Blue Flame

Blue Flame

Ever since my first Iron Pineapple video, I have been snatching up and playing almost every souls-like game that looks worth my time. Heard about Blue Flame. Googled Blue Flame, but nothing came up. Googled Blue Flame Twitter, found an Adult Entertainment twitter profile. Looked through it. Realized I wasn’t in incognito. Cleared my browser history and came to Steam properly.

Added this baby to my wishlist only to realize that it was releasing the next day. Release sale, 20% off, under 10 bucks. Dev diary says game’s about 3-4 hours with about 7 bosses and more content is coming. Can always refund it if bad… It’s Friday, let’s play games.

Real player with 4.5 hrs in game


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This game is a souls experience for sure. Main problem is that it was too easy. Fuck the maze tho, that was just not a great experience, im not buying a maze game. That being said tho, was not too bad took maybe 40 mins of running around. Only had problems with the Harypys, all the bosses pretty much was a first try. Game seems too short too. Overall not too bad, but the lack of players that own the game and the smallest community I have ever been in makes it a problem to even google anything about the game. Wait for sale tho becuse, the game is 4-5 hours and you must likely wont be playing it more then once or twice. I hope the devs add more stuff and maybe a Wiki for the important things like achivements and a small guide for getting stuck on directions despite it being a souls like. 1 thing they could add is more options in the settings menu and maybe a ng+

Real player with 3.8 hrs in game

Blue Flame on Steam

Ultra Bushwick

Ultra Bushwick

This game is awesome! No boring moments; to pay the rent you need to keep it moving! & The art style is really cool!

Real player with 16.9 hrs in game


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Wow. Really fun and visually stunning for a 5 dollar game. Killer pixel art, but with so much on screen its a little tough to find the enemy’s in the chaos. A simple outline of the enemy’s would help. Otherwise this game rocks, and is well worth the asking price. This was made by one guy? Hell I have played TS games that were made by a huge team of programmers and were not nearly as fun, one guy made this? Good job man.

Real player with 0.8 hrs in game

Ultra Bushwick on Steam

Bionic Shield: Battle for Space Nebula Omega

Bionic Shield: Battle for Space Nebula Omega

You are the Bionic Shield - humanity’s last hope to survive the Automaton invasion of Space Nebula Omega.

In this 2D twin-stick shooter you navigate your spaceship, engage in epic space battles, discover and invade new planets in your combat suit, using drones, tanks or other vehicles, avoid traps, dodge bullets, customize your weapons and shoot your way through hordes of enemies. The universe is procedurally generated to allow for a different experience every time.


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Bionic Shield: Battle for Space Nebula Omega on Steam

PixelJunk™ Shooter Ultimate

PixelJunk™ Shooter Ultimate

Despite the deep hues, this game feels more approrpriate for the Spring season than Autumn. I’m not sure why that is, but I correctly trusted my gut. I ended up finishing this well into the summer, mostly due to IRL obligations and my desire to find every gem & scientist.

I love this game because there’s less emphasis on killing organisms and more importance placed on navigating the environments to save humans from perishing. I have to commend Q-Games for that direction, something that I wish wasn’t so rare in the contemporary videogame landscape.

Real player with 21.7 hrs in game

★★★★☆

PJSU is a great coop experience, but weirdly enough you’ll notice a bunch of levels seem to be made with the mindset of a singleplayer game, as some levels felt too cramped and tight for the double action. Luckily, these levels appear a view times, mostly only in the second half of the game. This half happen to be my least favourite part, because the first half just had slightly better level design in overall.

I’d like to point out again how much fun the game is with a collabortive partner. Most levels are kind of boring by yourself, but are more intense and interesting with another player next to you as he or she can harm you too by accident. Nevertheless, while hunting down the last achievements by myself (because of a specific tracking bug), I still did enjoy the music (when it works 60% of the time) and the water mechanics. It’s always satisfying to shoot open a hole where the water bursts out of and negates the magma below.

Real player with 20.9 hrs in game

PixelJunk™ Shooter Ultimate on Steam

Christmas Rampage

Christmas Rampage

TL:DR

Christmas Rampage is not worth buying for $5; it can beaten within an hour, it has optimization issues, the resolution cannot be changed at all, and the navigation in some worlds is too perplexing. Skip this game.

My Livestream Video: https://www.twitch.tv/videos/848566233 ~(00:20:00)

Analysis

Characters

  • You play as a two-legged, robotic Rudolph on chicken-bone legs with a snowball gun and health regeneration. That’s it.

Real player with 1.1 hrs in game

Christmas Rampage on Steam

Gravity Ace

Gravity Ace

The visuals and music are fantastic with game play to match.

Feels amazing to play and the extra challenge of getting S Ranks can be addicting.

Real player with 37.9 hrs in game

Gravity Ace takes the good bits of classic 80s shooters and slaps on fresh new coat of–

  • Beautiful pixel art

  • Juicy explosions

  • KIller music

  • Fun lore tidbits

  • Unlimited Replayability

The journey to become an “Ace” starts when you beat the campaign. You get stats and a rank for every level. S, A, B, and so on. Between speedrunning and a slick level editor, hard to say what it means to “beat” Gravity Ace. There’s always something to do.

I could see a pretty fun speedrunning community coming out of this. Would love to see some streamers pick it up.

Real player with 30.5 hrs in game

Gravity Ace on Steam

Monsters!

Monsters!

simple and very addictive game

2D shoot em up!

https://www.youtube.com/watch?v=3A8GC3UuWRE

Real player with 10.4 hrs in game

While seemingly very simple to begin with, this twin-stick is actually quite lovely and has a lot more depth than it appears to.

The main draw for me to this game is the sheer, arcade-level replayability. Despite being a (relatively) modern twin-stick with a shooting style most easily compared to The Binding of Isaac, its shining feature is the style. With infinite replayability and a certain degree of variety throughout each unique playthrough, it really feels like it belongs in an arcade cabinet.

Real player with 5.7 hrs in game

Monsters! on Steam

Morning Never Comes

Morning Never Comes

Morning Never Comes is kinda average.

TL;DR: Decent, but has a lot of flaws.

There are pros to the game such as simple controls (move with WASD and shoot with the arrow keys) and unlike Binding of Isaac Rebirth, you’re able to shoot in 8 directions. Also, I like the creepy setting of the game which is also complimented with the enemies that you fight. However, there’s some problems that I’d like to address.

The movement feels awkward. Whenever you’re moving around constantly it feels fine; however, your movement starts off slow then becomes normal. This makes stopping your movement very slippery and makes you feel like you’re on ice. This becomes annoying because you either end up getting hit by something because you stopped moving, or you slide around awkwardly and run into something.

Real player with 3.4 hrs in game

So for a quick answer, i reccomend this game

Now this is exactly what the description of the game says, but i also have to add in some things. I think the game is great and an aswesome time killer. Alltho the game might be a bit too short. Achievements are gotten very quickly and i think that the game doesnt have enough variety. There are not a lot of items in the game gets really predictable since there arent a LOT of different monsters, after a couple of waves into the game its not going to change a lot besides it getting a bit harder and switching your items with a different one. A lot of people have complains about how you cant avoid picking up an item, but i think this is one of the gameplay mechanics so every wave is not exactly the same. Theres a global leaderboard so you can compete with other players. You can play with gamepad or keyboard. I think it might need some updates to add even more variety to the game, like more toys and more items. I think its definitly worth the 99 cents!

Real player with 2.4 hrs in game

Morning Never Comes on Steam

PixelJunk™ Shooter

PixelJunk™ Shooter

PixelJunk Shooter is a twin-stick shooter, with a very big focus on physics (specifically fluids). While exploring the underground caves of a planet, you’ll have to interact with lava, water, liquid metal, ice and rock in order to save the scientists who are now trapped.

The story is basically that. You’re in a ship, trying to save every scientist. And also collecting hidden gems. Whole it may seem a game about exploration, it didn’t quite get to that point, in my opinion. But more on that later.

Real player with 8.1 hrs in game

PixelJunk Shooter is, as the name suggests, a shooting game. You control a yellow ship which is sent to help out some scientists on a planet in which after alot of digging something went wrong. The story is told when you rescue certain survivors, colored ones, which upon pickup will show up a text screen telling something that happened previously during the excavations. You progress through the game by picking up gems and survivors which will then unlock new areas for you to play. Gameplay wise the ship control is really smooth and satisfying with a some pretty decent shooting, your ship has 2 standard attacks, one that shoots projectiles if you keep tapping the attack button and if you hold it down you’ll launch homing missiles. The level design and the visuals are pretty well done, considering it’s a 2D game and as you progress to later levels the difficulty really ramps up at a fair pace keeping the game challenging even when you already master the game. Besides having to kill enemies on each level and rescuing survivors and gathering gems you’ll find yourself most of the times trying to solve some sort of puzzles in which you need to manipulate various type of terrain either it is ice or rock and liquids such as water and lava or even gas or deadly black goo. Overall PixelJunk Shooter is a pretty fun game to play when you’re bored or if you’re looking for something casual, you can easily beat it in around 6 hours or so and it’s a pretty good time. If you’re a fan of PixelJunk games you’ll probably also enjoy this one and if you do enjoy this one but haven’t played Monsters or Eden you should totally check those two.

Real player with 6.4 hrs in game

PixelJunk™ Shooter on Steam

Too Many Zombies!

Too Many Zombies!

It’s actually quite a lot of fun, even solo. Mix in the ability to add up to three friends on Steam through Steam Remote Play and they don’t even need to buy this game via Remote Play.. and this game seems like a decent value.

It’s got a tutorial, and two modes, survival and campaign.

https://www.youtube.com/watch?v=s3MWkGBZHWI

The controls are good, the campaign stays interesting with new different objects to complete besides just blasting zombies. The crafting and resource collecting add fun and value as well.

Real player with 0.4 hrs in game

Too Many Zombies! on Steam