Blood And Mead
They stole his mead, a mistake. Now he will destroy every last one of them.
Join Ulric, a retired berserker viking, on a dramatic quest for revenge that will make him a legend.
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Unnecessarily brutal and bloody combat.
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Unlock cruel and devastating attacks to decimate your enemies.
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Tight meaty combat utilizing multiple weapons, shields and mead… lots and lots of mead.
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Face off against epic bosses.
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Ride a pig.
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Upgrade armor and weapons to become a true viking berserker.
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Solve fun and intuitive puzzles.
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Enjoy a captivating story filled with viking lore and shenanigans.
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A delightful sound track filled with medieval folk flair.
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“Better to fight and fall than to live without mead.” - Ulric the Bold.
Read More: Best 2D Platformer Games.
Hnefatafl
This game the most fun I can find these days (coming from an experienced hobby chess player). Different rules and game types are available for the ancient Hnefatafl game that was played in the viking area before the advent of chess. Hnefatafl is an unbalanced game where the strategy for each side is very different. One side plays the defender and must escape with the king while the attackers rush to capture him. Because of this unbalance in the rules the computers are still no match for decent human players. Try for example the mode legacy berserk and you will find yourself at the top of the food chain in no time. The number of possible moves to play increases faster than in e.g. chess and go, making it hard to calculate and predict far ahead, especially for the larger boards. Because of this complexity and the unbalance in the rules it will take time for the computers to play well leaving the arena for us humans to compete using intuition to guide us. Maybe you have what it takes to come up with a new way to play and beat the current top ranked players?
– Real player with 912.2 hrs in game
Read More: Best 2D Historical Games.
This appears to offer everything you need if you are interested in this ancient game, including all the main variants, the ability to customise the game and rules and create your own variants. online play, synchronization with with the mobile phone version, decent graphics and interface, graphical mods, and great developers who listen to feedback and strive to keep improving the game.
I suggested an interface/display change to make the game look better on my monitor and screen resolution, and with a day or two an update was released with the idea implemented. Fantastic!
– Real player with 117.4 hrs in game
Trial by Viking
This is one of my favorite indie platformers. It starts off relatively easy and then becomes gruesomely difficult over the course of 130 hand-crafted levels. You run around collecting Sunstones which can be used to purchase better stuff - magic axes, a grappling hook, double jump, etc - which you’ll need to take down tougher challenges. Levels can be repeated to collect Sunstones or bonuses you may have missed, or just to get a better time (the game is speedrun-friendly). There’s a lot of level variety: bosses/minibosses every 5 levels, mobility challenges, puzzles, lots of new mechanics being introduced throughout the game, hidden areas, etc. Impressively, the whole thing was put together by pretty much one guy.
– Real player with 69.8 hrs in game
Read More: Best 2D Indie Games.
After 25+ hours of playing this on normal, I’d say this is a very good, almost great game. My attention span for games seems to be around 15-20 hours but this kept me interested the whole time, up through about level 103 out of 130. And I’d still be playing it if it weren’t for the dark holes.
They are not fun. At all. They are like gravity holes that suck you in and spin you around them. They are highly annoying and hard to escape without falling to your death. It was a ton of fun for the first 100 levels but I lost interest after fighting dark holes for 30 minutes.
– Real player with 25.8 hrs in game
Viking Squad
Do you enjoy classic “beat em' up” games such as Final Fight, Streets of Rage, Golden Axe and so on??? Are you a fan of cartoony styled art like those found in games such as Castle Crashers and Gang Beasts??? Well you’re in luck, because the devs at Slick Entertainment got you covered with their latest entry into the world of indie gaming with Viking Squad. A co-op brawler that is as much fun to play solo as it is to tackle with a band of your buddies. The plot is pretty simplistic within it’s self: Choose a viking (from four playable options) and see how much treasure you can plunder from the enemy’s clutches. Stylistically, the game is extremely colorful and vibrant. Lead Artist Jesse “The Drawbarian” Turner gives you amazing aesthetics similar to the “cutesy-chibi” art style of The Behemoth’s Dan Paladin, but with more of a comic book feel. As an artist myself, I have to rave about the art direction in this game: Jesse’s work is just too awesome for mere words to convey. This title is worth the price of admission on visuals alone…
– Real player with 54.7 hrs in game
This game is good. DAMN GOOD.
Just a refreshing take on the beat em up genre with new ideas, but solid arcade gameplay.
Every character has a different play style in this game and the combat depth is decently deep. You’ll need more than mashing buttons if you’re going to make it to the late game.
The gameplay goes as follows.
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Go through a level bashing as many enemies as possible
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Survive and bring back treasure/loot to upgrade your character stats, and buy gear
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Use money to buy potions and keys for treasure chests (any unspent loot is disgarded)
– Real player with 28.4 hrs in game
Zombie Vikings
Only 6.1% of players have completed this game, and there are reasons for that. While this review is ultimately negative, it definitely qualifies as one of those mid-line negatives. (Thanks, Steam. -_-) My wife and I enjoyed the game overall (she more than I), but there are so many problems with it that I couldn’t recommend it in good conscience. The following are some of the more prominent problems that we encountered throughout the game:
- A game-breaking bug in the Tomb of Bork. We were unable to exit giant mode because the sign wasn’t there–twice. We were only able to complete the stage on our second attempt because the game glitched again, causing us to fall in a pit and consequently exit giant mode.
– Real player with 13.8 hrs in game
Status: Completed (played in 2-player co-op)
A truly fantastic game, which deserves much more attention than it got.
Presentation
Top-notch, gorgeous to look at hand-drawn graphics. You can practically make some screenshots during cutscenes and choose any of them as your wallpaper, they’re THAT good. Never wanted to skip a single cutscene (skipped only if needed to replay the level again). It’s like watching a cartoon, a really good one.
The levels are extremely detailed and unique, never felt like going through the same thing all over again.
– Real player with 10.7 hrs in game
Volgarr the Viking
Volgarr the Viking by Crazy Viking Studios
Simply put, Volgarr is just old-school classic fun!
INTRODUCTION:
Volgarr is a classic (but brand-new) side-scrolling platforming/adventure game flirting with the Super Nintendo and Sega Genesis and the likes.
The game’s look and feel is spot-on, with Castlevania-esque jumping (no turning back midair) and Super Mario’s (I know it’s not the real influence but whatever) health by upgrades.
The single most important thing about Volgarr the Viking is DIFFICULTY, it’s hard…seriously!
– Real player with 42.8 hrs in game
Genre: Retro 2D 16-bit Platformer
Sub-genre: Hardcore Platformer
Presentation: 10/10 - Each pixel is beautifully rendered and lovingly placed to burn a hole directly through your skull with enduring love.
Gameplay: 10/10 - With simplistic yet unforgiving controls, this game will have you high fiving your best friend one minute, and smashing your face into your desk for sweet release the next.
*Keyboard and mouse compatible, as well as Gamepad compatible.
Sound: 10/10- With a soundtrack that feels like it was ripped right out of the 90’s, it fits right in sync with the mind-numbing sound effects that will have your ears bleeding from extreme brutality.
– Real player with 24.2 hrs in game
Hammerheart
Great start to an early access game! The combat is fluid and exciting, and your tactical decisions make all the difference. I especially appreciate the research and effort into providing a historically accurate experience, all around (finally, Vikings done right!). The devs are very responsive to feedback, and have already implemented a couple of suggestions I had. The amount of content is pretty meager at the moment, but that is expected as the game is still very early in development, AFAIK.
– Real player with 95.4 hrs in game
Quality game. Developer has clearly paid a lot of attention and passion to it. A good thing to support, a developer who has put in a lot of time and effort into bringing about something like this. It is about as historically accurate as it can be, and the developer, Bennett, is reaching out to reenactors out in Europe for advice over the era. He seems rather knowledgeable on the subject, and I highly recommend that this game be purchased.
As it is still in development, I would like to include that it also has more room to grow even better. Will update this as the game updates.
– Real player with 35.6 hrs in game
Swords and Soldiers 2 Shawarmageddon
A very fun game for PvP Players.
The units look cute, but don’t get it wrong, the PvP game is pretty hardcore with lots of ingenious tactics.
After like 150 matchups, I’m still adjusting strategies and tactics against different factions as there’re so many tricks on timeing, using physics and unit/skill combinations.
There’re lots of funny memories during my matchups.
Once I rushed 3 berserkers against Perisa. When them reached the doorstep of the opponent’s base, a Genie came out. Guess what? I bounced the Genie and a soldier behind my berserkers with Thor’s Hammer. Then the berserkers demolished their base, while the Genie was trying his best to reach mine.
– Real player with 46.8 hrs in game
A good game that just improved on what the first flash game did.
comparison to swords and soldiers 1 and soldiers 2 shawarmageddon
Swords and Soldiers 1:
3 factions, Aztecs fast and hits hard, Vikings good tough all around, and The Chinese having utility and zen magic.
-9 maps, small medium and big.
-has a campaign, online, vs local, al and challenges
-Gold mines on maps are 3 mines on each side.
cons: the strategy can be buying units in the right order and using spells correctly or just unit spam see who runs out of gold.
– Real player with 27.1 hrs in game
Dead In Vinland
I finished this game because I wanted to like it. Its story, art, characters, relationship dynamics, crafting, and exploration elements are interesting enough. It’s also an indie game made by a few devs, and I wanted to be able to review it positively. I kept thinking that, eventually, the positives might outweigh the negatives. For example, I thought that maybe the ending might redeem it, or maybe that it might have a plot twist. After all, when you dislike a game then the common argument is “you didn’t even finish it!”, because sometimes it’s worth doing.
– Real player with 99.5 hrs in game
A fun and challenging survival game. You start as a small Viking family - Eirik, a noble and peace-loving man, his loyal wife Blodeuwedd, their snarky teen daughter Kari, and Blode’s nerdy and sarcastic sister Moira. They barely escape with their lives after being betrayed and due to a powerful storm crash their ship on an island. That’s when you take control, as the family starts to rebuild their lives in an attempt to survive.
You get to handle many aspects of survival as each character comes with a tonne of stats. Firstly there are 5 general condition stats: Fatique, Hunger, Sickness, Injury, and Depression. Various activities and events will increase or decrease these. If any of those gets to 100, the character dies. Ideally though you’d want to keep these as low as possible, because they in turn cause penalties on the skills. Now the skills are all to do with some aspect of everyday life - harvesting, hunting, fishing, cooking, chopping wood, mining, exploring, and so on. The higher the skill, the more resources the character brings when doing said activity, and these skills improve over time if the character continues to do the activity. You also have some passive skills such as strength, agility, wisdom, and so on. These come into play as skill checks during certain events.
– Real player with 53.1 hrs in game
Jotun: Valhalla Edition
Jotun is a game that suffers from a lack of direction. It’s a tremendously beautiful game (minus a few small quibbles), but doesn’t seem to understand if it wants to be an atmospheric exploration game, or a slow paced dark souls / shadows of the colossus style boss slayer. In trying to do both, it sort of fails in all angles. On the plus side, it is relatively short, so the downsides of the game don’t overshadow the nice bits too badly. I would say a roughly 5 hour game, depending on how much trouble you have with the bosses.
– Real player with 19.9 hrs in game
Jotun
Platform: PC Windows
Genre: Action/Exploration
Introduction:
Thunder Lotus Games first title Jotun, another positive outcome of a successful Kickstarter campaign, is an epic trot through a world of Norse mythology. It’s a top-down action exploration game that pits you against large foes and beautiful, yet treacherous landscapes. Jotun delivers challenging boss battles, but it also focuses heavily on building atmosphere and anticipation rather than throwing countless of enemies at the player. The considerable amount of downtime before these fights might put off some gamers, but if you’re able to absorb yourself in the world through its beautiful hand drawn visuals, powerful soundtrack, and epically cool voice-overs, you will also find the boss battle well worth the buildup. It might also make you want to read up on your Norse mythology knowledge.
– Real player with 10.6 hrs in game