separate full magic bars.
– Real player with 19.6 hrs in game
It’s a fun game. Really fun in my opinion. It’s a stylish arena hack and slash game. If you’re a fan of stuff like anime, you’ll probably think the combat is awesome. You slash up enemies with your sword at hyper-fast speeds and as you sheathe your sword, they all fall down, instantly dead. It’s pretty cool.
The graphics aren’t anything mind-blowing, but it looks pretty good and gets the job done. Honestly, it could have been all stick figure people and the game would hold up just as well. The real strength of the game is in mastering the combat. The main character, Misa, and her nemesis, Suzuka, both look well animated. Many reviews/comments seem extremely focused on the fact that you get glimpses of panties, but the combat is so fast paced that I’ve never really noticed. The enemies all look kinda bland, besides the bosses. They are mostly just robot businessmen (I guess…) with a few different colored suits. I suppose the giant robot enemies look kinda cool, too.
– Real player with 16.7 hrs in game
ANCIENT SOULS
It’s a Souls like runner game. You can explore the level, unlock new rooms. You will dodge the traps and fight against the different enemies. You will face Bosses in every level of the temple.
You will need to master the sword technique of Divine artifact “Tyrfing” and learn the way of Allfather. You have to improve your connection with the elements and upgrade your Holy amulet “Brísingamen” with the souls of the fallen . After that you can face Thor and you can release Fenrir from his chains.
You can play demo version of this on your phone for Free
Castle Of Collapse
Bruh, the game kicked me because i was too bad.
– Real player with 0.5 hrs in game
Nice Game, but what do i need to do to get the Achivements?
– Real player with 0.1 hrs in game
Flannel Amethyst
bought the game on discounts the game is pretty average gameplay for 3 control for 4 elaboration of textures for 4- the idea is interesting, but the author still needs to try - a fact I played it for about 30 hours, the game is of average quality I would rather not recommend it, somehow good luck to the author!
– Real player with 47.1 hrs in game
A good 3D platformer with low-poly graphics, a cute girl and good character control, love that.
– Real player with 4.1 hrs in game
DEAD OR ALIVE 6
My Thoughts:
Dead or Alive 6 is now officially more Dead than Alive.
I’m not a hardcore Dead or Alive player, but it was one of the first fighting games that I committed to. The previous iteration of DOA, Dead or Alive 5 Last Round despite its issues is an amazing game. DOA6 is a game that I have been playing for a full year and instead of it being the next great entry in the DOA series, 6 is plagued with flawed mechanics, questionable balancing and some of the worst development support I think I’ve ever seen.
– Real player with 1298.3 hrs in game
I’m not real fan of fighting game, but this game is the only one i can learn how its system working from tutorial mode and that will help me belong to play this game, for example:
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Triangle system (Strike - Hold - Throw) and how to counter each other
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How to combo (Stun opponent = Launch == Juggle)
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Strike, Hold, Throw from BASIC to ADVANCED
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Chain attack (how to cancel hit when you perform combo, juggle, bait opponent, etc…)
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Wake up system, wake up kick, fast recovery (which help you make advantage or against opponent when you’re downing)
– Real player with 631.8 hrs in game