Modern Tales: Age of Invention
Modern Tales: Age of Invention was an impulse buy. It was on sale for £4.19 and I just really wanted to play a puzzle game. So I purchased, downloaded and started playing immediately. I have several issues with this game, but it’s generally good if you’re not looking for anything special.
PROS:
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Art style is nice, though the talking animations are weird (but I expected this from a 4 quid Big Fish game tbh).
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The puzzles are genuinely pretty fun to solve and the sound effects are super satisfying.
– Real player with 10.7 hrs in game
Read More: Best 2D Casual Games.
Intro
Modern Tales: Age of Invention game is set after Belle Époque period, where the French becoming known as pioneer nation on latest innovations in commerce, art and technology.
Storyline
The story revolves around an investigation of a daughter, trying to find his kidnapped father, who is one of brilliant scientists that get intertwined into evil conspiracy to steal and sell their inventions as weapons. The daughter embarks an adventure, to save his father, along with new friends she will meet during her adventure. The side characters are all famous real life characters that brilliantly being put into the story is making the games interesting.
– Real player with 5.8 hrs in game
REMOTE LIFE
This is the most Amazing, Original & Awesome Shoot Em Up I have ever played, I have been following this game for quite a long time..The wait is finally over with superb positive results,
far higher than my expectations.
This game feels like its from another dimension…Theirs lots of great side scrollers out there,
but this one REMOTE LIFE as got everything & much more, the graphics & the detail is incredible also everything you click on before you even start to play the game,
the Art work is beyond Awesomeness. :)
– Real player with 43.5 hrs in game
Read More: Best 2D Bullet Hell Games.
First impression
The first thing you’ll notice is the game looks beautiful, it’s a 2d horizontal shmup but all the graphics and animations are 3d rendered. The art style looks like it could have been by inspired by HR Giger but it’s a lot creepier. What stands out as well is that it’s a twin stick shooter. It may look a bit unusual with all weapons coming from one point in front of the ship but it works well. It allows for the game to bombard you with enemies coming from all directions even while you’re manouvering through tight tunnels and obstacles.
– Real player with 24.3 hrs in game
6180 the moon
6180 is a minimalist platformer where you play as the moon on a mission to wake the sun. The name derives from the amount of time it took to create the alpha (roughly 1 hr, 43 min). Its key feature is the ability to loop around from bottom to top of the screen, and using this to get around all manner of obstacles. The real game begins after you’ve reached the sun…
Pros
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Simple controls, ease of play
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Clean interface & design
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Simple progression of difficulty with introduction of new mechanics
– Real player with 14.1 hrs in game
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6180 The Moon, as has been mentioned in reviews before my own, was so named as this is the number of seconds it took the developers to make its prototype - around an hour and 45 minutes (thanks for the correction madsen). But why is this so important? Well, it’s my issue with this game; it feels like it never developed far beyond a fun little coding or development project.
Aside from the screen-wrapping mechanic you can see in the trailer, 6180 The Moon features all the typical “minimalistic puzzle-platformer” fare you might expect, albeit at a very rudimentary level. Move from left to right across the screen, get to the objective, and avoid the spikes. Levels are short and relatively uncomplicated, with difficulty in most puzzles coming through manipulation of the gravity mechanic. In essence, jumping pushes you out the top of the screen and in through the bottom; you hit an arc somewhere in the middle, and float right back down again. And that’s the game.
– Real player with 7.5 hrs in game
Skyland: Heart of the Mountain
This game was totally useless. It was confusing and full of shyte half the time. I’m not even sure the writers understood the story half the time. It is a beyond convoluted futuristic end of the world type plot with characters dressed up like Lara Croft one minute and a Viking princess the other. There is all kinds of technical mumbo jumbo and very little explanation for anything. Sometimes it felt like Artifex was trying to be scientifically accurate instead of entertaining. We don’t give a damn if the technology is correct! Just give us a game that isn’t some 40 year old trekkie’s wet dream.
– Real player with 16.9 hrs in game
Game Information
“Skyland: Heart of the Mountain” Collector’s Edition is a Hidden Object Puzzle Adventure game. The game was developed by Cordelia Games and published by Artifex Mundi.
Since this is a collector’s edition game, it comes with extra features that are not available in its counterpart; the standard edition.
The Game Review
Game Visuals
I want to mention that the visual for the game is nicely done. The visuals can be adjusted in the game’s option menu. Please do note that this is an old game, it might not play well on wide screen monitors in full screen mode; due to the game’s format.
– Real player with 6.0 hrs in game
Clockwork Tales: Of Glass and Ink
Clockwork Tales: Of Glass and Ink is a point-and-click puzzle game which pays homage to deceased Polish author Jan Brzechwa’s series of stories surrounding Pan Kleks/Mr. Inkblot. Developed by Artifex Mundi, it was originally released in August of 2013, and put onto Steam in April of 2014, with achievements and trading cards. The game itself follows Evangeline Glass as she tries to help her mentor and friend, Dr. Ambrose Ink, investigate a series of increasingly violent tremors rocking the planet and seemingly originating in the nestled burg of Hochwald. After his abduction early on, it falls entirely to Evangeline to not only solve the mystery surrounding the quakes and save Hochwald, but rescue Ink from his captors.
– Real player with 11.3 hrs in game
Game Information
“Clockwork Tales: Of Glass and Ink” Collector’s Edition is a Hidden Object Puzzle Adventure game. The game was developed and published by Artifex Mundi.
Since this is a collector’s edition game, it comes with extra features that are not available in its' counterpart; the standard edition.
The Game Review
Game Visuals
I want to mention that the visuals in the game are nicely done with a painted feel to them. The visuals can be adjusted in the game’s option menu.
– Real player with 9.7 hrs in game