Christmas day
literally just a room with little interactivity.
– Real player with 0.7 hrs in game
Read More: Best 3D Family Friendly Games.
I like the idea of a realtively simple interactive Christmas scene for the holidays – which is what led me to search for one, and I found this. It looked relatively nice, but in practise this plays like someone’s first attempt at an interactive UnrealEngine 4 scene. No control settings, so you can’t invert the mouse Y (annoying) and there’s just some weirdness about it, like the way shadows move in a pronounced fashion on the wall with no obvious source, the way you can pick things up but they don’t rotate smoothly when you move the mouse, or the way your character seems to constantly sway like she’s already drunk on nog. There’s little interactivity –you can turn floor lamps on and off (but not ceiling lights), and pick up presents and cookies and rotate them around, and that’s about it. I didn’t really expect much interactivity, but what there is is not worth doing because of the odd way it’s handled. This might be worth revisiting if the author decides to update with some improvements, but as it stands this is basically someone’s early UE4 test project and not worth paying for, even on sale.
– Real player with 0.1 hrs in game
DeepStates [VR]
(Received this for free thanks to the thoughtful developer, after I provided a bunch of feedback during the ‘beta’. I had been planning to buy this on release and I think the asking price is just right!).
Absolutely stunning (highly realistic) environmental beauty, not just in visual fidelity but in sound, space, and spirit.
I’ve played and enjoyed a variety of ‘environment’ apps in VR, and none of them have impacted me like this. I’m on the Reverb G2, and these spaces feel so incredibly real I almost cried just looking out at the stars and moon from the desert landscape.
– Real player with 18.6 hrs in game
Read More: Best 3D VR Games.
This is a great vr experience, my favorite worlds were the planet and the time lapse area. The guided meditation worked surprisingly well, especially with the humming interaction, that was awesome. The mixing of the voice kind of knocked me out of it though the more I heard it. I feel like it’s too present, too much low end EQ and not enough verb. It sounds like someone speaking right next to your ear when it might be more comfortable for it to sound like it’s coming from the heavens. And maybe some gentle effect that quickly ramps up into the voice to let you know you’re about to hear it so it’s less alarming when it starts. Comfort adjustments worked great, the strobing effect was super intense (which is a good thing, I’d rather have effects like that come in strong and be able to dial them back with settings). Great work, this is awesome and I look forward to what worlds you build next.
– Real player with 1.8 hrs in game
Kristallijn
I’m not entirely sure what I played. At first, it seemed as if I was playing a walking sim through a pretentious abstract dancing exhibit at some cliche abandoned building. There almost seemed to be some kind of suspense through out the game, as if you’re just constantly waiting for something to happen. The game itself is actually better than a lot of the lower grade games I’ve played. The strobe effects were a bit much in some spots (a unique kind of thing to have be the bulk sensory in a game, but it does mean that a certain percentage of gamers can’t play this game). My biggest issue was the story. I could definitely feel the game was trying to go for something but it kinda just fell flat. Even for an abstract game, I had to really think about what the ending could mean and I’m still lost and confused. Call me uncultured, but it was a bit too vague for my taste.
– Real player with 1.1 hrs in game
Read More: Best 3D Adventure Games.
Honestly, a shocker from start to finish. The way this game manipulates lights and short looped movements is incredible. I adore the simplicity and how anxiety inducing this game gets, but the ending…hits too close to home. You get in such a loop of pausing and waiting for things to move and see where you need to go, then the ending breaks you out of that cycle and its just. 100/10. Cmon, you have 3 dollars to spare, just play it and experience the wonderful work that is kristallijn :)
– Real player with 1.0 hrs in game
RESONARK X
Played this in vrchat and honestly it’s really fun. ^^ I hope to see a option for custom songs? similar to BeatSabers mods. The problem I have is the blue note. They work better in this game then in vrchat. In vrchat, they kinda delay a bit? idk if that’s a vrchat issue or not, hopefully that gets fixed. Overall it’s not a bad game I hope to see more content.
– Real player with 2.2 hrs in game
Loved the VRChat world and bought it to support
– Real player with 1.0 hrs in game
After the first station
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After the first station follows the coming of age journey of a girl named YingSing. As she leaves her comfortable and perfect life to venture into the unknown territory of adulthood. Just like the rites of passage everyone goes through, where she is captivated by the idea of having freedom, breaking free and living the life she always wanted. Then reality hits and she begins to have doubts of everything, herself, her decisions, her life.
– Real player with 2.4 hrs in game
*Informational
Walking sim + music/atmosphere - controls = An ok exploration game that some would enjoy. Adventure in various areas with some small puzzles. Trying to turn the camera was a pain and slow.
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– Real player with 1.6 hrs in game
Roboggled
⭐⭐⭐⭐
– Real player with 2.4 hrs in game
Pretty decent puzzle game. Mechanics are very simple; just move a robot with the arrow keys, and help it push a crate to the opening in the floor. Took me about an hour-and-a-half to get through all 60 levels. The great part is, there’s still playability afterwards, being able to make your own puzzles and uploading for the world to share! It could benefit from having a simple tutorial, as well as the ability to change the background color, but still pretty good nonetheless.
Native Linux support!
– Real player with 1.8 hrs in game
Relax Simulator
~really nice games, good graphics, great sound effects, absolutely horrible music. Does anyone know of any way to turn the awful ‘music’ off ? ..and it would be great if the added more puzzles -or the ability to import some maybe, or a DLC pack ..?
– Real player with 8.3 hrs in game
I feel relaxed.
– Real player with 3.6 hrs in game
Untangle
Menu for sound, video and keybindings
Explore places while u gather information & items and try stay alive as the creepy story unravels more & more
The eerie surroundings mixed with frightening music & sound effects add to the ambience
with quite great jumpscares at times
Experienced some occasional bugs (nothing major though), luckily there’s a save/load option
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– Real player with 4.6 hrs in game
This game gave me goosebumps and a lot of jump scares! The story itself is like how stories from Asian movies are done. If you are a Filipino, hope you wouldn’t mind watching my play through for this game. https://youtu.be/AbrKHi3sw4Y
– Real player with 3.9 hrs in game
Train Life: A Railway Simulator
Train games are not exactly a highly competitive market so most are downright garbage. Train Life is not one of my favorites for good reason. A couple of the games I prefer are as follows with the first being a bit complicated to learn as it’s Korean and you need to make notes about what certain things are and how to do things. The second is designed for multiplayer, but, I and many others play solo. The first is Hmmsim Metro. The second is RAILROADS Online! Check those for better games.
A large update came out. I have made a couple deliveries in Germany so far and glitches have been much better. Animals don’t have faces glues to tracks. I’ll keep editing this as I play more and if it deserves it will change to voting up.
– Real player with 139.0 hrs in game
OK OK… First of all let me say I rated this title as “recommend” only because I think it has huge potential and, let’s face it… if $15 bucks is a deal breaker you’re in the wrong hobby. I usually don’t pay for something I haven’t gotten (my lesson was paying a landscaper for a whole job he was to do on a Friday and by Monday morning I discovered that he closed his doors and skipped town with my money) but I’m gonna make an exception in this case. For two reasons… first - It’s worth the $15 as is! Second - it allows the devs to buy groceries on their way home tonight and not starve before they finish the game.
– Real player with 34.9 hrs in game
Undergrowth: VR Maze
Experienced on the Oculus Quest 2
You can view my review & gameplay here: https://youtu.be/-Q9Ddui0KVo
Unfortunately, I cannot recommend this game. It’s just subpar in almost every aspect. Your normal walking speed is too slow. Performance is pretty bad. The 3D scans are mediocre at best. The ambient sounds are generic. The narration has a poor sound mix. The text signs are low quality. The mini-activities are bad.
What is supposed to be an enjoyable walk with positive vibes while you walk around a green maze surrounded by nature and having museum pieces scattered around, along with some activities, just becomes a generic, poorly optimized experience that is forgettable. You’re more likely to be upset than have good vibes.
– Real player with 1.2 hrs in game
This is nice and easy. You just sit back and relax. The positive messages helped me (had a rough day), and the laying down under a tree and closing my eyes is nice, especially with the sun.
The statues are nice, and the environment is relaxing. The map is small, but a lot of detail in it. I was able to play this on high settings with a 5700xt.
There are very minor bugs, but it doesn’t affect gameplay; just make sure your resolution isn’t at 3k per eye. I had that issue(my fault).
This isn’t a run and gun game. It’s a relax and don’t think about anything game.
– Real player with 1.1 hrs in game