Kaiju Big Battel: Fighto Fantasy
Kaiju Big Battel: Fighto Fantasy is a charming and lighthearted throwback to JRPGs of the past, substituting swords and sorcery with the wonderful world of kaijus and wrestling. Kaiju Big Battel: Fighto Fantasy is a definite recommendation to any fans of the JRPG genre.
With eight distinct party members, tons of sidequests to do, many enemies and bosses to face and countless NPCs to talk to and plethora of puns, Kaiju Big Battel has a new surprise around every corner. Accompanying the gameplay is an absolutely bopping soundtrack, pleasant pixel graphics and a whimsical tone that really ties everything together. Talking to every NPC and inspecting every nook and cranny is rewarded with funny banter and the later areas in the game have some of the funniest sequences of any game I’ve played.
– Real player with 21.5 hrs in game
Read More: Best 2D Top-Down Games.
This is a great game. I honestly had no idea games were still being developed using the OHRRPGCengine. This is easily the most impressive I’ve seen and to my understanding also the first to ever get a commercial release. Finally, a complete game that shows off what that engine can do. Looks great, sounds great, and will satisfy those looking for a quirky SNES style RPG. I have a passing familiarity with the Kaiju Big Battel property and was concerned my limited exposure might hinder my experience. Luckily players need not know any lore to enjoy this wonderful game. Highly recommended.
– Real player with 20.3 hrs in game
Fire Pro Wrestling World
I’ll start by saying that I’ve been playing Fire Pro World for around three years now. I have all the DLC, I’ve made hundreds of edits, produced a series of YouTube videos (cheap plug: Power Pro Wrestling and Fire Promoter Complete), and at the time of this writing I’ve logged 10,047.4 hours in the game. That’s not a typo. Ten thousand hours. Over ten thousand hours. And I am still extremely excited to boot the game up every single time. All without using mods whatsoever.
Fire Pro World is not a perfect game. One could argue that the controls are too esoteric for casual players, that the lack of gimmick matches diminishes its quality to American fans, you could even say that the necessity of having all the DLC to get the most out of the game is to its detriment. My girlfriend says that it looks like colorful sausages fighting which I don’t think is fair, but which echoes a common criticism of the game’s graphics.
– Real player with 10479.7 hrs in game
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Fire Pro Wrestling World is the most incredible wrestling sandbox you’ll ever see. With an unlimited number of wrestlers and just about anyone who’s ever stepped into the squared circle available on the Workshop, you can recreate historical matchups, try to emulate modern wrestling, and set up impossible dream matches spanning multiple eras. You’re able to do the same with boxing and MMA, and on top of all that, throw in original creations, pop culture icons, and whatever else your imagination can come with.
– Real player with 4872.7 hrs in game
Pro Wrestling Sim
UPDATED REVIEW AFTER 100+ HOURS:
My first review was after 40+ hours. I recommended the game to anyone who finds TEW too complicated, but also stating that this game was in desperate need of a pre-booker, RNG, the ability to have more freedom to create match-types, gimmicks, etc. Also asking for match history, etc.
–-
Now after 60 more hours of playing and very regular updates by the developer (respect for that!), I can still say that I recommend this game to anyone who likes booking wrestling shows, without the complexity of TEW holding them back.
– Real player with 131.9 hrs in game
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Bro this is the first kind of “manager” game I’ve ever played and hooooooly its great. Super easy to learn, super easy to read the UI. And super easy to book a whole show. I bought this trying to scratch that itch of having a GM mode in WWE 2k.
This game is just a little more in depth. Gives show ratings, gives crowd reaction to matches, gives 0-5 star match rating, and gives amount of money made from each show. Whats great about it is getting so much feedback that I think a lot of people have been wanting from WWE 2k games and their Universe mode. Game also has Injuries, Superstars asking for pushes or to work with someone, hundreds of people to contract for different jobs like referee, announcer, staff, wrestler, and ever some that can do all of these things.
– Real player with 128.9 hrs in game
Double Turn
You can be knocked out of your own combo, characters lack much difference between each other, and AI is easily exploited. It’s not a very fun game. The potential is there and its core loop is interesting but there is too little here for it to be recommended as is.
– Real player with 1.0 hrs in game
Nice idea and design, poor realization
The game can’t be considered as a finished project even if one overlooks the lack of content, because some fundamental features don’t work:
[olist]
- AI in Practice mode doesn’t work: an NPC just stands still and meekly gets player’s hits. If it’s supposed to be so, then the developer should have added several options to adjust the NPC behavior like make it always blocking or jumping or performing a sequence of movements.* A player’s profile disappears after closing the game, that leads to disappearing of a gamepad custom configuration also. Moreover, the game doesn’t allow me to create a profile with the same name again although I don’t see it and can’t choose it.
– Real player with 0.8 hrs in game
Raging Fists: Retribution
please checkout this game
– Real player with 16.8 hrs in game
Tekken 8
– Real player with 0.8 hrs in game
Wrestling Revolution 2D
Wrestling Revolution 2D is a classic OUYA Game and easily one of the finest mobile games of it’s time when the market was dominated with Angry/flappy birds or cuting the rope-likes. A spiritual successor to one of MDickie’s earlier titles Wrestling Mpire(2008/11). While a true Successor has recently been released & even a 3D Sequel to this game are both on steam, I prefer this one. However with Wrestling Empire (2021) continuing to get updates & once the Workshop gets up and running that may change. But WR2D is a 1/4th the price of the new one and well worth the 5 bucks too.
– Real player with 51.6 hrs in game
Deffinetly one of the best wrestling games to get….so much more fun than those trash 2k games…overall Mdickie is an awesome game creator i recommend all his games
– Real player with 7.3 hrs in game
Circle of Sumo: Online Rumble!
In short it’s really fun!
The controls are simple yet complex at the same time due to many strategies you can apply against your opponent/opponents. It reminds me a little bit of Mound and Blade multiplayer in that sense.
The game also has a simple yet imersing ranking system which adds to a competitive aspect to the game.
Also as a sidenote developers seem like really nice people from what I’ve seen on their discord.
– Real player with 37.4 hrs in game
A super-fun multiplayer game, easy to learn but more tactical than it seems at a first glance. E.g. positioning is crucial (especially in FFA) and sometimes you can get away with a win even not touching anyone :D
You know a multiplayer game is good when you can see different players employing different tactics in order to be the last wrestler standing.
BY ALL MEANS at least try the free version: even that ensures hours of fun!
Netcode looked solid to me. Animations are very good and the action is always clear to follow (albeith a bit chaotic in FFA).
– Real player with 31.7 hrs in game
Treachery in Beatdown City
Beatdown City’s gonna whoop yo ass. If there’s a downside, it’s that I played through the game in a day, but I really do like the combat system. It makes button mashing useless, turning what could have been a twitchy mess into a beautiful strategic masterpiece. Okay, not really a strategic masterpiece, but it’s pretty sweet.
I do kind of wish that the advantages/disadvantages were slightly more influential. I love the way weapons are handled. Costing more FP to use them and limiting defensive actions focuses the combat towards disarm. And it feels really awesome to throw a Mexican Suplex on some dumbass fool stupid enough to get in your way.
– Real player with 62.6 hrs in game
Twenty-second read. Combines the forces of the masked Ryu (Ninja Gaiden (NES)) and Final Fantasy VII with a side-scroller brawler (Streets of Rage, Double Dragon) in an 80s setting similar to Final Fight (Arcade). The world map borrowed from Super Mario 3 (SNES) and the political themes alas Orama etc. stretch the games' twenty-dollar price tag over a twenty year conversion period; does anybody really think noone had thought of making a turn-based, side-scrolling beat-em up game 🎮? Is just a game that has been politicized openly yet in enigmatic ways with a cast of characters that appear to be part of a Blackmirror (Netflix) sequel. Just my two cents.
– Real player with 33.2 hrs in game
Guacamelee! Super Turbo Championship Edition
The Short and Sweet
Guacamelee! Super Turbo Championship Edition is a hybrid beat-em-up / Metroidvania game based on Mexican culture, with a large emphasis on combo-based combat, intelligent approach, and platforming. The story revolves around a farmer named Juan, who is killed by the main antagonist while attempting to save his friend, only to come back possessing the power of a magical mask, which turns him into a powerful Luchador intent on punching, suplexing and bodyslamming his way to victory.
– Real player with 56.4 hrs in game
A great mexican themed Metroidvania.
Guacamelee! Super Turbo Championship Edition is a revised version of the original Guacamelee Gold Edition, featuring new content. the game is a Metroidvania where the main focus is platforming with enemies to take out all set in a Mexican styled world. For my very first Metroidvania it was a wonderful experience with good gameplay and solid combat mechanics and plenty of extras.
Gameplay, Guacamelee’s gameplay is simple but solid featuring basic platforming with a extensive move set that you use both for platforming and combat. It is very easy to get used to Juan’s (Main Character) jump arc and be able to land jumps. Plus along the way you moves will increase so you can pull off some awesome combos. Speaking of combos, Guacamelee’s combat is also a major portion of the game, encouraging you to build large combos with a variety of moves. as such with extensive combat, there are enemies galore with many different ways of combat and different ways to deal with them. Dodging from attacks is very crucial to survive.
– Real player with 33.9 hrs in game
Mark Out! The Wrestling Card Game
I love this game and i see the potential
Especially combining card is really fun and i want to be able to combine two combined cards with eachother and just go crazy with it. I like all the references to other companies the naming of moves are great like the one horn demon. And praise no microtransactions
But and this is something that needs to be sorted you can basically take about 2 moves have a 2 energy lead, reverse literally everything and then just win from either the opponent not having any cards left or they keep hurting them selves and then you use one of your cards to put them out of their misery.
– Real player with 60.0 hrs in game
If you’ve played RAW Deal, With Authority or Synamic D this is a game you want to check out.
It’s still in Early Access, but the foundations are already here for something awesome . A wrestling collectable card game, much like the games mentioned above where you build your best desk of cards to challenge the AI or PVP for EXP to level up and VC (No micro-transactions).
VC earnt from winning matches is then spent on opening packs of cards to acquire new moves to add to your collection.
There is also a create a wrestler option where you can watch your CAW perform the cards moves during gameplay and a create a card and combine option, where you can cook up any move you wish.
– Real player with 38.8 hrs in game