3 min per day! Improve your aged eyes(Presbyopia)

3 min per day! Improve your aged eyes(Presbyopia)

This product requires an active internet connection. . . to show you a red screen.

For this reason, I will recommend you simply find an image of deep red, and stare at it for a couple of minutes a day.

Real player with 0.3 hrs in game


Read More: Best 2D Casual Games.


How does it work? This must be magic! Just stare into the red light and watch how your vision improves. I use gaming glasses to help with fatigue from the computer, but there are many ways you can reduce eye stress.

Rate 10/10 on the experience and looking forward to doing it multiple times.

Real player with 0.2 hrs in game

3 min per day! Improve your aged eyes(Presbyopia) on Steam

AppGameKit Classic: Easy Game Development

AppGameKit Classic: Easy Game Development

A little background:

I’m a professional developer schooled in C### and Java. I am however not schooled to create games, but I know how the mechanics work. 3D game development is more of a hobby/side-project. Please read my review as such, if you’re completely new to programming, my feeling about this product can greatly differ from your perspective. Most of my pros and cons are subjective. But true in my opinion. Also: I use this product only for 3D development, I have no interest in the 2D side.

Real player with 1305.3 hrs in game


Read More: Best 2D Game Development Games.


I’ve changed my review. I thought about deleting it and posting a whole new review, but then I decided to keep it so TGC’s intentions to make AGK functional on Linux would be documented in the comments. If you would like to see the old review, so you’ll have some context if you read the comments, click here .

Okay, I’ve got better things to do with my time now that AGK on Linux has notably improved, and 2 lengthy reviews is 2 too many, so let’s get down to brass tacks.

Real player with 1279.9 hrs in game

AppGameKit Classic: Easy Game Development on Steam

CAT SUDOKU🐱

CAT SUDOKU🐱

This is the very first public review on the video game known as “Cat Sudoku” It is my duty to make sure that all the humans reading this spends the correct amount of currency to play this wonderful form of entertainment. Please, this video game is very educational and good for the human mind. It also has the species known as “cats” which I can assume is one of the mammals that you humans enjoy owning when domesticated. This game is a wonderful experience and it should be shared among the humans of earth. Thank you.

Real player with 0.9 hrs in game


Read More: Best 2D Casual Games.


CAT SUDOKU🐱 on Steam

Operation Deep Magic: Cryptanalysis

Operation Deep Magic: Cryptanalysis

Operation Deep Magic is a detail-oriented, decryption simulator for learning how to break codes. Very good trainer. It’s defintely much easier to follow along the concise steps in this simulator than to study articles and textbooks.

I like:

  • real code breaking experience and practices

  • automatic math explanations for my analytical work

  • puzzles that are super hard and also very easy

  • all puzzles are real-life communication, math, and computer problems

  • real, NSA-approved encryption that is adopted internationally

Real player with 247.6 hrs in game

Let me start off by saying that this is probably one of the most deeply technical games on Steam. The cryptanalysis techniques utilized in this are actual, real-life techniques used in academic cryptography and spy alike.

How do I know this? I’m a cryptographer. :)

By playing this game and learning how these techniques work, you will gain an understanding of how these attacks are performed. If you’re not familiar with the basics of cryptography, this game is likely too difficult for you, but there’s no better time to start than right now,

Real player with 1.3 hrs in game

Operation Deep Magic: Cryptanalysis on Steam

Shooty

Shooty

Right now, the game lacks content to make up for its price. I can imagine that this game can be fun with real people, but the bots are kinda stupid.

This game plays kind of like Teeworlds, which, to this day, still is a fun game for me. You can pick up several weapons, like shotguns, sniper rifles, assault rifles etc. There’s also a melee attack. Currently, there’s two maps. Frostland, which has a platform to the right that, as far as I know, cannot be accessed, and I tried everything, including rocket jumping (which, as expected, doesn’t work, sad TF2 noises). Grassland seems nicer. Both maps have a hole in the middle which you can fall down.

Real player with 0.8 hrs in game

Shooty is a Unity Asset flip, what Valve calls a “fake game”. The “developer”, IronyDev/Shooty, took the Super Multiplayer Shooter Template Unity Store tutorial/demo/game asset pack from the real developers, Visyde Interactives, changed the name, added a sprite pack from another actual developer, and dumped the result onto Steam. They’re attempting to scam people into buying this, so they can get your money for someone else’s work.

Real player with 0.3 hrs in game

Shooty on Steam

Pixel Game Maker MV

Pixel Game Maker MV

It’s been a long time coming, but I’m now ready to weigh in my thoughts on Pixel Game Maker MV. I’ve been using this software since early access back in 2018.

TL;DR:

Pixel Game Maker MV is a great game development engine for those that are not programmers, and want to be able to create either side scrolling or top down action games. It’s got enough for a single person development operation to chew on here to create the game you want to create in the way you want it created; bearing in mind that you operate within the program’s limits. If programming/scripting is outside your reach (or if it’s something you can do), this is a great engine that has the potential to be amazing as long as the developers continue with updates & performance improvements. There are assets and DLC that is available at the time of writing for you to get a jump on a concept quickly, but there are no asset standards (outside of keeping things divisible by 2) to conform with.

Real player with 2587.5 hrs in game

I’ll begin this review with I’m 36, not 16. I have no illusions about making a game and distributing it for gain. This is a hobby for me and that is the perspective I write this review from. I have a day job. I moonlight as a hobby pixel artist, and that drives me to dev software to have fun with, and bring it to life.

I began with RPG Maker MV as my first dip into game dev software. I do not have a desire to learn to code so that software was more interesting to me compared to more advanced engines. After years in RMMV I felt the want for more control from the ground up, and not be boxed in by hard limitations from the software, and the need for plugins to break through those hard limitations. Pixel Game Maker MV grants me that feeling. I did not feel like the learning curve to get going on a project was difficult, even without a large database of video tutorial content on YouTube at the time.

Real player with 1866.7 hrs in game

Pixel Game Maker MV on Steam