K’nife Fight
TONS of fun! This is a fantastic party brawler in a really funny and unconventional setting. 10/10 would recommend!
– Real player with 5.1 hrs in game
The art work is so cool and the folks that put this together are so passionate about their art and about fun !
I love it
– Real player with 0.1 hrs in game
Dismantle: Construct Carnage
I came, I saw, I beat it up with its own arm.
Excellent game.
– Real player with 23.0 hrs in game
Read More: Best 3D Fighter 4 Player Local Games.
Run around hitting things till they fall to pieces and then pick up bits and hit them some more !
A lot of fun !
– Real player with 10.3 hrs in game
Go All Out: Free To Play
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– Real player with 3.8 hrs in game
Read More: Best 3D Fighter Arcade Games.
Listen, there is a lot going for this game. It has some serious potential. However, just playing the lite shows how bad this game really is. Immediately when you load the game, you get a boring loading screen and then it just cuts to a generic ui. But at-least with the UI here, you can click something. In the character and stage select screen, I need to use WASD and G And in order to pick a character I need to monover out of the roster and onto the character to press ready. This is really bad design. The roster is pretty lacking. The only character I enjoy the inclusion of is Zorro, but he’s in the public domain, making him not that special. Yandere is also pretty cool, but all these characters have the blandest move sets and it doesn’t help that the attack button is literally right next to the action button, making it super hard to control on a keyboard. The stages look nice, I guess. The only one I have a problem with is the 2D one, because while a game like Smash separated the foreground and background for their flat stages, but this is just an image for a set. The stage transitions are really cool to look at. It’s probably the only exciting part of the game. The animations for the cartoony characters are spot on, but then you look at Cole Black and see his lack of facial expressions or emotion and feel uneasy. Keep working on this, but this is unacceptable for a Steam game. 10 dollars at that. Not even the extra content can save this game.
– Real player with 1.6 hrs in game
Blaston
An intense competitive VR workout game that combines FPS mechanics, with deck building and a hint of fighting game mechanics. In this game you face another live opponent (or bots while you wait for a real opponent), in a 1 vs 1 duel. Guns spawn around your play field. You fire swarms of slow moving bullets at your opponent, while simultaneously dodging their bullets or blocking them. Learn a variety of weapon combos to gain the edge over your opponent. The game is easy to learn, with a high skill ceiling.
– Real player with 276.5 hrs in game
This is the best VR game I have ever played. It’s a steal for the price.
Easy to learn, impossible to master, and the most intense workout of any game available.
All of your opponents are human so no two matches are ever the same. There are endless combinations of tactics and you will pick up new ones constantly from your opponents. There’s always a way to best even the seemingly impossible opponents.
Seriously this game will work up a sweat like no other. It is a complete cardio workout program. You will crouch, jump, lean, duck, dodge, and not even realize how hard you’re working out because the matches are so intense.
– Real player with 169.0 hrs in game
Mitsurugi Kamui Hikae
It’s not too often than I walk down the street and decide that my life plagued by the lack of indie hack and slashes in my life, but whenever I am Steam is there to save the day with a hanky, a knife, and a picture of a waifu.
In Mitsurugi Kamui Hikae, a very SEO friendly name, you play as a Mitsurugi out to Kamui Hikae. Probably just means Blade Templar Maiden, haven’t the foggiest.
Your stages are all various flavours of circle and your combat is aiming to hack and slash with the best of them. Why, you’ve got your launchers, your forward and neutral ground combos, your alt combo and your weird katana meter that dictates how much katana you can katana. That can be upgraded to 9 separate full magic bars.
– Real player with 19.6 hrs in game
It’s a fun game. Really fun in my opinion. It’s a stylish arena hack and slash game. If you’re a fan of stuff like anime, you’ll probably think the combat is awesome. You slash up enemies with your sword at hyper-fast speeds and as you sheathe your sword, they all fall down, instantly dead. It’s pretty cool.
The graphics aren’t anything mind-blowing, but it looks pretty good and gets the job done. Honestly, it could have been all stick figure people and the game would hold up just as well. The real strength of the game is in mastering the combat. The main character, Misa, and her nemesis, Suzuka, both look well animated. Many reviews/comments seem extremely focused on the fact that you get glimpses of panties, but the combat is so fast paced that I’ve never really noticed. The enemies all look kinda bland, besides the bosses. They are mostly just robot businessmen (I guess…) with a few different colored suits. I suppose the giant robot enemies look kinda cool, too.
– Real player with 16.7 hrs in game
WizardPunk
Had a good time, reminded me of Custom Robo quite a bit which I loved as a kid. I didn’t play with anybody, because it’s not online multi, which kinda sucks. But the single player had a lot to do. The guilds are a bit awkward to get through, but playing with a full build on day 6 was pretty sweet, lots of things to think about, pretty complex. Looking forward to future patches!
– Real player with 3.4 hrs in game
Fast, fun, satisfying fighting game that incorporates a nice blend of different character progression elements. It’s quick to learn but difficult to master and there’s plenty to experiment with. I’m partial to Ignissa but Vito is a close runner up. Looking forward to future updates!
– Real player with 2.2 hrs in game