Church of the Midnight Sailor

Church of the Midnight Sailor

Great game, very satisfying combat system, and a nice atmosphere.

An absolutely great world to get lost in exploring

Making choices feels truly impactful and worthwhile.

Solid gameplay, good leveling and progression.

Real player with 0.6 hrs in game


Read More: Best 2D Action RPG Games.


Church of the Midnight Sailor on Steam

Exit: A Biodelic Adventure

Exit: A Biodelic Adventure

“Nano, Bio, Neuro”, the slogans of the new age!

Welcome to the world of living technologies, a world in which computers can be fed and cured, where DNA-passwords open gene-locks, and insect hormones revitalize memory. A world with biofactories that give birth to household utensils, where genetically-modified molds can generate virtual realities, and — worst of all — where an epidemic is ravaging the human race, infecting people’s neuronet implants and enslaving them to the mysterious Worm.

You’ll end up locked underwater with a giant ichthyoserver, trip on biogenic hallucinations and even get tied up among mutant beetles. You’ll program sentient tangles of tentacles with foreign genes! Don’t forget your own body, of course: you’ll give yourself extra fingers, lend your eye to a biorobot for espionage, and even let your nose run off and whiff some spores for a while. You’ll even enter your own spine!

But having entered this brave new world, can you find the Exit?

For fans of the biopunk subgenre; early movies of David Cronenberg (“Videodrome”, “Naked Lunch”, “eXistenZ”), the books of Stanislav Lem (“Eden”, “Observation on the Spot”), Paul Di Philippo (“Ribofunk”), Jeff Vandermeer (“Born”), the comics of Charles Burns (“Black Hole”, “Last Look”), and the classic Dark Seed and Vangers games.

Features

  • Story-driven biopunk point-and-click adventure;

  • Elbow-deep in bioflash drives, living joysticks, brain caviar, insect ampules, and smelling snails;

  • Puzzles based on the use of many natural and implanted organs (nose, mouth, bioport, reference mollusc, caterpillar-injecta and more!);

  • Characters of a wide and strange variety: shoggoth, crocoquacker, naturmorph, octopad, tortoysa and all other uroboroses;

  • Several playable helpers, including Military Fish and Autonomous Ear;

  • Virtual Assistant “Jolly Jelly” with a dubious sense of humor (“If you’ve got hairy hands, you don’t need a towel!");

  • Three obvious virtues of the protagonist’s companion: determination, resourcefulness, and confidence!;

  • You can’t die, but you can drink zhirble (remember, only drink a zhirble if you see a chorble!);

  • There’s an Exit!

Story

It all started when the neuronet brain-implants were made. They were designed to help people; sort information, filter out bad smells and tastes, clear out your thoughts. Despite claims that the neuronets reprogrammed their hosts instead of adapting to them, they boomed in popularity. The neuronets grew. They integrated, became aware of their hosts' secrets and weaknesses… And then, like a sudden crash of thunder, the Epidemic of the Worm happened, and the human race surrendered to the neuronets. Entire wormy cities now exist where inhabitants perform sinister rites and search for new victims.

Who are you in this story? Hunter or prey? Fugitive or savior? Which do you choose: to fight, to fit, or to Exit?


Read More: Best 2D Indie Games.


Exit: A Biodelic Adventure on Steam

Nocturne: Prelude

Nocturne: Prelude

I rather enjoyed this game, for many reasons, and would recommend it to anyone who would enjoy the following:

-The character you play as, while it is a set character, is very androgynous, allowing you to play as any gender you want. You can also change the name of your character to whatever you want.

-The setup of the game (there’s a main storyline, but free exploration is encouraged), art, and catchy music reminded me of Legends of Zelda: A Link to the Past, which was a wonderful game.

-It’s free!

Real player with 8.4 hrs in game


Read More: Best 2D Cute Games.


I have never played a single rhythm game before, so I review this as an absolute beginner.

  • Gameplay

The easy mode is perfectly suited for those who’ve never played a rhythm game before. It’s pretty standard rhythm gameplay with some rpg elements mixed in to spruce it up a bit. I really like the fact that if you’re struggling with a fight, you can look around to see if there’s some better equipment laying around.

There’s random encounters which I’m usually not a big fan of, but it makes sense for an RPG. These random encounters though are great because they let you, you know, play the rhythm part of the game!

Real player with 4.5 hrs in game

Nocturne: Prelude on Steam

flaming/million

flaming/million

The game was very cool and taught me about whats going on in the world. The use of visual metaphor and game play to convey the idea of a world that is working against you is pretty cool. This may just be pondering in my part, but the female and male models stacked in top of each other to convey that you are in-between is pretty smart and it’s embarrassing to say that it took me awhile to get it.

Great game with great mechanical and visual story telling. Hope everyone stays safe and has a great pride.

Real player with 1.7 hrs in game

The character walks around backwards is that on purpose like a homage to OoT speed run? (That would be cool but …) As for the story I could not figure it out so I stopped reading and explored. Interesting game but have no idea what’s going on. The secret room was cool tho.

Real player with 0.5 hrs in game

flaming/million on Steam

A Wild Catgirl Appears!

A Wild Catgirl Appears!

To start out this review, I’m going to go ahead and say that I’m a dude who really appreciates kind of shoddy/nonsense VNs, so when I saw this game appear on the front page of Steam the day after the Holiday sale for about as much money as I had in my Steam Wallet, I was in. I went in with no expectations or desires, and that was definitely beneficial to the experience.

This game is just very innocent, like an 8 year old’s journal entry except with a little bit more cleavage. The writing looks like the authors used only the 100 most frequently used words in English, so it’s very easy and fast to read. This honestly would be a pretty good game for someone learning English as a second language. They go to a mall! A beach! A cafe! It reminds me of a Spanish 102 lesson, and it kept my attention more than a Spanish 102 lesson because it had anime cat girls with big boobs in it.

Real player with 32.5 hrs in game

Alright, I’m trying to be real fair here on the game. This game is rough in so many ways. Just booting the game presented major challenges that do not lend to a sellable product:

No music on the title screen, bare bones UI of “Start” and “Load,” and the game crashes when you alt+enter to full screen. This is a major red flag and should have been polished considerably more.

As far as UI goes, the interface is buggy, skipping text is hard to stop when you want it to stop and going full screen makes the window spill out of your screen if you have a smaller monitor. Hitting the log button reveals a similar issue to the save and load screen of very hard to read text, but with the added issue of the background image failing to load due to a broken asset link. Slogging through the game becomes a severe pain with these issues, especially when replaying for the other endings.

Real player with 6.8 hrs in game

A Wild Catgirl Appears! on Steam

Nocturne

Nocturne

Nocturne

The digital afterlife survived humanity’s extinction.

Nocturne completes the full story that began with Nocturne: Prelude.

  • Meet a cast of unique characters who’ll challenge what it means to be alive.

  • Explore a vast and beautiful pixel art world.

  • Master an entirely skill based rhythm combat system.

  • Fierce battles with unexpected twists.

  • Challenge your highscores in Arcade mode.

  • Multiple difficulty modes suitable for beginners and veterans of the rhythm genre.

  • Original soundtrack composed with a mix of digital and live performances.

  • Befriend a giant orange fish.

Nocturne on Steam

Warp Frontier

Warp Frontier

I do not think the puzzles are good, but overall I find this game compelling, both in the story and for the meta-puzzle of ‘what do I have to do differently to get the other achievement’ element. One playthrough takes very roughly seven hours. I was in the beginning of my second playthrough when I started this review. I think it would need at least three playthroughs to get all the achievements. For full disclosure, I’m an immigrant to Australia. If you don’t like our sarcasm, you may not like the presentation and characters.

Real player with 19.0 hrs in game

edit: more save slots available + skippable travel animations.

warp frontier stars space cop and former drummer vince ‘tin man’ cassini, who kicked some ass back in the day when he wasn’t on the turps or gigging with his band, but still has some juice left in him (the non-alcoholic variety). on his way home for a birthday celebration, his ship gets shot down. after some first aid to the ship he finds the attackers, killed by nothing somehow, then runs into a girl who leads him to something he’s been trying to find for a long time.

Real player with 9.8 hrs in game

Warp Frontier on Steam

Hyperspace Harvest

Hyperspace Harvest

Engineer and mod crops, tools, gear and weapons!

Create your own strands of plants to grow on your whale farm and optimize your crop builds according to preferences/playstyle. Modify weapon creatures with a wide variety of submods, change your tools performance for specific tasks and even alter your own body with bio-engineered symbionts.

Fresh farming in a fresh setting!

Explore the surface of the whale across its season-like life cycle of continuous death and rebirth. Use your multitool in skill-driven minigames to clear cancerous overgrowth, infected feather trees and mineral crustations. Grow self-made crops on the hex-skin of the whale and discover hidden interactions between plants, tiles and native vegetation.

(A system inspired by Permaculture, a real life concept about crop synergies.)

Juicy dungeon crawling!

Explore the different anatomic regions of the whale and fight various diseased cells, constructs and hardlight entities that have turned against their host. Use a wide variety of modable weapon creatures, both for melee and ranged combat. Make use of your Vet-Suit’s superior mobility and manage suit energy to charge shields and weapons.

Streamlined UI and Mechanics!

  • Universal tesseract inventory! No need to search through a dozen chests to find that one piece of gold ore.

  • Your whaler tool is a single item that adapts to tasks you want to carry out, but can still be upgraded in individual areas.

  • The time management aspect of the farming portion of the game does not interfere with the other core mechanics. Dungeon crawling only advances time when clearing a room and time of day pauses completely while moding gear, giving you the freedom to experiment and exploring possible builds at your own time.

  • I hope you like smells cause the game constantly tells you the current odor of your surrounding! (with more gameplay implications in the future).

Hyperspace Harvest on Steam

Hyper Train Corporation

Hyper Train Corporation

The game is incomplete, and was released the crudest way as possible. However it have a good premise, with an interesting engine wich allows it to grow and someday became a real game, today it is a shame to be sold full-price as a complete game, not as an alpha-test version.

Real player with 5.0 hrs in game

dont buy it, save your money on anything else

Real player with 2.3 hrs in game

Hyper Train Corporation on Steam

Code.Breaker()

Code.Breaker()

Code.Breaker() is a cyberpunk visual novel about technology, crime, and trying to survive in a world ruled by corporations.

Setting

2083, Free City-State of Seattle. Augmentations are commonplace, most people at least having a brain-computer interface chipped in. Sentient Androids live amongst the population, together with genetically modified humans and cybernetically enhanced people.

The corporations fight with other corporations over their bottom line, both figuratively and literally, making it a hotspot for so-called “Ronin”. These “Ronin” are modern-day mercenaries doing the dirty work for anyone who can pay them, most of the time corporations.

Story

You take the role of a hacker working for Akiyama CyberTech as a “Network Security Expert”. Your job is to keep the Seattle branch office safe from outside intrusion and the network security of the building in shape. It’s a mostly ceremonial position to fulfill legally required human quotas, which you only got through nepotism.

In truth you were born without citizenship in the slums of Redmond and honed your skills in the underground hacking scene.

One day, you get an email from an anonymous sender who knows your secret, threatening the life you’ve built up.

Now it’s up to you to take back control!

Gameplay

  • Talk to colleagues and make decisions that matter

  • Point and click on background items to get more information about your environment

  • Hack into systems by quickly solving puzzles

  • Play through a thrilling office story where you defend yourself from the shadows of your past

Code.Breaker() on Steam