RESONARK X

RESONARK X

Played this in vrchat and honestly it’s really fun. ^^ I hope to see a option for custom songs? similar to BeatSabers mods. The problem I have is the blue note. They work better in this game then in vrchat. In vrchat, they kinda delay a bit? idk if that’s a vrchat issue or not, hopefully that gets fixed. Overall it’s not a bad game I hope to see more content.

Real player with 2.2 hrs in game


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Loved the VRChat world and bought it to support

Real player with 1.0 hrs in game

RESONARK X on Steam

qrth-phyl

qrth-phyl

qrth-phyl falls in the class of games like Lumines or Space Invaders Extreme that offer simple, familiar mechanics, carefully tuned and immaculately presented. It’s a love letter to snake-like arcade games, with easter-egg tributes to the genre’s innovators. You alternate between snaking around the outside of rectangles or rectangular prisms and free-movement 3D snaking inside those prisms. The idea of 3D snake worried me initially, seeming like a potential camera disaster, but the implementation is rock solid and I haven’t had a death that didn’t feel like my fault. Playing well increases “corruption,” which increases the difficulty of the proc-gen levels but offers more dots and a higher chance of encountering the treasured blue dots, which turn your tail into dots for you to consume like Pac-Man CE:DX’s satisfying ghost trains. The dynamic difficulty system persists between runs, and it feels like one of the best such systems I’ve encountered, quickly dialing in a consistently engaging level of challenge.

Real player with 4.5 hrs in game


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I absolutely love this game. The aesthetics are working great for the retro-arcade style. The controls are responsive and the game is challenging. Also the hidden sequence adds yet another dimension to the game (pun not intended).

I got this game years ago on IndieGameStand. That store doesn’t operate anymore and I had the only .exe file I managed to download before they went out of business. And here we are, qrth-phyl finally safely in my steam library.

I’m looking forward for future updates. Maybe VR support could be nice?

Real player with 3.6 hrs in game

qrth-phyl on Steam

Lost Wing

Lost Wing

Really fun game. I am looking forward to seeing where the dev’s take it throughout the EA. I will update my review as time goes on (below). For now theres the 1, rather long, zone thats fully functional. A second zone looks to be just about ready, and is available for preview (meaning theres no collision, but you can run through it).

Whats available is awesome. Ship control feels good, speed feels good, pickups feel good, and the challenge is most certainly there. The soundtrack suits the game nicely and the graphics are as you see in the screenshots (crisp and spiffy). I totally recommend, especially at this price.

Real player with 8.2 hrs in game


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Hi friends

Would like to give a great Like to this game, very good time to play with it. For fun and action when you have a short break. Sure it will improve and develop new stages and infinite possibilities custom ships.

Thanks to BoxFrog and the team for the concept and make happy people with a lot of success for your work and make this possible on not gamers top computers only.

Enjoy to part of the launch of this and keep the future better with big smile and imagination.

Real player with 7.6 hrs in game

Lost Wing on Steam

Severed Steel

Severed Steel

This is an awesome experience. It’s been a long time since an action game has given me the kind of rush that this one does. The great action-movie mechanics, the incredible soundtrack and the wonderful stylised art all come together to make an experience straight out of kickass action films. If you want to squeeze every last drop out of this game I HIGHLY recommend playing this on Severed Steel difficulty from the start. It’ll frustrate you at first, it’ll take a while to get the hang of it, but when it finally clicks and you start pulling off and chaining together ridiculously cool combat stunts, that’s when the “wow” factor and adrenaline rush kick in hard. Playing on any of the lower difficulties (especially Cold Steel) will drastically dull the experience, and you’ll finish the game in two to three hours with absolutely no challenge and very little thrill. Then for replayability, run the challenges at similar difficulty levels and try to beat your own score. Then there are the modifiers for even more fun. It’s not as easy as it sounds. This is NOT your standard first person shooter. Don’t bother with cover and don’t try to snipe from a distance. Charge in like Doom Guy and kick off some stunts, dodge and weave, and destroy your enemies in a beautiful dance of ninja acrobatics and explosive Gun Fu. Flow like water, and kill them all!

Real player with 10.1 hrs in game

Did you ever wonder what if Max Payne was a woman who lost her arm and she was taking acid instead of painkillers?

Severed Steel is exactly that.

It’s a high-octane movement shooter that rewards the player for perfoming stunts like diving, sliding and wallrunning with invincibility and infinite slow-mo. Don’t expect tactiful gunfighs like in F.E.A.R. where you use slow-mo mostly when you feel overwhelmed, here you throw yourself at your enemies to live. You can’t sidestep individual bullets like in Max Payne or Super Hot, you have rely on stunts to dodge. Healing is done by killing people, so it’s like Doom but without the middle-man.

Real player with 9.7 hrs in game

Severed Steel on Steam